(TCG) Power of the Elements
Release Date: 4. August 2022 (EU)
Enthält 100 Karten, davon
10 Secret Rare
14 Ultra Rare
26 Super Rare
50 Common
Unleash the Power of the Elements this summer! This 100-card set is the latest core booster for the Yu-Gi-Oh! TRADING CARD GAME (TCG). Unearth multiple brand-new strategies and discover new cards for your beloved things like “Elemental HERO” from Yu-Gi-Oh! GX! Whether you are looking to improve the Deck you already have or try out new and unique strategies, Power of the Elements has something for everyone! Here is just some of what to expect:
Brand-new cards that will help you Summon powerful “Elemental HERO” Fusion Monsters easily while utilizing Jaden Yuki’s ace monster Elemental HERO Neos!
Confound the competition with a new EARTH Fairy-Type Theme that excels at recruiting the best and brightest EARTH monsters with strategies from the past!
More cards for strategies introduced in previous and upcoming sets including The Grand Creators, Dimension Force, and more!
A brand-new World Premiere Theme focusing on an unexpected Type of monster!
And more!
..:: WORLD PREMIER CARDS ::..
..:: OCG Imports ::..
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[OCG] Power of the Elements
Release: 23. April 2022 (Japan)
Insgesamt 80 verschiedene Karten:
8 Ultra Rare
10 Super Rare
18 Rare
44 Common
9. Set des 11. Blocks
POTE-JP001 Elemental HERO Spirit of Neos
LIGHT/Warrior - Effect/7/2500/2000
You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.
(1) When an opponent’s monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle.
(2) If this card is Special Summoned: You can add 1 Spell/Trap that mentions an “Elemental HERO” monster’s name or 1 “Polymerization” from your Deck to your hand.
(3) During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 “Elemental HERO” Normal Monster from your Deck.
POTE-JP002 Cross Keeper
DARK/Warrior - Effect/2/400/400
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can send this card from your hand or field to the GY; Special Summon 1 “Elemental HERO” or “Neo-Spacian” monster from your hand or GY, but if you Special Summoned it from the GY, its effects are negated.
(2) If you Special Summon an “Elemental HERO” Fusion Monster(s) while this card is in your GY: You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck.
POTE-JP003 Splight Blue
DARK/Thunder - Effect/2/1100/1000
You can only Special Summon with the 1st procedure of this card’s name once per turn, and you can only use its 2nd effect once per turn.
(1) If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand).
(2) If this card is Special Summoned: You can add 1 “Splight” monster from your Deck to your hand, except “Splight Blue”.
POTE-JP004 Splight Jet
DARK/Thunder - Effect/2/1300/700
You can only Special Summon with the 1st procedure of this card’s name once per turn, and you can only use its 2nd effect once per turn.
(1) If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand).
(2) If this card is Special Summoned: You can add 1 “Splight” Spell/Trap from your Deck to your hand.
POTE-JP005 Splight Pixies
DARK/Thunder - Effect/2/1400/1400
You can only Special Summon with the 1st procedure of this card’s name once per turn, and you can only use its 2nd effect once per turn.
(1) If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand).
(2) If another of your Level/Rank/Link-2 monsters battles an opponent’s monster, during damage calculation (Quick Effect): You can send this card from your hand or field to the GY; your battling monster gains ATK/DEF equal to that opponent’s monster’s current ATK until the end of this turn.
POTE-JP006 Splight Red
FIRE/Thunder - Effect/2/1200/1800
You can only Special Summon with the 1st procedure of this card’s name once per turn, and you can only use its 2nd effect once per turn.
(1) If you control a Level/Link-2 monster, you can Special Summon this card (from your hand).
(2) When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link-2 monster; negate that effect, then, if you Tributed a Rank/Link-2 monster, you can destroy that monster.
POTE-JP007 Splight Carrot
FIRE/Thunder - Effect/2/1000/1900
You can only Special Summon with the 1st procedure of this card’s name once per turn, and you can only use its 2nd effect once per turn.
(1) If you control a Level/Link-2 monster, you can Special Summon this card (from your hand).
(2) When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link-2 monster; negate that effect, then, if you Tributed a Rank/Link-2 monster, you can destroy that card.
POTE-JP008 Therions’ “Empress” Arasia
EARTH/Reptile - Effect/8/2100/2500
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can target 1 “Therions” or Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip it with that target.
(2) You can discard 1 card, then target 1 “Therions” Monster Card in your Spell & Trap Zone; Special Summon it.
(3) A “Therions” monster equipped with this card gains 700 ATK and the 2nd effect of this card’s name.
POTE-JP009 Therions’ Irregular
DARK/Machine - Effect/10/1600/2800
You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.
(1) You can target up to 3 “Therions” monsters in your GY; Special Summon this card from your hand, and if you do, equip it with those targets.
(2) Your can discard 1 “Perpetual Engine Argyro System”; destroy all cards your opponent controls.
(3) While this card is equipped to a monster: You can Special Summon it, then equip to this card the monster it was equipped to.
POTE-JP010 Icejade Creation Aegirocassis
WATER/Aqua - Tuner - Effect/7/2000/2000
You can only use the (1) and (3) effects of this card’s one name once per turn, and only one of those that turn
(1) (Quick Effect): If this card is in the hand or in the GY, you can target 1 “Icejade” monster you control; equip this card to that monster you control.
(2) The monster this card is equipped to gains 400 ATK/DEF for each banished monster.
(3) If the card is treated as an Equip: You can Special Summon this card.
POTE-JP011 Albaz of the Ashes/Albaz the Ashen
DARK/Dragon - Effect/4/1800/0
You can only use the (3) effect of this card’s name once per turn.
(1) This card’s name is treated as “Fallen of Albaz” while on the field or in the GY.
(2) If there is a Level 8 Fusion Monster in your GY, this card gains 200 ATK for each monster in your GY, also other monsters you control cannot be targeted by your opponent’s effects.
(3) If a monster you control leaves the field due to your opponent’s effect while this card and a Fusion Monster(s) are in your GY: You can Special Summon this card.
POTE-JP012 Tearalaments Meiru
DARK/Aqua - Effect/2/800/2000
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY.
(2) If this card is sent to the GY by card effect: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by returning Fusion Materials listed on it from your hand, field, and/or GY to the bottom of the Deck in any order, including this card in the GY.
POTE-JP013 Tearalaments Haufenis
DARK/Aqua - Effect/3/1600/1000
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY.
(2) If this card is sent to the GY by card effect: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by returning Fusion Materials listed on it from your hand, field, and/or GY to the bottom of the Deck in any order, including this card in the GY.
POTE-JP014 Tearalaments Shaylen
DARK/Aqua - Effect/4/1800/1300
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then send the top 3 cards of your Deck to the GY.
(2) If this card is sent to the GY by card effect: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by returning Fusion Materials listed on it from your hand, field, and/or GY on the bottom of the Deck in any order, including this card in the GY.
POTE-JP015 Tearalaments Reyno Heart
WATER/Warrior - Effect/4/1500/2100
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Normal or Special Summoned: You can send 1 “Tearalaments” monster from your Deck to the GY, except “Tearalaments Reyno Heart”.
(2) If this card is sent to the GY by card effect: You can Special Summon it (but banish it when it leaves the field), and if you do, send 1 “Tearalaments” monster from your hand to the GY.
POTE-JP016 Vernalizer Fairy of Hills and Blooms
EARTH/Fairy - Effect/4/200/2000
You can only use the 1st effect of this card’s name once per turn.
(1) You can discard this card and 1 other monster or “Vernalizer Fairy” card; add 1 “Vernalizer Fairy” card from your Deck to your hand, except “Vernalizer Fairy of Hills and Blooms”, then you can Special Summon 1 EARTH monster from your GY, but you cannot activate monster effects for the rest of this turn, except EARTH monsters’.
(2) “Vernalizer Fairy” monsters you control cannot be destroyed by card effects.
POTE-EN017 Vernalizer Fairy of Forests and Awakening
EARTH/Fairy - Effect/2/900/1800
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can discard this card and 1 other monster or “Vernalizer Fairy” card; send from your Deck to the GY 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster with a different name from your GY, but you cannot activate monster effects for the rest of this turn, except EARTH monsters’.
(2) You can target 1 “Vernalizer Fairy” monster you control; its current ATK becomes doubled until the end of this turn.
POTE-JP018 Vernalizer Fairy of Flowers and Fields
EARTH/Fairy - Effect/3/600/1600
You can only use the 1st effect of this card’s name once per turn.
(1) You can discard this card and 1 other monster or “Vernalizer Fairy” card; add 1 EARTH monster from your GY to your hand, except “Vernalizer Fairy of Flowers and Fields”, then you can Special Summon 1 EARTH monster from your GY, but you cannot activate monster effects for the rest of this turn, except EARTH monsters’.
(2) Your opponent cannot target “Vernalizer Fairy” monsters you control with card effects.
POTE-JP019 Vernalizer Fairy of Mountains and Melting Snow
EARTH/Fairy - Effect/3/1100/0
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can discard this card and 1 other monster or “Vernalizer Fairy” card; draw 1 card, then you can Special Summon 1 EARTH monster from your GY, but you cannot activate monster effects for the rest of this turn, except EARTH monsters’.
(2) You can target 1 “Vernalizer Fairy” monster you control; it can make a second attack during each Battle Phase this turn.
POTE-JP020 Gem-Knight Quartz
EARTH/Fairy - Effect/4/1500/1500
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If your opponent controls a monster: You can discard this card; Set 1 “Fusion” Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except “Gem-Knight” monsters.
(2) If this card is used as material for Fusion Summon, and sent to the GY or banished: You can add 1 “Gem-Knight” monster from your GY to your hand, except “Gem-Knight Quartz”.
POTE-JP021 Brilliant Rose
LIGHT/Rock - Effect/2/500/500
(This card is always treated as a “Gem-Knight” card.)
You can only use the 1st effect of this card’s name once per turn.
(1) You can discard 1 “Gem-Knight” or “Melodious” card; Special Summon this card from your hand.
(2) Once per turn: You can send 1 “Gem-Knight” or “Melodious” monster from your Extra Deck to the GY; this card’s name, Type, and Attribute become the sent monster’s original name, Type, and Attribute until the End Phase.
POTE-JP022 Melffy Wallaby
EARTH/Beast - Effect/2/0/400
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If your opponent Normal or Special Summons a monster(s), OR if this card is targeted for an attack by an opponent’s monster: You can return this card to the hand, then you can Special Summon 2 “Melffy” monsters with different names from each other from your Deck, except “Melffy Wallaby”.
(2) During your End Phase: You can Special Summon this card from your hand.
POTE-JP023 Melffy Sealy
WATER/Beast - Tuner - Effect/2/300/100
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If a face-up Beast monster(s) you control other than “Melffy Sealy” was returned to the hand this turn (Quick Effect): You can Special Summon this card from your hand, then, immediately after this effect resolves, you can Synchro Summon using only this card and “Melffy” monsters in your hand as material.
(2) During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material.
POTE-JP024 Scar Vendread
DARK/Zombie - Effect/6/2300/0
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is sent to the GY: You can add 1 “Vendread” Spell/Trap from your Deck to the hand.
(2) If a monster(s) on the field is Tributed while this card is in your GY: You can banish 1 other Zombie monster from your GY; Special Summon this card, and if you do, you cannot Special Summon monsters while you control this monster, except “Vendread” monsters.
POTE-JP025 Exosister Malfa
LIGHT/Spellcaster - Effect/4/1600/800
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If you control no monsters, or all monsters you control are Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 “Exosister Elis” from your Deck. You cannot Special Summon monsters the turn you activate this effect, except “Exosister” monsters.
(2) If a card(s) is moved out of either GY: You can Special Summon from your Extra Deck, 1 “Exosister” Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.)
POTE-JP026 Gunkan Suship Aka-Shari
FIRE/Aqua - Effect/4/0/2000
You can only use the 2nd effect of this card’s name once per turn.
(1) This card’s name becomes “Gunkan Suship Shari” while in the hand, Deck, field, or GY.
(2) You can reveal 1 other “Gunkan Suship Shari” in your hand; Special Summon this card from your hand, then you can Special Summon 1 “Gunkan” monster from your Deck, except “Gunkan Suship Shari” (but its effects are negated), and if you do, Special Summon 1 Xyz Monster that mentions that monster from your Extra Deck, using it and this card as material. (This is treated as an Xyz Summon.)
POTE-JP027 Rikka Snow Princess
WATER/Plant - Effect/4/0/0
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) During your Main Phase: You can Special Summon this card from your hand, and if you do, you cannot Special Summon monsters while you control this monster, except Plant monsters.
(2) When your opponent activates a monster effect and you control a “Rikka” monster (Quick Effect): You can shuffle this card from your hand or GY into the Deck and Tribute 1 Plant monster; negate that effect.
POTE-JP028 Mathmech Circular
LIGHT/Cyberse - Effect/4/1500/1500
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can send 1 “Mathmech” monster from your Deck to the GY, except “Mathmech Circular”; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn.
(2) If another “Mathmech” monster(s) is Normal or Special Summoned to your field while you control this monster: You can add 1 “Mathmech” Spell/Trap from your Deck to your hand.
POTE-JP029 Krawler Soma
EARTH/Insect - Effect/6/2000/2500
You can only use the (1) and (2) effects of this card’s name each once per turn.
(1) You can target 1 face-up monster on your field; Special Summon this card from the hand, and if you do, change the target monster to face-down Defense Position, but for the rest of this turn the target monster cannot change its battle position.
(2) During your Main Phase: You can reduce this card’s Level by 2 or 4, and if you do, Special Summon “Krawler” monsters with different names whose total Levels are equal to the Levels reduced from your hand, Deck or GY in either face-up Defense Position or face-down Defense Position.
POTE-JP030 Stray Mokey Mokey
LIGHT/Fairy - Effect/1/300/100
(1) While on the field or in the GY, this card is treated as a Normal Monster, also its name becomes “Mokey Mokey”.
(2) You can discard this card; add 1 “Mokey Mokey” card from your Deck to your hand, except “Stray Mokey Mokey”.
POTE-JP031 Kurikara, Avatar of the Immovable
FIRE/Fairy - Effect/1/1500/1500
Cannot be Normal Summoned/Set.
Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated an effect in any of your opponent’s Monster Zones this turn.
You can only use the 2nd effect of this card’s name once per turn.
(1) Gains 1500 ATK for each monster Tributed to Special Summon it.
(2) During your End Phase: You can target 1 monster in your opponent’s GY; Special Summon it to your field.
POTE-JP032 Aussa the Earth Channeler
EARTH/Spellcaster - Effect/5/1850/1500
(This card is always treated as a “Charmer” card.)
You can only use each effect of this card’s name once per turn.
(1) You can discard this card and 1 other EARTH monster; add 1 EARTH monster with 1850 or less ATK and the same original Type as either of the discarded monsters from the Deck to the hand, also you cannot activate monster effects for the rest of this turn, except EARTH monsters.
(2) When a EARTH monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card.
POTE-JP033 Grand Ground Tusk Dragon
EARTH/Dragon - Effect/8/1400/2400
You can only use the effect of this card’s name once per turn.
(1) If this card is Normal or Special Summoned: You can target up to 2 other cards on the field; destroy those cards, and if you do, this card gains 600 ATK for each card destroyed.
POTE-JP034 Flame Buddy Erca the Fire Beast Tamer
FIRE/Warrior - Effect/4/1500/200
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If this card is Normal or Special Summoned: You can target 1 face-up Monster Card in either player’s Spell/Trap Zone; Special Summon it to your field.
(2) You can target 1 other face-up monster you control; equip it to this card as an Equip Spell that gives 500 ATK.
POTE-JP035 Propa Gandake
EARTH/Psychic - Effect/3/500/2000
(1) Once per turn: You can declare 1 Original Type (Beast, Insect, Plant or Rock) from among monsters you control; this card becomes the declared Type.
(2) If you control this card that has changed its type by its (1) effect in a Monster Zone, apply the following effects.
• Face-up monsters become the same Type as this card.
• Monsters on the field of the same Type as this card cannot be targeted by the effects of monsters your opponent controls of the same Type.
POTE-JP036 Hidden Jewel of the Hydrosphere – Katrin
WATER/Rock - Effect/2/500/1600
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) You can discard this card; during your Main Phase this turn, you can Normal Summon 1 EARTH or WATER monster in addition to your Normal Summon/Set (you can only gain this effect once per turn).
(2) If you control an EARTH monster and a WATER monster while this card is in your GY: You can Special Summon this card, but banish it if it leaves the field.
POTE-JP037 Overeager Mr. & Mrs. Tanuki
DARK/Fiend- Effect/1/0/1600
You can only use the (2) effect of this card’s name once per turn.
(1) This card in a Monster Zone cannot be Tributed.
(2) If you would Ritual Summon a monster, you can also send 1 monster from your Extra Deck to the GY instead of Tributing.
POTE-JP038 Evil-Awakening Master Nightmelt
WIND/Psychic - Effect/4/1500/1500
You can only use the effect of this card’s name once per turn.
(1) You can Tribute 1 monster; Special Summon 1 monster with a different original name, but the same Original Type, Attribute, Level, ATK and DEF from your Deck OR if you Tributed a monster that was Special Summoned from the Extra Deck, you can Special Summon it from the Extra Deck instead.
POTE-JP039 Hydralander Orbit
DARK/Machine - Effect/1/0/1500
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If you have 4 or more monsters in your GY, and no monsters in your GY with the same name: You can Tribute this card; excavate cards from the top of your Deck equal to the number of monsters in your Graveyard, and if you excavate 2 or more monsters, and no monsters with the same name, you can add 1 of them to your hand, also place the rest on the top of the Deck in any order.
(2) You can banish this card from your GY, then target 1 monster in your GY; place it on the bottom of the Deck.
POTE-JP040 Vendread Scarvenger
DARK/Zombie - Ritual - Effect/8/2800/0
You can Ritual Summon this card with any “Vendread” Ritual Spell. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) During the Main Phase (Quick Effect): You can Tribute 1 Zombie monster; this card gains ATK equal to the Tributed monster’s original ATK until the end of this turn.
(2) If you control “Revendread Slayer” and this card is in your GY: You can Special Summon this card, but banish when it leaves the field.
POTE-JP041 Elemental HERO Shining Neos Wingman
LIGHT/Warrior - Fusion - Effect/8/3100/2500
“Elemental HERO Neos” + 1 “Wingman” Fusion Monster
Must be Fusion Summoned. You can only use the 1st effect of this card’s name once per turn.
(1) If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes on the field.
(2) Gains 300 ATK for each monster in your GY. Cannot be destroyed by effects.
(3) If this card destroys a monster by battle: Inflict damage to your opponent equal to the destroyed monster’s original ATK.
POTE-JP042 Tearalaments Kitkalos
DARK/Aqua - Fusion - Effect/5/2300/1200
1 “Tearalaments” monster + 1 Aqua monster
You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can take 1 “Tearalaments” card from your Deck, and either add it to your hand or send it to the GY.
(2) You can target 1 monster you control; Special Summon 1 “Tearalaments” monster from your hand or GY, and if you do, send the targeted monster to the GY.
(3) If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY.
POTE-JP043 Tearalaments Kaleido Heart
DARK/Fiend - Fusion - Effect/9/3000/3000
“Tearalaments Reyno Heart” + 2 Aqua monsters
Cannot be used as Fusion Material. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned, OR if another Aqua monster(s) is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck.
(2) If this card is sent to the GY by card effect: You can Special Summon it, and if you do, send 1 “Tearalaments” card from your Deck to the GY.
POTE-JP044 Gem-Knight Lady Rose Diamond
EARTHJ/Fairy - Fusion - Effect/8/2700/2400
1 “Gem-Knight” monster + 1 Fairy monster
(1) The first time a “Gem-Knight” monster(s) you control would be destroyed by card effect during each opponent’s turn, it is not destroyed.
(2) When your opponent activates a monster effect during your turn (Quick Effect): You can banish 1 “Gem-Knight” card from your GY, then target 1 face-up card your opponent controls; destroy it.
POTE-JP045 Cheerful Melffys
EARTH/Beast - Synchro - Effect/4/1500/1000
1 Tuner + 1+ non-Tuner monsters
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand.
(2) If your opponent Normal or Special Summons a monster(s), OR if this card is targeted for an attack by an opponent’s monster: You can return this card to the Extra Deck, then you can Special Summon 1 “Melffy” Xyz Monster from your Extra Deck.
POTE-JP046 P.U.N.K. JAM Dragon Drive
EARTH/Psychic - Synchro - Effect/8/2700/2400
1 Psychic Tuner + 1+ non-Tuner monsters
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Synchro Summoned, or Special Summoned by a “P.U.N.K.” card’s effect: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck, and either add it to your hand or send it to the GY.
(2) If your opponent activates a card or effect in response to the activation of your “P.U.N.K.” card or effect while this card is in your GY: You can Special Summon this card.
POTE-JP047 Gigantic Splight
DARK/Thunder - Xyz - Effect/Rank 2/1600/1800
2 Level 2 monsters
For this card’s Xyz Summon, you can treat Link-2 monsters you control as Level 2. You can only use the 2nd effect of this card’s name once per turn.
(1) If this card has a Fusion, Synchro, Xyz, and/or Link Monster as material, its original ATK is doubled.
(2) During your Main Phase, you can: Neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link-2 monsters, also detach 1 material from your Xyz Monster, and if you do, Special Summon 1 Level 2 monster from your Deck.
POTE-JP048 Subspecies King Asura-Oh
EARTH/Warrior - Xyz - Effect/Rank 3/2100/03+ Level 3 monsters
You can use the (3)rd effect with this card’s name only once per turn.
(1) While this card has any number of materials, it can attack up to that many times during each Battle Phase.
(2) If this card battles, at the start of the Damage Step: this card gains 200 ATK.
(3) When another monster’s effect activates (Quick Effect): You can detach 1 material from this card; negate that activation, and if you do, destroy it.
POTE-JP049 Splight Elf
FIRE/Thunder - Link - Effect/1400/Link 2 (Linkmarkierungen: Unten Links, Unten Rechts)
2 monsters, including a Level/Rank/Link-2 monster
You can only use the 2nd effect of this card’s name per turn. Cannot be used as Link Material the turn it is Link Summoned.
(1) Your opponent cannot target monsters this card points to with card effects.
(2) During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY; Special Summon it. If your opponent controls a monster at activation, you can target 1 Rank/Link-2 monster instead.
POTE-EN050 Scareclaw Licht Heart
DARK/Beast-Warrior - Link - Effect/500/Link 1 (Linkmarkierungen: Links)1 “Scareclaw” monster or “Visas Starfrost”
If you Link Summon this card, the material must be in your Main Monster Zone. You can only use the 2nd effect of this card’s name once per Duel.
(1) If this card is Link Summoned to the Extra Monster Zone: You can add 1 “Lifobia, the Wanton and Willful World of Desire” from your Deck to your hand.
(2) If you control “Visas Starfrost”: You can Special Summon this card from your GY.
POTE-JP051 EN – Engage Neo Space
Normal Spell Card
You can only activate 1 card with this card’s name per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Fusion Monsters.
(1) Send 1 “Neo-Spacian” monster and 1 “Elemental HERO” monster to the GY (1 from your hand and 1 from your Deck); Special Summon 1 “Neo-Spacian” monster or 1 Level 5 or higher “Elemental HERO” monster from your Deck (if it is “Elemental HERO Neos”, it gains 1000 ATK), and if you do, add 1 “Polymerization” from your Deck or GY to your hand.
POTE-JP052 Instant Contact
Normal Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Pay 1000 LP; Special Summon 1 Level 7 or lower “Elemental HERO” or “Neo-Spacian” monster from your Extra Deck, ignoring its Summoning conditions, but if you do not have “Elemental HERO Neos” on your field or in your GY, the Summoned monster cannot attack, its effects are negated, also return it to the Extra Deck during the End Phase.
POTE-JP053 EN Wave
Continuous Spell Card
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If your “Elemental HERO” monster(s) is used as material for a Fusion Summon, and sent to the GY or banished: You can Special Summon 1 “Neo-Spacian” monster or 1 “Elemental HERO Neos” from your Deck.
(2) If a “Neo-Spacian” monster(s) and/or “Elemental HERO Neos” is shuffled from your field and/or GY into your Deck and/or Extra Deck: You can Special Summon 1 “Elemental HERO” monster from your GY.
POTE-JP054 Fusion Over
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Target 1 face-up monster on the field; reveal 1 “Elemental HERO” monster, 1 “Neo-Spacian” monster, or 1 Level 10 monster from your hand, Deck, or Extra Deck, and if you use the targeted monster as Fusion Material this turn, you can treat its name as the revealed monster’s, also, if you have “Elemental HERO Neos” on your field and/or in your GY, send the revealed monster to the GY. Otherwise, if it was revealed from the hand, shuffle it into the Deck.
POTE_JP055 Splight Starter
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) You cannot Special Summon monsters for the rest of this turn after this card resolves, except Level/Rank/Link-2 monsters, also Special Summon 1 “Splight” monster from your Deck, and if you do, you lose LP equal to its original ATK.
POTE-JP056 Splight Gamma Burst
Quick-Play Spell Card
You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.
(1) All Level/Rank/Link-2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn.
(2) During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link-2 monster you control; it gains 1400 ATK until the end of your opponent’s turn.
POTE-JP057 Splight Smashers
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Banish 1 “Springans”, “Therions”, or “Splight” card from your hand or GY to activate 1 of these effects;
● Special Summon 1 “Springans” monster from your Deck.
● Special Summon 1 “Therions” monster from your GY.
● Banish 1 Level/Rank/Link-2 monster you control and 1 card your opponent controls.
POTE-JP058 Branded Central Dogmatika
Continuous Spell Card
You can only use the (1) and (2) effects of this card’s name once per turn.
(1) If you Special Summon exactly 1 Ritual Monster with the effect of a Spell Card: You can look at either Extra Deck, and send 1 monster from there to the GY.
(2) If you Special Summon exactly 1 Fusion Monster with the effect of a Spell Card: You can target that monster; until the end of the turn, that monster gains ATK equal to its original ATK but it cannot attack, except to attack Attack Position monsters your opponent controls.
POTE-EN059 Scareclaw Straddle
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Activate 1 of these effects.
● Target 1 “Scareclaw” monster or “Visas Starfrost” you control and 1 face-up monster your opponent controls; your monster gains ATK/DEF equal to that opponent’s monster’s ATK or DEF (whichever is higher).
● When a card or effect is activated that targets a “Scareclaw” monster and/or “Visas Starfrost” you control: Negate that effect.
POTE-JP060 Perlayno, the Primal Parallel Ruined Realm
Field Spell Card
You can only activate 1 card with this card’s name per turn.
You can only use the 3rd effect of this card’s name once per turn.
(1) When this card resolves, you can add 1 “Tearalaments” monster, or 1 “Visas Starfrost”, from your Deck to your hand.
(2) Fusion Monsters and “Tearalaments” monsters you control gain 500 ATK.
(3) If a “Tearalaments” monster(s) is returned from your field and/or GY to the Deck and/or Extra Deck: You can target 1 card on the field; destroy it.
POTE-JP061 Flower Crown of the Vernalizer Fairy
Continuous Spell Card
(1) EARTH monsters you control are treated as “Vernalizer Fairy” monsters.
(2) Once per turn, if a “Vernalizer Fairy” monster in your hand would discard itself and 1 other card to activate its effect, you can make it only discard itself instead.
POTE-JP062 Scatter Fusion
Continuous Spell Card
You can only use the 1st effect of this card’s name once per turn.
(1) If your opponent controls a monster: You can Fusion Summon 1 non-Rock “Gem-Knight” Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except “Gem-Knight” monsters. When this card leaves the field, destroy that monster(s).
POTE-JP063 Melffy Staring Contest
Continuous Spell Card
You can only use the 1st effect of this card’s name once per turn.
(1) You can reveal 1 Beast monster in your hand; add from your Deck or GY to your hand 1 “Melffy” monster with a name different from the revealed monster’s, and if you do, place the revealed monster on the bottom of the Deck.
(2) At the start of your opponent’s Battle Phase: You can activate this effect; any number of “Melffy” monsters in your hand become revealed during this Battle Phase.
(3) Monsters your opponent controls lose ATK equal to the combined ATK and DEF of all monsters currently revealed by this card’s (2)nd effect.
POTE-JP064 Ravenous Vendread
Ritual Spell Card
This card can be used to Ritual Summon any “Vendread” Ritual Monster. You can only activate 1 card with this card’s name per turn.
(1) Special Summon 1 “Vendread” monster from your hand, Deck, or GY in face-down Defense Position, except “Vendread Scarvenger”, then Ritual Summon 1 “Vendread” Ritual Monster from your hand or GY, by Tributing monsters whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, including the Summoned monster.
POTE-JP065 P.U.N.K. JAM Extreme Session
Field Spell Card
You can only use this card name’s (2) effect up to twice per turn.
(1) Once per turn: You can banish 1 “P.U.N.K.” card from your GY; Special Summon 1 “P.U.N.K.” monster from your hand.
(2) If either player pays LP to activate the effect of a Psychic monster you control: You can draw 1 card.
POTE-JP66 Rikka Arrival
Field Spell Card
You can only use the 1st effect of this card’s name once per turn.
(1) If you control a “Rikka” monster: You can Set 1 “Rikka” Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters.
(2) Once per turn, if you would Tribute a Plant monster(s) you control to activate a “Rikka” card’s effect, you can Tribute 1 face-up monster your opponent controls instead of 1 of those monsters.
POTE-JP067 Artemate Slay
Normal Spell Card
Your opponent cannot activate monster effects in response to the activation of this card.
(1) Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same monster card type (Fusion, Synchro, Xyz, Pendulum or Link); return that monster to the Deck.
POTE-JP068 Unlimited Free Radio Jamming
Continuous Spell Card
(1) During damage calculation, if a monster battles while a monster with 1000 or higher ATK is on the field: The ATK of each monster on the field becomes the same as the numerical value of their ATK after losing 1000 ATK for every 1000 ATK they have, the DEF of each monster on the field becomes the same as the numerical value of their DEF after losing 1000 DEF for every 1000 DEF they have.
(2) If this card is destroyed: The ATK of each monster on the field becomes the same as the numerical value of their ATK after losing 1000 ATK for every 1000 ATK they have, the DEF of each monster on the field becomes the same as the numerical value of their DEF after losing 1000 DEF for every 1000 DEF they have, until the end of this turn.
POTE-JP069 Favorite Contact
Normal Trap Card
You can only activate 1 card with this card’s name once per turn.
(1) Special Summon 1 Fusion Monster from your Extra Deck that lists a “HERO” monster as material, by placing the materials listed on it on the bottom of the Deck in any order, from among your cards in your hand, on your field, in your GY, and/or your face-up banished cards, ignoring its Summoning conditions, and if you placed “Elemental HERO Neos”, the Summoned monster cannot be returned to the Extra Deck.
POTE-JP070 Branded Division/Branded Separation
Normal Trap Card
You can only activate 1 card with this card’s name once per turn.
(1) Tribute 1 Fusion Monster, then target 2 monsters among either GY or that are banished, except Fusion Monsters; Special Summon 1 of those monsters on each side of the field OR if you Tributed a Fusion Monster that mentions “Fallen of Albaz” as material, you can Special Summon both of those monsters to your field in face-up Defense Position instead.
POTE-JP071 Tearalaments Metanoise
Normal Trap Card
You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.
(1) If you control a “Tearalaments” monster or “Visas Starfrost”: Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 “Tearalaments” monster from your Deck to the GY.
(2) If this card is sent to the GY by card effect: You can target 1 “Tearalaments” monster in your GY; add it to your hand.
POTE-JP072 Tearalaments Salic
Continuous Trap Card
You can only use the 1st and 2nd effects of this card’s name each once per turn.
(1) If you control a “Tearalaments” monster or “Visas Starfrost”: You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY.
(2) If this card is sent to the GY by card effect: You can add 1 “Tearalaments” monster from your Deck to your hand.
POTE-JP073 Tearalaments Crime/Climb
Counter Trap Card
You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.
(1) When a Spell/Trap Card, or monster effect, is activated while you control a “Tearalaments” monster or “Visas Starfrost”: Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY.
(2) If this card is sent to the GY by card effect: You can target 1 of your banished “Tearalaments” monsters; add it to your hand.
POTE-JP074 Calendar Rotation of the Vernalizer Fairy
Normal Trap Card
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) Target 1 “Vernalizer Fairy” monster in your GY; either add it to your hand or Special Summon it.
(2) During your opponent’s turn, if you have no cards in your hand, except during the turn this card was sent to the GY: You can banish this card from your GY; Special Summon as many “Vernalizer Fairy” monsters with different names as possible from your GY, but return them to the hand during the End Phase.
POTE-JP075 Vernalizer Fairy and Flower Buds
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
(1) Target face-up cards your opponent controls up to the number of your EARTH monsters Special Summoned from the GY with different names; return EARTH monsters you control to the hand equal to the number of targets, and if you do, return those targets to the hand.
POTE-JP076 Exosister Litania
Normal Trap Card
You can only activate a card with this card’s name once per turn.
(1) If all monsters you control are “Exosister” monsters (min. 1): You can pay 800 LP, then target 1 card your opponent controls or in their GY; banish that card, then you can apply 1 of these effects.
● Immediately after this effect resolves, Xyz Summon 1 “Exosister” Xyz Monster using monsters you control.
● If you Xyz Summoned previously this turn, banish 1 card your opponent controls.
POTE-JP077 A・∀・TT Amaze Attraction Thrill Train
Normal Trap Card
You can only use the (2) effect of this card’s name once per turn.
(1) Target 1 “Amazement” monster you control or 1 face-up monster your opponent controls; equip this card to it.
(2) You can activate the following effect, based on which player controls the equipped monster;
● You: Change the battle position of the equipped monster, and if you do, your opponent chooses an “Attraction” Trap in your GY. Set that card on your field.
● Your opponent: Banish the equipped monster until the End Phase.
POTE-JP078 Ark: Sundered from Overroot
Normal Trap Card
Activate only one card with this card’s name per turn
(1) Target 2 cards in your opponent’s possession (1 they control and 1 in their GY); send that card on the field to the GY, and if you do, Set that card in their GY directly to their field.
POTE-JP079 Dragon King’s Aura
Counter Trap Card
You can only activate a card with this card’s name once per turn.
(1) When your opponent activates the effect of a monster on the field: Negate that activation, and if you do, destroy that card. Then, you can apply the following.
• Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed by this effect and sent to the GY to your field, but its effects are negated.
POTE-JP080 Twin Dust Trunade
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
(1) Target any number of Set cards in your Spell & Trap Zones; return to the hand both this card and as many of those Set cards as possible, then you can Set Spells/Traps in your hand equal to the number returned to your hand.