[TCG] Ghosts From the Past (SPU: 18. November)

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    • [TCG] Ghosts From the Past (SPU: 18. November)

      Ghosts From the Past (TCG)

      Release Date: 25. März 2020 (EU)

      Enthält 136 Karten, davon

      - 5 Ghost Rare
      - 131 Ultra Rare

      History comes to life in Ghosts From the Past! This 136-card all-foil collector’s set bolsters 9 popular themes from the past, introduces 2 brand-new themes, helps you build some of the Decks featured both in this booster and in recent Core Boosters, and to top it all off, debuts 5 new Ghost Rares that’ll be must-haves for your collection!

      Nine Themes from the Past!
      Ghosts From the Past has new cards for 9 different themes from the past. Strategies from many different eras in Yu-Gi-Oh!’s history, like Dragunity, Shaddoll, and Cipher will be bolstered!

      Two Brand-New Themes!
      The villainous Spectre’s “Sunavalon” strategy from Yu-Gi-Oh! VRAINS takes root in Ghosts From the Past! This Plant-based Link Summoning theme lays out a cunning web of interconnected monster effects to trap unsuspecting Duelists. The second new theme will be a game original strategy.

      Want to Try Out a New Deck?
      If you thought the new Metalfoes cards in Blazing Vortex were cool but didn’t have the rest of the cards to try the Deck out, you can find them here in Ghosts From the Past. Need the original Armed Dragon LV10 to complete your Armed Dragon Deck? It’s here. You can also find cards like Raidraptor – Tribute Lanius, Dark Requiem Xyz Dragon, and Phantom Knights’ Fog Blade that you might need for that Raidraptor/Phantom Knight team-up Deck you’ve been working on since Phantom Rage released!

      Glorious Ghost Rares!
      Five cards in this set will appear exclusively (and rarely!) as beautiful Ghost Rares! See cards you love, like Blue-Eyes Alternative White Dragon, like you’ve never seen them before.

      Ghosts From the Past has 136 cards total, with 45 new cards and 91 returning cards, 5 of which appear only as Ghost Rares. All other cards appear in the standard gold Ultra Rare technology. Each box contains three, 5-card Ghosts From the Past packs for a total of 15 cards.


      ????-EN??? Laval Archer
      FIRE/Pyro - Effect/4/1000/200
      You can only use this card name’s (2) effect once per turn.
      (1) If this card is Normal Summoned: You can activate this effect; during the Main Phase this turn, you can Normal Summon 1 “Laval” monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
      (2) If this card is in your GY: You can target 1 FIRE monster you control; you cannot Special Summon monsters for the rest of this turn, except FIRE monsters, also destroy that target, and if you do, Special Summon this card in Defense Position, but banish it when it leaves the field.

      ????-EN??? Lavalval Salamander
      FIRE/Dragon - Effect/7/2600/200
      1 Tuner + 1+ non-Tuner FIRE monsters
      You can only use this card name’s (1) effect once per turn.
      (1) If this card is Synchro Summoned: You can draw 2 cards, then send 2 cards from your hand to the GY, including at least 1 FIRE monster, or, if you do not have any FIRE monster in your hand, reveal your entire hand and shuffle it into the Deck.
      (2) Once per turn: You can banish 1 FIRE monster from your GY; change face-up monsters your opponent controls to face-down Defense Position, up to the number of “Laval” monsters you control.

      ????-EN??? Hieratic Heavenly Dragon Overlord of Heliopolis
      LIGHT/Dragon - Xyz - Effect/Rank 8/3000/2400
      2 Level 8 monsters
      (1) Once per turn, when your opponent activates a card or effect that targets a card(s) among your cards on the field, in your GY, and/or your banished cards (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.

      ????-EN??? Hieratic Seal of Creation
      Normal Spell Card
      You can only use either this card name’s (1) or (2) effect per turn, and only once that turn.
      (1) Target 1 Dragon Xyz Monster you control; Special Summon, from your Extra Deck, 1 “Hieratic” Xyz Monster with a different original name than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)
      (2) You can banish this card from your GY, then target 1 “Hieratic” monster in your GY; Special Summon it in Defense Position.

      ????-EN??? Nephshaddoll Genius
      EARTH/Machine - Flip - Effect/4/1800/1000
      You can only use 1 of this card name’s (1) or (2) effects per turn, and only once that turn.
      (1) FLIP: You can target 1 “Shaddoll” monster you control; this turn, it is unaffected by monster effects while face-up on the field, except its own.
      (2) If this card is sent to the GY by a card effect: You can target 1 Effect Monster on the field; it cannot activate its effects on the field for the rest of this turn.

      ????-EN??? Hellshaddoll Void
      FIRE/Fiend - Flip - Effect/9/2900/2900
      You can only use this card name’s (1) or (2) effect per turn, and only once that turn.
      (1) FLIP: You can target 1 face-up monster your opponent controls; send 1 “Shaddoll” monster with the same Attribute from your Extra Deck to the GY, and if you do, banish that target.
      (2) If this card is sent to the GY by a card effect: You can send cards from the top of your Deck to the GY equal to the number of different original Attributes on the field.

      ????-EN??? Nekroz of Areadbhair
      WATER/Warrior - Ritual - Effect/10/3300/3200
      You can Ritual Summon this card with any “Nekroz” Ritual Spell.
      Must be Ritual Summoned, without using any Level 10 monsters.
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) You can discard this card; Tribute up to 2 “Nekroz” monsters from your hand and/or field, and if you do, send the same number of “Nekroz” cards from your Deck to the GY.
      (2) When a monster effect is activated (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation, and if you do, banish that card.

      ????-EN??? Fairy Tail – Rochka
      LIGHT/Spellcaster - Effect/4/1850/1000
      You can only use this card name’s (1) effect once per turn.
      (1) When this card is Normal Summoned: You can have your opponent gain 500 LP, then have them look at the top 3 cards of your Deck and choose 1 of them for you to add to your hand, also shuffle the rest back into the Deck.
      (2) If this card battles, before damage calculation: You can send this card to the GY.

      ????-EN??? Fairy Tail
      Continuous Spell Card
      You can only use this card name’s (1) effect once per turn.
      (1) You can reveal 1 Spellcaster monster in your hand that has 1850 ATK and a name different from the face-up monsters you control; immediately after this effect resolves, Normal Summon/Set that monster.
      (2) Each turn, the first time you would take battle or effect damage while you control a Spellcaster monster with 1850 original ATK, you do not.

      ????-EN??? Galaxy-Eyes Cipher Ex Dragon
      LIGHT/Dragon- Xyz - Effect/Rank 10/4000/3000
      2 Level 10 monsters
      Once per turn, you can also Xyz Summon “Galaxy-Eyes Cipher Ex Dragon” by using a “Cipher Dragon” monster you control as material. (Transfer its materials to this card.)
      (1) You can detach 2 materials from this card; your opponent cannot target LIGHT monsters you control with card effects until the end of their turn.
      (2) Once per turn, during your Standby Phase: You can return 1 Rank 9 or lower Dragon Xyz Monster from your GY to the Extra Deck, then Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card’s materials to the Summoned monster.)

      ????-EN??? Time Thief Doublebarrel
      DARK/Psychic- Xyz - Effect/Rank 4/2200/2200
      2 Level 4 monsters
      You can only use this card name’s effect once per turn.
      (1) When your opponent activates a card or effect (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.
      ● Monster: This card gains 400 ATK.
      ● Spell: Take control of 1 face-up monster your opponent controls until the End Phase, but for the rest of this turn, the taken monster cannot declare attacks or activate its effects.
      ● Trap: Negate the effects of 1 Effect Monster on the field for the rest of this turn.

      ????-EN??? Sunseed Genius Loci
      EARTH/Plant - Normal - Effect/1/0/600
      A seed that can be harvested from the sacred tree once every thousand years. It is said to become the guardian spirit of its land after a millennium.#

      ????-EN??? Sunvine Maiden
      EARTH/Plant - Effect/1/0/0
      You can only use the (1) effect of this card’s name once per turn.
      (1) When your opponent activates a card or effect that targets a Plant monster(s) you control that was Special Summoned from the Extra Deck (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect.
      (2) Your opponent cannot target “Sunavalon” and “Sunvine” Spells/Traps you control with card effects.

      ????-EN??? Sunseed Shadow
      EARTH/Plant - Effect/1/0/400
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) If you control a Plant Normal Monster: You can Special Summon this card from your hand.
      (2) You can banish this card from your GY, then target 1 of your linked Link-2 or lower “Sunavalon” or “Sunvine” monsters; you cannot Special Summon monsters for the rest of this turn, except Plant monsters, also Special Summon 1 monster with the same name from your Extra Deck, but its effects are negated.

      ????-EN??? Sunseed Twin
      EARTH/Plant - Effect/2/0/800
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) If this card is Normal or Special Summoned and you control a “Sunavalon” Link Monster: You can target 1 Level 4 or lower Plant Normal Monster in your GY; Special Summon it.
      (2) You can banish this card from your GY and 1 Link Monster you control; if there are 2 or more Plant Link Monsters with the same name in your GY, Special Summon 1 of them.

      ????-EN??? Sunavalon Dryas
      EATH/Plant - Link - Effect/0/Link 1 (Linkmakierungen: Unten)
      1 Level 4 or lower Plant monster
      (1) If this card is Link Summoned to the Extra Monster Zone by using “Sunseed Genius Loci” as material: You can add 1 “Sunvine” Spell/Trap from your Deck to your hand.
      (2) Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
      (3) Once per turn, if you take battle or effect damage: You can gain an equal amount of LP, and if you do, Special Summon 1 “Sunvine” monster from your Extra Deck.

      ????-EN??? Sunavalon Dryades
      EATH/Plant - Link - Effect/0/Link 2 (Linkmakierungen: Unten Links, Unten Rechts)
      2 Plant monsters, including a “Sunavalon” Link Monster
      (1) Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
      (2) Up to twice per turn, if you take battle or effect damage: You can gain an equal amount of LP, and if you do, Special Summon 1 “Sunvine” monster from your Extra Deck.

      ????-EN??? Sunavalon Dryanome
      EATH/Plant - Link - Effect/0/Link 3 (Linkmakierungen: Unten Links, Unten, Unten Rechts)
      2+ Plant monsters
      (1) Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
      (2) Up to thrice per turn, if you take battle or effect damage: You can gain an equal amount of LP, and if you do, Special Summon 1 “Sunvine” monster from your Extra Deck.
      (3) Once per turn, when a monster this card points to is targeted for an attack: You can negate that attack, and if you do, move the attack target to another of your Main Monster Zones.

      ????-EN??? Sunavalon Dryatrentiay
      EATH/Plant - Link - Effect/0/Link 4 (Linkmakierungen: Oben, Unten Links, Unten, Unten Rechts )
      2+ Link Monsters
      (1) If this card is Link Summoned: You can add 1 “Sunavalon” Spell/Trap from your Deck to your hand.
      (2) Cannot be destroyed by your opponent’s card effects, also cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
      (3) Once per turn: You can Tribute 1 Link Monster this card points to; destroy cards your opponent controls, up to the Tributed monster’s Link Rating.

      ????-EN??? Sunvine Gardna
      EATH/Plant - Link - Effect/600/Link 1 (Linkmakierungen: Oben)
      1 Plant Normal Monster
      (1) If a “Sunavalon” Link Monster(s) you control leaves the field by card effect: Destroy this card.
      (2) When an attack is declared involving this card linked to a “Sunavalon” Link Monster and an opponent’s monster: You can activate this effect; halve the battle damage you take from that battle.
      (3) When this card is destroyed by battle: You can activate this effect; end the Battle Phase after the end of the Damage Step.

      ????-EN??? Sunvine Healer
      EATH/Plant - Link - Effect/600/Link 1 (Linkmakierungen: Oben)
      1 Plant Normal Monster
      (1) If a “Sunavalon” Link Monster(s) you control leaves the field by card effect: Destroy this card.
      (2) If this card is Special Summoned: You can target 1 “Sunavalon” Link Monster on the field; gain LP equal to its Link Rating x 300.
      (3) When your Plant Link Monster inflicts battle damage to your opponent: You can gain 600 LP.

      ????-EN??? Sunvine Thrasher
      EATH/Plant - Link - Effect/800/Link 1 (Linkmakierungen: Unten)
      1 Plant Normal Monster
      (1) If a “Sunavalon” Link Monster(s) you control leaves the field by card effect: Destroy this card.
      (2) If this card is Special Summoned: You can target 1 “Sunavalon” monster on the field; this card gains ATK equal to its Link Rating x 800.
      (3) When this card destroys an opponent’s monster by battle and sends it to the GY: You can Special Summon that monster to your zone a Link Monster points to, but its effects are negated.

      ????-EN??? Sunvine Shrine
      Continuous Spell Card
      Activate this card by sending 1 card from your hand to the GY while you control a “Sunavalon” Link Monster.
      (1) You cannot Special Summon monsters from the Extra Deck, except Plant monsters.
      (2) Once per turn: You can Special Summon 1 Level 4 or lower Plant Normal Monster from your GY.
      (3) Once per turn, during your opponent’s End Phase: You can send this face-up card to the GY, then target 1 Continuous Trap in your GY; Set it to your Spell & Trap Zone.

      ????-EN??? Sunavalon Bloom
      Continuous Trap Card
      You can only activate 1 card with this card’s name per turn.
      You can only use this card name’s (2) effect once per turn.
      (1) When this card is activated, if you control a Link-4 or higher Plant Link Monster, you can negate the effects of all face-up monsters your opponent currently controls.
      (2) If your Plant Link Monster battles, during damage calculation: You can make it gain ATK equal to the total ATK of all monsters it points to, until the end of this turn.

      ????-EN??? Radiant Seiyaryu
      LIGHT/Dragon - Effect/7/2500/2300
      (1) If this card is Normal or Special Summoned from your hand: You can target 1 card on the field; destroy it.
      (2) Cannot be destroyed by battle with a DARK monster. Cannot be destroyed by a DARK monster’s effect.
      (3) Once per turn, at the start of the Damage Step when this card attacks an opponent’s monster: You can banish that opponent’s monster until the End Phase, also this card can make 1 more attack in a row.

      ????-EN??? Holy Night Rayel
      LIGHT/Fairy - Effect/4/1800/700
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) When this card is Normal Summoned: You can add 1 “Holy Night” Spell/Trap from your Deck to your hand.
      (2) You can banish this card from your GY, then target 1 “Holy Night” monster in your GY, except “Holy Night Rayel”; Special Summon it.

      ????-EN??? Holy Night Astel
      LIGHT/Fairy - Effect/4/500/2000
      You can only use this card name’s (1) and (2) effects once per turn each.
      (1) (Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Special Summon 1 Level 7 LIGHT Dragon monster from your hand.
      (2) You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control; it gains 1000 ATK until the end of your opponent’s turn.

      ????-EN??? Holy Night Flamel
      LIGHT/Fairy - Effect/4/1500/1000
      You can only use either this card name’s (1) or (2) effect per turn, and only once that turn.
      (1) When an opponent’s monster attacks: You can send this card from your hand or field to the GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand.
      (2) (Quick Effect): You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control or have in your GY; return it to the hand.

      ????-EN??? Holy Night Bellfire
      Normal Spell Card
      You can only activate 1 card with this card’s name per turn.
      (1) Add 1 “Holy Night” monster or 1 Level 7 LIGHT Dragon monster from your Deck to your hand. Then, if your opponent controls a DARK monster while you control no monsters, you can Special Summon 1 Level 7 LIGHT Dragon monster from your hand.

      ????-EN??? Holy Night Sky
      Field Spell Card
      You can only use this card name’s (2) effect once per turn.
      (1) During your Main Phase, you can Normal Summon 1 “Holy Night” monster or 1 Level 7 LIGHT Dragon monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
      (2) If a face-up Level 7 LIGHT Dragon monster you control is returned to the hand during your turn: You can draw 1 card.

      ????-EN??? Holy Night Nativity
      Continuous Spell Card
      You can only use this card name’s (1) or (2) effect per turn, and only once that turn.
      (1) During your Main Phase: You can reveal 1 LIGHT Fairy monster from your hand, and if you do, add 1 Level 7 LIGHT Dragon monster from your Deck to your hand, then, place the revealed card on the bottom of the Deck.
      (2) If your opponent activates a card or effect: You can Special Summon 1 Level 7 LIGHT Dragon monster from your hand.

      ????-EN??? Holy Night Advent
      Continuous Trap Card
      You can only use this card name’s (1) effect once per turn.
      (1) During the Main Phase: You can activate 1 of these effects.
      • Target 1 Level 7 LIGHT Dragon monster you control; return it to the hand.
      • Special Summon 1 Level 7 LIGHT Dragon monster from your hand.

      ????-EN??? Holy Night Blast
      Normal Trap Card
      You can only activate 1 card with this card’s name per turn.
      (1) When an opponent’s card or effect is activated: Return 1 Level 7 LIGHT Dragon monster you control to the hand; negate the effect, and if you do, destroy it.

      Reprints:

      ????-EN??? Armed Dragon LV10
      ????-EN??? Raidraptor – Tribute Lanius
      ????-EN??? Blue-Eyes Alternative White Dragon
      ????-EN??? Dark Requiem Xyz Dragon
      ????-EN??? Phantom Knights’ Fog Blade

      Dieser Beitrag wurde bereits 2 mal editiert, zuletzt von Cyber Drache ()

    • debuts 5 new Ghost Rares

      da bin ich mega gespannt wie die Verteilung ist... :cool:
      bitte nicht teuer... :D

      Dieser Beitrag wurde bereits 2 mal editiert, zuletzt von Nekroz™ ()

    • C-O-N-A-N schrieb:

      Nekroz™ schrieb:

      debuts 5 new Ghost Rares

      da bin ich mega gespannt wie die Verteilung ist... :cool:
      bitte nicht teuer... :D
      1 pro 100 booster bestimmt XD
      15 Booster pro Disyplay (10 Displays pro Case hab ich irgendwo im Inet gelesen), wären 150 Booster pro Case...wenn die Verteilung ähnlch wie bei LED7 bleibt ( ca.1 pro Case )...dann wird das nix mit den 1 pro 100 Booster. :D dann auch noch 5 verschiedene Ghost Rares...also..stellt euch schonmal auf 150-300 Euro Karten ein.
    • Guyver1981 schrieb:

      15 Booster pro Disyplay (10 Displays pro Case hab ich irgendwo im Inet gelesen), wären 150 Booster pro Case...wenn die Verteilung ähnlch wie bei LED7 bleibt ( ca.1 pro Case )...dann wird das nix mit den 1 pro 100 Booster. :D dann auch noch 5 verschiedene Ghost Rares...also..stellt euch schonmal auf 150-300 Euro Karten ein.
      Ist ein Display nicht eines der Boxen mit den 3 Boostern ?
      :rayge: :rayge: Violets are Blue, Roses are Red, End of Battlephase, Evenly Matched :rayge: :rayge:
    • Altaria schrieb:

      Guyver1981 schrieb:

      15 Booster pro Disyplay (10 Displays pro Case hab ich irgendwo im Inet gelesen), wären 150 Booster pro Case...wenn die Verteilung ähnlch wie bei LED7 bleibt ( ca.1 pro Case )...dann wird das nix mit den 1 pro 100 Booster. :D dann auch noch 5 verschiedene Ghost Rares...also..stellt euch schonmal auf 150-300 Euro Karten ein.
      Ist ein Display nicht eines der Boxen mit den 3 Boostern ?
      Soweit ich verstanden habe:
      1 Box = 3 Booster
      1 Display = 5 Boxen
      1 Case = 10 Displays
    • Guyver1981 schrieb:

      Altaria schrieb:

      Guyver1981 schrieb:

      15 Booster pro Disyplay (10 Displays pro Case hab ich irgendwo im Inet gelesen), wären 150 Booster pro Case...wenn die Verteilung ähnlch wie bei LED7 bleibt ( ca.1 pro Case )...dann wird das nix mit den 1 pro 100 Booster. :D dann auch noch 5 verschiedene Ghost Rares...also..stellt euch schonmal auf 150-300 Euro Karten ein.
      Ist ein Display nicht eines der Boxen mit den 3 Boostern ?
      Soweit ich verstanden habe:1 Box = 3 Booster
      1 Display = 5 Boxen
      1 Case = 10 Displays
      also 1-Case 150 Booster na dann sinds alle 500 booster 1 ghost XD

    • Produkt Typ: Sammelbox
      Veröffentlichungsdatum: 15 / 04 / 2021

      Set-Inhalt:

      Das komplette Ghosts From the Past Set enthält 132 Karten:

      5 Ghost Rare Cards & 127 Ultra Rare Cards

      Dieser Beitrag wurde bereits 3 mal editiert, zuletzt von Nekroz™ ()