Promokartenthread 2022 (SPU: 6. Juli / OCG 8. Dezember)

  • TCG Promokarten News


    Hier findet ihr alle Neuigkeiten zu Promokarten und -produkten des Yu-Gi-Oh! TCGs. Für entsprechende News aus dem OCG (Japan) schaut bitte in den zweiten Post, direkt im Anschluss an diesen Post.


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    OTS Tournament Pack 18


    Release: 24. Februar 2022 (EU)


    Insgesamt 26 verschiedene Karten:


    3 Ultimate Rares

    10 Super Rares

    13 Commons


    OP18-EN001Dogmatika Ecclesia, the Virtuous (Ultimate Rare)

    OP18-EN002 Divine Arsenal AA-ZEUS - Sky Thunder (Ultimate Rare)

    OP18-EN003 Fusion Destiny Ultimate Rare (Ultimate Rare)

    OP18-EN004 Destiny HERO - Dasher (Super Rare)

    OP18-EN005 Babycerasaurus (Super Rare)

    OP18-EN006 Kagemucha Knight (Super Rare)

    OP18-EN007 Contact "C" (Super Rare)

    OP18-EN008 Token Collector (Super Rare)

    OP18-EN009 Kwagar Hercules (Super Rare)

    OP18-EN010 The Phantom Knights of Break Sword (Super Rare)

    OP18-EN011 Inzektor Picofalena (Super Rare)

    OP18-EN012 Monk of the Tenyi (Super Rare)

    OP18-EN013 Manju of the Ten Thousand Hands (Common)

    OP18-EN014 Tanngnjostr of the Nordic Beasts (Common)

    OP18-EN015 Dverg of the Nordic Alfar (Common)

    OP18-EN016 The Phantom Knights of Silent Boots (Common)

    OP18-EN017 Destiny HERO - Celestial (Common)

    OP18-EN018 Vampire Familiar (Common)

    OP18-EN019 Vampire Retainer (Common)

    OP18-EN020 Impcantation Talismandra (Common)

    OP18-EN021 Impcantation Penciplume (Common)

    OP18-EN022 Ghostrick Angel of Mischief (Common)

    OP18-EN023 Gullveig of the Nordic Ascendant (Common)

    OP18-EN024 Dark Magical Circle (Common)

    OP18-EN025 Ghostrick Break (Common)

    OP18-EN026 Ogdoadic Token (Super Rare)


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    OTS Tournament Pack 19 Neu


    Release: 9. Juni 2022 (EU)


    Insgesamt 29 verschiedene Karten:


    3 Ultimate Rares

    10 Super Rares

    16 Commons


    OP19-EN0?? Fallen of Albaz (Ultimate Rare)

  • OCG Promokarten News


    Hier findet ihr alle aktuellen OCG Promokarten-Neuigkeiten:


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    V-Jump Promo Juli 2022


    Release: 20. Mai 2022


    VJMP-JP218 Qardan the Great Sage

    EARTH/Fairy - Effect/4/1400/1000

    (1) When this card is Normal Summoned: You can Set 1 Continuous Trap from your hand or GY. It can be activated this turn.

    (2) If this card is sent to the GY: You can make all face-up Traps you currently control become unable to be destroyed by your opponent’s card effects until the end of the next turn.


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    Pharonic Legend Pack


    Release: 27. Mai


    VP22-JP001 Pharaonic Advent

    EARTH/Spellcaster - Effect/8/2000/2000

    You can only use the 1st and 3rd effect of this card’s name each once per turn.

    (1) You can Tribute 1 monster; Special Summon this card from your hand.

    (2) Gains 300 ATK for each Continuous Trap on the field and in the GYs.

    (3) You can Tribute 1 Fairy, Fiend, or Reptile monster; add 1 Continuous Trap from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn.


    VP22-JP002 Gravekeeper’s Engraving

    Normal Spell Card

    (1) At the start of your Main Phase 1: Apply 1 of these effects to both players until the end of your opponent’s turn.

    ● They cannot activate card effects in the GY.

    ● They cannot banish cards from the GY.

    ● They cannot Special Summon monsters from the GY.


    VP22-JP003 Apophis the Swamp Deity

    Continuous Trap Card

    (1) During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.


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    V-Jump Promo August 2022


    Release: 21. Juni 2022


    VJMP-JP219 Adularia of the Moonlit Water

    WATER/Spellcaster - Effect/5/1000/1000

    You can only Special Summon by the 1st effect of this card’s name once per turn. You can only use the 3rd effect of this card’s name once per turn.

    (1) If you have a face-up card in your Spell & Trap Zone, you can Special Summon this card from your hand.

    (2) Gains 600 ATK/DEF for each face-up Spell/Trap on the field.

    (3) You can send 2 face-up cards from your Spell & Trap Zone to the GY; send 1 Level 4 or lower monster from your Deck to the GY.


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    V-Jump Promo September 2022


    Release: 21. Juli 2022


    VJMP-JP220 Green Ninja

    WIND/Warrior - Effect/2/600/600

    You can only use the 1st and 2nd effect of this card’s name each once per turn.

    (1) If a monster(s) is Special Summoned to your field face-up: You can target 1 of them; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position.

    (2) If this card is sent from the hand or field to the GY: You can target 1 monster on the field; change it to face-up Attack Position or face-down Defense Position.


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    V-Jump Promo Oktober 2022


    Release: 21. August 2022


    VJMP-JP221 Diabolica, Dragon Fiend Commander

    DARK/Fiend - Effect/8/2300/0

    You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.

    (1) If a Fiend monster(s) other than “Diabolica, Dragon Fiend Commander” is sent to your GY by card effect: You can Special Summon this card from your GY (if it was there when they were sent) or hand (even if not), but banish it when it leaves the field.

    (2) If this card is sent to the GY by card effect: You can target 1 Fiend monster in your GY, except “Diabolica, Dragon Fiend Commander”; add it to your hand.


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    V-Jump Promo November 2022


    Release: 21. September 2022


    VJMP-JP222 Kittytail, Mystical Beast of the Forest

    EARTH/Beast - Effect/2/200/200

    You can only use the 1st and 2nd effects of this card’s name each once per turn.

    (1) If this card is Normal or Special Summoned: You can target 1 Beast, Beast-Warrior, Winged Beast, Insect, or Plant monster in your GY; send 1 monster with the same original Type from your Deck to the GY.

    (2) If this card in its owner’s possession is destroyed by your opponent: You can add 1 Beast, Beast-Warrior, Winged Beast, Insect, or Plant monster from your Deck to your hand, except “Kittytail, Mystical Beast of the Forest”.


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    V-Jump Promo Dezember 2022


    Release: 21. Oktober 2022


    VJMP-JP226 Beetle Amalgamaton Zekstagger

    WIND/Insect - Effect/8/1500/2600

    You can only use the 1st and 3rd effect of this card’s name each once per turn.

    (1) If an Insect monster(s) is Special Summoned: You can Special Summon this card from your hand.

    (2) Gains 300 ATK for every other Insect monster on the field.

    (3) During each End Phase: Each player can Special Summon 1 Insect monster from their hand or GY, but its effects are negated.


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    V-Jump Promo Januar 2023


    Release: 21. November 2022


    VJMP-227 Sacred Sheep Tree, Baromet

    EARTH/Plant - Xyz - Effect/Rank 4/1900/2000

    2+ Level 4 monsters

    You can only use the (1)st and (2)nd effect of this card’s name each once per turn.

    (1) You can detach 1 material from this card, then target 1 Normal Trap in your GY; place it on the bottom of the Deck, then draw 1 card.

    (2) If a Normal Trap Card is activated: You can detach 1 material from a monster you control, and if you do, Special Summon 1 Level 4 monster from your hand.


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    Selection 5


    Release: 5. November


    SLF1-JP096 Switch Point

    Normal Trap Card

    (1) If your opponent controls 3 or more monsters, choose 1 of them, and make your opponent send either it or all other monsters they control to the GY.


    SLF1-JP097 Alpha Summon

    Normal Trap Card

    You can only activate 1 card with this card’s name per turn.

    (1) Target 1 of your banished monsters and 1 of your opponent’s banished monsters; Special Summon your monster to your opponent’s field, and if you do, Special Summon that opponent’s monster to your field.


    SLF1-JP098 Red Arrows

    Normal Spell Card

    You can only activate 1 card with this card’s name per turn.

    (1) Target up to 2 face-up monsters in the Extra Monster Zone; banish them until the End Phase.


    SLF1-JP099 Sweet Room-Maid

    Quick-Play Spell Card

    You can only activate 1 card with this card’s name per turn.

    (1) If a card(s) is sent from the hand and/or Deck to the GY: Target 1 card in either GY; shuffle it into the Deck.


    SLF1-JP100 Lil-la-Rap

    Continuous Spell Card

    You can only activate the effect of this card’s name once per Chain.

    (1) Once per turn, if you Special Summon a monster(s) from the GY: You can make your opponent lose 1000 LP, and if they do, you gain 500 LP.


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    Secret Utility Box Update


    Release: 24. Dezember


    SUB1-JP001 Dark Magician the Magical Knight of Dragons

    DARK/Dragon - Xyz - Effect/8/2900/2400“Dark Magician” + 1 Level 7 or higher Dragon or Warrior monster

    (1) If your monster attacks a Defense Position monster, inflict piercing battle damage.

    (2) Once per turn, when your monster destroys an opponent’s monster by battle: You can inflict damage to your opponent equal to the destroyed monster’s original ATK.

    (3) If this card is destroyed: You can Special Summon 1 “Dark Magician” and 1 “Gaia the Dragon Champion” from your hand, Deck, Extra Deck, and/or GY.


    SUB1-JP003 Assault Synchron

    DARK/Machine - Tuner - Effect/2/700/0

    You can only use the 1st and 2nd effect of this card’s name each once per turn.

    (1) During your Main Phase: You can Special Summon this card from your hand, then take 700 damage. If Summoned this way, you cannot Special Summon monsters from the Extra Deck while you control this monster, except Synchro Monsters.

    (2) If a face-up Dragon Synchro Monster(s) you control is Tributed or banished: You can banish this card from your GY, then target 1 of those monsters; Special Summon it.


    SUB1-JP004 Last Hope Numbers

    Normal Spell Card

    (This card is always treated as a “Galaxy-Eyes” card.)

    You can only activate 1 card with this card’s name per turn.

    (1) Pay half your LP, then target 2 monsters in your GY; for the rest of this turn after this card resolves, you can only Special Summon monsters from the Extra Deck once, not counting this card’s effect, also Special Summon both targeted monsters (but their effects are negated), and if you do, immediately after this effect resolves, Xyz Summon 1 “Number” monster using only those 2 monsters.


    SUB1-JP005 Odd-Eyes Rebellion Xyz Dragon

    DARK/Dragon - Xyz - Pendelum - Effect/Rang 73000/2500

    2 Level 7 Pendulum Monsters

    If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. Cannot be used as material for an Xyz Summon the turn it is Xyz Summoned. You can only use the 1st monster effect of this card’s name once per turn.

    (1) You can detach 1 material from this card, then target up to 2 monsters your opponent controls with 3000 or less ATK; destroy them.

    (2) If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone.


    Pendulum Effect:

    Blue 4 / Red 4

    You can only use the Pendulum Effect of this card’s name once per turn.

    (1) During your Main Phase: You can Special Summon this card, then you can attach 1 DARK monster from your GY to this card as material.


    SUB1-JP006 Rokket Coder

    DARK/Cyberse - Effect/4/1700/300

    You can only use the 1st and 3rd effect of this card’s name each once per turn.

    (1) If a Cyberse monster you control would be used as Link Material for a “Code Talker” monster, this card in your hand can also be used as material.

    (2) If this card is used for the Link Summon of a “Borrel” monster, it is treated as a Dragon monster.

    (3) If this card you control would be used as Link Material for a “Borrel” monster, you can also use 1 DARK monster in your hand as material.


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    Premium Pack 2023 Neu


    Release: 17. Dezember 2023


    23PP-JP001Arms Regeneration

    Quick-Play Spell Card

    You can only activate 1 card with this card’s name per turn.

    (1) Activate 1 of these effects.

    ● Target 1 face-up monster you control; it gains 800 ATK until the end of this turn.

    ● Target 1 Equip Spell in either GY; either Set it to your field or equip it to an appropriate monster you control.


    23PP-JP002 Praying Mantis

    WIND/Insect - Effect/4/1500/1200

    You can only use the (1)st and (3)rd effect of this card’s name each once per turn.

    (1) During your Standby Phase: You can Special Summon 1 “Baby Mantis Token” (Insect/WIND/Level 1/ATK 500/DEF 500).

    (2) Once per turn, when an opponent’s monster declares an attack: You can send 1 card from your Spell & Trap Zone to the GY; return that opponent’s monster to the hand.

    (3) You can banish this card from your GY; Special Summon 1 “Baby Mantis Token”.


    23PP-JP003 Guard Mantis

    WIND/Insect - Effect/4/1000/2400

    You can only use the (1)st and (2)nd effect of this card’s name each once per turn.

    (1) You can pay 1000 LP; Special Summon this card from your hand in Defense Position, and if you do, you cannot Special Summon monsters while you control this monster, except Insect monsters.

    (2) During your opponent’s turn (Quick Effect): You can target 1 Insect monster you control; change its battle position.


    23PP-JP004 Golden Rule

    Equip Spell Card

    (This card is always treated as a “Crystal” card.)

    You can only activate 1 card with this card’s name per turn.

    (1) Place 2 “Crystal Beast” monsters from your Deck face-up in your Spell & Trap Zone as Continuous Spells, then Special Summon 1 “Crystal Beast” monster from your hand or GY with a different name from those cards, and if you do, equip it with this card. When this card leaves the field, destroy that monster.


    23PP-JP005 Duality

    Quick-Play Spell Card

    You can only use the 1st and 2nd effect of this card’s name each once per turn.

    (1) Tribute 1 LIGHT or DARK monster; Special Summon 1 LIGHT or DARK monster with the same original Type and Level, but different original Attribute, from your hand or Extra Deck.

    (2) During your Main Phase: You can banish this card from your GY, then target 1 LIGHT and 1 DARK monster in your GY; shuffle both into the Deck, then draw 1 card.


    23PP-JP006 Shadow’s Light

    Normal Spell

    You can only use the 1st and 2nd effect of this card’s name each once per turn. You cannot conduct your Battle Phase the turn you activate either of this card’s effects.

    (1) Target 1 DARK monster you control; Special Summon 1 LIGHT monster with the same original Type and Level from your Deck or Extra Deck.

    (2) You can banish this card from your GY; during your Main Phase this turn, you can Normal Summon 1 LIGHT or DARK monster in addition to your Normal Summon/Set.


    23PP-JP007 Protection of the Elements

    Counter Trap Card

    You can only use the (2)nd effect of this card’s name once per turn.

    (1) When a Spell/Trap Card is activated: You can banish 1 face-up “Elemental HERO” monster you control until the End Phase; negate the activation, and if you do, destroy that card.

    (2) If you control “Elemental HERO Terra Firma”: You can banish this card from your GY; Special Summon 1 of your “Elemental HERO” monsters that is banished or in your hand or GY, ignoring its Summoning conditions.


    23PP-JP008 Blackwing – Sharnga the Waning Moon

    WIND/Winged Beast - Effect/2/500/500

    You can only Special Summon with the (1)st effect of this card’s name once per turn. You can only use the (2)nd effect of this card’s name once per Duel.

    (1) If there is a monster with 2000 or more ATK on the field, you can Special Summon this card (from your hand).

    (2) If you control a “Blackwing” Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it.


    23PP-JP009 Rose Shaman

    EARTH/Warrior - Effect/4/1700/200

    You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.

    (1) You can Tribute this card; draw 1 card.

    (2) You can banish this card from your GY, then target 1 Plant monster in your GY; add it to your hand, then, if its original Level is 7 or higher, you can send 1 Plant monster from your Deck to the GY.


    23PP-JP010 Final Cross

    Quick-Play Spell Card

    You can only activate 1 card with this card’s name per turn.

    (1) During your turn, if a Synchro Monster(s) was sent to your GY this turn: Target 1 Synchro Monster you control; it becomes able to make a second attack during each Battle Phase this turn, then, if you activated this card by targeting a Synchro Monster with “Warrior”, Synchron”, and/or “Stardust” in its original name, you can make it gain ATK equal to 1 Synchro Monster in your GY.


    23PP-JP011 Cattycorn

    EARTH/Plant - Effect/4/1500/500

    You can only use the 1st and 2nd effect of this card’s name each once per turn.

    (1) If this card is Special Summoned and you do not control a card in the Field Zone: You can add 1 Field Spell from your Deck to your hand.

    (2) If this card is destroyed by battle or card effect and sent to the GY: You can target 1 Field Spell in your GY; add 1 card with the same name from your Deck to your hand.


    23PP-JP012 Photon Jumper

    LIGHT/Warrior - Effect/4/0/0

    You can only use the 1st and 2nd effect of this card’s name each once per turn.

    (1) When an opponent’s monster declares an attack: You can activate this effect; skip your next Battle Phase, also Special Summon this card from your hand, then end the Battle Phase.

    (2) If this card is sent to the GY: You can add 1 “Photon” or “Galaxy” Spell/Trap from your Deck to your hand.


    23PP-JP013 Fissioning Mother Spider

    DARK/Insect - Effect/5/0/2400

    You can only use the (2)nd effect of this card’s name once per turn.

    (1) If you control no monsters, you can Special Summon this card (from your hand).

    (2) You can Tribute this card; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters, also Special Summon up to 3 “Baby Spider” from your hand and/or Deck, and if you do, their Levels become 5, also they cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster.


    23PP-JP014 Baby Spider

    DARK/Insect - Effect/3/0/0

    You can only use the (1)st and (2)nd effect of this card’s name each once per turn.

    (1) You can Tribute 1 DARK monster that has a Level; increase the Levels of each “Baby Spider” you currently control by the Level the Tributed monster had on the field.

    (2) You can pay half your LP, banish this card from your GY, and detach 1 material from your DARK Xyz Monster, then target 1 DARK monster in your GY; Special Summon it.


    23PP-JP015 D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox

    DARK/Fiend - Pendelum - Effect/12/3000/3000

    Level 12 DARK Fiend {Special Summon} Pendulum Effect Monster

    Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect.

    (1) When you Pendulum Summon a monster(s) and the total Pendulum Scales of the cards in your Pendulum Zone are higher than the total Levels of the Pendulum Summoned monster(s): You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone.

    (2) Once per turn, if another face-up “D/D/D” monster(s) you control leaves the field by Spell effect: This card’s ATK becomes 6000.


    Pendulum Effect:

    Blue 10 / Red 10

    You can only use the Pendulum Effect of this card’s name once per turn.

    (1) You can target 1 card in your opponent’s Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, and if you do that, destroy it during the End Phase of the next turn.


    23PP-JP016 Additional Mirror Level 7

    Quick-Play Spell Card

    (1) If a Level 7 monster(s) is Special Summoned to your field: Send 2 “Additional Mirror Level 7” from your hand and/or Deck to the GY, then target 1 of those monsters; you can only Special Summon from the Extra Deck once for the rest of this turn after this card resolves, also Special Summon 2 monsters with that name from your Deck, then take damage equal to the total original ATK of the monsters Special Summoned by this effect.


    23PP-JP017 Synchro Zone

    Continuous Trap Card

    You can only use the 2nd and 3rd effect of this card’s name each once per turn.

    (1) Neither player can declare an attack with non-Synchro Monsters.

    (2) If a non-Tuner Synchro Monster(s) is sent to your GY: You can target 1 of them; Special Summon it, and if you do, it is treated as a Tuner.

    (3) During your opponent’s Main Phase: You can send this face-up card from your Spell & Trap Zone to the GY; immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material.


    23PP-JP018 War Magus – Aakas

    FIRE/Machine - Effect/5/2400/200

    (This card is always treated as a “Sky Striker” card.)

    You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.

    (1) You can discard 1 Spell; Special Summon this card from your hand.

    (2) If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead.

    (3) If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished “Sky Striker” Spells; add it to your hand.


    23PP-JP019 Wisdom Magus – Himmel

    EARTH/Machine - Effect/5/500/2500

    (This card is always treated as a “Sky Striker” card.)

    You can only use the 1st, 2nd, and 3rd effects of this card’s name each once per turn.

    (1) You can discard 1 Spell; Special Summon this card from your hand.

    (2) When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can banish 2 Spells from your GY; negate that effect.

    (3) If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished “Sky Striker” Spells; add it to your hand.


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    V Jump February 2023 Promokarte Neu


    Release: 21. Dezember 2022


    VJMP-JP228 Sky Striker Ace – Azalea

    DARK/Machine - Link - Effect/1500/Link 2 (Linkmarkierungen: Oben Links, Unten Rechts)

    2 LIGHT and/or DARK monsters

    Must be Link Summoned. You can only Special Summon “Sky Striker Ace – Azalea(s)” once per turn.

    (1) If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY.

    (2) Once per turn, at the start of the Damage Step, if this card battles an opponent’s monster: You can banish 1 Spell from your GY; destroy that opponent’s monster.


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    Yu-Gi-Oh! OCG Structures Volume 6 promotional card


    Release: 4. Januar 2023


    YO06-JP001 Brave Beauty of Ruby Regard – Bradamante

    FIRE/Warrior - Tuner - Effect/1/500/200

    (This card is always treated as a “Infernoble Knight” card.)

    You can only use the (1)st and (2)nd of this cards name once per turn.

    (1) You can discard this card, then target 1 Warrior monster you control; equip it with 1 appropriate Equip Spell from your Deck. (2) When this card not equipped with any Equip Card is destroyed by battle with an opponent’s monster and sent to the GY: You can Special Summon this card, and if you do, equip that monster your opponent controls to this card.

  • is ja scho mal gut,

    wenn man weiß wann´s weitergeht... :thumbup:

    es lässt auf mehr hoffen...


    hoffe ja irgendwann bekommen wir mal das Dunkle Magier-Mädchen

    im Original

    mein diese Karte...

    haben wir ja nie so bekommen...

    https://i.ebayimg.com/images/g/kKcAAOSwFw1dm2oU/s-l300.jpg

  • Skull Conductor approved.

    content.jpeg?resize=300%2C188&ssl=1

    VJMP-JP211 Reidoushi Changshi (Changshi the Taoist)

    Level 6 DARK Zombie Effect Monster

    ATK 2000

    DEF 0

    You can only use the 1st and 2nd effect of this card’s name each once per turn.

    (1) During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY.

    (2) If this card becomes banished: You can banish 1 Zombie monster from your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field.

    Reading from Ness’s Script Notes:

    Regarding the name, 霊道士 would literally be a Taoist spiritual master, but it is also 1 character short to being the Japanese name of the Hong Kong movie 殭屍先生 (jp: 霊幻道士, en: Mr. Vampire), a popular jiangshi movie. “Changshi” is how we’re localizing the name, which seems to be a middle ground between “jiangshi”, the Japanese word for it (kyonshii), and probably even the name of the main character of the movie, Master Kau (Master Chen in the jp version).

  • Das macht dann mal die Hellfirekarten interessant...

    Große Bestie am Himmelszelt
    höre den Ruf aus der Schattenwelt,
    steig aus der Kugel, ich brauche dich schnell,
    bring mir den Sieg in diesem Duell.
    Überzieh die Wüste mit deinem Glüh´n
    und lasse deinen Zorn auf meinen Feind niedergehen.
    Lasse die Macht frei, die tief in dir steckt
    ich bin derjenige der dich erweckt.
    Erscheine in diesem Schattenduell,
    mit dir zu siegen ist mein Ziel


    Geflügelter Drache des Ra

  • [OCG] Power Pros x Yu-Gi-Oh! Collab

    I’m not sure these would be internationally released despite being a Konami IP.


    Konami’s Power Pros IP (known in Japan as Powerful Pros Yakyuu) is doing a crossover with Yu-Gi-Oh! with Power Pros’ current mobile phone game

    6b87b8e0-1.jpg?resize=300%2C168&ssl=1

    By clearing missions in the app, you can then show you cleared them to staff at Geo, TATSUYA or Konami Satellite Shops throughout Japan to recieve a pack including Dark Magician (in the Power Pros art style) and Power Pro Lady Sisters (a Vanilla promo based on the Harpie Lady Sisters, flavor text currently illegible).


    The missions last from January 18th (After Maintenance) to February 3rd, and you can get the cards on January 18th (After Maintenance) to February 10th at the select partner locations.

  • Und der Preis für den hässlichsten Dark Magician geht an:

    6b87b8e0-1.jpg?resize=300%2C168&ssl=1

    Das ist ja echt grausam. Also für mich wurde der hier

    Dunkler Magier (V.2 - Ultra Rare)

    eindeutig von Platz 1 vertrieben.


    Oder gefällt von euch eines der oberen Artwork???


    Also im ernst: Bisher gefiel mir jedes Artwork von DM bis auf das Jump Artwork, der sogar noch einiges kostet. Der neue sieht so aus wie ich mir als Kind einen Toon Dark Magician vorgestellt hätte.

  • 10 etcg User blocken dich bestimmt gerade xD

  • 10 etcg User blocken dich bestimmt gerade xD

    Mach elf draus :p

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  • Den JUMP-DM ("six pack") gab es vor sieben Jahren für 5 € pro Stück bei Blackfire zu kaufen, das waren Zeiten. So schlimm kann es ja nicht sein, wenn manche Leute 100 € für die Karte bezahlen wollen

    Ja gut ist nunmal eine Geschacksfrage. Aber was die Karte zumindest für mich ausmacht, ist doch gerade die lilane Farbe und der grüne Zauberstab. Das hat man bei dem Jump Artwork gar nicht.


    Und dann gibt es natürlich die, die nichtmal das Artwork mögen und sich den kaufen, weil er teuer ist.

    Der Kampf gegen die Mathematik geht weiter. - *Macht des Drivers*
    Bildschirmfoto_2018-02-11_um_20.55.09.png

    Wir haben es endlich geschafft!! Die Mine ist endlich weg!


    Jetzt muss noch Expurrely Noir weg! I Hate Towers!

  • Wofür sollen das promos sein? warum verschandelt man meine mädels? hat nichts mit harpyuen zu tun X(

    Beides lächerlich und nicht mal ansatzweise cool oder playable