Beiträge von xXEnthronedXx

    So Ich hab mir jetzt auch mal so 13-14 Videos zu dem Opening angesehen und muss sagen (auch wenn Ich weiß das sowas nicht Aussagekräftig ist) bekomme Ich doch etwas Angst. Der Eldlich Fusions Lord wurd sehr oft Gezogen auch das Link 5 war recht häufig unter den Pulls. Die Handtraps noch bei 3-4 Leute glaub Ich der Pot (und der E-tele der Armed Dragons) war genau bei 1 drin. ICh hoffe wir haben hier keinen Golden Boy 2 drinnen. Aber mal auf die Cases abwarten. Wie die Verteilung wirklich aussieht

    Ok das Pot und die Godess SCR werden war ja eh schon fasst sicher. Das die Statue nur C/SR wird begrüße Ich und der Rest ist mir egal die neue Handtrap weiß nicht leider hilft die nicht wenn Isolde Needle oder sonstige Link 2 kommen zudem muss man noch zielen... da habe Ich echt hohe Erwartungen an Morgen vmtl. viel zu hohe wenn Ich mir die WPC so ansehe. Könnte das für mich billigste Hauptset seit langem werden :)

    JA OK Konami, :salty: auf den ersten Blick wird das dann wohl nichts mit S-Force für mich. Vielleicht habe Ich ja Glück und jeder denkt es wäre ein :table500: Deck und es bleibt ein Ladenhüter... Hoffe das es bald Dienstag ist und Ich die War Rocks Effekte lesen kann :whatisthis:

    Das würde Ich sehr begrüßen wenn man nur ca 150€ für ein Playset ausgeben müsste :)

    Muss sagen das Ich das S-Force Thema ganz interessant finde da man es sehr taktisch spielen kann/sollte um maximalen Erfolg aus dem Deck zu ziehen und der Support im Folge Set hilft dem Deck auch enorm da gehe Ich gern in meine Deckbuilding Werkstatt und bau mir was schönes draus. Hoffe mal dass das Thema keiner aufm Schirm hat und es dadurch recht preiswert wird. Zu den War Rocks muss Ich sagen die sehen ja mal echt mega aus Hoffe mal die werden vom Power Level wieder etwas besser wie Mytant oder bekommen mehr/länger Support das sie nicht nur wieder Platz im Set wegnehmen... Hoffe mal bei den Free Agent und bei den Openings sieht man viele der WPC´s hoffe auf Meta Cards und nicht den Drölfzigsten Blue Eyes und DM Support :rayge:

    The ruling questions for this theme will be unbearable to say the least.



    The Pack Cover!
    The new theme “Bearcti” Special Summons Synchro Monsters by looking at the difference in Levels!

    DBAG-JP027 Bearcti – Micpola
    Level 7 WATER Beast Effect Monster
    ATK 700
    DEF 2000
    You can only use each of this card name’s 1st and 2nd effects once per turn.
    (1) During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster in your hand; Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except monsters that have a Level.
    (2) If this card is Special Summoned: You can add 1 “Bearcti” monster from your Deck to your hand, except “Bearcti – Micpola”.
    Note: This card is named after the Polar Bear, i.e. Ursus polaris. + Micro

    DBAG-JP028 Bearcti – Mictanus
    Level 7 WATER Beast Effect Monster
    ATK 700
    DEF 1700
    You can only use each of this card name’s 1st and 2nd effects once per turn.
    (1) During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster in your hand; Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except monsters that have a Level.
    (2) If this card is Special Summoned: You can target 1 “Bearcti” monster in your GY, except “Bearcti – Mictanus”; add it to your hand.
    Note: This card is named after the Asian Black Bear, i.e. Ursus thibetanus. + Micro

    DBAG-JP029 Bearcti – Micbilis
    Level 7 WATER Beast Effect Monster
    ATK 700
    DEF 1400
    You can only use each of this card name’s 1st and 2nd effects once per turn.
    (1) During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster in your hand; Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except monsters that have a Level.
    (2) If this card is Special Summoned: You can Special Summon 1 “Bearcti” monster from your hand, except “Bearcti – Micbilis”.
    Note: This card is named after the Grizzly Bear, i.e. Ursus arctos horribilis + Micro.

    DBAG-JP030 Bearcti – Megapola
    Level 8 WATER Beast-Warrior Tuner Effect Monster
    ATK 2500
    DEF 700
    You can only use each of this card name’s 1st and 2nd effects once per turn.
    (1) During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster in your hand; Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except monsters that have a Level.
    (2) If this card is Special Summoned while you control another “Bearcti” monster: You can target 1 Spell/Trap your opponent controls; destroy it.
    Note: This card is named after the Polar Bear, Ursus polaris + Mega.

    DBAG-JP031 Bearcti – Megatanus
    Level 8 WATER Beast-Warrior Tuner Effect Monster
    ATK 2400
    DEF 700
    You can only use each of this card name’s 1st and 2nd effects once per turn.
    (1) During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster in your hand; Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except monsters that have a Level.
    (2) If this card is Special Summoned while you control another “Bearcti” monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
    Note: This card is named after the Asian Black Bear, i.e. Ursus thibetanus. + Mega

    DBAG-JP032 Bearcti – Megabilis
    Level 8 WATER Beast-Warrior Tuner Effect Monster
    ATK 2800
    DEF 700
    You can only use each of this card name’s 1st and 2nd effects once per turn.
    (1) During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster in your hand; Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except monsters that have a Level.
    (2) If this card is Special Summoned while you control another “Bearcti” monster: You can target 1 card in your opponent’s GY; banish it.
    Note: This card is named after the Grizzly Bear, i.e. Ursus arctos horribilis + Mega.

    DBAG-JP033 Bearcti – Polari
    Level 1 WATER Beast Synchro Effect Monster
    ATK 700
    DEF 1000
    Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 1 Tuner and 1 non-Tuner you control whose Levels differ by 1 to the GY.
    You can only use each of this card name’s 1st and 2nd effects once per turn.
    (1) If this card is Special Summoned: You can activate 1 “Bearcti Big Dipper” directly from your Deck.
    (2) You can Tribute 1 Level 7 or higher monster; add to your hand, or Special Summon, 1 “Bearcti” monster from your GY.
    Note: This card is named after Polaris, the North Star

    DBAG-JP034 Bearcti – Septen Trion
    Level 7 WATER Beast-Warrior Synchro Effect Monster
    ATK 3000
    DEF 700
    Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster you control whose Levels differ by 7 to the GY.
    You can only use this card name’s 2nd effect once per turn.
    (1) The effects of all face-up monsters Special Summoned from the Extra Deck that have no Level are negated.
    (2) If your opponent Special Summon a monster(s): You can add 1 “Bearcti” card from your Deck to your hand.
    Note: This card’s name comes from “Septentrion”, another name for the Big Dipper’s seven stars.

    DBAG-JP035 Bearcti – Grand Chariot
    Level 7 WATER Beast-Warrior Synchro Effect Monster
    ATK 2700
    DEF 700
    Cannot be Synchro Summoned. Must be Special Summoned (from your Exra Deck) by sending 1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster you control whose Levels differ by 7 to the GY.
    (1) If this card is Special Summoned: You can target up to 2 other cards on the field; destroy them.
    (2) Once per turn, when a card or effect is activated that targets a “Bearcti” card(s) you control (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation.
    Note: This card is named after one of the French names for the Big Dipper, “Grand Chariot”.

    DBAG-JP038 Bearcti Big Dipper
    Field Spell Card
    (1) Once per turn, if you would Tribute a monster to activate a “Bearcti” monster’s effect, you can banish 1 Level 7 or higher “Bearcti” monster from your GY instead.
    (2) Each time a monster(s) is Special Summoned, place 1 counter on this card.
    (3) Once per turn, if a monster(s) is Special Summoned: You can remove all counters from this card (min. 7), then target 1 monster your opponent controls; take control of it. You can only activate this effect while there is a “Bearcti” Synchro Monster on the field.

    DBAG-JP037 Bearcti Slider
    Quick-Play Spell Card
    You can only activate 1 card with this card’s name per turn.
    (1) Target 1 of your “Bearcti” monsters that is banished or in your GY; you cannot Special Summon monsters for the rest of this turn after this card resolves, except monsters that have a Level, also Special Summon that target, but it cannot attack, also destroy it during the End Phase.

    DBAG-JP039 Bearcti Quint Charge
    Continuous Trap Card
    (1) Once per turn: You can pay 700 LP to activate 1 of these effects;
    ● Add 1 “Bearcti” monster from your GY to your hand.
    ● Tribute 2 “Bearcti” monsters, and if you do, Special Summon 1 “Bearcti” monster from your Extra Deck, whose Level equals the difference between those monsters’ Levels, ignoring its Summoning conditions.
    (2) When your “Bearcti” monster is destroyed by battle with an opponent’s attacking monster: You can have your opponent shuffle cards from their hand, field, and GY into the Deck until they have a total of 7.
    Note: This card seems to be referencing to the Ursa Major Moving Group, 5 stars that are moving together, while Dubhe and Alkaid are flying in the opposite direction.

    DBAG-JP043 Ayer’s Rock Sunrise (Reprint)


    Source: YGOrg

    https://ygorganization.com/sow…rewegettinghonestsupport/


    Am 9. Januar ab 11 Uhr (deutscher Zeit) gibt es wieder einen Livestream. Diesmal mit weiteren News zu Lightning Overdrive. Bisher konnte ich aber noch nicht herauskriegen ob wieder irgendwer einen übersetzten Stream anbietet. Ich packe trotzdem mal einen Timer rein:

    Hoffe da kommen wieder Infos über das Thema der Lore, Money Cards und evtl auch bissl Support für Legacy Themen :)

    OCG - VJUMP Promo February 2021
    Release Date: 21.Dezember (Japan)
    VJMP-JP192 Proxy Horse
    LIGHT/Cyberse - Effect - 4/1100/1100
    If you would use this card you control as Link Material for a Cyberse monster, 1 Cyberse monster in your hand can also be used as material. During your End Phase: You can banish this card from your GY, then target 2 Link Monsters in your GY, including at least 1 Cyberse monster; return them to the Extra Deck.
    You can only use each effect once per turn.
    Source: JUMPlay



    Aber ja gut im Grunde haben die 2 Über mir ja Recht. Aber du kannst ja auch einfach zu dem Laden fahren, dem Händler das Video zeigen und sagen du willst das alles in High Rare sollte wohl das einfachste für alle sein. (just my 2 cents)

    Ich hab mich mal ein bisschen mit dem Deck beschäftigt, eine Menge Builds und Decklisten begutachtet und folgenden Build zusammengebaut.




    Bis jetzt läuft der recht rund und ich bricke erstaunlich selten. Dem Gilasaurus trau ich noch nicht so ganz aber bis jetzt spielt er sich super.

    Warum spielst man die neue Falle nicht ? Finde die liest sich doch "ganz gut" um gegen Nibiru eine Absicherung zu haben ?

    Specifically their set numbers



    21PP-JP023 Striker Dragon

    21PP-JP028 Wynn the Wind Channeler

    21PP-JP029 Infernoble Knight – Renaud

    21PP-JP032 Virtual World Hime – Nyannyan
    Source


    And the third line of Jim’s Fossil Fusion Monsters appears!



    21PP-JP007 古生代化石マシン スカルコンボイ Koseidai Kaseki Machine Skull Convoy (Fossil Machine Skull Convoy)
    Level 8 EARTH Rock Fusion Effect Monster
    ATK 2100
    DEF 1800
    Materials: 1 Rock monster in your GY + 1 Level 7 or higher monster
    Must first be Special Summoned with “Fossil Fusion”.
    (1) While this Fusion Summoned card is in the Monster Zone, monsters your opponent controls lose ATK equal to their original DEF.
    (2) Can make up to 3 attacks on monsters during each Battle Phase.
    (3) When this card destroys an opponent’s monster by battle: You can inflict 1000 damage to your opponent.

    21PP-JP008 中生代化石マシン スカルワゴン Chuuseidai Kaseki Machine Skull Wagon (Fossil Machine Skull Wagon)
    Level 6 EARTH Rock Fusion Effect Monster
    ATK 1700
    DEF 1500
    Materials: 1 Rock monster in your GY + 1 Level 5 or 6 monster
    Must first be Special Summoned with “Fossil Fusion”. You can only use this card name’s (3) effect once per turn.
    (1) Can make up to 2 attacks on monsters during each Battle Phase.
    (2) When this card destroys an opponent’s monster by battle: You can inflict 800 damage to your opponent.
    (3) You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it.

    21PP-JP009 新生代化石マシン スカルバギー Shinseidai Kaseki Machine Skull Buggy (Fossil Machine Skull Buggy)
    Level 4 EARTH Rock Effect Monster
    ATK 1400
    DEF 1200
    Materials: 1 Rock monster in your GY + 1 Level 4 or lower monster
    Must first be Special Summoned with “Fossil Fusion”. You can only use this card name’s (2) effect once per turn.
    (1) When this card destroys an opponent’s monster by battle: You can inflict 600 damage to your opponent.
    (2) You can banish this card from your GY; add 1 monster that specifically lists the card “Fossil Fusion” in its text from your Deck to your hand
    Source


    Two more of Kiryu’s Infernity army from the manga get printed



    21PP-JP010 インフェルニティ・セイジ Infernity Sage
    Level 2 DARK Fiend Tuner Effect Monster
    ATK 400
    DEF 800
    You can only use this card name’s (1) and (2) effects once per turn each.
    (1) During your Main Phase: You can discard your entire hand.
    (2) If this card is sent to the GY: You can send 1 “Infernity” monster from your Deck to your GY. You must have no cards in your hand to activate and to resolve this effect.

    21PP-JP011 インフェルニティ・ポーン Infernity Pawn
    Dark Fiend / Effect
    LV1 0/0
    (1) During your Draw Phase, if you have no cards in your hand: You can banish this card from your GY instead of conducting your normal draw; activate 1 of these effects.
    • Place 1 “Infernity” card from your Deck on the top of your Deck.
    • Set 1 “Void” Spell/Trap directly from your Deck to your field.
    Source


    Swarm Tactics related Traps



    21PP-JP004 レベル・レジストウォール Level Resist Wall
    Normal Trap Card
    You can only activate 1 card with this card’s name per turn.
    (1) If a monster(s) you control is destroyed by battle or an opponent’s card effect: You can target 1 of those monster(s); Special Summon any number of monsters from your Deck in Defense Position, whose total Levels equal the Level of that target, but their effects are negated.
    Source

    Hieratic, Nekroz, Fairy Tail and Time Thief!



    The package for Selection 10

    STL1-JP008 STL1-JP008 Seikoku Tenryuu – Ennead (Hieroglyphic Heavenly Dragon – Ennead) / Hieratic Heavenly Dragon Overlord of Heliopolis
    Rank 8 LIGH Dragon Xyz Effect Monster
    ATK 3000
    DEF 2400
    Materials: 2 Level 8 monsters
    (1) Once per turn, when your opponent activates a card or effect that targets a card(s) you control, in your GY, and/or your banished card(s) (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.

    STL1-JP009 Souzou no Seikokuin (Hieroglyphic Seal of Creation) / Hieratic Seal of Creation
    Normal Spell Card
    You can only use either this card name’s (1) or (2) effect per turn, and only once that turn.
    (1) Target 1 Dragon Xyz Monster you control; Special Summon from your Extra Deck, 1 “Hieratic” Xyz Monster with a different original name than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)
    (2) You can banish this card from your GY, then target 1 “Hieratic” monster in your GY; Special Summon it in Defense Position.

    STL1-JP011 Hieratic Seal of the Heavenly Spheres

    STL1-JP014 Areadbhair no Necloth (Nekroz of Areadbhair)
    Level 10 WATER Warrior Ritual Effect Monster
    ATK 3300
    DEF 3200
    You can Ritual Summon this card with any “Nekroz” Ritual Spell. Must be Ritual Summoned, without using any Level 10 monsters. You can only use this card name’s (1) and (2) effects once per turn each.
    (1) You can discard this card; Tribute up to 2 “Nekroz” monsters from your hand and/or field, and if you do, send the same number of “Nekroz” cards from your Deck to the GY.
    (2) When a monster effect is activated (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation, and if you do, banish that card.

    STL1-JP015 Nekroz of Brionac

    STL1-JP017 Nekroz Kaleidoscope

    STL1-JP018 Fairy Tail – Rochka
    Level 4 LIGHT Spellcaster Effect Monster
    ATK 1850
    DEF 1000
    You can only use this card name’s (1) effect once per turn.
    (1) When this card is Normal Summoned: You can make your opponent gain 500 LP, then they look at the top 3 cards of your Deck and pick 1 of them for you to add to your hand, also shuffle the rest back into the Deck.
    (2) If this card battles, before damage calculation: You can send this card to the GY.

    STL1-JP019 Fairy Tail
    Continuous Spell Card
    You can only use this card name’s (1) effect once per turn.
    (1) You can reveal 1 Spellcaster monster with 1850 ATK in your hand, with a name different from the face-up monsters you control; immediately after this effect resolves, Normal Summon that monster.
    (2) Each turn, the first time you would take battle or effect damage while you control a Spellcaster monster with 1850 original ATK, you do not.

    STL1-JP024 Chronodiver Doublebarrel / Time Thief Doublebarrel
    Rank 4 DARK Psychic Xyz Effect Monster
    ATK 2200
    DEF 2200
    Materials: 2 Level 4 monsters
    You can only use this card name’s effect once per turn.
    (1) When your opponent activates a card or effect (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.
    ● Monster: This card gains 400 ATK.
    ● Spell: Take control of 1 face-up monster your opponent controls until the End Phase, but it cannot attack or activate its effects this turn.
    ● Trap: Negate the effects of 1 Effect Monster on the field, until the end of this turn.

    STL1-JP025 Time Thief Redoer
    Source