Promokartenthread 2023 (SPU: 1. Januar / OCG 20. März)

  • TCG Promokarten News


    Hier findet ihr alle Neuigkeiten zu Promokarten und -produkten des Yu-Gi-Oh! TCGs. Für entsprechende News aus dem OCG (Japan) schaut bitte in den zweiten Post, direkt im Anschluss an diesen Post.


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    OTS Tournament Pack 21


    Release: Februar 2023 (EU)


    Enthält unter anderem Karten aus dem Kashtira-, Spright- und Tearlaments-Thema. Je eine Karte aus diesen drei Themen wird ein Ultimate-Rare-Upgrade erhalten.


    Insgesamt ? verschiedene Karten:


    3 Ultimate Rares

    10 Super Rares

    ?? Commons

  • OCG Promokarten News


    Hier findet ihr alle aktuellen OCG Promokarten-Neuigkeiten:


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    Promotion Pack 2023


    Release: 17. Dezember 2023


    23PR-JP001 Extox Hydra

    WATER/Reptile - Fusion - Effect/4/2000/2000

    2+ monsters you control Special Summoned from the Extra Deck

    (1) Monsters your opponent controls of the same type (Fusion/Synchro/Xyz/Pendulum/Link) as any of the materials used for this card’s Fusion Summon lose ATK equal to their own original ATK.

    (2) When this card inflicts 1000 or more battle damage to your opponent: You can draw 1 card for every 1000 damage they took.


    23PR-JP002 Tri-Edge Master

    LIGHT/Warrior - Synchro - Effect/6/2100/1800

    1 Tuner + 1+ non-Tuner monsters

    You can only use the effect of this card’s name once per turn.

    (1) If this card is Synchro Summoned: You can apply 1 of these effect based on the Levels of the materials used for this card’s Summon. If you used 3 or more materials, apply all 3 effects, in sequence.

    ● 1 and 5: Destroy 1 other card on the field.

    ● 2 and 4: Draw 1 card.

    ● 3 and 3: This card is treated as a Tuner.


    23PR-JP003 Daidalatant the Liquid Giant

    WATER/Zombie - Xyz - Pendelum - Effect/Rank 4/2400/400

    2 Level 4 monsters

    If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can only use the 1st and 2nd monster effect of this card’s name each once per turn.

    (1) You can detach 1 material from this card; place this card in your Pendulum Zone, then you can add 1 Pendulum Monster from your GY to your Extra Deck face-up.

    (2) If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


    Pendulum Effect:

    Blue 3 / Red 3

    You can only use the Pendulum Effect of this card’s name once per turn.

    (1) You can target 1 Xyz Monster you control; attach this card to it as material.


    23PR-JP004 Tuner-Hiki-Tug-of-War

    Field Spell Card

    (1) When either player draws a Tuner(s) for their normal draw during their Draw Phase: They can reveal that card(s); that player draws 2 cards.

    (2) If your opponent draws with this card’s 1st effect: You lose 2000 LP, and if you do, send this card to the GY.


    23PR-JP005 Rainbowlution Lab

    Continuous Trap Card

    (1) Once per turn: You can target 1 face-up monster on the field; it becomes a Machine monster, also its Attribute also is treated as LIGHT, DARK, EARTH, WATER, FIRE, and WIND.


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    Premium Pack 2023


    Release: 17. Dezember 2023


    23PP-JP001Arms Regeneration

    Quick-Play Spell Card

    You can only activate 1 card with this card’s name per turn.

    (1) Activate 1 of these effects.

    ● Target 1 face-up monster you control; it gains 800 ATK until the end of this turn.

    ● Target 1 Equip Spell in either GY; either Set it to your field or equip it to an appropriate monster you control.


    23PP-JP002 Praying Mantis

    WIND/Insect - Effect/4/1500/1200

    You can only use the (1)st and (3)rd effect of this card’s name each once per turn.

    (1) During your Standby Phase: You can Special Summon 1 “Baby Mantis Token” (Insect/WIND/Level 1/ATK 500/DEF 500).

    (2) Once per turn, when an opponent’s monster declares an attack: You can send 1 card from your Spell & Trap Zone to the GY; return that opponent’s monster to the hand.

    (3) You can banish this card from your GY; Special Summon 1 “Baby Mantis Token”.


    23PP-JP003 Guard Mantis

    WIND/Insect - Effect/4/1000/2400

    You can only use the (1)st and (2)nd effect of this card’s name each once per turn.

    (1) You can pay 1000 LP; Special Summon this card from your hand in Defense Position, and if you do, you cannot Special Summon monsters while you control this monster, except Insect monsters.

    (2) During your opponent’s turn (Quick Effect): You can target 1 Insect monster you control; change its battle position.


    23PP-JP004 Golden Rule

    Equip Spell Card

    (This card is always treated as a “Crystal” card.)

    You can only activate 1 card with this card’s name per turn.

    (1) Place 2 “Crystal Beast” monsters from your Deck face-up in your Spell & Trap Zone as Continuous Spells, then Special Summon 1 “Crystal Beast” monster from your hand or GY with a different name from those cards, and if you do, equip it with this card. When this card leaves the field, destroy that monster.


    23PP-JP005 Duality

    Quick-Play Spell Card

    You can only use the 1st and 2nd effect of this card’s name each once per turn.

    (1) Tribute 1 LIGHT or DARK monster; Special Summon 1 LIGHT or DARK monster with the same original Type and Level, but different original Attribute, from your hand or Extra Deck.

    (2) During your Main Phase: You can banish this card from your GY, then target 1 LIGHT and 1 DARK monster in your GY; shuffle both into the Deck, then draw 1 card.


    23PP-JP006 Shadow’s Light

    Normal Spell

    You can only use the 1st and 2nd effect of this card’s name each once per turn. You cannot conduct your Battle Phase the turn you activate either of this card’s effects.

    (1) Target 1 DARK monster you control; Special Summon 1 LIGHT monster with the same original Type and Level from your Deck or Extra Deck.

    (2) You can banish this card from your GY; during your Main Phase this turn, you can Normal Summon 1 LIGHT or DARK monster in addition to your Normal Summon/Set.


    23PP-JP007 Protection of the Elements

    Counter Trap Card

    You can only use the (2)nd effect of this card’s name once per turn.

    (1) When a Spell/Trap Card is activated: You can banish 1 face-up “Elemental HERO” monster you control until the End Phase; negate the activation, and if you do, destroy that card.

    (2) If you control “Elemental HERO Terra Firma”: You can banish this card from your GY; Special Summon 1 of your “Elemental HERO” monsters that is banished or in your hand or GY, ignoring its Summoning conditions.


    23PP-JP008 Blackwing – Sharnga the Waning Moon

    WIND/Winged Beast - Effect/2/500/500

    You can only Special Summon with the (1)st effect of this card’s name once per turn. You can only use the (2)nd effect of this card’s name once per Duel.

    (1) If there is a monster with 2000 or more ATK on the field, you can Special Summon this card (from your hand).

    (2) If you control a “Blackwing” Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it.


    23PP-JP009 Rose Shaman

    EARTH/Warrior - Effect/4/1700/200

    You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.

    (1) You can Tribute this card; draw 1 card.

    (2) You can banish this card from your GY, then target 1 Plant monster in your GY; add it to your hand, then, if its original Level is 7 or higher, you can send 1 Plant monster from your Deck to the GY.


    23PP-JP010 Final Cross

    Quick-Play Spell Card

    You can only activate 1 card with this card’s name per turn.

    (1) During your turn, if a Synchro Monster(s) was sent to your GY this turn: Target 1 Synchro Monster you control; it becomes able to make a second attack during each Battle Phase this turn, then, if you activated this card by targeting a Synchro Monster with “Warrior”, Synchron”, and/or “Stardust” in its original name, you can make it gain ATK equal to 1 Synchro Monster in your GY.


    23PP-JP011 Cattycorn

    EARTH/Plant - Effect/4/1500/500

    You can only use the 1st and 2nd effect of this card’s name each once per turn.

    (1) If this card is Special Summoned and you do not control a card in the Field Zone: You can add 1 Field Spell from your Deck to your hand.

    (2) If this card is destroyed by battle or card effect and sent to the GY: You can target 1 Field Spell in your GY; add 1 card with the same name from your Deck to your hand.


    23PP-JP012 Photon Jumper

    LIGHT/Warrior - Effect/4/0/0

    You can only use the 1st and 2nd effect of this card’s name each once per turn.

    (1) When an opponent’s monster declares an attack: You can activate this effect; skip your next Battle Phase, also Special Summon this card from your hand, then end the Battle Phase.

    (2) If this card is sent to the GY: You can add 1 “Photon” or “Galaxy” Spell/Trap from your Deck to your hand.


    23PP-JP013 Fissioning Mother Spider

    DARK/Insect - Effect/5/0/2400

    You can only use the (2)nd effect of this card’s name once per turn.

    (1) If you control no monsters, you can Special Summon this card (from your hand).

    (2) You can Tribute this card; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters, also Special Summon up to 3 “Baby Spider” from your hand and/or Deck, and if you do, their Levels become 5, also they cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster.


    23PP-JP014 Baby Spider

    DARK/Insect - Effect/3/0/0

    You can only use the (1)st and (2)nd effect of this card’s name each once per turn.

    (1) You can Tribute 1 DARK monster that has a Level; increase the Levels of each “Baby Spider” you currently control by the Level the Tributed monster had on the field.

    (2) You can pay half your LP, banish this card from your GY, and detach 1 material from your DARK Xyz Monster, then target 1 DARK monster in your GY; Special Summon it.


    23PP-JP015 D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox

    DARK/Fiend - Pendelum - Effect/12/3000/3000

    Level 12 DARK Fiend {Special Summon} Pendulum Effect Monster

    Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect.

    (1) When you Pendulum Summon a monster(s) and the total Pendulum Scales of the cards in your Pendulum Zone are higher than the total Levels of the Pendulum Summoned monster(s): You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone.

    (2) Once per turn, if another face-up “D/D/D” monster(s) you control leaves the field by Spell effect: This card’s ATK becomes 6000.


    Pendulum Effect:

    Blue 10 / Red 10

    You can only use the Pendulum Effect of this card’s name once per turn.

    (1) You can target 1 card in your opponent’s Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, and if you do that, destroy it during the End Phase of the next turn.


    23PP-JP016 Additional Mirror Level 7

    Quick-Play Spell Card

    (1) If a Level 7 monster(s) is Special Summoned to your field: Send 2 “Additional Mirror Level 7” from your hand and/or Deck to the GY, then target 1 of those monsters; you can only Special Summon from the Extra Deck once for the rest of this turn after this card resolves, also Special Summon 2 monsters with that name from your Deck, then take damage equal to the total original ATK of the monsters Special Summoned by this effect.


    23PP-JP017 Synchro Zone

    Continuous Trap Card

    You can only use the 2nd and 3rd effect of this card’s name each once per turn.

    (1) Neither player can declare an attack with non-Synchro Monsters.

    (2) If a non-Tuner Synchro Monster(s) is sent to your GY: You can target 1 of them; Special Summon it, and if you do, it is treated as a Tuner.

    (3) During your opponent’s Main Phase: You can send this face-up card from your Spell & Trap Zone to the GY; immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material.


    23PP-JP018 War Magus – Aakas

    FIRE/Machine - Effect/5/2400/200

    (This card is always treated as a “Sky Striker” card.)

    You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.

    (1) You can discard 1 Spell; Special Summon this card from your hand.

    (2) If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead.

    (3) If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished “Sky Striker” Spells; add it to your hand.


    23PP-JP019 Wisdom Magus – Himmel

    EARTH/Machine - Effect/5/500/2500

    (This card is always treated as a “Sky Striker” card.)

    You can only use the 1st, 2nd, and 3rd effects of this card’s name each once per turn.

    (1) You can discard 1 Spell; Special Summon this card from your hand.

    (2) When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can banish 2 Spells from your GY; negate that effect.

    (3) If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished “Sky Striker” Spells; add it to your hand.


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    Secret Utility Box


    Release: 24. Dezember


    SUB1-JP001 Dark Magician the Magical Knight of Dragons

    DARK/Dragon - Xyz - Effect/8/2900/2400“Dark Magician” + 1 Level 7 or higher Dragon or Warrior monster

    (1) If your monster attacks a Defense Position monster, inflict piercing battle damage.

    (2) Once per turn, when your monster destroys an opponent’s monster by battle: You can inflict damage to your opponent equal to the destroyed monster’s original ATK.

    (3) If this card is destroyed: You can Special Summon 1 “Dark Magician” and 1 “Gaia the Dragon Champion” from your hand, Deck, Extra Deck, and/or GY.


    SUB1-JP003 Assault Synchron

    DARK/Machine - Tuner - Effect/2/700/0

    You can only use the 1st and 2nd effect of this card’s name each once per turn.

    (1) During your Main Phase: You can Special Summon this card from your hand, then take 700 damage. If Summoned this way, you cannot Special Summon monsters from the Extra Deck while you control this monster, except Synchro Monsters.

    (2) If a face-up Dragon Synchro Monster(s) you control is Tributed or banished: You can banish this card from your GY, then target 1 of those monsters; Special Summon it.


    SUB1-JP004 Last Hope Numbers

    Normal Spell Card

    (This card is always treated as a “Galaxy-Eyes” card.)

    You can only activate 1 card with this card’s name per turn.

    (1) Pay half your LP, then target 2 monsters in your GY; for the rest of this turn after this card resolves, you can only Special Summon monsters from the Extra Deck once, not counting this card’s effect, also Special Summon both targeted monsters (but their effects are negated), and if you do, immediately after this effect resolves, Xyz Summon 1 “Number” monster using only those 2 monsters.


    SUB1-JP005 Odd-Eyes Rebellion Xyz Dragon

    DARK/Dragon - Xyz - Pendelum - Effect/Rang 73000/2500

    2 Level 7 Pendulum Monsters

    If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. Cannot be used as material for an Xyz Summon the turn it is Xyz Summoned. You can only use the 1st monster effect of this card’s name once per turn.

    (1) You can detach 1 material from this card, then target up to 2 monsters your opponent controls with 3000 or less ATK; destroy them.

    (2) If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone.


    Pendulum Effect:

    Blue 4 / Red 4

    You can only use the Pendulum Effect of this card’s name once per turn.

    (1) During your Main Phase: You can Special Summon this card, then you can attach 1 DARK monster from your GY to this card as material.


    SUB1-JP006 Rokket Coder

    DARK/Cyberse - Effect/4/1700/300

    You can only use the 1st and 3rd effect of this card’s name each once per turn.

    (1) If a Cyberse monster you control would be used as Link Material for a “Code Talker” monster, this card in your hand can also be used as material.

    (2) If this card is used for the Link Summon of a “Borrel” monster, it is treated as a Dragon monster.

    (3) If this card you control would be used as Link Material for a “Borrel” monster, you can also use 1 DARK monster in your hand as material.


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    V Jump February 2023 Promokarte


    Release: 21. Dezember 2022


    VJMP-JP228 Sky Striker Ace – Azalea

    DARK/Machine - Link - Effect/1500/Link 2 (Linkmarkierungen: Oben Links, Unten Rechts)

    2 LIGHT and/or DARK monsters

    Must be Link Summoned. You can only Special Summon “Sky Striker Ace – Azalea(s)” once per turn.

    (1) If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY.

    (2) Once per turn, at the start of the Damage Step, if this card battles an opponent’s monster: You can banish 1 Spell from your GY; destroy that opponent’s monster.


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    Yu-Gi-Oh! OCG Structures Volume 6 promotional card


    Release: 4. Januar 2023


    YO06-JP001 Brave Beauty of Ruby Regard – Bradamante

    FIRE/Warrior - Tuner - Effect/1/500/200

    (This card is always treated as a “Infernoble Knight” card.)

    You can only use the (1)st and (2)nd of this cards name once per turn.

    (1) You can discard this card, then target 1 Warrior monster you control; equip it with 1 appropriate Equip Spell from your Deck. (2) When this card not equipped with any Equip Card is destroyed by battle with an opponent’s monster and sent to the GY: You can Special Summon this card, and if you do, equip that monster your opponent controls to this card.


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    V Jump März 2023 Promokarte


    Release: 20. Januar 2023


    VJMP-JP229 Superheavy Samurai Constable

    EARTH/Machine - Effect/4/500/1500

    You can only use the 1st and 2nd effect of this card’s name each once per turn.

    (1) If this card is Normal or Special Summoned: You can add 1 face-up Machine Pendulum Monster from your Extra Deck to your hand.

    (2) If you have no Spells/Traps in your GY: You can Tribute this card; Special Summon 1 EARTH Machine monster with 1500 or less ATK from your hand or GY, except “Superheavy Samurai Constable”.


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    V Jump April 2023 Promokarte Neu


    Release: 20. Februar 2023


    VJMP-JP230 Magician of Sanctifaith

    LIGHT/Spellcaster - Flip - Effect/5/600/800

    You can only use the effect of this card’s name once per turn.

    (1) FLIP: You can target 1 Spell in your GY; add it to your hand, then, you can Special Summon 1 “Magician of Faith” or “Magician of Sanctifaith” from your Deck in face-down Defense Position.


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    The Valuable Book EX 3 promotional cards


    Release: 17. März 2023


    VX03-JP001 Elemental HERO Flame Wingman – Infernal Rage

    WIND/Warrior - Fusion - Effect/8/2100/1200

    2 “Elemental HERO” monsters with different Attributes

    Must be Fusion Summoned.

    You can only use this card name’s (1) and (2) effects once per turn each.

    (1) If this card is Special Summoned: You can add 1 “Favorite” card from your Deck or GY to your hand.

    (2) You can Tribute this card if it was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower “Elemental HERO” monster that cannot be Normal Summoned/Set from your Deck or Extra Deck, ignoring its Summoning conditions.


    VX03-JP002 Link Decoder

    DARK/Cyberse - Link - Effect/300/Link 1 (Linkmarkierungen: Unten)

    1 Level 4 or lower Cyberse monster

    You can only use this card name’s effect once per turn.

    (1) If this card is sent to the GY as a Link Material for a Cyberse Link Monster with 2300 or more original ATK: You can Special Summon this card, but banish it if it leaves the field.


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    V Jump Spring 2023 subscription bonus Neu


    Release: 2023


    VJMP-JP231 Burning Dragon

    FIRE/Dragon - Effect/8/2500/2100

    You can only use this card name’s (1) and (2) effects once per turn each.

    (1) If this card is in your hand and your opponent controls 2 or more monsters: You can Special Summon this card.

    (2) If this card is Normal or Special Summoned: You can discard 1 Spell; destroy all Spell/Traps on the field.


    VJMP-JP232 Three-Eyed Ghost

    DARK/Fiend - Effect/3/900/800

    You can only use this card name’s effect once per turn.

    (1) You can send this card from your field to the GY; add 1 Level 10 DARK monster from your Deck to your hand.


    VJMP-JP233 Rose Papillon

    WIND/Insect - Effect/3/1400/800

    (1) During your Main Phase, you can Tribute Summon 1 Level 7 or higher monster in addition to your Normal Summon/Set (you can only gain this effect once per turn).

    (2) If you control another Insect monster, this card can attack directly.


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    V Jump Mai 2023 Promokarte Neu


    Release: 20. März 2023


    VJMP-JP234 Terminal Offering

    Continuous Trap Card

    You can only use the 1st and 2nd effect of this card’s name each once per turn.

    (1) During your Main Phase: You can pay 1000 LP; you can conduct up to 3 Normal Summons/Sets this turn, not just 1.

    (2) During your opponent’s Battle Phase: You can pay 500 LP; immediately after this effect resolves, Normal Summon 1 monster.

  • Nothing says “cop” more than sacrificing yourself for another.

    PoliceCop-206x300.jpg

    VJMP-JP229 Choujuu Musha DouC-N / Superheavy Samurai Constable

    EARTH Machine/Effect

    Level 4 500/1500

    You can only use the 1st and 2nd effect of this card’s name each once per turn.

    (1) If this card is Normal or Special Summoned: You can add 1 face-up Machine Pendulum Monster from your Extra Deck to your hand.

    (2) If you have no Spells/Traps in your GY: You can Tribute this card; Special Summon 1 EARTH Machine monster with 1500 or less ATK from your hand or GY, except “Superheavy Samurai Constable”.

  • Konami is collabing with, well, itself, to release new Yu-Gi-Oh! cards promos.

    1499_20230105062303_HkDUf6KoCzVyuiOCCVA3fuMMyynkbJNirQ1KL9wNyHAiqOjskjmDRwQFk3nCA0ip-300x170.webp

    Jikkyo Powerful Pro Yakyu, a baseball mobile game owned and operated by Konami Digital Entertainment, is doing a collaboration with Yu-Gi-Oh! Duel Monsters


    The collab period is between January 16th to February 13th, 2023


    200,000 people can clear limited challenges in Jikkyo Powerful Pro Yakyu can trade in with the Pawaspi Point Club to get a pack of 2 Promo Cards. One is a new Normal Monster, it appears, while the other is an alternate artwork of Reinforcement of the Army featuring characters from Powerful Pro Yakyu. We’ll provide more information as it becomes available.

  • We got a Dark Magician one and a Harpie Lady Sisters parody last year.

    FmEfuqxagAAgSJD-206x300.jpg

    PPC2-JP001 Reinforcement of the Army (Alternate Art)

    FmEfvH-aAAEN0V1-206x300.jpg

    PPC2-JP002 Pawapro Knights no Sanninmusume (Powerful Pro Knights Sisters)

    Level 4 LIGHT Warrior Normal Monster

    ATK 1200

    DEF 2400

    (The three navigators of the Powerful Pro world.

    (Left) Po-chan is cheerful, energetic and responsible, but the fly in the ointment is she’s forgetful.

    (Right) Wer-chan is gentle, serious and calm, but sometimes loses her temper.

    (Center) In the middle is Namiki, the girls’ big-time senpai, who’s trademark feature is her bag, and her beloved dog, Chikuwa.

    The girls lead the players to the stadium, where they’ll finally face their destiny. And once there, the players take a big step forward.

    — This is the beginning of everything; the great history of baseball.)


    Note: This card is a parody of “Noble Knight Brothers”

  • Wer hochscrollt und lesen kann ist klar im Vorteil. *Zeigt auf sich selbst*


    Also angelehnt an ein Handy Baseball Spiel. Ziemlich interessant. Trotzdem hab ich diesen Stil schon öfters mal gesehen

  • Ich glaube langsam, Konami hat während der Inflationswelle seine ganzen Produktdesigner raus geworfen...jetzt wurde die Götter Decks als Reprint für den Mai angekündigt. :D

    Also mal abgesehen von den "NEUEN" Sets aus Japan (Coresets und Structure Decks) scheinen wir in der ersten Jahreshäfte, nur alte neu aufgelegte Sets zu bekommen (wobei die Götter Decks noch nicht mal so alt sind), wirkt auf mich echt langweilig und lustlos...wäre ja schlimm, wenn wir wenisgtens eine 2.Auflage von POTE bekommen mit Starlight Rares, so wie die Amis....ich mein, ein halbwegs kreativer Haufen, hätte auch einfach ein Ra Deck designen können mit Reprints aus LED7, wäre sicher cool bei den Fans angekommen.


    Edit: So wie es aussieht, sind es aber diesmal sortenreine Displays, also nicht mehr 4 Obelisk und 4 Slifer pro Display, sondern jeweils 8 Obelisk oder Slifer.

  • Dann hätten sie lieber ein Ra-Deck rausbringen können - Ra und seine Varianten rein, alle Z/F, die ihn betreffen, Rest random Reprints wie bei den anderen Götter-Decks.

    Hätte sich sicher verkauft (und ich könnte endlich mal an den Götterschleim kommen für gescheites Geld)

  • Die werden einem doch jetzt noch hinterhergeworfen… echt unnötig, genau wie mit dem Blue-Eyes Ding.


    Hätten die zum 25. Jubiläum auch gleich SDK und co reprinten können.

    Ich verstehs auch nicht...aktuelle Structure Decks für DM (mit den Timaeus Karten und Dragoner) oder BEWD (mit den Alternativen und den Eyes of Blue Karten) hätte man auch machen können..oder wie schon erwähnt, ein Ra Deck mit den Karten aus LED7,passend zu den anderen beiden Decks...ich verstehs nicht...ein Insider hat mir auch schon geflüstert, das KICO auch neu aufgelegt wird, auch wenn es nicht bestätigt ist, ich vertraue ihm.

  • Die werden einem doch jetzt noch hinterhergeworfen… echt unnötig, genau wie mit dem Blue-Eyes Ding.


    Hätten die zum 25. Jubiläum auch gleich SDK und co reprinten können.

    SDK und SDY

    Als SE mit 1 von 4 Quarter rares und man würds bestimmt nochmal holen.

    im SDY is ja auch noch Gyakutenno Megami drin die nur 1 YAP reprint hatte

  • Cyber Drache

    Hat den Titel des Themas von „Promokartenthread 2023 (SPU: 1. Januar / OCG 1. Januar)“ zu „Promokartenthread 2023 (SPU: 1. Januar / OCG 16. Januar)“ geändert.
  • She’s back in town.

    6eccc00f-154x300.jpg

    Saincred Magician

    Possible Localization Names, but this can be hashed out when her effect is revealed:

    Greater Magician of Faith

    Magician of Greater Faith

    Magician of Faithfulness

    “Magician of Faith” from the early days of the “Yu-Gi-Oh! Official Card Game” is powered up!

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    She’s the first of several promo cards intended for the 25th Anniversary of the card game!

  • Ein Stufe 5 Retrain von Magician of Fait lässt mich nichts gutes erahnen. Die Karte wandert hoffentlich nicht in die gleiche Kategorie wie Nobleman-Eater Bug und Hade Hane

    Es kommt darauf an. Ich bin mir sicher, dass Decks wie Wahrsageprinzessin die Magierin gut nutzen können, sollte sie beispielsweise den Effekt besitzen 2 Zauberkarten anstelle von einer zu recyceln. Konami müsste halt nur mal mehr guten Support für Flippmonster rausbringen.


    Persönlich fand ich Hade-Hane nie schlecht, denn 3 Monster zu bouncen ist immer noch effektiver als 2 Monster zu crushen und außerdem waren es bei Hade bis zu 3 Monster, während man beim Käfer unbedingt 2 Monster wählen musste.