[TCG] Speed Duel GX: Duel Academy Box​ (Spoiler Komplett)

  • [TCG] Speed Duel GX: Duel Academy Box


    Release: 17. März 2022 (EU)


    Jede Box enthält:


    - 8 von 24 Secret Rares

    - 200 Commons

    - 20 neue Fähigkeitenkarten

    - 4 2-Spieler-Spielunterlagen



    Jaden Yuki


    SGX1-ENA01 Elemental HERO Avian

    SGX1-ENA02 Elemental HERO Burstinatrix

    SGX1-ENA03 Elemental HERO Clayman

    SGX1-ENA04 Elemental HERO Sparkman

    SGX1-ENA05 Goddess with the Third Eye

    SGX1-ENA06 Winged Kuriboh (Secret Rare)

    SGX1-ENA07 Wroughtweiler

    SGX1-ENA08 Elemental HERO Bubbleman

    SGX1-ENA09 Elemental HERO Bladedge

    SGX1-ENA10 Elemental HERO Wildheart

    SGX1-ENA11 Elemental HERO Necroshade

    SGX1-ENA12 Polymerization (Secret Rare)

    SGX1-ENA13 Fusion Sage

    SGX1-ENA14 Reinforcement of the Army

    SGX1-ENA15 Skyscraper

    SGX1-ENA16 Fusion Recovery

    SGX1-ENA17 R-Righteous Justice

    SGX1-ENA18 Negate Attack

    SGX1-ENA19 A Hero Emerges

    SGX1-ENA20 Hero Signal

    SGX1-ENA21 Elemental HERO Flame Wingman (Secret Rare)

    SGX1-ENA22 Elemental HERO Thunder Giant

    SGX1-ENA23 Elemental HERO Rampart Blaster

    SGX1-ENA24 Elemental HERO Steam Healer

    SGX1-ENA25 Elemental HERO Darkbright

    SGX1-ENA26 Elemental HERO Plasma Vice


    Aster Phoenix


    SGX1-ENB01 Destiny HERO – Plasma (Secret Rare)

    SGX1-ENB02 Destiny HERO – Doom Lord

    SGX1-ENB03 Destiny HERO – Diamond Dude

    SGX1-ENB04 Destiny HERO – Blade Master

    SGX1-ENB05 Destiny HERO – Dasher

    SGX1-ENB06 Destiny HERO – Fear Monger

    SGX1-ENB07 Destiny HERO – Dogma

    SGX1-ENB08 Destiny HERO – Malicious (x2)

    SGX1-ENB09 Destiny HERO – Dark Angel

    SGX1-ENB10 Polymerization

    SGX1-ENB11 Reinforcement of the Army

    SGX1-ENB12 Fusion Sword Murasame Blade

    SGX1-ENB13 Dark City

    SGX1-ENB14 D – Spirit

    SGX1-ENB15 Over Destiny

    SGX1-ENB16 Night Beam

    SGX1-ENB17 Destiny Signal

    SGX1-ENB18 D – Chain

    SGX1-ENB19 D – Counter

    SGX1-ENB20 Destiny End Dragoon

    SGX1-ENB21 Destiny HERO – Dangerous


    Chazz Princeton


    SGX1-ENC01 Ojama Yellow

    SGX1-ENC02 Ojama Green

    SGX1-ENC03 Ojama Black

    SGX1-ENC04 V-Tiger Jet

    SGX1-ENC05 Chiron the Mage

    SGX1-ENC06 Armed Dragon LV3

    SGX1-ENC07 Armed Dragon LV5

    SGX1-ENC08 Armed Dragon LV7 (Secret Rare)

    SGX1-ENC09 W-Wing Catapult

    SGX1-ENC10 Ojama Red

    SGX1-ENC11 Ojama Blue

    SGX1-ENC12 Polyermization

    SGX1-ENC13 Ojama Delta Hurricance!

    SGX1-ENC14 Ojamagic

    SGX1-ENC15 Tri-Wight

    SGX1-ENC16 Ojamatch

    SGX1-ENC17 The Grave of Enkindling

    SGX1-ENC18 Super Rush Recklessly

    SGX1-ENC19 Spikeshield with Chain

    SGX1-ENC20 Wall of Disruption

    SGX1-ENC21 Ojama King (Secret Rare)

    SGX1-ENC22 VW-Tiger Catapult

    SGX1-ENC23 Ojama Knight


    Vellian Crowler


    SGX1-END01 Ancient Gear Golem (Secret Rare)

    SGX1-END02 Mechanicalchaser

    SGX1-END03 Giant Rat

    SGX1-END04 The Trojan Horse

    SGX1-END05 Dekoichi the Battlenchanted Locomotive

    SGX1-END06 Ancient Gear Beast

    SGX1-END07 Ancient Gear Soldier

    SGX1-END08 Ancient Gear

    SGX1-END09 Ancient Gear Engineer

    SGX1-END10 Ancient Gear Knight

    SGX1-END11 Ancient Gear Gadget

    SGX1-END12 Earthquake

    SGX1-END13 Ancient Gear Castle

    SGX1-END14 Geartown

    SGX1-END15 Double Cyclone

    SGX1-END16 Card Advance

    SGX1-END17 Metalmorph

    SGX1-END18 Statue of the Wicked

    SGX1-END19 Damage Condenser

    SGX1-END20 Miniaturize

    SGX1-END21 Ultimate Ancient Gear Golem


    Alexis


    SGX1-ENE01 Blade Skater

    SGX1-ENE02 Senju of the Ten Thousand Hands

    SGX1-ENE03 Sonic Bird

    SGX1-ENE04 D.D. Warrior Lady (Secret Rare)

    SGX1-ENE05 Warrior Lady of the Wasteland

    SGX1-ENE06 Etoile Cyber

    SGX1-ENE07 Cyber Tutu

    SGX1-ENE08 Cyber Gymnast

    SGX1-ENE09 Cyber Prima

    SGX1-ENE10 Cyber Angel Benten

    SGX1-ENE11 Cyber Angel Idaten

    SGX1-ENE12 Cyber Angel Izana

    SGX1-ENE13 The Warrior Returning Alive

    SGX1-ENE14 Ritual Weapon

    SGX1-ENE15 Machine Angel Ritual

    SGX1-ENE16 Berserk Scales

    SGX1-ENE17 Cosmic Cyclone

    SGX1-ENE18 Hallowed Life Barrier

    SGX1-ENE19 Doble Passe

    SGX1-ENE20 Jar of Avarice

    SGX1-ENE21 Cyber Blader (Secret Rare)


    Jesse


    SGX1-ENF01 Rainbow Dragon (Secret Rare)

    SGX1-ENF02 Crystal Beast Amethyst Cat

    SGX1-ENF03 Crystal Beast Amber Mammoth

    SGX1-ENF04 Crystal Beast Ruby Carbuncle

    SGX1-ENF05 Crystal Beast Emerald Tortoise

    SGX1-ENF06 Crystal Beast Topaz Tiger

    SGX1-ENF07 Crystal Beast Cobalt Eagle

    SGX1-ENF08 Crystal Beast Sapphire Pegasus (Secret Rare)

    SGX1-ENF09 Crystal Seer

    SGX1-ENF10 Ancient City – Rainbow Ruins

    SGX1-ENF11 Rare Value

    SGX1-ENF12 Crystal Blessing

    SGX1-ENF13 Crystal Promise

    SGX1-ENF14 Crystal Release

    SGX1-ENF15 Crystal Tree

    SGX1-ENF16 Crystal Raigeki

    SGX1-ENF17 Rainbow Life

    SGX1-ENF18 Rainbow Gravity

    SGX1-ENF19 Gravelstorm

    SGX1-ENF20 Crystal Conclave

    SGX1-ENF21 Rainbow Over Dragon


    Zane


    SGX1-ENG01 Cyber Dragon (Secret Rare)

    SGX1-ENG02 Hunter Dragon

    SGX1-ENG03 Proto-Cyber Dragon

    SGX1-ENG04 Cyber Phoenix

    SGX1-ENG05 Cyberdark Horn

    SGX1-ENG06 Cyberdark Edge

    SGX1-ENG07 Cyberdark Keel

    SGX1-ENG08 Exploder Dragon

    SGX1-ENG09 Cyber Valley

    SGX1-ENG10 Cyberdark Claw

    SGX1-ENG11 Polymerization

    SGX1-ENG12 Different Dimension Capsule

    SGX1-ENG13 Future Fusion

    SGX1-ENG14 Overload Fusion

    SGX1-ENG15 Cyberdark Impact!

    SGX1-ENG16 Trap Jammer

    SGX1-ENG17 Cyber Shadow Gardna

    SGX1-ENG18 Straight Flush

    SGX1-ENG19 Memory Loss

    SGX1-ENG20 Cyber Network

    SGX1-ENG21 Cyber End Dragon (Secret Rare)

    SGX1-ENG22 Chimeratech Overdragon

    SGX1-ENG23 Cyberdark Dragon


    Axel


    SGX1-ENH01 Volcanic Doomfire (Secret Rare)

    SGX1-ENH02 Blazing Inpachi

    SGX1-ENH03 Charcoal Inpachu

    SGX1-ENH04 UFO Turtle

    SGX1-ENH05 Spirit of Flames

    SGX1-ENH06 Raging Flame Sprite

    SGX1-ENH07 Volcanic Shell (x2)

    SGX1-ENH08 Volcanic Blaster

    SGX1-ENH09 Volcanic Hammerer

    SGX1-ENH10 Volcanic Rocket (Secret Rare)

    SGX1-ENH11 Royal Firestorm Guards

    SGX1-ENH12 Salamandra

    SGX1-ENH13 Twin Twisters

    SGX1-ENH14 Blaze Accelerator

    SGX1-ENH15 Tri-Blaze Accelerator

    SGX1-ENH16 Wild Fire

    SGX1-ENH17 Michizure

    SGX1-ENH18 Covering Fire

    SGX1-ENH19 Firewall


    Neue Fähigkeitenkarten


    SGX1-ENS01 Here Goes Something!


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    Once per Duel, you can activate this Skill at the start of your Battle Phase, while you control exactly 1 “Elemental HERO” monster (and no other monsters). For the rest of this turn, that 1 monster gains 800 ATK while battling an opponent’s monster and can attack all monsters your opponent controls, once each, also you cannot Special Summon monsters for the rest of this turn.


    SGX1-ENS02 Powerful Group of Guys


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    While you control exactly 1 “Destiny HERO” monster (and no other monsters), and your opponent controls more monsters than you, Special Summon 1 “Destiny HERO” monster from your hand or Deck with a lower Level than the monster you control. You can only Summon “Destiny HERO” monsters during the turn you activate this Skill. Flip this card over at the end of the turn you activated this Skill.


    SGX1-ENS03 Land of the Ojamas


    Skill activation

    At the start of the Duel, flip this card over and place it in your Field Spell Zone.


    Effect

    Once per turn: You can send 1 “Ojama” card from your hand to the GY; Special Summon 1 “Ojama” monster from your GY. While you control an “Ojama” monster, switch the original ATK/DEF of all monsters on the field.


    SGX1-ENS04 Ancient Fusion


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    Once per Duel, you can discard 1 card to Fusion Summon 1 “Ancient Gear” Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If 1 of those materials is an “Ancient Gear Golem” monster, you can also use monsters from your hand and/or Deck as the other material. Your opponent takes no damage for the rest of this turn. Any battle damage your opponent takes from that Fusion Monster is halved.


    SGX1-ENS05 Cyber Blade Fusion


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    Once per turn, you can discard 1 card to Fusion Summon 1 “Cyber Blader” by sending either “Etoile Cyber” or “Blade Skater” from your field to the GY as 1 Fusion Material, and the other material from your hand, field, or Deck to the GY. That “Cyber Blader” gains 400 ATK. This Skill can be used twice per Duel.


    SGX1-ENS06 Crystal Transcendance


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    You can only Summon/Set “Crystal” monsters and Dragon monsters while this Skill is face-up. Once per turn, during your Main Phase, you can send up to 3 cards from your hand to your GY, then choose that many “Crystal Beast” monster(s) with different names from your Deck and place them in your Spell & Trap Zone as Continuous Spell Card(s). This Skill can be used twice per Duel.


    SGX1-ENS07 Forbidden Cyber Style Technique


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    Activate this Skill once per Duel, if your LP are 1500 or less and you control no monsters. Reduce your LP to 50, then Special Summon up to 3 Machine “Cyber” monsters from your hand, Deck, and/or GY. They each become “Cyber Dragon” (Machine/LIGHT/Level 5/ATK 2100/DEF 1600), and cannot be Tributed. For the rest of this turn, you cannot Summon/Set except by Fusion Summoning, nor attack except with Fusion Monsters. Destroy any monsters Summoned by this Skill during your End Phase.


    SGX1-ENS08 Blaze Accelerator Deployment


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    Once per turn, you can change the name of 1 “Blaze Accelerator” you control to “Tri-Blaze Accelerator”. This Skill can be used twice per Duel.


    SGX1-ENS09 The Right Hero for the Job


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    Once per Duel, during your Main Phase, you can shuffle 1 “Elemental HERO” monster you control into your Deck, then Special Summon 1 Level 4 or lower “Elemental HERO” monster from your Main Deck with a different name than the shuffled card.


    SGX1-ENS10 Looking into the Future


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    During your Main Phase, you can look at the top 3 cards of your Deck and return them in any order. You cannot activate Spell Cards the turn you use this Skill. Flip this card over at the end of the turn you activated this Skill.


    SGX1-ENS11 Armed and Ready!


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    Once per Duel, during your Main Phase, you can send 1 “LV” monster you control to the GY, then Special Summon the “LV” monster mentioned in its text from your hand, Deck, or GY, as if it were Summoned by the sent monster’s effect.


    SGX1-ENS12 Middle-Aged Mechs


    Skill activation

    At the start of your first turn of the Duel, flip this card over and place it in your center Spell & Trap Zone.


    Effect

    All “Ancient Gear” monsters gain 300 ATK. Each time a monster is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an “Ancient Gear” monster face-up, you can Tribute this card instead, if the number of its counters is equal to or greater than the number of required Tribute(s).


    SGX1-ENS13 Machine Angel Ascension


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    Once per turn, during your Main Phase, you can use 1 of these Skills, but each can only be used once per Duel

    ● Discard 1 Spell, then add 1 “Cyber Angel” Ritual Monster or 1 “Machine Angel” Ritual Spell from your Deck to your hand.

    ● Shuffle 1 “Cyber Angel” Ritual Monster or 1 “Machine Angel” Ritual Spell from your GY into the Deck.


    SGX1-ENS14 Rainbow Crystal Collection


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    If a face-up “Crystal Beast” monster you control would be destroyed, you can place a Crystallization Counter on it instead. Monsters with Crystallization Counters are considered Continuous Spell Cards in your Spell & Trap Zone instead of monsters. If a card with a Crystallization Counter would be Special Summoned, remove the counter. Cards with Crystallization Counters can be used as Fusion Material for “Ultimate Crystal” monsters.


    SGX1-ENS15 Cyberdark Style


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    Once per turn, choose 3 “Cyberdark” monsters from your Deck. Your opponent randomly adds 1 of them to your hand. Shuffle the other 2 along with 1 card from your hand back into your Deck, then flip this card over. This Skill can be used up to three times, once when your LP are 3000 or less, once when your LP are 2000 or less, and once when your LP are 1000 or less.


    SGX1-ENS16 Volcanic Cannon


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    Once per Duel, you can send 1 face-up “Tri-Blaze Accelerator” you control to the GY, then Special Summon 1 “Volcanic Doomfire” from your hand, Deck, or GY, ignoring its Summoning conditions. Your opponent takes no effect damage the turn you activate this Skill.


    SGX1-ENS17 Energizing Elements


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    You can declare FIRE, WATER, EARTH, or WIND. This turn, monsters with the declared Attribute gain 500 ATK and lose 400 DEF, also any battle damage they inflict is halved. If you control no monsters with the declared Attribute, flip this card over.


    SGX1-ENS18 Room for Growth


    Skill activation

    Flip this card over when you activate this Skill.


    Effect

    During your Main Phase, you can increase the ATK of 1 Level 3 or lower monster you control by 300 x its Level, until the end of this turn. Flip this card over at the end of the turn you activated this Skill.


    SGX1-ENS19 I’ve Got Dino DNA!


    Skill activation

    At the start of the Duel, flip this card over.


    Effect

    During each of your Draw Phases, you gain 200 LP. During your Draw Phase, if you draw a Dinosaur monster for your normal draw, you can reveal it and place it on the bottom of your Deck, then draw 1 card. Once per turn, during your Main Phase, you can make 1 Dinosaur monster you control gain 200 ATK until the end of this turn.


    SGX1-ENS20 Consumed By Darkness


    Skill activation

    During your turn, you can flip this card over and place it in your Field Spell Zone.


    Effect

    All “Crystal Beast” monsters on the field and in the GY become DARK. If an “Ultimate Crystal” monster attacks, negate the effects of the attack target during that Battle Phase. During damage calculation, if a “Crystal Beast” monster you control battles and you would take damage: You can send 1 “Crystal Beast” monster from your Deck to the GY; you take no battle damage from that battle.



    Reprints


    SGX1-ENI01 Hourglass of Life (OCG Import)

    SGX1-ENI02 Big Koala

    SGX1-ENI03 Mokey Mokey

    SGX1-ENI04 Don Zaloog (S)

    SGX1-ENI05 Apprentice Magician (Secret Rare)

    SGX1-ENI06 Des Kangeroo

    SGX1-ENI07 Gyroid

    SGX1-ENI08 Hydrogeddon (Secret Rare)

    SGX1-ENI09 Rainbow Dark Dragon

    SGX1-ENI10 Black Brachios

    SGX1-ENI11 Toon Ancient Gear Golem

    SGX1-ENI12 Sphere Kuriboh (Secret Rare)

    SGX1-ENI13 Master of Oz

    SGX1-ENI14 VWXYZ-Dragon Catapult Cannon

    SGX1-ENI15 Book of Moon (Secret Rare)

    SGX1-ENI16 Fusion Weapon

    SGX1-ENI17 Mokey Mokey Smackdown

    SGX1-ENI18 Crystal Beacon

    SGX1-ENI19 Ojama Country

    SGX1-ENI20 Advanced Dark

    SGX1-ENI21 Rising Energy

    SGX1-ENI22 Justi-Break

    SGX1-ENI23 Floodgate Trap Hole (Secret Rare)

  • Klingt sehr cool, wenn GX endlich wieder aufgerollt wird. Duel Monsters wird ja gerade an allen Ecken und Enden gemolken, da sollte auch mal der Nachfolger wieder ein bisschen Aufmerksamkeit bekommen. Ein guter Anfang war ja schon das Structure Decks mit den heiligen Ungeheuern.

  • also auf GX freu ich mich auch mega...


    bin mal gespannt welche Charakter es hier rein schaffen...


    würde ja gerne mal ein Affen-Deck-Spielen...

    kam ja in GX vor... ein Affe der sich duellieren konnte... :face_with_hand_over_mouth:

  • Ja gut, wirklich neue Karten wird es wohl kaum geben, oder?


    Also abgesehen vlt von alten OCG-Vanillas, die ja durch Speed Duels ja endlich mal zu uns kommen...

    Naja, es wird auch Skill Karten geben. Aber nein, wirklich neue Karten wird es voraussichtlich nicht geben. Wobei das nicht ganz so sicher ist. Gibt es nicht Duel Links exklusive Roids?


    Allgemein frag ich mich ja eher, wo sich die Box zeitlich einordnen wird. Bei Battle City war dies ja schon im Namen enthalten. Hatte jetzt auch eher erwartet dass wir mindestens noch das Pharao-Kapitel (+ dieses eine Turnier mit Siegfried) vorher durchackern, da wir dann Duelist Kingdom (All die Speed Duel Sets vorher), Battle City (Die Staffel die die meisten Spieler im gedächtnis haben) und das Abschlusskapitel abgeharkt hätten.

    Jetzt steht halt die Frage welche Staffel im Fokus steht, da sie auch den Inhalt mehr oder weniger vorgeben würde:

    Staffel 1 (Alles bis zu den Sacred Beast inkl.) : Jaden auf E-Helden, Zane mit Cyber (End) , Syrus mit Roids und ggf. wieder beast nur diesmal mit Koala und krams + Alexis und Chazz Deck (Ojama und/oder VWXYZ) sowie paar Schattenreiter und ggf. was mit den 3 ungeheuern. Oh, und Wasserdrache nicht vergessen.

    Staffel 2: E-Hero (Neos und/oder normale E-Helden inkl.) und D-Hero, Arkane Macht, Cyberdark und dann paar klassiker aus den oberen.

    Staffel 3: Hero insb. auf Neos, D-Hero und Evil Hero. Dann noch die Decks der Schulwechsler (Cloudian, Volcanic, Fossil zumindest in Ersatz form da die Real Life Karten etwas hart sind,...) und Yubel/Gift


    Allgemein fänd ich es ja schön wenn man das Thema ganz langsam angeht und entsprechend 1 Staffel pro Jahr bringt.Erhöht nicht nur die chance alle interessanten Reprints zu bringen, ein bissle spaßiger dürfte es so auch werden mMn. Zudem kann ich mir nicht vorstellen das Speed Duel mehr als Synchro überleben würde (aka. bei XYZ bricht es zusammen)

  • Allgemein hoffe ich, das sie bessere Decks bauen. Das Yugi 3 Decks hatte (einmal Paladin, einmal Magnets, einmal Phantom Beast) während Chars wie Bakura , Mai oder Joey (!!) kein eigenes Deck haben, suckt schon etwas.

  • Alle drei haben eigene Decks, die waren nur nicht in der Battle City Box drinne. Daher finde ich es schon ok, dass sie dort nicht enthalten waren.

    Naja, to be fair hatte das Yugi, Kaiba und Marik auch (er war ja als Skill sowie mit ra in der battle city box enthalten, auch wenn er nicht so richtig dabei war). Und zu Yugi gab es 3 stk. Kann den Ärger also schon irgendwo nachvollziehen.


    To be fair fand ich das Phantom Beast Deck richtig cool (hab das bei meiner kleinen Runde selber gespielt und richtig spaß mit gehabt), doch Magnets hätte man sich sparen können und dafür einen der angesprochenen einbringen können. Paladin bzw. Dark magician kann ich ja irgendwo noch verstehen, da es ja das ikonische Deck schlechthin ist.


    Andererseits ist das aber auch meckern auf hohem Niveau. Ich bin ja schon zufrieden wenn die decks grundsätzlich erstmal funktionieren. Zumindest wir haben sie gedraftet, und es war schon etwas schade das die Ritualmonster etwas untergingen (laut regelzettel sollte man fusionsmonster nicht mit in den Draft-Pool werfen sondern nachträglich irgendwie aufteilen, aber ritual schon, was es etwas eklig gemacht hat, wenn leute wie ich extra so picken um anderen die Ritualmonster zu verbieten :P Gut, aber niemand meiner gruppe hat gerechnet dass ich den Phantom Beast kram aufbaue, nachdem ich im ersten pack direkt 2 hatte). Gerade bei sowas wie Cyber oder Roid mach ich mir etwas angst dass es zu stark themengebunden wird, und man dann zumindest nicht mehr draften kann.

  • Joa, das hat ja nicht lange gedauert:

    Speed Duel Box featuring Yu-Gi-Oh! GX Release Date wurde um 1 woche nach hinten verschoben.


    https://www.yugioh-card.com/en/products/speedduel_gxbox.html

    Ich kann doch nicht der einzige sein, dem diese "ein oder zwei Wochen"-Verschiebung mega bescheuert erscheint...

    Aber sei's drum, warten wir erstmal auf ein paar Infos zur Box.


    MfG

    ~Pfannkuchen~

  • 02d64da8-b851-4683-9217-f6eb57bb6de0.png

    [TCG] Speed Duel GX: Duel Academy Box Mock up and Details


    Back to Duel Academy!


    Arriving February 25, 2022, Speed Duel GX: Duel Academy Box (MSRP: $29.99) is designed like the popular Speed Duel: Battle City Box to allow up to 8 players to jump into their own dynamic tournament experience! Plus, the Speed Duel GX: Duel Academy Box includes a static pool of around 200 cards to construct various popular strategies from, most of which are brand new to Speed Duel!


    Prepare to get your game on with the new Speed Duel GX: Duel Academy Box! Just like the popular Speed Duel: Battle City Box, it is designed to allow up to 8 players to jump into their own dynamic tournament experience and includes a static pool of around 200 cards to construct various popular strategies from, most of which are brand new to Speed Duel! Here are just a few of the things you can look forward to in the new box:
    Brand-new Skill Cards introduce legendary Duelists from the Yu-Gi-Oh! GX anime to Speed Duel! Become “Elemental HERO” enthusiast, Jaden Yuki, fulfill your destiny as Aster Phoenix, teach the class a lesson as Dr. Crowler, and more!
    Heaps of new cards for Speed Duel to add to the Speed Duel Deck you already have or discover new strategies to try out!
    Duel in style with Secret Rare variants of popular GX-era cards!
    And more!
    To use a card in Speed Duel it must have the Speed Duel Symbol on the card, cards without the Symbol are not legal, but Speed Duel cards can be used in the Yu-Gi-Oh! TCG. Skill Cards may only be used in Speed Duel.
    MSRP:
    $29.99
    *Name and contents subject to change.
  • Bin Da nun auch gespannt was die für Decks rein packen.

    1. E-Held

    2. D-Held

    3. Neos

    4. Evil-Hero

    5. Bewaffnet/Ojama

    6. Antiker Antrieb

    7. Cyber Engel

    8. Roids

    9. Cyber Drache, Ne speed SCR hätt ich dann doch gern. :P

    10. Random kram wie Batteriemänner die zu der zeit raus kam.

  • Oben auf der Box kann man ganz leicht (und mit ner Menge Fantasie)


    Crowler, Axel und Jesse sehen.


    Hero

    D-Hero

    Volcanic

    Ancient Gear

    Crystal Beast


    Dazu noch die obvious Kandidaten.


    Cyber Dragon

    Cyber Angel

    Armed Dragon/Ojama

  • Oben auf der Box kann man ganz leicht (und mit ner Menge Fantasie)


    Crowler, Axel und Jesse sehen.

    lol, das ist mir gar nicht aufgefallen. Crowler und Jesse sehe ich auch und das sind die auch 100%, aber bei Axel brauche ich dann doch'n bisschen Fantasie. Aber durchaus möglich.