[OCG] Terminal World 2 (SPU: 17. Oktober)

  • [OCG] Terminal World 2


    Release: 23. November 2024 (Japan)


    Inhalt:


    93 Karten insgesamt


    93 Normal-Parallel-Rare-Karten

    (12 Karten wird es auch in Quarter Century Secret Rare geben; 20 Karten wird es auch in Ultra Parallel Rare and Secret Parallel Rare geben; 24 Karten wird es auch in Super Rare Parallel & Secret Rare Parallel geben)


    Zitat

    Enthält Karten von 4 Duel-Terminal-Themendecks, darunter Fabled0 und Jurrac. Neben Reprints wird es zu diesen Themen auch neue Karten sowie neue Artworks geben.


    TW02-JP001 The Fabled Behillmoth

    LIGHT/Beast - Tuner - Effect/2/1000/600

    You can only use the (1)st and (2)nd effects of this card’s name each once per turn.

    (1) If this card is in your hand: You can discard 2 or more “Fabled” monsters, including this card, and if you do, Special Summon 1 “Fabled” Synchro Monster from your Extra Deck whose Level equals the discarded monsters’ total original Levels. (This is treated as a Synchro Summon.)

    (2) If a card(s) is sent from your hand to the GY while this card is in your GY: You can banish this card; Special Summon 1 “Fabled” monster from your hand.


    TW02-JP002 Fabled Gamygyn

    LIGHT/Fiend – Synchro - Tuner - Effect/4/2000/0

    1 “Fabled” Tuner + 1+ non-Tuner monsters

    You can only use the (1)st and (3)rd effects of this card’s name each once per turn.

    (1) If this card is Synchro Summoned: You can Special Summon 1 “Fabled” monster from your hand or Deck.

    (2) Your opponent cannot target other “Fabled” Synchro Monsters you control with card effects.

    (3) If this card is sent to the GY: You can draw cards equal to the number of “Fabled” Synchro Monsters you control, then discard 1 card.


    TW02-JP003 Fabledswarm Leverzebul)

    LIGHT/Fiend – Synchro - Effect/10/3050/1950

    1 Tuner + 1+ non-Tuner monsters

    You can use only the (2)nd effect of this card’s name once per turn.

    (1) Once per turn, during the Main Phase (Quick Effect): You can Tribute any number of “Fabled” monsters, and if you do, take control of that many face-up monsters your opponent controls, but their effects are negated.

    (2) If this card is in your GY: You can target 1 other “Fabled” card in your GY; return this card to the Extra Deck, and if you do, add that target to your hand.


    TW02-JP004 Fabled Realm Resurrection

    Continuous Spell Card

    You can only activate 1 card with this card’s name per turn.

    (1) When this card resolves, you can Set 1 “Fabled” Spell/Trap from your Deck, except “Fabled Realm Resurrection”.

    (2) Your opponent cannot activate cards or effects when your “Fabled” monster is Synchro Summoned.

    (3) Once per turn: You can discard 1 “Fabled” card, then activate 1 of these effects;

    ● Draw 1 card.

    ● Special Summon 1 “Fabled” monster from your GY or banishment.


    TW02-JP027 Jurrac Megalo

    FIRE/Dinosaur - Tuner - Effect/1/500/1300

    You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.

    (1) If you control a Dinosaur monster: You can Special Summon this card from your hand.

    (2) During your Main Phase: You can discard 2 cards, including a “Jurrac” card, then draw 2 cards.

    (3) If this card is destroyed by battle or card effect: You can send 1 “Jurrac” monster from your Deck or Extra Deck to the GY, except “Jurrac Megalo”.


    TW02-JP028 Jurrac Stigo

    FIRE/Dinosaur - Effect/4/1700/900

    You can only use the 1st effect of this card’s name once per turn.

    (1) During your Main Phase: You can destroy 1 card you control, and if you do, send 1 Dinosaur monster from your Deck to the GY, then you can Special Summon any number of “Jurrac” monsters from your hand and/or Deck whose total Levels equal the sent monster’s Level, ignoring their Summoning conditions, except “Jurrac Stigo”, also you cannot Special Summon for the rest of this turn, except Dinosaur monsters.

    (2) When this card is destroyed by battle: You can return 1 card on the field to the hand.


    TW02-JP029 Jurrac Astero

    FIRE/Dinosaur – Synchro - Effect/10/2500/2300

    1 Tuner + 1+ non-Tuner Dinosaur monsters

    (1) If this card is Synchro Summoned: You can Set 1 “Jurrac” Spell/Trap from your Deck or GY.

    (2) Once per turn, if your opponent would Special Summon a monster(s) (Quick Effect): You can banish 2 Dinosaur monsters from your GY; negate the Summon, and if you do, destroy that monster(s).

    (3) During your opponent’s turn (Quick Effect): You can banish 2 “Jurrac” monsters from your GY, including this card; Special Summon 1 “Jurrac Meteor” from your Extra Deck. (This is treated as a Synchro Summon.)


    TW02-JP030 Jurrac Volcano

    Field Spell Card

    You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.

    (1) During your Main Phase: You can destroy 1 Dinosaur monster you control, and if you do, Special Summon 1 “Jurrac” monster from your Deck.

    (2) If your opponent Special Summons a monster(s) during the turn they activated monster effects 4 or more times: You can Special Summon 1 “Jurrac Meteor” from your Extra Deck. (This is treated as a Synchro Summon.)

    (3) If a “Jurrac” monster(s) you control would be destroyed by card effect, you can banish 1 Dinosaur monster from your GY instead.


    TW02-JP042 Gem-Knight Master Diamond Dispersion

    EARTH/Rock – Fusion - Effect/9/3000/2600

    3 “Gem-” monsters

    You can only use the (1)st and (2)nd effect of this card’s name each once per turn.

    (1) During the Main Phase (Quick Effect): You can send this card to the GY; Special Summon up to 3 non-Rock “Gem-” monsters with different names from your Extra Deck and/or GY, ignoring their Summoning conditions, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion Monsters.

    (2) When your “Gem-Knight” Fusion Monster is destroyed by battle while this card is in your GY: You can Special Summon this card.


    TW02-JP043 Gem-Knight Nepyrim

    LIGHT/Fairy - Effect/4/1550/1600

    You can only use the (1)st, (2)nd, and (3)rd effect of this card’s name each once per turn.

    (1) If this card is Normal or Special Summoned: You can add 1 “Gem-Knight” card from your Deck to your hand, except “Gem-Knight Nepyrim”, also any effect damage your opponent takes during the Main Phase for the rest of this turn is halved.

    (2) During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 “Gem-” monster.

    (3) If this card is sent from the hand or Deck to the GY: You can send 1 card from your hand to the GY, and if you do, Special Summon this card.


    TW02-JP044 Gem-Knight Hollowcore

    LDARK/Fiend - Effect/7/1950/2450

    You can only use the (1)st and (2)nd effect of this card’s name each once per turn.

    (1) You can send 1 “Gem-Knight” Normal Monster or “Gem-Knight Fusion” from your Deck to the GY; Special Summon this card from your hand in Defense Position.

    (2) When your opponent activates a card or effect and you control a “Gem-Knight” Fusion Monster (Quick Effect): You can banish 3 “Gem-Knight” cards from your GY, including this card; negate that effect, then all “Gem-Knight” monsters you currently control gain 1000 ATK.


    TW02-JP045 Gem-Knight Dispersion

    Normal Spell Card

    (1) Activate 1 of these effects (but you can only use each effect of this card’s name once per turn);

    ● Fusion Summon 1 “Gem-Knight” Fusion Monster from your Extra Deck, using monsters from your hand or field as material. If you have “Gem-Knight Fusion” in your GY, you can also use up to 2 non-Rock “Gem-Knight” monsters from your Deck or Extra Deck.

    ● Add 1 “Gem-” monster from your Deck or banishment to your hand, also any effect damage your opponent takes during the Main Phase for the rest of this turn is halved.


    Reprints


    TW02-JP0?? Fabled Raven

    TW02-JP0?? Fabled Lurrie

    TW02-JP0?? Fabled Grimro

    TW02-JP0?? Fabled Kushano

    TW02-JP0?? Fabled Krus

    TW02-JP0?? Fabled Topi

    TW02-JP0?? Fabled Soulkius

    TW02-JP0?? The Fabled Chawa

    TW02-JP0?? The Fabled Catsith

    TW02-JP0?? The Fabled Cerburrel

    TW02-JP0?? The Fabled Ganashia

    TW02-JP0?? The Fabled Nozoochee

    TW02-JP0?? Fabled Dianaira

    TW02-JP0?? Fabled Marcosia

    TW02-JP0?? The Fabled Abanc

    TW02-JP0?? Fabled Valkyrus

    TW02-JP0?? Fabled Leviathan

    TW02-JP0?? Rabled Ragin

    TW02-JP0?? The Fabled Unicore

    TW02-JP0?? Fabled Andwraith

    TW02-JP0?? Stairway to a Fabled Realm

    TW02-JP0?? Fabled Treason

    TW02-JP0?? Jurrac Velo

    TW02-JP0?? Jurrac Monoloph

    TW02-JP0?? Jurrac Titano

    TW02-JP0?? Jurrac Guaiba

    TW02-JP0?? Jurrac Dino

    TW02-JP0?? Jurrac Gallim

    TW02-JP0?? Jurrac Aeolo

    TW02-JP0?? Jurrac Giganoto

    TW02-JP0?? Jurrac Velphito

    TW02-JP0?? Jurrac Meteor

    TW02-JP0?? Jurrac Impact

    TW02-JP0?? Gem-Knight Tourmaline

    TW02-JP0?? Gem-Knight Crystal

    TW02-JP0?? Gem-Knight Lapis

    TW02-JP0?? Gem-Armadillo

    TW02-JP0?? Gem-Knight Obsidian

    TW02-JP0?? Gem-Knight Lazuli

    TW02-JP0?? Gem-Knight Quartz

    TW02-JP0?? Crystal Rose

    TW02-JP0?? Brilliant Rose

    TW02-JP0?? Gem-Knight Ruby

    TW02-JP0?? Gem-Knight Aquamarine

    TW02-JP0?? Gem-Knight Topaz

    TW02-JP0?? Gem-Knight Citrine

    TW02-JP0?? Gem-Knight Prismaura

    TW02-JP0?? Gem-Knight Amethyst

    TW02-JP0?? Gem-Knight Zirconia

    TW02-JP0?? Gem-Knight Seraphinite

    TW02-JP0?? Gem-Knight Master Diamond

    TW02-JP0?? Gem-Knight Lady Lapis Lazuli

    TW02-JP0?? Gem-Knight Lady Brilliant Diamond

    TW02-JP0?? Gem-Knight Lady Rose Diamond

    TW02-JP0?? Cairngorgon, Antiluminescent Knight

    TW02-JP0?? Gem-Knight Phantom Quartz

    TW02-JP0?? Gem-Knight Fusion

    TW02-JP0?? Absorb Fusion

    TW02-JP0?? Brilliant Fusion

  • Fabled gefällt mir von den Artworks her sehr. Mit dem richtigen Karren, könnte das sehr hässlich werden. Ragin zb nicht OPT draw 2.


    Aber wie schon erwähnt hoffe ich auf Qli.

  • Ich hoffe ja noch auf Flamvell und Wurm


    Eher nicht, da Jurrac schon FEUER (Flamvell) abdeckt und Fabled LICHT (Wurm)...

    Jurrac und Wurm stammen aus der Original DT Lore...zieht man Rückschlüsse vom Vorgängerset, sollten 2 Themen aus dem Zefra/Sophia Arc (wie Infernoid / RitualBeast) genommen werden...

    Da blieben z.b. Nekroz, Qli und/oder Shadoll.


    Bis November ist es noch hin , die Leaks kommen vor Ende September nicht

  • Nekroz und Fabled wäre doch sehr gut.

    Der Kampf gegen die Mathematik geht weiter. - *Macht des Drivers*
    Bildschirmfoto_2018-02-11_um_20.55.09.png

    Wir haben es endlich geschafft!! Die Mine ist endlich weg!


    Jetzt brauchen wir noch einen Emergency Ban von Mulchummy Furvaros, da wir keinen Maxx C im Spiel haben wollen.

  • Jurrac Meteor wurde bereits leergekauft hahaha



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    TW02-JP027 Jurrac Megalo

    Level 1 FIRE Dinosaur / Tuner / Effect

    ATK/500 DEF/1300

    You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.

    (1) If you control a Dinosaur monster: You can Special Summon this card from your hand.

    (2) During your Main Phase: You can discard 2 cards, including a “Jurrac” card, then draw 2 cards.

    (3) If this card is destroyed by battle or card effect: You can send 1 “Jurrac” monster from your Deck or Extra Deck to the GY, except “Jurrac Megalo”.

    This card is named after the Megalosaurus, the first named dinosaur.

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    TW02-JP028 Jurrac Stigo

    Level 4 FIRE Dinosaur / Effect

    ATK/1700 DEF/900

    You can only use the 1st effect of this card’s name once per turn.

    (1) During your Main Phase: You can destroy 1 card you control, and if you do, send 1 Dinosaur monster from your Deck to the GY, then you can Special Summon any number of “Jurrac” monsters from your hand and/or Deck whose total Levels equal the sent monster’s Level, ignoring their Summoning conditions, except “Jurrac Stigo”, also you cannot Special Summon for the rest of this turn, except Dinosaur monsters.

    (2) When this card is destroyed by battle: You can return 1 card on the field to the hand.

    Despite the spelling, this card is indeed named after Stegosaurus.

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    TW02-JP029 Jurrac Astero

    Level 10 FIRE Dinosaur / Synchro / Effect

    ATK/2500 DEF/2300

    1 Tuner + 1+ non-Tuner Dinosaur monsters

    (1) If this card is Synchro Summoned: You can Set 1 “Jurrac” Spell/Trap from your Deck or GY.

    (2) Once per turn, if your opponent would Special Summon a monster(s) (Quick Effect): You can banish 2 Dinosaur monsters from your GY; negate the Summon, and if you do, destroy that monster(s).

    (3) During your opponent’s turn (Quick Effect): You can banish 2 “Jurrac” monsters from your GY, including this card; Special Summon 1 “Jurrac Meteor” from your Extra Deck. (This is treated as a Synchro Summon.)

    As with Jurrac Meteor, this card is simply named after a cosmic body – in this case an asteroid. Notably, a meteor is the visible passage of an asteroid entering the atmosphere.

    2046_20240828014049_img_2_SlBM5MsDhCJVVJAHUh0TpyUt0wI79WwR7xb38K4dMByiLxnfUdw7RGqF2xDzJxGE-206x300.jpg

    TW02-JP030 Jurrac Volcano

    Field Spell

    You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.

    (1) During your Main Phase: You can destroy 1 Dinosaur monster you control, and if you do, Special Summon 1 “Jurrac” monster from your Deck.

    (2) If your opponent Special Summons a monster(s) during the turn they activated monster effects 4 or more times: You can Special Summon 1 “Jurrac Meteor” from your Extra Deck. (This is treated as a Synchro Summon.)

    (3) If a “Jurrac” monster(s) you control would be destroyed by card effect, you can banish 1 Dinosaur monster from your GY instead.


    The following cards will also be reprinted:

    Jurrac Velo

    Jurrac Monoloph

    Jurrac Titano

    Jurrac Guaiba

    Jurrac Dino

    Jurrac Gallim

    Jurrac Aeolo

    Jurrac Giganoto

    Jurrac Velphito

    Jurrac Meteor

    Jurrac Impact


    https://ygorganization.com/incominginfourthreetwone/

  • Ich finde schade, dass sie nicht noch mehr alte Jurrac Karten eingebunden haben. Ich mochte Aeolo mit Rekindling. Man hätte auch die schlechten Battle Effekte supporten können, in dem einer die vom Deck zerstört und das als Kampfzerstörung zählt. Ein Deck mit so vielen schlechten Maindeck monstern, hätte auch ruhig 1 starken Link 1er bekommen können.

    Mir gefällt auch nicht, dass jedes Dino Deck immer darauf spielt, die baby dinos zu zerstören.

    Aber wie sie hier Meteor und Impact supportet haben, finde ich echt nice. Man wirft einen Meteoriten nach dem anderen. xD

  • da stimme ich zu. ich finde den neuen support sehr cool und thematisch macht es sinn, dass meteor die selbe aufgabe erfüllt wie nibiru, da beide meteoriten sind :grinning_squinting_face: ich würde es feiern, wenn diese gimmick für weitere fallende himmelskörper beibehalten wird. vllt bekommen würmer einen neuen w nebel meteorit in monsterform, der auch das feld des gegner nibiru'd :grinning_face_with_sweat:


    schade finde ich es hingegen, dass die jurassier strategie sich nun darum dreht, eigene dinosaur zu zerstören. das ist nichts neues und mmn die langweiligste aller optionen. es muss nicht mit gewalt jedes thema dieses typs die selbe mechanik verwenden. wieso nicht was eigenes wie dinomorphia oder dinowrestler (ok, die haben momentan keine richtige strategie :loudly_crying_face: ).

    ich zb. habe bereits mein true king dino deck mit transcendrake engine und sehe mich nicht dazu bewegt, meinen build mit den neuen jurassier karten inkonstanter und kaum besser zu machen. wenn der neue support einen komplett eigenen spielstil bekommen hätte, würde ich drüber nachdenken mir ein neues jurassier deck zu bauen, da ich das thema immer cool fand. redundanz senkt das interesse, sicher nicht nur bei mir.


    nichtsdestotrotz vor allem wegen dem themeninternen nibiru, kriegt diese supportwelle ein daumen hoch von mir :thumbup: für spieler, die noch kein dino deck besitzen auf jedem fall ein gewinn.

    Toadally Awesome Treatoad -- Voiceless Voice Silenforcer -- Spright Splight -- Halqifibrax Needlefiber

    Zitat

    Spunky schrieb:
    In einem Jahr werden wir dann 8000 ATK Monster für 500 LP beschwören können, die gegen gegnerische Karteneffekte komplett immun sind und bei Kampfschaden noch 5 Karten ziehen lassen

    Einmal editiert, zuletzt von Wiraqocha Puqllay ()

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    TW02-JP001 Magoushinjyuu Behillmoth (Demon Roar God Beast Behillmoth/The Fabled Behillmoth)

    Level 2 LIGHT Beast Tuner Effect Monster

    ATK 1000

    DEF 600

    You can only use the (1)st and (2)nd effects of this card’s name each once per turn.

    (1) If this card is in your hand: You can discard 2 or more “Fabled” monsters, including this card, and if you do, Special Summon 1 “Fabled” Synchro Monster from your Extra Deck whose Level equals the discarded monsters’ total original Levels. (This is treated as a Synchro Summon.)

    (2) If a card(s) is sent from your hand to the GY while this card is in your GY: You can banish this card; Special Summon 1 “Fabled” monster from your hand.


    Note: This card is named after Behemoth, a legendary primordial monster described in the Book of Job. its artwork is based on the Final Fantasy series’ depiction of the monster.


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    TW02-JP002 Magoushin Gamygyn (Demon Roar God Gamygyn/Fabled Gamygyn)

    Level 4 LIGHT Fiend Synchro Tuner Effect Monster

    ATK 2000

    DEF 0

    Materials: 1 “Fabled” Tuner + 1+ non-Tuner monsters

    You can only use the (1)st and (3)rd effects of this card’s name each once per turn.

    (1) If this card is Synchro Summoned: You can Special Summon 1 “Fabled” monster from your hand or Deck.

    (2) Your opponent cannot target other “Fabled” Synchro Monsters you control with card effects.

    (3) If this card is sent to the GY: You can draw cards equal to the number of “Fabled” Synchro Monsters you control, then discard 1 card.


    Note: This card is named after the demon Gamygyn, referenced in the Lesser Key of Solomon and the Pseudomonarchia Daemonum. It is a Marquis of Hell who looks like a horse but transforms into a hoarse voiced man, who knows the depths of liberal arts and gives accounts of those who have died in sins, and can force souls who drowned into ‘airy bodies’ to answer questions.


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    TW02-JP003 Magoushin Leverzebul (Demon Roar God Leverzebul/Fabledswarm Leverzebul)

    Level 10 LIGHT Fiend Synchro Effect Monster

    ATK 3050

    DEF 1950

    Materials: 1 Tuner + 1+ non-Tuner monsters

    You can use only the (2)nd effect of this card’s name once per turn.

    (1) Once per turn, during the Main Phase (Quick Effect): You can Tribute any number of “Fabled” monsters, and if you do, take control of that many face-up monsters your opponent controls, but their effects are negated.

    (2) If this card is in your GY: You can target 1 other “Fabled” card in your GY; return this card to the Extra Deck, and if you do, add that target to your hand.


    Note:

    I’m pretty sure this is a portmanteau of Leviathan, the primordial Chaoskampf serpent of Abrahamic lore that predates the metamorphosis of the Jewish faith into its from post the Babylonian conquests, where it originally more heavily resembled the Marduk vs Tiamat myth.

    Also, Baal Zebul (Lord of the Highest Place), the full title of the Canaanite deity Baal, that got morphed into Baal Zevuv, “Lord of the Flies”, later twisted into Beelzebub, another name for Satan or Lucifer, or another demon, depending on the Christian author’s fanfic of the week.

    Also, “Verz” is the Japanese term for the Steelswarm and Evilswarm themse, and the Steelswarm can be argued to be giant monstrous demonic flies and beetles, and Beelzebub is “The Lord of the Flies”, so…


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    TW02-JP004 Magoushinkai no Fukkatsu (Resurrection of the Demon Roar God Realm/Fabled Realm Resurrection)

    Continuous Spell Card

    You can only activate 1 card with this card’s name per turn.

    (1) When this card resolves, you can Set 1 “Fabled” Spell/Trap from your Deck, except “Fabled Realm Resurrection”.

    (2) Your opponent cannot activate cards or effects when your “Fabled” monster is Synchro Summoned.

    (3) Once per turn: You can discard 1 “Fabled” card, then activate 1 of these effects;

    ● Draw 1 card.

    ● Special Summon 1 “Fabled” monster from your GY or banishment.


    Reprints:

    Fabled Raven

    Fabled Lurrie

    Fabled Grimro

    Fabled Kushano

    Fabled Krus

    Fabled Topi

    Fabled Soulkius

    The Fabled Chawa

    The Fabled Catsith

    The Fabled Cerburrel

    The Fabled Ganashia

    The Fabled Nozoochee

    Fabled Dianaira

    Fabled Marcosia

    The Fabled Abanc

    Fabled Valkyrus

    Fabled Leviathan

    Rabled Ragin

    The Fabled Unicore

    Fabled Andwraith

    Stairway to a Fabled Realm

    Fabled Treason


    src: https://ygorganization.com/yewhoenterhere/



    Schreib mal bitte die combo aus :D

    Ground Xeno add Jurrac Megalo und zerstört Megalo. Megalo legt Astero in den Grave. Das wars.

  • Cyber Drache

    Hat den Titel des Themas von „[OCG] Terminal World 2“ zu „[OCG] Terminal World 2 (SPU: 16. September)“ geändert.
  • TerminalWorld2.webp

    The Artwork for the New Pack



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    TW02-JP042 ジェムナイトマスター・ダイヤ-ディスパージョン Gem-Knight Master Dia Dispersion (Gem-Knight Master Diamond Dispersion)
    Level 9 EARTH Rock Fusion Effect Monster

    ATK 3000

    DEF 2600

    Materials: 3 “Gem-” monsters

    You can only use the (1)st and (2)nd effect of this card’s name each once per turn.

    (1) During the Main Phase (Quick Effect): You can send this card to the GY; Special Summon up to 3 non-Rock “Gem-” monsters with different names from your Extra Deck and/or GY, ignoring their Summoning conditions, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion Monsters.

    (2) When your “Gem-Knight” Fusion Monster is destroyed by battle while this card is in your GY: You can Special Summon this card.




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    TW02-JP043 ジェムナイト・ネピリム Gem-Knight Nepyrim
    Level 4 LIGHT Fairy Effect Monster

    ATK 1550

    DEF 1600

    You can only use the (1)st, (2)nd, and (3)rd effect of this card’s name each once per turn.

    (1) If this card is Normal or Special Summoned: You can add 1 “Gem-Knight” card from your Deck to your hand, except “Gem-Knight Nepyrim”, also any effect damage your opponent takes for the rest of this Main Phase is halved.

    (2) During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 “Gem-” monster.

    (3) If this card is sent from the hand or Deck to the GY: You can send 1 card from your hand to the GY, and if you do, Special Summon this card.




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    TW02-JP044 ジェムナイト・ヴォイドルーツ Gem-Knight Voidroots
    Level 7 DARK Fiend Effect Monster

    ATK 1950

    DEF 2450

    You can only use the (1)st and (2)nd effect of this card’s name each once per turn.

    (1) You can send 1 “Gem-Knight” Normal Monster or “Gem-Knight Fusion” from your Deck to the GY; Special Summon this card from your hand in Defense Position.

    (2) When your opponent activates a card or effect and you control a “Gem-Knight” Fusion Monster (Quick Effect): You can banish 3 “Gem-Knight” cards from your GY, including this card; negate that effect, then all “Gem-Knight” monsters you currently control gain 1000 ATK.




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    TW02-JP045 Gem-Knight Dispersion
    Normal Spell Card

    (1) Activate 1 of these effects (but you can only use each effect of this card’s name once per turn);

    ● Fusion Summon 1 “Gem-Knight” Fusion Monster from your Extra Deck, using monsters from your hand or field as material. If you have “Gem-Knight Fusion” in your GY, you can also use up to 2 non-Rock “Gem-Knight” monsters from your Deck or Extra Deck.

    ● Add 1 “Gem-” monster from your Deck or banishment to your hand, also any effect damage your opponent takes during the Main Phase for the rest of this turn is halved.



    Reprints:

    Gem-Knight Tourmaline

    Gem-Knight Crystal

    Gem-Knight Lapis

    Gem-Armadillo

    Gem-Knight Obsidian

    Gem-Knight Lazuli

    Gem-Knight Quartz

    Crystal Rose

    Brilliant Rose

    Gem-Knight Ruby

    Gem-Knight Aquamarine

    Gem-Knight Topaz

    Gem-Knight Citrine

    Gem-Knight Prismaura

    Gem-Knight Amethyst

    Gem-Knight Zirconia

    Gem-Knight Seraphinite

    Gem-Knight Master Diamond

    Gem-Knight Lady Lapis Lazuli

    Gem-Knight Lady Brilliant Diamond

    Gem-Knight Lady Rose Diamond

    Cairngorgon, Antiluminescent Knight

    Gem-Knight Phantom Quartz

    Gem-Knight Fusion

    Absorb Fusion

    Brilliant Fusion


    Quelle: https://ygorganization.com/theadolescenceofgemknight/





    Oha....Bin von dem Artwork des Boostercovers geflasht so früh morgen.....vor allem das Bild oben links mit den beiden Figuren wirkt auf mich beruhigend "nekro(z)tisch" :face_savoring_food:

  • Das Cover von Terminal World sieht nach Shiranui Samurai aus, zumindest hoffe ich das xD

    Große Bestie am Himmelszelt
    höre den Ruf aus der Schattenwelt,
    steig aus der Kugel, ich brauche dich schnell,
    bring mir den Sieg in diesem Duell.
    Überzieh die Wüste mit deinem Glüh´n
    und lasse deinen Zorn auf meinen Feind niedergehen.
    Lasse die Macht frei, die tief in dir steckt
    ich bin derjenige der dich erweckt.
    Erscheine in diesem Schattenduell,
    mit dir zu siegen ist mein Ziel


    Geflügelter Drache des Ra

  • Fallen Jester We are so back! :S