[TCG] Speed Duel GX: Duel Academy Box
Release: 17. März 2022 (EU)
Jede Box enthält:
- 8 von 24 Secret Rares
- 200 Commons
- 20 neue Fähigkeitenkarten
- 4 2-Spieler-Spielunterlagen
ZitatAlles anzeigenPrepare to get your game on with the new Speed Duel GX: Duel Academy Box! Just like the popular Speed Duel: Battle City Box, it is designed to allow up to 8 players to jump into their own dynamic tournament experience and includes a static pool of around 200 cards to construct various popular strategies from, most of which are brand new to Speed Duel! Here are just a few of the things you can look forward to in the new box:
Brand-new Skill Cards introduce legendary Duelists from the Yu-Gi-Oh! GX anime to Speed Duel! Become “Elemental HERO” enthusiast, Jaden Yuki, fulfill your destiny as Aster Phoenix, teach the class a lesson as Dr. Crowler, and more!
Heaps of new cards for Speed Duel to add to the Speed Duel Deck you already have or discover new strategies to try out!
Duel in style with Secret Rare variants of popular GX-era cards!
And more!
To use a card in Speed Duel it must have the Speed Duel Symbol on the card, cards without the Symbol are not legal, but Speed Duel cards can be used in the Yu-Gi-Oh! TCG. Skill Cards may only be used in Speed Duel.
Jaden Yuki
SGX1-ENA01 Elemental HERO Avian
SGX1-ENA02 Elemental HERO Burstinatrix
SGX1-ENA03 Elemental HERO Clayman
SGX1-ENA04 Elemental HERO Sparkman
SGX1-ENA05 Goddess with the Third Eye
SGX1-ENA06 Winged Kuriboh (Secret Rare)
SGX1-ENA07 Wroughtweiler
SGX1-ENA08 Elemental HERO Bubbleman
SGX1-ENA09 Elemental HERO Bladedge
SGX1-ENA10 Elemental HERO Wildheart
SGX1-ENA11 Elemental HERO Necroshade
SGX1-ENA12 Polymerization (Secret Rare)
SGX1-ENA13 Fusion Sage
SGX1-ENA14 Reinforcement of the Army
SGX1-ENA15 Skyscraper
SGX1-ENA16 Fusion Recovery
SGX1-ENA17 R-Righteous Justice
SGX1-ENA18 Negate Attack
SGX1-ENA19 A Hero Emerges
SGX1-ENA20 Hero Signal
SGX1-ENA21 Elemental HERO Flame Wingman (Secret Rare)
SGX1-ENA22 Elemental HERO Thunder Giant
SGX1-ENA23 Elemental HERO Rampart Blaster
SGX1-ENA24 Elemental HERO Steam Healer
SGX1-ENA25 Elemental HERO Darkbright
SGX1-ENA26 Elemental HERO Plasma Vice
Aster Phoenix
SGX1-ENB01 Destiny HERO – Plasma (Secret Rare)
SGX1-ENB02 Destiny HERO – Doom Lord
SGX1-ENB03 Destiny HERO – Diamond Dude
SGX1-ENB04 Destiny HERO – Blade Master
SGX1-ENB05 Destiny HERO – Dasher
SGX1-ENB06 Destiny HERO – Fear Monger
SGX1-ENB07 Destiny HERO – Dogma
SGX1-ENB08 Destiny HERO – Malicious (x2)
SGX1-ENB09 Destiny HERO – Dark Angel
SGX1-ENB10 Polymerization
SGX1-ENB11 Reinforcement of the Army
SGX1-ENB12 Fusion Sword Murasame Blade
SGX1-ENB13 Dark City
SGX1-ENB14 D – Spirit
SGX1-ENB15 Over Destiny
SGX1-ENB16 Night Beam
SGX1-ENB17 Destiny Signal
SGX1-ENB18 D – Chain
SGX1-ENB19 D – Counter
SGX1-ENB20 Destiny End Dragoon
SGX1-ENB21 Destiny HERO – Dangerous
Chazz Princeton
SGX1-ENC01 Ojama Yellow
SGX1-ENC02 Ojama Green
SGX1-ENC03 Ojama Black
SGX1-ENC04 V-Tiger Jet
SGX1-ENC05 Chiron the Mage
SGX1-ENC06 Armed Dragon LV3
SGX1-ENC07 Armed Dragon LV5
SGX1-ENC08 Armed Dragon LV7 (Secret Rare)
SGX1-ENC09 W-Wing Catapult
SGX1-ENC10 Ojama Red
SGX1-ENC11 Ojama Blue
SGX1-ENC12 Polyermization
SGX1-ENC13 Ojama Delta Hurricance!
SGX1-ENC14 Ojamagic
SGX1-ENC15 Tri-Wight
SGX1-ENC16 Ojamatch
SGX1-ENC17 The Grave of Enkindling
SGX1-ENC18 Super Rush Recklessly
SGX1-ENC19 Spikeshield with Chain
SGX1-ENC20 Wall of Disruption
SGX1-ENC21 Ojama King (Secret Rare)
SGX1-ENC22 VW-Tiger Catapult
SGX1-ENC23 Ojama Knight
Vellian Crowler
SGX1-END01 Ancient Gear Golem (Secret Rare)
SGX1-END02 Mechanicalchaser
SGX1-END03 Giant Rat
SGX1-END04 The Trojan Horse
SGX1-END05 Dekoichi the Battlenchanted Locomotive
SGX1-END06 Ancient Gear Beast
SGX1-END07 Ancient Gear Soldier
SGX1-END08 Ancient Gear
SGX1-END09 Ancient Gear Engineer
SGX1-END10 Ancient Gear Knight
SGX1-END11 Ancient Gear Gadget
SGX1-END12 Earthquake
SGX1-END13 Ancient Gear Castle
SGX1-END14 Geartown
SGX1-END15 Double Cyclone
SGX1-END16 Card Advance
SGX1-END17 Metalmorph
SGX1-END18 Statue of the Wicked
SGX1-END19 Damage Condenser
SGX1-END20 Miniaturize
SGX1-END21 Ultimate Ancient Gear Golem
Alexis
SGX1-ENE01 Blade Skater
SGX1-ENE02 Senju of the Ten Thousand Hands
SGX1-ENE03 Sonic Bird
SGX1-ENE04 D.D. Warrior Lady (Secret Rare)
SGX1-ENE05 Warrior Lady of the Wasteland
SGX1-ENE06 Etoile Cyber
SGX1-ENE07 Cyber Tutu
SGX1-ENE08 Cyber Gymnast
SGX1-ENE09 Cyber Prima
SGX1-ENE10 Cyber Angel Benten
SGX1-ENE11 Cyber Angel Idaten
SGX1-ENE12 Cyber Angel Izana
SGX1-ENE13 The Warrior Returning Alive
SGX1-ENE14 Ritual Weapon
SGX1-ENE15 Machine Angel Ritual
SGX1-ENE16 Berserk Scales
SGX1-ENE17 Cosmic Cyclone
SGX1-ENE18 Hallowed Life Barrier
SGX1-ENE19 Doble Passe
SGX1-ENE20 Jar of Avarice
SGX1-ENE21 Cyber Blader (Secret Rare)
Jesse
SGX1-ENF01 Rainbow Dragon (Secret Rare)
SGX1-ENF02 Crystal Beast Amethyst Cat
SGX1-ENF03 Crystal Beast Amber Mammoth
SGX1-ENF04 Crystal Beast Ruby Carbuncle
SGX1-ENF05 Crystal Beast Emerald Tortoise
SGX1-ENF06 Crystal Beast Topaz Tiger
SGX1-ENF07 Crystal Beast Cobalt Eagle
SGX1-ENF08 Crystal Beast Sapphire Pegasus (Secret Rare)
SGX1-ENF09 Crystal Seer
SGX1-ENF10 Ancient City – Rainbow Ruins
SGX1-ENF11 Rare Value
SGX1-ENF12 Crystal Blessing
SGX1-ENF13 Crystal Promise
SGX1-ENF14 Crystal Release
SGX1-ENF15 Crystal Tree
SGX1-ENF16 Crystal Raigeki
SGX1-ENF17 Rainbow Life
SGX1-ENF18 Rainbow Gravity
SGX1-ENF19 Gravelstorm
SGX1-ENF20 Crystal Conclave
SGX1-ENF21 Rainbow Over Dragon
Zane
SGX1-ENG01 Cyber Dragon (Secret Rare)
SGX1-ENG02 Hunter Dragon
SGX1-ENG03 Proto-Cyber Dragon
SGX1-ENG04 Cyber Phoenix
SGX1-ENG05 Cyberdark Horn
SGX1-ENG06 Cyberdark Edge
SGX1-ENG07 Cyberdark Keel
SGX1-ENG08 Exploder Dragon
SGX1-ENG09 Cyber Valley
SGX1-ENG10 Cyberdark Claw
SGX1-ENG11 Polymerization
SGX1-ENG12 Different Dimension Capsule
SGX1-ENG13 Future Fusion
SGX1-ENG14 Overload Fusion
SGX1-ENG15 Cyberdark Impact!
SGX1-ENG16 Trap Jammer
SGX1-ENG17 Cyber Shadow Gardna
SGX1-ENG18 Straight Flush
SGX1-ENG19 Memory Loss
SGX1-ENG20 Cyber Network
SGX1-ENG21 Cyber End Dragon (Secret Rare)
SGX1-ENG22 Chimeratech Overdragon
SGX1-ENG23 Cyberdark Dragon
Axel
SGX1-ENH01 Volcanic Doomfire (Secret Rare)
SGX1-ENH02 Blazing Inpachi
SGX1-ENH03 Charcoal Inpachu
SGX1-ENH04 UFO Turtle
SGX1-ENH05 Spirit of Flames
SGX1-ENH06 Raging Flame Sprite
SGX1-ENH07 Volcanic Shell (x2)
SGX1-ENH08 Volcanic Blaster
SGX1-ENH09 Volcanic Hammerer
SGX1-ENH10 Volcanic Rocket (Secret Rare)
SGX1-ENH11 Royal Firestorm Guards
SGX1-ENH12 Salamandra
SGX1-ENH13 Twin Twisters
SGX1-ENH14 Blaze Accelerator
SGX1-ENH15 Tri-Blaze Accelerator
SGX1-ENH16 Wild Fire
SGX1-ENH17 Michizure
SGX1-ENH18 Covering Fire
SGX1-ENH19 Firewall
Neue Fähigkeitenkarten
SGX1-ENS01 Here Goes Something!
Skill activation
Flip this card over when you activate this Skill.
Effect
Once per Duel, you can activate this Skill at the start of your Battle Phase, while you control exactly 1 “Elemental HERO” monster (and no other monsters). For the rest of this turn, that 1 monster gains 800 ATK while battling an opponent’s monster and can attack all monsters your opponent controls, once each, also you cannot Special Summon monsters for the rest of this turn.
SGX1-ENS02 Powerful Group of Guys
Skill activation
Flip this card over when you activate this Skill.
Effect
While you control exactly 1 “Destiny HERO” monster (and no other monsters), and your opponent controls more monsters than you, Special Summon 1 “Destiny HERO” monster from your hand or Deck with a lower Level than the monster you control. You can only Summon “Destiny HERO” monsters during the turn you activate this Skill. Flip this card over at the end of the turn you activated this Skill.
SGX1-ENS03 Land of the Ojamas
Skill activation
At the start of the Duel, flip this card over and place it in your Field Spell Zone.
Effect
Once per turn: You can send 1 “Ojama” card from your hand to the GY; Special Summon 1 “Ojama” monster from your GY. While you control an “Ojama” monster, switch the original ATK/DEF of all monsters on the field.
SGX1-ENS04 Ancient Fusion
Skill activation
Flip this card over when you activate this Skill.
Effect
Once per Duel, you can discard 1 card to Fusion Summon 1 “Ancient Gear” Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If 1 of those materials is an “Ancient Gear Golem” monster, you can also use monsters from your hand and/or Deck as the other material. Your opponent takes no damage for the rest of this turn. Any battle damage your opponent takes from that Fusion Monster is halved.
SGX1-ENS05 Cyber Blade Fusion
Skill activation
Flip this card over when you activate this Skill.
Effect
Once per turn, you can discard 1 card to Fusion Summon 1 “Cyber Blader” by sending either “Etoile Cyber” or “Blade Skater” from your field to the GY as 1 Fusion Material, and the other material from your hand, field, or Deck to the GY. That “Cyber Blader” gains 400 ATK. This Skill can be used twice per Duel.
SGX1-ENS06 Crystal Transcendance
Skill activation
Flip this card over when you activate this Skill.
Effect
You can only Summon/Set “Crystal” monsters and Dragon monsters while this Skill is face-up. Once per turn, during your Main Phase, you can send up to 3 cards from your hand to your GY, then choose that many “Crystal Beast” monster(s) with different names from your Deck and place them in your Spell & Trap Zone as Continuous Spell Card(s). This Skill can be used twice per Duel.
SGX1-ENS07 Forbidden Cyber Style Technique
Skill activation
Flip this card over when you activate this Skill.
Effect
Activate this Skill once per Duel, if your LP are 1500 or less and you control no monsters. Reduce your LP to 50, then Special Summon up to 3 Machine “Cyber” monsters from your hand, Deck, and/or GY. They each become “Cyber Dragon” (Machine/LIGHT/Level 5/ATK 2100/DEF 1600), and cannot be Tributed. For the rest of this turn, you cannot Summon/Set except by Fusion Summoning, nor attack except with Fusion Monsters. Destroy any monsters Summoned by this Skill during your End Phase.
SGX1-ENS08 Blaze Accelerator Deployment
Skill activation
Flip this card over when you activate this Skill.
Effect
Once per turn, you can change the name of 1 “Blaze Accelerator” you control to “Tri-Blaze Accelerator”. This Skill can be used twice per Duel.
SGX1-ENS09 The Right Hero for the Job
Skill activation
Flip this card over when you activate this Skill.
Effect
Once per Duel, during your Main Phase, you can shuffle 1 “Elemental HERO” monster you control into your Deck, then Special Summon 1 Level 4 or lower “Elemental HERO” monster from your Main Deck with a different name than the shuffled card.
SGX1-ENS10 Looking into the Future
Skill activation
Flip this card over when you activate this Skill.
Effect
During your Main Phase, you can look at the top 3 cards of your Deck and return them in any order. You cannot activate Spell Cards the turn you use this Skill. Flip this card over at the end of the turn you activated this Skill.
SGX1-ENS11 Armed and Ready!
Skill activation
Flip this card over when you activate this Skill.
Effect
Once per Duel, during your Main Phase, you can send 1 “LV” monster you control to the GY, then Special Summon the “LV” monster mentioned in its text from your hand, Deck, or GY, as if it were Summoned by the sent monster’s effect.
SGX1-ENS12 Middle-Aged Mechs
Skill activation
At the start of your first turn of the Duel, flip this card over and place it in your center Spell & Trap Zone.
Effect
All “Ancient Gear” monsters gain 300 ATK. Each time a monster is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an “Ancient Gear” monster face-up, you can Tribute this card instead, if the number of its counters is equal to or greater than the number of required Tribute(s).
SGX1-ENS13 Machine Angel Ascension
Skill activation
Flip this card over when you activate this Skill.
Effect
Once per turn, during your Main Phase, you can use 1 of these Skills, but each can only be used once per Duel
● Discard 1 Spell, then add 1 “Cyber Angel” Ritual Monster or 1 “Machine Angel” Ritual Spell from your Deck to your hand.
● Shuffle 1 “Cyber Angel” Ritual Monster or 1 “Machine Angel” Ritual Spell from your GY into the Deck.
SGX1-ENS14 Rainbow Crystal Collection
Skill activation
Flip this card over when you activate this Skill.
Effect
If a face-up “Crystal Beast” monster you control would be destroyed, you can place a Crystallization Counter on it instead. Monsters with Crystallization Counters are considered Continuous Spell Cards in your Spell & Trap Zone instead of monsters. If a card with a Crystallization Counter would be Special Summoned, remove the counter. Cards with Crystallization Counters can be used as Fusion Material for “Ultimate Crystal” monsters.
SGX1-ENS15 Cyberdark Style
Skill activation
Flip this card over when you activate this Skill.
Effect
Once per turn, choose 3 “Cyberdark” monsters from your Deck. Your opponent randomly adds 1 of them to your hand. Shuffle the other 2 along with 1 card from your hand back into your Deck, then flip this card over. This Skill can be used up to three times, once when your LP are 3000 or less, once when your LP are 2000 or less, and once when your LP are 1000 or less.
SGX1-ENS16 Volcanic Cannon
Skill activation
Flip this card over when you activate this Skill.
Effect
Once per Duel, you can send 1 face-up “Tri-Blaze Accelerator” you control to the GY, then Special Summon 1 “Volcanic Doomfire” from your hand, Deck, or GY, ignoring its Summoning conditions. Your opponent takes no effect damage the turn you activate this Skill.
SGX1-ENS17 Energizing Elements
Skill activation
Flip this card over when you activate this Skill.
Effect
You can declare FIRE, WATER, EARTH, or WIND. This turn, monsters with the declared Attribute gain 500 ATK and lose 400 DEF, also any battle damage they inflict is halved. If you control no monsters with the declared Attribute, flip this card over.
SGX1-ENS18 Room for Growth
Skill activation
Flip this card over when you activate this Skill.
Effect
During your Main Phase, you can increase the ATK of 1 Level 3 or lower monster you control by 300 x its Level, until the end of this turn. Flip this card over at the end of the turn you activated this Skill.
SGX1-ENS19 I’ve Got Dino DNA!
Skill activation
At the start of the Duel, flip this card over.
Effect
During each of your Draw Phases, you gain 200 LP. During your Draw Phase, if you draw a Dinosaur monster for your normal draw, you can reveal it and place it on the bottom of your Deck, then draw 1 card. Once per turn, during your Main Phase, you can make 1 Dinosaur monster you control gain 200 ATK until the end of this turn.
SGX1-ENS20 Consumed By Darkness
Skill activation
During your turn, you can flip this card over and place it in your Field Spell Zone.
Effect
All “Crystal Beast” monsters on the field and in the GY become DARK. If an “Ultimate Crystal” monster attacks, negate the effects of the attack target during that Battle Phase. During damage calculation, if a “Crystal Beast” monster you control battles and you would take damage: You can send 1 “Crystal Beast” monster from your Deck to the GY; you take no battle damage from that battle.
Reprints
SGX1-ENI01 Hourglass of Life (OCG Import)
SGX1-ENI02 Big Koala
SGX1-ENI03 Mokey Mokey
SGX1-ENI04 Don Zaloog (S)
SGX1-ENI05 Apprentice Magician (Secret Rare)
SGX1-ENI06 Des Kangeroo
SGX1-ENI07 Gyroid
SGX1-ENI08 Hydrogeddon (Secret Rare)
SGX1-ENI09 Rainbow Dark Dragon
SGX1-ENI10 Black Brachios
SGX1-ENI11 Toon Ancient Gear Golem
SGX1-ENI12 Sphere Kuriboh (Secret Rare)
SGX1-ENI13 Master of Oz
SGX1-ENI14 VWXYZ-Dragon Catapult Cannon
SGX1-ENI15 Book of Moon (Secret Rare)
SGX1-ENI16 Fusion Weapon
SGX1-ENI17 Mokey Mokey Smackdown
SGX1-ENI18 Crystal Beacon
SGX1-ENI19 Ojama Country
SGX1-ENI20 Advanced Dark
SGX1-ENI21 Rising Energy
SGX1-ENI22 Justi-Break
SGX1-ENI23 Floodgate Trap Hole (Secret Rare)