[OCG/TCG] Collector's Pack 4 - Duelist of Radiance / Dragons of Legend: Unleashed (Spoiler Komplett)

  • Dragons of Legend: Unleashed (TCG)


    Release: 18. August 2016 (EU)


    Inhalt:
    73 Karten, 5 Karten pro Pack. 20 Secret Rare, 53 Ultra Rare.



    Secret Rares



    DRL3-EN001 Odd-Eyes Mirage Dragon
    DRL3-EN006 The Tripper Mercury
    DRL3-EN007 The Blazing Mars
    DRL3-EN008 The Grand Jupiter
    DRL3-EN009 The Despair Uranus
    DRL3-EN010 The Suppression Pluto
    DRL3-EN012 Cyber Angel Benten
    DRL3-EN013 Cyber Angel Idaten
    DRL3-EN014 Cyber Angel Dakini
    DRL3-EN016 Ritual Sanctuary
    DRL3-EN017 Red Nova
    DRL3-EN021 Number 100: Numeron Dragon
    DRL3-EN022 Number 24: Dragulas the Vampiric Dragon
    DRL3-EN023 Number 45: Crumble Logos the Prophet of Destruction
    DRL3-EN024 Number 51: Finisher the Strong Arm
    DRL3-EN027 Number 98: Antitopian
    DRL3-EN029 Galxy-Eyes Cipher Dragon
    DRL3-EN030 Galaxy Stealth Dragon
    DRL3-EN031 Flower Cardian Pine
    DRL3-EN039 Flower Cardian Lightshower


    Ultra Rares


    DRL3-EN002 Performapal Uni
    DRL3-EN003 Performapal Corn
    DRL3-EN004 Raidraptor – Napalm Dragonius
    DRL3-EN005 Raidraptor – Blade Burner Falcon
    DRL3-EN011 Cyber Petit Angel
    DRL3-EN015 Machine Angel Ritual
    DRL3-EN018 Zushin the Sleeping Giant
    DRL3-EN019 Hand-Holding Genie
    DRL3-EN020 Scrum Force
    DRL3-EN025 Number 59: Crooked Cook
    DRL3-EN026 Number 78: Number Archive
    DRL3-EN028 Cipher Wing
    DRL3-EN032 Flower Cardian Zebra Grass
    DRL3-EN033 Flower Cardian Willow
    DRL3-EN034 Flower Cardian Paulownia
    DRL3-EN035 Flower Cardian Pine with Crane
    DRL3-EN036 Flower Cardian Zebra Grass with Moon
    DRL3-EN037 Flower Cardian Willow with Calligrapher
    DRL3-EN038 Flower Cardian Paulownia with Phoenix
    DRL3-EN040 Flower Gathering
    DRL3-EN041 Legendary Knight Timaeus
    DRL3-EN042 Kuribandit
    DRL3-EN043 Amulet Dragon
    DRL3-EN044 Dark Magician Girl the Dragon Knight
    DRL3-EN045 The Eye of Timaeus
    DRL3-EN046 Legend of Heart
    DRL3-EN047 Berserker Soul
    DRL3-EN048 Relay Soul
    DRL3-EN049 Guardian Dreadscythe
    DRL3-EN050 Reaper Scythe – Dreadscythe
    DRL3-EN051 Soul Charge
    DRL3-EN052 Ra’s Disciple
    DRL3-EN053 Mound of the Bound Creator
    DRL3-EN054 Wiretap
    DRL3-EN055 Timaeus the Knight of Destiny
    DRL3-EN056 Legendary Knight Critias
    DRL3-EN057 Doom Virus Dragon
    DRL3-EN058 Tyrant Burst Dragon
    DRL3-EN059 Mirror Force Dragon
    DRL3-EN060 The Fang of Critias
    DRL3-EN061 Tyrant Wing
    DRL3-EN062 Legendary Knight Hermos
    DRL3-EN063 Time Magic Hammer
    DRL3-EN064 Rocket Hermos Cannon
    DRL3-EN065 Goddess Bow
    DRL3-EN066 Red-Eyes Black Dragon Sword
    DRL3-EN067 The Claw of Hermos
    DRL3-EN068 Lord of the Red
    DRL3-EN069 Red-Eyes Transmigration
    DRL3-EN070 The Seal of Orichalcos
    DRL3-EN071 Snow Plow Hustle Rustle
    DRL3-EN072 Night Express Knight
    DRL3-EN073 Special Schedule


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    Yu-Gi-Oh! OCG Collector's Pack 4 - Duelist of Radiance


    Release: 14. Mai 2016 (Japan)


    Beinhaltet insgesamt 45 Karten, 5 Karten pro Pack.


    4 Ultra Rare (auch als Collector's Rare enthalten)
    5 Super Rare (auch als Collector's Rare enthalten)
    10 Rare
    26 Common


    CPF1-JP001 Odd-Eyes Mirage Dragon [Ultra Rare]
    DARK/Dragon - Pendelum - Effect/3/1200/600
    ①: During either player’s turn, if you control an “Odd-Eyes” card in your Pendulum Zone: You can target 1 “Odd-Eyes” monster you control; once during this turn, that monster cannot be destroyed by battle or by card effects. You can only use this effect of “Odd-Eyes Mirage Dragon” once per turn.
    Pendulum Effect:
    Blue 8 / Red 8
    ①: Once per turn, when a face-up “Odd-Eyes” Pendulum Monster you control is destroyed by battle or by card effect: You can destroy 1 card in your Pendulum Zones, and if you do, place 1 face-up “Odd-Eyes” Pendulum Monster other than “Odd-Eyes Mirage Dragon” from your Extra Deck in your Pendulum Zones.


    CPF1-JP002 Performapal Uni [Rare]
    LIGHT/Beast-Warrior - Effect/4/800/1500
    ①: Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special summon 1 Level 3 or lower “Performapal” monster from your hand in Attack Position. ②: Banish this card and a monster that is not a Tuner Monster from your field and target a “Blackwing” Synchro Monster in your Graveyard which has the same Level as the 2 monsters combined; Special Summon that monster and it is treated as a Tuner.


    CPF1-JP003 Performapal Corn [Rare]
    LIGHT/Beast-Warrior - Effect/3/600/1000
    ①: Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 “Performapal” monster with 1000 or lower attack that you control; change that face-up Attack Position monster and this face-up Attack Position card to Defense Position, and if you do, add 1 “Odd-Eyes” monster from your deck to hand. ②: During your opponent’s turn: You can banish this card and a “Performapal” monster except “Performapal Corn” from your graveyard; gain 500 Life Points.


    CPF1-JP004 Raidraptor – Napalm Dragonius
    DARK/Winged Beast - Effect/4/1000/1000
    ①: Once per turn, during your Main Phase: You can inflict 600 points of damage to your opponent. After you activate this effect, you cannot activate the effects of monsters until the end of the turn, except “Raidraptor” monsters. ②: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 “Raidraptor” monster from your Deck, but its effects are negated.


    CPF1-JP005 Raidraptor – Blade Burner Falcon
    DARK/Winged Beast - Xyz - Effect/Rank 4/1000/1000
    2 Level 4 monsters
    ①: If this card is Xyz Summoned while your Life Points are at least 3000 lower than your opponent: You can increase this card’s ATK by 3000. ②: When this card destroys an opponent’s monster by battle: You can detach any number of this card’s Xyz Materials; Destroy monsters your opponent controls, up to the number of Xyz Materials detached to activate this effect.


    CPF1-JP006 The Tripping Mercury
    WATER/Aqua - Effect/8/2000/2000
    ①: When this card is Tribute Summoned: You can change all monsters on the field to face-up attack position. ②: You can Tribute 3 monsters to Summon this card. ③: If this card was summoned by Tributing 3 Monsters, as long as this card is face-up on the field, decrease the ATK of all monsters your opponent controls by their original ATK. ④: This card can attack twice during each Battle Phase.


    CPF1-JP007 The Blazing Mars [Rare]
    FIRE/Pyro - Effect/8/2600/2200
    You can only use the ② effect of “The Blazing Mars” once per turn. ①: If this card is in your hand or Graveyard: You can banish 3 other monsters from your Graveyard; Special Summon this card, also you cannot Special Summon monsters for the rest of this turn. ②: During your Main Phase 1: You can send all other monsters you control to the Graveyard; inflict 500 damage to your opponent for each sent.


    CPF1-JP008 The Grand Jupiter
    DARK/Warrior - Effect/8/2500/2000
    ①: Once per turn: You can discard 2 cards, then target 1 face-up monster your opponent controls; equip that target to this card. ②: This card gains ATK equal to the combined original ATK of the monsters equipped to it by its own effect. ③: Once per turn, during the End Phase: You can target 1 monster equipped to this card by this card’s effect; Special Summon it.


    CPF1-JP009 The Despair Uranus [Rare]
    LIGHT/Rock - Effect/8/2900/2300
    ①: When this card is Tribute Summoned, if you control no Spell/Trap Cards: You can activate this effect; your opponent declares 1 card type (Continuous Spell or Continuous Trap), and if they do, choose 1 card of the declared type from your Deck, and if you do that, Set it directly from your Deck. ②: This card gains 300 ATK for each face-up Spell/Trap Card you control. ③: Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects


    CPF1-JP010 The Suppression Pluto [Ultra Rare]
    DARK/Fiend - Effect/8/2600/2000
    ①: Once per turn: You can declare 1 card name; look at all the cards in your opponent’s hand, and if there is a card there with the name you declared, apply 1 of the following effects.
    • Gain control of 1 monster your opponent controls
    • Destroy 1 Spell/Trap Card your opponent controls. Then, Set that destroyed target to your field.


    CPF1-JP011 Cyber Petit Angel
    LIGHT/Fairy - Effect/2/300/200
    You can only use the effect of “Cyber Petit Angel” once per turn. ①: If this card is Summoned: Add 1 “Cyber Angel” monster or “Machine Angel Ritual” from your Deck to your hand.


    CPF1-JP012 Cyber Angel – Benten
    LIGHT/Fairy - Ritual - Effect/6/1800/1500
    This card can be Ritual Summoned with “Machine Angel Ritual”. ①: If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that monster’s original DEF. ②: If this card is Tributed: You can add 1 LIGHT Fairy-Type monster from your Deck to your hand.


    CPF1-JP013 Cyber Angel – Idaten
    LIGHT/Fairy - Ritual - Effect/6/1600/2000
    This card can be Ritual Summoned with “Machine Angel Ritual”. ①: If this card is Ritual Summoned: You can add 1 Ritual Spell Card from your Deck or Graveyard to your hand. ②: If this card is Tributed: You can activate this effect; all Ritual Monsters you currently control gain 1000 ATK and DEF.


    CPF1-JP014 Cyber Angel – Dakini [Super Rare]
    LIGHT/Fairy - Ritual - Effect/8/2700/2400
    This card can be Ritual Summoned with “Machine Angel Ritual”. ①: If this card is Ritual Summoned: You can activate this effect; make your opponent send 1 monster they control to the Graveyard (their choice). ②: If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. ③: Once per turn, during your End Phase: You can target 1 Ritual Monster or “Machine Angel Ritual” in your Graveyard; add it to your hand.


    CPF1-JP015 Machine Angel Ritual
    Ritual Spell Card
    This card is used to Ritual Summon any “Cyber Angel” Ritual Monster. ①: Tribute monsters from your hand or field whose total Levels equal or exceed the Level of 1 “Cyber Angel” Ritual Monster in your hand, and after that, Ritual Summon that “Cyber Angel” Ritual Monster from your hand. ②: If a LIGHT monster you control would be destroyed by battle or card effect, you can banish this card from your Graveyard instead.


    CPF1-JP016 Ritual Sanctuary [Rare]
    Field Spell Card
    The ① and ② effects of “Ritual Sanctuary” can each only be used once per turn ①: Discard 1 Spell Card; add 1 LIGHT Ritual Monster OR Ritual Spell Card from your Deck to your hand. ②: Shuffle any number of Spell Cards in your Graveyard into the Deck, then target 1 LIGHT Fairy-Type monster in your Graveyard whose Level is equal to the number of cards shuffled back into the Deck; Special Summon that monster.


    CPF1-JP017 Red Nova
    FIRE/Fairy - Tuner - Effect/1/0/0
    ①: If a Level 8 or higher Dragon-Type Synchro Monster is on the field, you can Special Summon this card(from your hand). You can only Special Summon 1 “Red Nova” this way per turn. ②: If this card is sent to the Graveyard as Synchro Material for a Synchro Summon using 2 or more Tuners: You can Special Summon 1 FIRE Fiend-Type Monster from your deck in Defense Position.


    CPF1-JP018 Zushin the Sleeping Giant
    EARTH/Warrior - Effect/10/0/0
    Cannot be Normal Summoned/Set. Must be Special Summoned by Tributing 1 monster you contrl that has 10 Zushin Counters on it. ①: Once per turn: Reveal this card in your hand until the end of the turn, then target 1 Level 1 Normal Monster on your field; place 1 Zushin Counter on that monster. ②: This card is unaffected by other card effects. ③: When this card battles another monster, during damage calcuation: This card’s ATK and DEF become equal to that monster’s ATK +1000 during damage calculation only.


    CPF1-JP019 Holding-Hand Genie
    DARK/Fiend - Effect/4/1000/1600
    ①: Your opponent cannot target monsters you control for attacks, except this one. ②: This card gains DEF equal to the the combined original DEF of all face-up Defense Position monsters you control, except this card.


    CPF1-JP020 Scrum Force
    Continuous Trap Card
    ①: If you control 2 or more face-up Defense Position monsters, Defense Position monsters you control cannot be targeted or destroyed by your opponent’s card effects. ②: If this card would be destroyed by a card effect, you can destroy 1 other card in your Spell & Trap Zone instead.


    CPF1-JP021 Number 100: Numeron Dragon [Ultra Rare]
    LIGHT/Dragon - Xyz - Effect/Rank 1/0/0
    2 “Number” Xyz Monsters you control with the same Name and Rank
    ①: Once per turn: you can detach 1 Xyz Material from this card; Increase this card’s attack by the total Ranks of all Xyz monsters on the field x 1000 until the end of your opponent’s turn. ②: When this card is destroyed by a card effect: You can destroy all monsters on the field. Then, each player Sets 1 Spell or Trap card from their Graveyard. ③: When your opponent declares a direct attack, if this card is in the Graveyard and you have no cards in your hand or on the field: You can Special Summon this card.


    CPF1-JP022 Number 24: Dragon Nosferatu Dragulas [Super Rare]
    DARK/Wyrm - Xyz - Effect/Rank 6/2400/2800
    2 Level 6 Monsters
    ①: Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 face-up Monster that was Special Summoned from the Extra Deck; change that monster to face-down Defense Position. ②: If this face-up card leaves the field due to your opponent’s effect: You can Special Summon this card in face-down Defense Position. ③: If this card is flipped face-up: Send 1 card on the field to the Graveyard.


    CPF1-JP023 Number 45: Crumble Logos
    EARTH/Zombie - Xyz - Effect/Rank 2/2200/0
    2 or more Level 2 monsters
    ①: Once per turn: you can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; the effects of that target are negated as long as this card remains face-up. ②: As long as a card targeted by this card’s ① effect remains face-up on the field, neither player can activate the effects of cards with that card’s name.


    CPF1-JP024 Number 51: Finish Hold the Amazing
    EARTH/Rock - Xyz - Effect/Rank 3/2600/0
    3 Level 3 monsters
    ①: This card cannot be destroyed by battle. ②: During the end of a damage step in which this card battles: You can detach 1 Xyz Material from this card; place 1 Counter on this card (max. 3) ③: During the end of a Battle Phase in this card battles, if this card has 3 Counters on it: Destroy all cards your opponent controls.


    CPF1-JP025 Number 59: Back the Cook [Rare]
    FIRE/Warrior - Xyz - Effect/Rank 4/2300/200
    2 Level 4 Monsters
    ①: If this card is the only card you control, this card is unaffected by other cards. ②: Once per turn, during either player’s turn: You can detach 1 Xyz Material; destroy all other cards you control, then, this card gains 300 ATK for each monster destroyed and sent to the Graveyard, until the end of the turn.


    CPF1-JP026 Number 78: Number Archive
    LIGHT/Spellcaster - Xyz - Effect/Rank 1/0/0
    3 Level 1 Monsters
    ①: Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card; you cannot Special Summon monsters for the rest of this turn, also your opponent chooses 1 random card in your Extra Deck, and if it is a “Number” monster with “Number 1” through “Number 99” in its card name, Special Summon it from your Extra Deck, by using this face-up card you control as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) During the End Phase, banish the face-up monster Special Summoned by this effect.


    CPF1-JP027 Number 98: Hopeless, King of Despair [Super Rare]
    DARK/Warrior - Xyz - Effect/Rank 4/2000/2500
    2 Level 4 Monsters
    You can only use the ② effect of “Number 98: Dystopia” once per turn. ①: When any player’s monster declares an attack: You can detach 1 Xyz
    Material from this card; Change this card to defense position. ②:During either player’s turn, if this card is is in your graveyard: You can target 1 “Utopia” monster on the field; Special Summon this card in Defense Position, and if you do, attach that target to this card as Xyz Material.


    CPF1-JP028 Cipher Wing
    LIGHT/Machine - Effect/4/1400/1200
    ①: If you control a “Cipher” monster or “Kinetic Soldier”, you can Special Summon this card (from your hand). ②: You can Tribute this card; until the end of this turn, increase the Levels of all “Cipher” monsters and “Kinetic Soldiers” you control by 4.


    CPF1-JP029 Galaxy-Eyes Cipher Dragon [Ultra Rare]
    LIGHT/Dragon - Xyz - Effect/Rank 8/3000/2500
    2 Level 8 monsters
    ①: Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; for the rest of this turn, monsters you control cannot attack directly, except this card, also, until the End Phase, take control of that monster, but its effects are negated, its ATK becomes 3000, and its name becomes “Galaxy-Eyes Cipher Dragon”.


    CPF1-JP030 Galaxy Stealth Dragon [Rare]
    LIGHT/Dragon - Xyz - Effect/Rank 4/2000/1600
    2 Level 4 Dragon-Type monsters
    ①: Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your hand. ②: Other “Galaxy” cards you control cannot be targeted by, or destroyed by, an opponent’s card effect.


    CPF1-JP031 Cardian – Matsu [Rare]
    DARK/Warrior - Effect/1/100/100
    You can only use the ① effect of “Cardian – Matsu” once per turn. ①: If this card is Normal Summoned: Draw 1 card and reveal it. If it is not a “Cardian” monster, send it to the Graveyard. ②: If this card is destroyed by battle or if this card in your possession is destroyed by an opponent’s card effect and sent to the Graveyard: You can draw 1 card.


    CPF1-JP032 Cardian – Susuki
    DARK/Warrior - Effect/8/100/100
    ①: If you control a Level 7 or lower “Cardian” monster: You can Special summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except “Cardian” monsters. ②: If this card is Normal or Special Summoned: You can reveal any number of “Cardian” monsters from your hand, also after that, shuffle them into the Deck. Then, draw that many cards.


    CPF1-JP033 Cardian – Yanagi
    DARK/Warrior - Effect/11/100/100
    ①: If you control a Level 10 or lower “Cardian” monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except “Cardian” monsters. ②: Once per turn: You can target 1 “Cardian” monster in your Graveyard; shuffle it into the Deck, then draw 1 card.


    CPF1-JP034 Cardian – Kiri
    DARK/Warrior - Effect/12/100/100
    ①: If you control a Level 11 or lower “Cardian” monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except “Cardian” monsters. ②: When this card is targeted for an attack: You can negate that attack, and if you do, end the Battle Phase, then draw 1 card.


    CPF1-JP035 Cardian – Matsu ni Tsuru
    DARK/Warrior - Effect/1/2000/2000
    Cannot be Normal Summoned/Set. Must first be Special Summoned by Tributing 1 Level 1 “Cardian” monster (except “Cardian – Matsu ni Tsuru”). ①: If this card is Special Summoned: Draw 1 card and reveal it. If it is a “Cardian” monster, you can Special Summon it, otherwise send it to the Graveyard. ②: At the end of the Battle Phase, if this card attacked or was attacked: You can draw 1 card.


    CPF1-JP036 Cardian – Susuki ni Tsuki
    DARK/Warrior - Effect/8/2000/2000
    Cannot be Normal Summoned/Set. Must first be Special Summoned by Tributing 1 Level 8 “Cardian” monster (except “Cardian – Susuki ni Tsuki”). ①: If this card is Special Summoned: Draw 1 card and reveal it. If it is a “Cardian” monster, you can Special Summon it, otherwise send it to the Graveyard. ②: Once per turn, when this card destroys an opponent’s monster by battle: You can draw 1 card.


    CPF1-JP037 Cardian – Yanagi ni Ono no Michikaze [Rare]
    DARK/Warrior - Tuner - Effect/11/2000/2000
    Cannot be Normal Summoned/Set. Must first be Special Summoned by Tributing 1 Level 11 “Cardian” monster (except “Cardian – Yanagi ni Ono no Michikaze”). ①: If this card is Special Summoned: Draw 1 card and reveal it. If it is a “Cardian” monster, you can Special Summon it, otherwise send it to the Graveyard. ②: If you Synchro Summon using this card as Synchro Material, you can make all the Synchro Materials for that Summon Level 2.


    CPF1-JP038 Cardian – Kiri ni Houou
    DARK/Warrior - Effect/12/2000/2000
    Cannot be Normal Summoned/Set. Must first be Special Summoned by Tributing 1 Level 12 “Cardian” monster (except “Cardian – Kiri ni Houou”). ①: If this card is Special Summoned: Draw 1 card and reveal it. If it is a “Cardian” monster, you can Special Summon it, otherwise send it to the Graveyard. ②: Once per turn, when this card inflicts battle damage to your opponent: You can draw 1 card.


    CPF1-JP039 Cardian – Ameshikou [Super Rare]
    DARK/Warrior - Synchro - Effect/8/3000/3000
    1 Tuner + 3 non-Tuner Monsters
    ①: “Cardian” monsters you control cannot be destroyed by card effects, and cannot be targeted by your opponent’s card effects. ②: During your opponent’s Draw Phase, if they perform their Normal Draw: Inflict 1500 points of damage to your opponent. ③: During your opponent’s End Phase: Activate one of the following effects. ● Skip your next Draw Phase. ● Negate this card’s effects until your opponent’s next Standby Phase.


    CPF1-JP040 Hana Awase [Rare]
    Normal Spell Card
    You can only activate 1 “Hana Awase” per turn, and during the turn this card is activated, you cannot Normal or Special Summon monsters, except “Cardian” monsters. ①: Special Summon 4 “Cardian” monsters with 100 ATK from your Deck in face-up Attack Position. (Each card must have a different name). The monsters Special Summoned by this card have their effects negated and cannot be Tributed for a Tribute Summon.


    CPF1-JP0(??) Cardian – Yanagi ni Ono no Michikaze [Rare]
    DARK/Warrior - Effect/11/2000/2000
    Cannot be Normal Summoned/Set. You can Special Summon this card (from your hand) by Tributing 1 Level 11 “Cardian” monster you control, other than “Cardian – Yanagi ni Ono no Michikaze”. ①: If this card is Special Summoned: Draw 1 card, then reveal it to your opponent. If that card is a “Cardian” monster, you can Special Summon it. Otherwise, send that card to the Graveyard. ②: If this card is used as a Material Monster for a Synchro Summon, you can treat all the monsters being used as Materials for that Synchro Summon as Level 2 monsters.


    Reprints:
    CPF1-JP041 Galaxy Wizard
    CPF1-JP042 Galaxy Knight
    CPF1-JP043 Galaxy Soldier
    CPF1-JP044 Galaxy Expedition
    CPF1-JP045 Ebon Illusion Magician [Super Rare]

  • Das ist das japanischen Äquivalent zu Dragons of Legend bei uns. CP 1 war noch Number Hunters, CP2 und CP3 Dragons of Legend 1 & 2 entsprechend.

  • Das Set kaufe ich! Am ende sind die Karten auch so überteuert wie die anderen 2 Sets. Außerdem hoffe ich sehr auf die Orichalcos sachen darauf warte ich seit Jahren zum Glück hab ich meine Orichalcos Karte aufgehoben

  • Die ersten Karten:


    Red Nova
    FIRE/LV1/Fairy/Tuner/Effect/0/0
    1. If a Level (8?) or higher Dragon-Type Monster is on the field, you can Special Summon this card(from your hand). You can only Special Summon 1 “Red Nova” this way per turn.
    2. If this card is sent to the Graveyard as Synchro Material for a Synchro Summon using 2 or more Tuners: You can Special Summon 1 FIRE Fiend-Type Monster from your deck in Defense Position.


    Cardian – Ameshikou
    Dark Warrior Level 8
    3000 / 3000 Synchro
    1 Tuner + 3 non-Tuner monsters
    1) While this card is in the monster zone, Cardian monsters on your field cannot be destroyed by card effects, and cannot be targeted by card effects.
    2) You can activate this effect during the opponent’s draw phase when the opponent does his normal draw: the opponent takes 1500 damage.
    3) Choose 1 of the following effects to activate during the opponent’s end phase
    – Skip your next draw phase
    – This card’s effect is negated until the opponent’s next standby phase


    Odd-Eyes Mirage Dragon
    DARK/Level 3/Dragon-Type/Pendulum/Effect
    P Effect
    1. Once per turn, when a face-up “Odd-Eyes” Pendulum Monster you control is destroyed by battle or by card effect: Choose 1 card in your Pendulum Zones and destroy it, and if you do, place 1 face-up “Odd-Eyes” Pendulum Monster other than “Odd-Eyes Mirage Dragon” from your Extra Deck in your Pendulum Zones.
    Monster Effect
    1. During either player’s turn, if you control an “Odd-Eyes” card in your Pendulum Zone, you can target 1 “Odd-Eyes” monster on your field: Once during this turn, that monster cannot be destroyed by battle or by card effects. You can only use this effect of “Odd-Eyes Mirage Dragon” once per turn.


    Performapal Uni
    Light/LV4/Beast-Warrior/Effect
    800 / 1500
    1. During the Main Phase 1 of the turn this card was Normal Summoned or Special Summoned: You can Special summon 1 Level 3 or lower “Performapal” Monster from your hand in attack position.
    2. During the opponent’s turn: You can banish this card and a “Performapal” Monster except “Performapal Uni” from your graveyard; Once during this turn, you can make Battle Damage that you receive become 0.


    Performapal Corn
    LIGHT/LV3/Beast-Warrior/Effect
    600 / 1000
    1. During the Main Phase 1 of the turn this card was Normal Summoned or Special Summoned: You can target 1 “Performapal” monster with 1000 or lower attack that you control; Change that face-up attack position monster and this face-up attack position card to defense position, and if you do, add 1 “Odd-Eyes” monster from your deck to hand.
    2. During the opponent’s turn: You can banish this card and a “Performapal” Monster except “Performapal Corn” from your graveyard; Gain 500 Life Points.


    Number 100: Numeron Dragon
    LIGHT/RANK1/Dragon/Xyz/Effect/0/0
    2 “Number” Xyz Monsters you control with the same Name and Rank
    1. Once per turn: you can detach 1 Xyz Material from this card; remove 1 Xyz material: Increase this card’s attack by the total Ranks of all Xyz monsters on the field x1000 until the end of the opponent’s turn.
    2. When this card is destroyed by an effect: You can destroy all monsters on the field. Then, each player can Set 1 Spell/Trap card from their respective Graveyards and Set them to their respective sides of the field.
    3. When the opponent declares a direct attack, if this card is in the graveyard and you have no cards in your hand or on the field: You can special summon this card.


    The Tripping Mercury
    Water Aqua Level 8
    2000 / 2000
    1) When this card is advanced summoned successfully: Change all monsters on the field to face-up attack position
    2) You can release 3 monsters to summon this card.
    3) If this card is summoned by method 2), while this card is on the monster zone, monsters on the opponent’s field have their attack decreased by their original attack .
    4) This card can attack twice during each battle phase

  • Red Nova ist schonmal cool ^.^


    Fand's generell schade, dass in Dragons of Legend 2 nur Originalserie und Arc-V war. (Okay, und ein paar Karten, die zwar in GX gespielt wurden, aber dennoch von Pegasus...)


    Mal sehen, was noch kommt. Cyber-Engel wären immer noch gerne gesehen :whistling: Und vlt. ein paar Karten von Sherry...

  • Cardian!!! Squeee!!! xD

    “Your living is determined not so much by what life brings to you as by the attitude you bring to life; not so much by what happens to you as by the way your mind looks at what happens.”


    “Out of suffering have emerged the strongest souls; the most massive characters are seared with scars.”


    Respect yourself. Respect others. Take responsibility for your actions.


  • Red Nova--- Nice! Da macht dann Scar Red Nova aus nem Scarlight synchronisiert richtig Freude.


    Ich bin jedenfalls froh das Jack endlich mal ein verdientes Decks zum Red Demons Dragon erhält!

  • Das stimmt so nicht:
    Dragons of Legend sind NICHT Booster für Classic oder GX, sondern ein Sonderbooster um Anime/Manga Karten für die Spieler rauszubringen.


    Daher hat dieses Set allein durch die Manga Karten schon das Thema von Dragons of Legend erreicht.

  • Oke, dann hab ich wohl das ganze Konzept von den Sets missverstanden :D
    Hab mich wohl auch bisschen vom Namen fehlleiten lassen, da ich das Set eher mit dem timaeus, Hermos und critias arc verbinde.


    Danke für die Aufklärung :)

  • In Japan heißt die Serie halt nicht Dragons of Legend, sondern "Collectors Pack Duelist of XXX". Letztes mal "Duelist of Destiny", was als Dragons of Legend 2 zu uns kam. Jetzt "Duelist of Radiance", was bei uns "Dragons of Legend Unleashed" heißen wird. Der DRLG-Bezug wird bei uns mindestens durch Reprints wie Kuribandit und Dark Magician Girl the Dragon Knight gegeben sein, zudem sind ja nicht alle neuen Karten des Sets bekannt (wobei ich nicht wüsste, was aus der Orichalcos Arc noch bei uns fehlt, außer so wirres Zeug wie die nächsten Orichalcos-Ringe und die "göttliche Schlange").

  • Und die Orichalcos Monster welche von unbedeutenden Figuren gespielt wurden.
    Dazu noch einige Karten von Duke und der anderen aus deren Team Duel.


    Also Material gibt es alleine aus dem Arc noch mehr als genug.
    Aber auch bei älteren und neueren Arcs gibt es auch noch jede Menge Karten die noch kommen dürfen.