[OCG] Ignition Assault (SPU: 18. September)

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      [OCG] Ignition Assault (SPU: 18. September)

      Ignition Assault (OCG)

      Release: 12. Oktober 2019 (Japan)

      Insgesamt 80 verschiedene Karten:

      6 Ultra Rare
      10 Super Rare
      18 Rare
      46 Common

      11. Set des 10. Blocks

      - Enthält die neuesten Karten aus dem Yu-Gi-Oh! VRAINS Anime sowie starke neue Themen-Decks
      - Enthält eine neue Seltenheitsstufe - 10,000 Secret Rare






      IGAS-JP000 Ten Thousand Dragon
      DARK/Dragon - Effect/10/?/?
      Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing monsters you control whose combined ATK and combined DEF are 10000 or more each, and can not be special summoned in other ways.
      (1) If summoned this way, this card’s ATK and DEF become 10000.

      IGAS-JP001 Pikari @Ignister
      LIGHT/Cyberse - Effect/4/1200/600
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) If this card is Normal or Special Summoned: You can add 1 “A.I.” Spell/Trap from your Deck to your hand.
      (2) You can target 1 “@Ignister” monster you control that has a Level; its Level becomes 4 until the end of this turn.

      IGAS-JP002 Bururu @Ignister
      WIND/Cyberse - Tuner - Effect/3/600/1000
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) If this card is Normal or Special Summoned: You can send 1 “@Ignister” monster from your Deck to your GY.
      (2) If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used as material for that Synchro Summon, except “Bururu @Ignister”; Special Summon it.

      IGAS-JP003 Doyon @Ignister
      DARK/Cyberse - Effect/4/400/1600
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) If this card is Normal or Special Summoned: You can target 1 “@Ignister” monster in your GY; add it to your hand.
      (2) If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 “A.I.” Spell/Trap in your GY; add it to your hand.

      IGAS-JP004 Achichi @Ignister
      FIRE/Cyberse - Effect/2/800/800
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) If this card is Normal or Special Summoned: You can add 1 Level 4 or lower “@Ignister” monster from your Deck to your hand, except “Achichi @Ignister”.
      (2) If a battle involves a Cyberse monster you control, at the start of the Damage Step: You can banish this card from your GY; destroy your battling monster.

      IGAS-JP005 Doshin @Ignister
      EARTH/Cyberse - Effect/1/100/800
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) If you control an “@Ignister” monster: You can Special Summon this card from your hand.
      (2) You can target 1 Cyberse Link Monster in your GY; return it to the Extra Deck, and if you do, add 1 “A.I. Love Fusion” from your Deck to your hand.

      IGAS-JP006 Hiyari @Ignister
      WATER/Cyberse - Effect/1/300/400
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) If you control an “@Ignister” monster: You can Special Summon this card from your hand.
      (2) You can Tribute 1 other Cyberse monster; add 1 Level 5 or higher “@Ignister” monster from your Deck to your hand, and if you do, this card’s Level becomes 4 (until the end of this turn), then, if you Tributed a Link Monster to activate this effect, you can add 1 “A.I.’s Ritual” from your Deck to your hand.

      IGAS-JP014 Karakuri Monk mdl 9763 “Kunamusan”
      EARTH/Machine - Effect/5/2000/1500
      You can only use this card name’s (1) effect once per turn.
      (1) If this card is in your hand: You can target 1 “Karakuri” monster you control; you cannot Special Summon monsters from the Extra Deck for the rest of the turn, except EARTH Machine monsters, also change that monster’s battle position, and if you do, Special Summon this card, and if you do that, it is treated as a Tuner.
      (2) This card must attack if able.
      (3) If this card is targeted for an attack: Change its battle position.

      IGAS-JP015 Karakuri Toad mdl 4624 “Shirokunishi”
      EARTH/Machine - Tuner - Effect/1/200/1000
      You can only use this card name’s (3) effect once per turn.
      (1) This card must attack if able.
      (2) If this card is targeted for an attack: Change its battle position.
      (3) (Quick Effect): You can banish this card from your GY, then target 1 “Karakuri” monster you control; change its battle position.

      IGAS-JP034 Water Leviathan @Ignister
      WATER/Cyberse - Ritual - Effect/7/2300/2000
      You can Ritual Summon this card with “A.I.’s Ritual”. You can only use this card name’s (2) effect once per turn.
      (1) If this card is Ritual Summoned: You can return all monsters your opponent controls with 2300 or less ATK to the hand.
      (2) You can target 1 face-up monster your opponent controls; return from your GY to the Extra Deck as many Link Monsters as possible, and if you do, the targeted monster’s ATK becomes 0.
      (3) Once per battle, if this card battles an opponent’s monster, during damage calculation: You can halve that opponent’s monster’s ATK during this damage calculation only.

      IGAS-JP041 Earth Golem @Ignister
      EARTH/Cyberse - Fusion - Effect/7/2300/2000
      1 Cyberse monster + 1 Link Monster
      You can only use this card name’s (3) effect once per turn.
      (1) After this card is Fusion Summoned, you take no damage for the rest of the turn.
      (2) If this card attacks a monster Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only.
      (3) When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except “Earth Golem @Ignister”; Special Summon it.

      IGAS-JP042 Wind Pegasus @Ignister
      WIND/Cyberse - Synchro - Effect/7/2300/1500
      1 Tuner + 1+ non-Tuner monsters
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) During your Main Phase: You can destroy Spells and/or Traps your opponent controls, up to the number of “@Ignister” monsters you control.
      (2) If another card you control is destroyed by battle or an opponent’s card effect while this card is on your field

      IGAS-JP043 Karakuri Daigongen mdl 00X Bureibu
      EARTH/Machine - Synchro - Effect/9/3000/1500
      1 Tuner + 1+ non-Tuner Machine monsters
      (1) If this card is Synchro Summoned: You can Special Summon 1 “Karakuri” monster from your Deck.
      (2) Defense Position monsters you control cannot be destroyed by battle.
      (3) Once per turn, if the battle position of a face-up “Karakuri” monster you control is changed (and remains face-up): You can target 1 card your opponent controls; banish it.

      IGAS-JP044 Light Dragon @Ignister
      LIGHT/Cyberse - Xyz - Effect/Rank 4/2300/1500
      2 Level 4 monsters
      You can only use the 1st or 2nd effect of this card’s name once per turn.
      (1) You can detach 1 material from this card: Destroy face-up monsters your opponent controls up to the number of “@Ignister” monsters you control.
      (2) When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link monster from your GY.
      (3) If a monster(s) you control would be destroyed by an effect, you can detach 1 Xyz Material from this card instead.

      IGAS-JP045 Dark Templar @Ignister
      DARK/Cyberse - Link - Effect/2300/Link 3 (Linkmakierungen: Links Unten, Unten, Unten Rechts)
      3 monsters with different names
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) If a monster(s) is Special Summoned to a zone(s) this card points to (even during the Damage Step): You can Special Summon as many Level 4 or lower “@Ignister” monsters as possible from your GY to your zones this card points to, but their effects are negated.
      (2) When this card destroys an opponent’s monster by battle: You can Special Summon 1 Cyberse monster from your GY.

      IGAS-JP046 Fire Phoenix @Ignister
      FIRE/Cyberse - Link - Effect/2300/Link 3 (Linkmakierungen: Links, Unten, Rechts)
      2+ Cyberse monsters
      You can only use each effect of this card’s name once per turn
      (1) If this card attacks, during damage calculation: You can inflict damage to your opponent equal to this card’s ATK, and if you do, this card inflicts no battle damage to your opponent during this battle.
      (2) If this card is destroyed by an effect: You can destroy 1 monster your opponent controls.
      (3) If this Link Summoned card is destroyed and sent to the GY, during your next Standby Phase: You can Speial Summon this card from the GY.

      IGAS-JP048 Aussa the Earth Charmer, Aloft
      EARTH/Spellcaster - Link - Effect/1850/Link 2 (Linkmakierungen: Unten Links, Unten Rechts)
      2 monsters, including an EARTH monster
      (This card is always treated as a “Familiar-Possessed” card.)
      You can only use each effect of this card’s name once per turn.
      (1) You can target 1 EARTH monster in your opponent’s GY; Special Summon it to your zone this card points to.
      (2) If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand.

      IGAS-JP050 Ignister A.I.Land
      Field Spell Card
      You can only use this card name’s (2) effect once per turn.
      (1) If you control no monsters in your Main Monster Zones: You can activate this effect; for the rest of the turn, you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field), also Special Summon 1 Level 4 or lower “@Ignister” monster from your hand, and if you do, you cannot Special Summon monsters with its original Attribute by the effect of “Ignister A.I.Land” for the rest of the turn (even if this card leaves the field).
      (2) If this card is in your GY: You can banish 1 “@Ignister” monster from your GY; Set this card to your field.

      IGAS-JP051 TA.I. Strike
      Quick-Play Spell Card
      You can only use a card with this card’s name once per turn.
      (1) If your monster battles an opponent’s monster, during damage calculation: have your battling monster’s ATK becomes your opponent’s battling monster’s ATK (during that damage calculation only), and if you do, at the end of the Damage Step, each player that controlled a monster destroyed by that battle takes damage equal to the original ATK of the destroyed monster they controlled.
      (2) If your “@Ignister” monster would be destroyed by battle, you can banish this card from your GY instead.

      IGAS-JP052 A.I.dle Reborn
      Spell Quick-Play
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) Target 1 “@Ignister” monster in your GY; Special Summon it, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Cyberse monsters.
      (2) When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 “A.I.” Spell/Trap in your possession that is banished or in the GY, except “A.I.dle Reborn”; add it to your hand.

      IGAS-JP053 A.I. Love Fusion
      Normal Spell Card
      You can only activate 1 card with this card’s name per turn.
      (1) Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use an “@Ignister” monster in your possession as Fusion Material, you can also use up to 1 Link Monster your opponent controls as Fusion Material.

      IGAS-JP054 A.I.’s Ritual
      Ritual Spell Card
      This card is used to Ritual Summon any Cyberse Ritual Monster.
      (1) Choose 1 Cyberse Ritual Monster in your hand, and if you do, Tribute other “@Ignister” monsters from your hand and/or field whose total Levels equal or exceed the chosen monster’s Level, and after that, Ritual Summon the chosen monster. If you control an “@Ignister” monster at activation, you can also use “@Ignister” monsters in your GY, by banishing them.

      IGAS-JP058 Karakuri Toad Oil
      Equip Spell Card
      You can only activate 1 card with this card’s name per turn.
      (1) Activate this card by targeting 1 “Karakuri” monster in your GY; Special Summon it, and if you do, equip this card to it.
      (2) Once per turn, if the battle position of a face-up “Karakuri” monster you control is changed (and remains face-up): The equipped monster gains 500 ATK/DEF.

      IGAS-JP061 Time Thief Start-Up
      Quick-Play Spell Card
      You can only use one effect of this card’s name once per turn.
      (1) Special Summon 1 “Time Thief” monster from your hand.
      (2) During your Main Phase: You can banish this card from the GY, then target 1 “Time Thief” Xyz Monster you control; attach 3 different “Time Thief” cards (Monster, Spell, Trap) from your GY to the target as Xyz Material.

      IGAS-JP064 Dragonmaids’ Sendoff
      Quick-Play Spell Card
      You can only activate 1 of this card’s name per turn.
      (1) Target 1 “Dragonmaid” monster you control; Special Summon from your hand, in Defense Position, 1 “Dragonmaid” monster with a name different from the targeted monster’s, and if you do, the Summoned monster cannot be destroyed by battle or card effects until the end of the next turn, also return the targeted monster to the hand

      IGAS-JP073 Karakuri Cash Lodge
      Normal Trap Card
      You can only activate 1 card with this card’s name per turn.
      (1) Target 1 “Karakuri” monster you control and 1 Effect Monster your opponent controls; change the battle position of that first monster you control, and if you do, negate the effects of that second monster your opponent controls until the end of this turn.
      (2) If you control a “Karakuri” monster: You can banish this card from the GY, then target 1 face-up monster on the field; change its battle position.

      IGAS-JP075 Time Thief Retrograde
      Counter Trap Card
      You can only activate a card with this card’s name once per turn.
      (1) When a Spell/Trap is activated while you control a “Time Thief” Xyz Monster: Negate that activation, and if you do, attach that card as Xyz material to a “TIme Thief” Xyz Monster you control.

      Dieser Beitrag wurde bereits 6 mal editiert, zuletzt von Cyber Drache ()

      Cerus schrieb:

      @Nekroz™ Im Anime wird ein neues Deck gespielt das sich "@Ignister" nennt. Spielt alle Extra Deck Arten bisher und hat einen ziemlich brokenen Feldzauber wenn der auch so ins TCG/OCG kommt.
      wird wohl das sein...
      yugioh.fandom.com/wiki/Dark_Templar_@Ignister

      yugioh.fandom.com/wiki/@Ignister

      Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Nekroz™ ()

      Ai’s anime cards are on the way

      IGAS-JP044 Light Dragon @Ignister
      Rank 4 LIGHT Cyberse Xyz Effect Monster
      ATK 2300
      DEF 1500
      Materials: 2 Level 4 monsters
      You can only use the 1st or 2nd effect of this card’s name once per turn.
      (1) You can detach 1 material from this card: Destroy face-up monsters your opponent controls up to the number of “@Ignister” monsters you control.
      (2) When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link monster from your GY.
      (3) If a monster(s) you control would be destroyed by an effect, you can detach 1 Xyz Material from this card instead.

      Ten Thousand Cards baby

      IGAS-JP000 Ten Thousand Dragon
      Level 10 DARK Dragon Special Summon Effect Monster
      ATK ?
      DEF ?
      Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing monsters you control whose combined ATK and combined DEF are 10000 or more each, and can not be special summoned in other ways.
      (1) If summoned this way, this card’s ATK and DEF become 10000.

      This Card is a 10,000 Secret Rare, a new commemorative rarity as Ignition Assault will surpass the 10,000 card mark!

      Dieser Beitrag wurde bereits 2 mal editiert, zuletzt von Nekroz™ ()

      nice, monster haben heutzutage sogar eigene twitter accounts :D
      Orcust Orphegel -- Toadally Awesome Treatoad -- Morningstar Lucifer -- Crusadia Palladion
      Spunky schrieb:
      In einem Jahr werden wir dann 8000 ATK Monster für 500 LP beschwören können, die gegen gegnerische Karteneffekte komplett immun sind und bei Kampfschaden noch 5 Karten ziehen lasse
      The boss monster of the theme is here!

      IGAS-JP045 Dark Knight @Ignister / Dark Templar @Ignister
      Dark Cyberse / Link / Effect
      Link-3 2300 / BL B BR
      3 monsters with different names
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) If a monster(s) is Special Summoned to a zone(s) this card points to (even during the Damage Step): You can Special Summon as many Level 4 or lower “@Ignister” monsters as possible from your GY to your zones this card points to, but their effects are negated.
      (2) When this card destroys an opponent’s monster by battle: You can Special Summon 1 Cyberse monster from your GY.

      Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Nekroz™ ()

      Sagte Ich bereits das Ich mich auf das @Ignister Thema freue ? und der Kollege liest sich für mich auch nicht mal schlecht. Bisschen genervt wurde er zwar im Vergleich zum Anime dafür die beschwörung vereinfacht. Dann mal schaun welche Karten es noch in dem Hauptset in das OCG/TCG schaffen.
      Roses are g*y
      violets are g*yer
      f**k this poem
      and listen to SLAAAAAYER :rock: :rock:
      Thanks for visiting. Please come again, master.

      IGAS-JP064 Dragonmaid no Omiokuri (Dragonmaids’ Sendoff)
      Quick-Play Spell Card
      You can only activate 1 of this card’s name per turn.
      (1) Target 1 “Dragonmaid” monster you control; Special Summon from your hand, in Defense Position, 1 “Dragonmaid” monster with a name different from the targeted monster’s, and if you do, the Summoned monster cannot be destroyed by battle or card effects until the end of the next turn, also return the targeted monster to the hand

      Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Nekroz™ ()



      IGAS-JP046 Fire Phoenix @Ignister
      Link 3 FIRE Cyberse Link Effect Monster
      ATK 2300
      Links: Left, Bottom, Right
      Materials: 2+ Cyberse monsters
      You can only use each effect of this card’s name once per turn
      (1) If this card attacks, during damage calculation: You can inflict
      damage to your opponent equal to this card’s ATK, and if you do, this
      card inflicts no battle damage to your opponent during this battle.
      (2) If this card is destroyed by an effect: You can destroy 1 monster your opponent controls.
      (3) If this Link Summoned card is destroyed and sent to the GY, during
      your next Standby Phase: You can Speial Summon this card from the GY.
      One of Ai’s regular Spell Cards for his @Ignister Deck is revealed.

      IGAS-JP051 Aiuchi (TA.I. Strike)
      Quick-Play Spell Card
      You can only use a card with this card’s name once per turn.
      (1) If your monster battles an opponent’s monster, during damage calculation: have your battling monster’s ATK becomes your opponent’s battling monster’s ATK (during that damage calculation only), and if you do, at the end of the Damage Step, each player that controlled a monster destroyed by that battle takes damage equal to the original ATK of the destroyed monster they controlled.
      (2) If your “@Ignister” monster would be destroyed by battle, you can banish this card from your GY instead.
      Uff. Das ist hart, dass sie Erde vor Wasser bringen:


      IGAS-JP048 崔嵬の地霊使いアウス Saikai no Chirei Tsukai Aussa (Aussa the Earth Charmer, Aloft)
      Link 2 EARTH Spellcaster Link Effect Monster
      ATK 1850
      Links: Bottom Left, Bottom Right
      2 monsters, including an EARTH monster
      (This card is always treated as a “Familiar-Possessed” card.)
      You can only use each effect of this card’s name once per turn.
      (1) You can target 1 EARTH monster in your opponent’s GY; Special Summon it to your zone this card points to.
      (2) If this Link Summoned card is destroyed by battle, or is destroyed by an opponent’s card effect while in its owner’s Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand.