Beiträge von Eisenfaust

    Hey, es ist schade von deinem Rücktritt zu hören. Aber manchmal muss man halt, für sich selbst, solche Entscheidungen treffen.


    Ich werde deine mosernden Kommentare vermissen. Aber auch deine Rätsel, die du uns aufgegeben hast. ;)


    Danke!


    MfG


    Eisenfaust


    PS: Du hast dich in deinem Artikel verschrieben, es heißt nicht Shueisha sondern Konami! :P

    Moin,



    PP16-JP001 Chronomaly Gordias Unite
    Level 3 EARTH Rock-Type Effect Monster
    ATK 300
    DEF 900
    When this card is Normal Summoned: youcan Special Summon 1 “Chronomaly” monster from your hand, and if you do, this card’s Level becomes the same Level as that card.


    PP16-JP002 Gimmick Puppet Humpty Dumpty
    Level 4 DARK Machine-Type Effect Monster
    ATK 0
    DEF 100
    When this card is Normal or Special Summoned: You can Special Summon 1 “Gimmick Puppet” monster from your hand. You can only use the effect of “Gimmick Puppet Humpty Dumpty” once per turn.


    PP16-JP003 Gimmick Puppet Shadow Feeler
    Level 8 DARK Machine-Type Effect Monster
    ATK 1000
    DEF 1000
    Cannot be destroyed by battle. When you take Battle Damage from a direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Attack Position, and if you do, you take 1000 damage. This effect of “Gimmick Puppet – Shadow Feeler” can only be used once per turn. When this card as Xyz Material is sent to the Graveyard, banish it.


    PP16-JP004 Silent Wobbe(gong)
    Level 4 WATER Fish-Type Effect Monster
    ATK 1000
    DEF 2000
    During your Main Phase: You can Special Summon this card from your hand to your opponent’s side of the field. When Special Summoned by this effect: This card’s controller draws 1 card, also this card’s controller’s opponent gains 2000 Life Points. You can only use this effect of “Silent Wobbe” once per turn. The hand-size limit of this card’s controller becomes 3.


    PP16-JP005 Swift Hippo Dynatherium
    Level 4 WIND Beast-Type Effect Monster
    ATK 1600
    DEF 600
    You can Special Summon this card (from your hand). When you do: Your opponent can target 1 Level 4 monster in either Graveyard; your opponent Special Summons that target to their side of the field. You can only Special Summon 1 “Swift Hippo Dynatherium” this way per turn.


    PP16-JP006 Underworld Dragon Dragonecro
    Level 8 DARK Dragon-Type Fusion Effect Monster
    ATK 3000
    DEF 0
    Fusion Materials: 2 Zombie-Type monsters
    Must first be Fusion Summoned. If this card battles a monster, that monster cannot be destroyed by that battle. At the end of the Damage Step, when this card battles an opponent’s monster: That monster’s ATK becomes 0, also Special Summon 1 “Dark Soul Token” (Zombie-Type/DARK/Level ?/ATK ?/DEF 0). (When Summoned, its ATK and Level become equal to that monster’s original ATK and Level, respectively). You can only control 1 “Underworld Dragon Dragonecro”.


    PP16-JP007 Beelze, King of Dark Dragons
    Level 8 DARK Dragon-Type Synchro Effect Monster
    ATK 3000
    DEF 3000
    1 DARK Tuner + 1 or more non-Tuner monsters
    Cannot be destroyed by battle or card effects. When you take damage from a battle involving this card or from an opponent’s card effect: This card gains ATK equal to that amount.


    PP16-JP008 Black-Winged Dragon Black Feather
    Level 8 DARK Dragon-Type Synchro Effect Monster
    ATK 2800
    DEF 1600
    1 Tuner + 1 or more non-Tuner monsters
    Once per turn, when you take damage: Send the top 5 cards of your Deck to the Graveyard, then, if there were any monsters sent, this card gains 400 ATK.


    PP16-JP009 Number C6: Chronomaly Chaos Atlandis
    Rank 7 LIGHT Machine-Type Xyz Effect Monster
    ATK 3300
    DEF 3300
    3 Level 7 monsters
    If you activate any of this card’s effects, your opponent takes no damage for the rest of this turn. Once per turn: You can target 1 monster your opponent controls; equip it to this card. This card gains 1000 ATK for each monster equipped to it by this effect. If this card has “Number 6: Chronomaly Atlandis” as an Xyz Material, it gains this effect.
    ● You can detach 3 Xyz Materials from this card, then send all the “Number” monsters equipped to this card by its effect to the Graveyard (min. 1); your opponent’s Life Points become 100.


    PP16-JP010 Number C15: Gimmick Puppet Serial Killer
    Rank 9 DARK Machine-Type Xyz Effect Monster
    ATK 2500
    DEF 1500
    3 Level 9 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy it, and if you do and if the destroyed card was a monster, inflict damage to your opponent equal to its original ATK.


    PP16-JP011 Number C40: Gimmick Puppet Devil’s Strings
    Rank 9 DARK Machine-Type Xyz Effect Monster
    ATK 3300
    DEF 2000
    3 Level 9 monsters
    When this card is Special Summoned: Destroy all monsters on the field with String Counters, and if you do, draw 1 card, then inflict damage to your opponent equal to the highest original ATK among those monsters. Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster your opponent controls.


    PP16-JP012 Number C88: Gimmick Puppet Disaster Leo
    Rank 9 DARK Machine-Type Xyz Effect Monster
    ATK 3500
    DEF 2500
    4 Level 9 monsters
    Must be Special Summoned by a “Rank-Up-Magic” Spell Card that targeted a “Number 88: Gimmick Puppet of Leo”, and cannot be Special Summoned by other ways. This card on the field cannot be targeted by card effects. Once per turn: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. During your End Phase, if your opponent’s Life Points are 2000 or less, and this card has no Xyz Material, this card’s controller wins the Duel.


    PP16-JP013 Number C9: Chaos Dyson Sphere
    Rank 10 LIGHT Machine-Type Xyz Effect Monster
    ATK 3600
    DEF 3200
    3 Level 10 monsters
    At the start of the Damage Step, if this card battles an opponent’s monster: You can attach that monster as Xyz Material to this card without Damage Calculations. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has “Number 9: Dyson Sphere” as Xyz Material, it gains this effect.
    -Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each.


    PP16-JP014 Number 13: Cain’s Doom
    Rank 1 DARK Fiend-Type Xyz Effect Monster
    ATK 500
    DEF 500
    2 Level 1 monsters
    Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, and if possible, they must all attack this card during this turn. If you control “Number 31: Abel’s Fiend”, this card gains these effects.
    -If this card has Xyz Material, it cannot be destroyed by battle or card effects.
    -All Battle Damage inflicted to you from a monster attacking this card is inflicted to your opponent instead.


    PP16-JP015 Number 31: Abel’s Doom
    Rank 1 DARK Fiend-Type Xyz Effect Monster
    ATK 500
    DEF 500
    2 Level 1 monsters
    Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, and if possible, must all attack this card during this turn. If you control “Number 13: Cain’s Fiend”, this card gains these effects.
    -If this card has Xyz Material, it cannot be destroyed by battle or card effects.
    -All Battle Damage inflicted to you from a monster attacking this card is inflicted to your opponent instead.


    PP16-JP016 Number 82: Heartlandraco
    Rank 4 EARTH Dragon-Type Xyz Effect Monster
    ATK 2000
    DEF 1500
    2 Level 4 monsters
    While you control a face-up Spell Card, this card cannot be targeted for an attack. Once per turn: You can detach 1 Xyz Material from this card; this card can attack your opponent directly, also other monsters cannot attack during this turn.


    PP16-JP017 Tri-Edge Levia
    Rank 3 WATER Sea Serpent-Type Xyz Effect Monster
    ATK 1800
    DEF 1500
    3 Level 3 monsters
    Banish any monster destroyed by battle. Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; until the end of this turn, that monster loses 800 ATK, also its effects are negated.


    PP16-JP018 Rank-Up-Magic Argent Chaos Force
    Normal Spell Card
    Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 “Number C” or “CXyz” monster that is 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) When you Special Summon a Rank 5 or higher Xyz Monster: You can add this card from your Graveyard to your hand. You can only use this effect of “Rank-Up-Magic Argent Chaos Force” once per Duel.


    PP16-JP019 Gagaga Academy Emergency Network
    Normal Spell Card
    If your opponent controls a monster and you control no monsters: Special Summon 1 “Gagaga” monster from your Deck. You cannot Special Summon during the turn you activate this card, except Xyz Summon. You can only activate 1 “Gagaga Academy Emergency Network” per turn.


    PP16-JP020 Ghost of a Grudge
    Normal Trap Card
    If your opponent has 8 or more cards in their Graveyard: The ATK’s of all monsters your opponent controls become 0.


    Quelle: http://ygorganization.com/premium-pack-16-spoiler/


    MfG


    Eisenfaust

    Das stimmt schon, aber im Gegensatz zu Gaia lässt sie sich nahezu überall splashen und hat höheres Kombopotenzial durch ihren Typ und ihre Eigenschaft.


    Beispiel:


    Tour Guide holt Tour Guide.
    XYZ Summon Leviair/Alucard
    Effekt nutzen
    Main Phase 2 Downerd
    aktiviere Wonder Wand und zieh 2 Karten


    MfG


    Eisenfaust

    Yami darf halt nichts sagen!


    Finde die Seltenheit der Downerd auch schwierig zu vermuten.Denke aber auf Ultra Rare könnte sie wohl hochgestuft werden. Secret Rare wäre zu viel des Gutes. Aber auch ein Erhalt der Super Rare wäre denkbar, ich gehe aber eher von Ultra Rare aus.


    MfG


    Eisenfaust

    Guten Tag,


    ist mag ein wenig Früh sein, aber dennoch würde ich gerne wissen welche Karten Ihr aus diesen Set so brauchen werdet bzw. welchen Karten Ihr eine hohe Spielstärke zusprecht.


    Ich fange dann einfach mal an


    1x Number 101: Silent Honors Ark Knight
    1x Evilswarm Exciton Knight
    2x Shared Ride


    Wie man sieht wird es wohl kein günstiges Set für mich. Da ich aus den verbliebenden OCG-Karten aktuell nichts brauche, bin ich wie immer auf die WPCs gespannt. Bei den WPCs hoffe ich doch auf die ein oder andere themenunabhängige Karte.


    MfG


    Eisenfaust

    Die neue Sneakpromo ist mal echt cool. 1900 Atk, 4 Sterne und einen soliden aber nicht übermächtigen Effekt, sowas sieht man doch gerne.


    Ich bin mal gespannt was Sylvan nach der nächsten Banned reißen wird. Da bei den OCG-Karten keine Karten mehr dabei sind die mich interessieren, bin ich mal gespannt was die WPCs dieses Mal so können. Ich würde gerne mal einen Floater in diese Richtung sehen.


    4 Sterne 1700Atk
    When this card is destroyed (either by effect or battle) by your opponent and sent to the Graveyard: Draw 1 Card. :P


    MfG


    Eisenfaust

    Das gleiche gilt aber auch für Book of Moon. Sie ist stark, macht aber erstmal -1.


    Erst durch den strategischen Einsatz der Karte wird sie stark. Also könnte sie durchaus wieder auf 2, denn warum sollte man das Nachdenken während des spielens bestrafen und diese Karte weiterhin auf 1 lassen?!


    MfG


    Eisenfaust

    Yami


    Sehe das mit der ersten Seite nun erst. Ja ich hätte es so gemacht. Auch eine seltene Common freut mich als Sammler. Es muss ja nicht immer glitzern damit es interessant ist.


    Wenn sie auf der ersten Seite nicht aufgeführt ist befürchte ich einfach mal, dass sie dann doch Secret wird.-.-


    Ich finde es trotzdem schade, dass die Short Prints diesmal wahrscheinlich nicht 1:1 übernommen werden.


    MfG


    Eisenfaust

    Push


    Soll ich eher Scrap Dragon, Crimson Blader, beide oder keinen von beiden spielen?


    Und was halten ihr von Ruf der Gejagten in diesem Deck, bzw. was würdet Ihr dafür raustun?


    MfG


    Eisenfaust