Beiträge von xXEnthronedXx

    OCG - VJUMP Promo February 2021
    Release Date: 21.Dezember (Japan)
    VJMP-JP192 Proxy Horse
    LIGHT/Cyberse - Effect - 4/1100/1100
    If you would use this card you control as Link Material for a Cyberse monster, 1 Cyberse monster in your hand can also be used as material. During your End Phase: You can banish this card from your GY, then target 2 Link Monsters in your GY, including at least 1 Cyberse monster; return them to the Extra Deck.
    You can only use each effect once per turn.
    Source: JUMPlay



    Aber ja gut im Grunde haben die 2 Über mir ja Recht. Aber du kannst ja auch einfach zu dem Laden fahren, dem Händler das Video zeigen und sagen du willst das alles in High Rare sollte wohl das einfachste für alle sein. (just my 2 cents)

    Ich hab mich mal ein bisschen mit dem Deck beschäftigt, eine Menge Builds und Decklisten begutachtet und folgenden Build zusammengebaut.




    Bis jetzt läuft der recht rund und ich bricke erstaunlich selten. Dem Gilasaurus trau ich noch nicht so ganz aber bis jetzt spielt er sich super.

    Warum spielst man die neue Falle nicht ? Finde die liest sich doch "ganz gut" um gegen Nibiru eine Absicherung zu haben ?

    Specifically their set numbers



    21PP-JP023 Striker Dragon

    21PP-JP028 Wynn the Wind Channeler

    21PP-JP029 Infernoble Knight – Renaud

    21PP-JP032 Virtual World Hime – Nyannyan
    Source


    And the third line of Jim’s Fossil Fusion Monsters appears!



    21PP-JP007 古生代化石マシン スカルコンボイ Koseidai Kaseki Machine Skull Convoy (Fossil Machine Skull Convoy)
    Level 8 EARTH Rock Fusion Effect Monster
    ATK 2100
    DEF 1800
    Materials: 1 Rock monster in your GY + 1 Level 7 or higher monster
    Must first be Special Summoned with “Fossil Fusion”.
    (1) While this Fusion Summoned card is in the Monster Zone, monsters your opponent controls lose ATK equal to their original DEF.
    (2) Can make up to 3 attacks on monsters during each Battle Phase.
    (3) When this card destroys an opponent’s monster by battle: You can inflict 1000 damage to your opponent.

    21PP-JP008 中生代化石マシン スカルワゴン Chuuseidai Kaseki Machine Skull Wagon (Fossil Machine Skull Wagon)
    Level 6 EARTH Rock Fusion Effect Monster
    ATK 1700
    DEF 1500
    Materials: 1 Rock monster in your GY + 1 Level 5 or 6 monster
    Must first be Special Summoned with “Fossil Fusion”. You can only use this card name’s (3) effect once per turn.
    (1) Can make up to 2 attacks on monsters during each Battle Phase.
    (2) When this card destroys an opponent’s monster by battle: You can inflict 800 damage to your opponent.
    (3) You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it.

    21PP-JP009 新生代化石マシン スカルバギー Shinseidai Kaseki Machine Skull Buggy (Fossil Machine Skull Buggy)
    Level 4 EARTH Rock Effect Monster
    ATK 1400
    DEF 1200
    Materials: 1 Rock monster in your GY + 1 Level 4 or lower monster
    Must first be Special Summoned with “Fossil Fusion”. You can only use this card name’s (2) effect once per turn.
    (1) When this card destroys an opponent’s monster by battle: You can inflict 600 damage to your opponent.
    (2) You can banish this card from your GY; add 1 monster that specifically lists the card “Fossil Fusion” in its text from your Deck to your hand
    Source


    Two more of Kiryu’s Infernity army from the manga get printed



    21PP-JP010 インフェルニティ・セイジ Infernity Sage
    Level 2 DARK Fiend Tuner Effect Monster
    ATK 400
    DEF 800
    You can only use this card name’s (1) and (2) effects once per turn each.
    (1) During your Main Phase: You can discard your entire hand.
    (2) If this card is sent to the GY: You can send 1 “Infernity” monster from your Deck to your GY. You must have no cards in your hand to activate and to resolve this effect.

    21PP-JP011 インフェルニティ・ポーン Infernity Pawn
    Dark Fiend / Effect
    LV1 0/0
    (1) During your Draw Phase, if you have no cards in your hand: You can banish this card from your GY instead of conducting your normal draw; activate 1 of these effects.
    • Place 1 “Infernity” card from your Deck on the top of your Deck.
    • Set 1 “Void” Spell/Trap directly from your Deck to your field.
    Source


    Swarm Tactics related Traps



    21PP-JP004 レベル・レジストウォール Level Resist Wall
    Normal Trap Card
    You can only activate 1 card with this card’s name per turn.
    (1) If a monster(s) you control is destroyed by battle or an opponent’s card effect: You can target 1 of those monster(s); Special Summon any number of monsters from your Deck in Defense Position, whose total Levels equal the Level of that target, but their effects are negated.
    Source

    Hieratic, Nekroz, Fairy Tail and Time Thief!



    The package for Selection 10

    STL1-JP008 STL1-JP008 Seikoku Tenryuu – Ennead (Hieroglyphic Heavenly Dragon – Ennead) / Hieratic Heavenly Dragon Overlord of Heliopolis
    Rank 8 LIGH Dragon Xyz Effect Monster
    ATK 3000
    DEF 2400
    Materials: 2 Level 8 monsters
    (1) Once per turn, when your opponent activates a card or effect that targets a card(s) you control, in your GY, and/or your banished card(s) (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.

    STL1-JP009 Souzou no Seikokuin (Hieroglyphic Seal of Creation) / Hieratic Seal of Creation
    Normal Spell Card
    You can only use either this card name’s (1) or (2) effect per turn, and only once that turn.
    (1) Target 1 Dragon Xyz Monster you control; Special Summon from your Extra Deck, 1 “Hieratic” Xyz Monster with a different original name than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)
    (2) You can banish this card from your GY, then target 1 “Hieratic” monster in your GY; Special Summon it in Defense Position.

    STL1-JP011 Hieratic Seal of the Heavenly Spheres

    STL1-JP014 Areadbhair no Necloth (Nekroz of Areadbhair)
    Level 10 WATER Warrior Ritual Effect Monster
    ATK 3300
    DEF 3200
    You can Ritual Summon this card with any “Nekroz” Ritual Spell. Must be Ritual Summoned, without using any Level 10 monsters. You can only use this card name’s (1) and (2) effects once per turn each.
    (1) You can discard this card; Tribute up to 2 “Nekroz” monsters from your hand and/or field, and if you do, send the same number of “Nekroz” cards from your Deck to the GY.
    (2) When a monster effect is activated (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation, and if you do, banish that card.

    STL1-JP015 Nekroz of Brionac

    STL1-JP017 Nekroz Kaleidoscope

    STL1-JP018 Fairy Tail – Rochka
    Level 4 LIGHT Spellcaster Effect Monster
    ATK 1850
    DEF 1000
    You can only use this card name’s (1) effect once per turn.
    (1) When this card is Normal Summoned: You can make your opponent gain 500 LP, then they look at the top 3 cards of your Deck and pick 1 of them for you to add to your hand, also shuffle the rest back into the Deck.
    (2) If this card battles, before damage calculation: You can send this card to the GY.

    STL1-JP019 Fairy Tail
    Continuous Spell Card
    You can only use this card name’s (1) effect once per turn.
    (1) You can reveal 1 Spellcaster monster with 1850 ATK in your hand, with a name different from the face-up monsters you control; immediately after this effect resolves, Normal Summon that monster.
    (2) Each turn, the first time you would take battle or effect damage while you control a Spellcaster monster with 1850 original ATK, you do not.

    STL1-JP024 Chronodiver Doublebarrel / Time Thief Doublebarrel
    Rank 4 DARK Psychic Xyz Effect Monster
    ATK 2200
    DEF 2200
    Materials: 2 Level 4 monsters
    You can only use this card name’s effect once per turn.
    (1) When your opponent activates a card or effect (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.
    ● Monster: This card gains 400 ATK.
    ● Spell: Take control of 1 face-up monster your opponent controls until the End Phase, but it cannot attack or activate its effects this turn.
    ● Trap: Negate the effects of 1 Effect Monster on the field, until the end of this turn.

    STL1-JP025 Time Thief Redoer
    Source

    Ich hab mich für Hauptset entschieden, aber ganz ehrlich langsam nervts einfach nur mit der ewigen Abstimmung. Es war zwar cool das Thema selber zu bestimmen und dann noch den Typ der Karte aber mittlerweile ödet es mich an. Sind wir dann durch mit der Wahl oder was sollen wir noch alles wählen ? Bevor die Karte kommt ist sie mit der ganzen wählerei schon gepowercreeped. ...

    Die Special ist nice, das Deck macht eigh. nen Pass Turn wenn dein Sun Mou Effekt annulliert wird. Trotzdem ist das jetzt nicht das Wahre. Das Deck bräuchte irgendwie ne Resistenz gegen Hadtrap oder so da es einfach Ohne Tensu an 1er Ash stirbt. Es mag Going 2 ganz OK sein. Going first hab Ich nicht mal mit Dogmatika und Verte was Ordentliches bauen können Leider.


    Vielleicht kommen ja noch paar mehr Finsternis Warriors das wäre nice die dem Deck auch mal helfen würde durch Negates durchzuspielen (Kenn mich aber mit der Story rund um die Warrior nicht aus evtl war das auch der einzige der noch fehlte?)

    Hab mir mal die Kommentare unter der Spell /Trap Abstimmung durchgelesen... da ist man ja echt Stolz ein Teil dieser Community zu sein. Die ganzen Ars***öcher die verloren haben wählen jetzt Trap nur damit der Gewinner auch nichts von dem Voting hat. Ich hätte auch lieber Dinomist als Sieger gehabt trotzdem muss Ich dem Gewinner nicht mit Absicht ne Trap reindrücken (Hab Spell gevotet). Das ganze Ding wird, sollte es eine Falle werden vmtl. ein riesen Flop den man sich dann hätte sparen können. Konami hätte einfach nach der 1 Phase dem Gewinner eigenständig ne Karte erstellen sollen und gut ist. Hoffe sowas wird es kein 2. mal geben da man mit einer Community die zu 80% ? aus crybabys besteht sowas nicht machen kann.

    Also das Artwork gefällt mir ja mal mega gut und der Effekt liest sich auch ganz interessant/brauchbar. Hoffe das Thema hat mehr solche Artworks und hat BITTE BITTE Metapotenzial