Neue Reveals:
Kaibaman und Sky Striker Link2 ebenfalls Secret
Neue Reveals:
Kaibaman und Sky Striker Link2 ebenfalls Secret
Damit hätten wir 6 bekannte Secrets...Gagagaga Girld, RB Stage Standing und 4 Artmage Karten...tolles Set, zum Geld verbrennen.
Ich zähle 7.
Artmage bekommt satte 5 spendiert:
2 Main Deck Monster (der eine ist Ultra Sneak Promo und damit tradionell auch im Main Set dann Secret), 2 Fusions Monster, 1 Fieldspell
Onomat/gagaga bekommt das XZY Mädchen in Secret
Das neue TCG only Thema bekommt die Quickspell in Secret
macht 7.
Wie von vielen vermutet, sollte eine Sky Striker Karte noch Secret werden, und mein heißer Tipp für die zwei restlichen Spots sind das neue Link 4 Reptil und die Morganite Hexe, die die Steinchen sucht.
Ich wollte eigentlich ein Case holen, aber bei der Verteilung loht das nicht. Und da alle Secrets und Ultras auch noch in Starlight kommen, empfehle ich da eher Einzelkarten.
Schade schade, DUAD hätte so gut werden können.
Aber Doom of Dimensions lässt mich wieder hoffen.
Schöne sonnige Woche an alle.
Steinige Zeiten erwarten uns in DOOD:
DOOD-JP033 Megalith Phuloch
EARTH Rock/Ritual/Effect
LV4 2000/300
You can Ritual Summon this card with any “Megalith” card. You can only use the 2nd effect of this card’s name once per turn. You cannot activate the 1st and 2nd effect of this card’s name in the same Chain.
(1) If this card is Ritual Summoned: You can add 1 “Megalith” card from your GY to your hand.
(2) During the Main Phase (Quick Effect): You can Ritual Summon 1 “Megalith” Ritual Monster from your GY, except “Megalith Phuloch”, by Tributing monsters from your hand and/or field whose total Levels equal or exceed the Level of that monster, including this card on the field.
Note: Megalith Phul + Megalith Och
DOOD-JP034 Megalith Nortra Phulra
Earth Rock / Ritual / Effect
LV12 3700/2700
You can Ritual Summon this card with any “Megalith” card. Must be Ritual Summoned, using only Ritual Monsters. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can reveal this card in your hand; your opponent cannot activate cards or effects in response to the activation of your “Megalith” Ritual Monsters’ effects for the rest of this turn.
(2) When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, then, if that effect targeted a card(s) on the field, you can Tribute 1 monster your opponent controls.
Note: Aratron spelt backwards with Phul shoved in the middle.
OOD-JP066 Megalith Anastasis
Continuous Spell
You can only use the 1st effect of this card’s name once per turn.
(1) You can discard 1 card; add 1 Level 4 or lower and 1 Level 8 or higher “Megalith” monsters from your Deck to your hand.
(2) Once per turn, if you Ritual Summon a “Megalith” monster(s): You can activate 1 of these effects (but you can only use each of these effects of this card’s name once per turn).
● Draw 2 cards, then discard 1 card.
● Tribute 1 monster your opponent controls.
Note: Anastasis means “Resurrection”, especially of Jesus, in Greek.
Quelle: https://ygorganization.com/10goldchainswoodgrainpropane/
Cool, ein ATK-starker themeninterner omni-negate, der nicht negiert werden kann...Afaik haben die Megalith Karten nur einen Print (ETCO, IGAS, ROTD - wenn man 1st/unfirst rausnimmt), dafür sind 90% alles commons.
Die Kombo zur Spell:
Du aktivierst sie und schmeißt Ha-Re in den GY und setzt Fire Dance.
Man aktiviert Fire Dance und beschwört Ha-Re aus dem GY. Diese sucht nun Arabasque.
Arabasque bounct ein Monster und du beschwörst das neue Monster Sanaki aus dem Deck und rüstest Arabasque daran aus. Dadurch beschwört die den nächsten Namen (in diesem Fall Hu-Li). Anschließend wird Arabasque auf die Hand gegeben und auf den neuen Namen ausgerüstet.
XYZ bauen mit Sanaki und Ha-Re und Double Edge Sword suchen. Dann Spell Effekt aus dem GY für das Ritual Monster. Wären damit 4 Angriffe während man Target Protection hat. Während der Gegner jeweils doppelten Kampfschaden nimmt.
Leider sagt die neue Spell: You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.
Ist zwar ne nette Combo, aber nicht so durchführbar in einem Zug.
"DOPPEL D" und "TRIPPEL D" und "MEHRFACH D" bekommt fetten Support in DODI
DDランス・ソルジャー DD Lance Soldier [D/D Lance Soldier]
Level 2 DARK Fiend Tuner Effect Monster
ATK 400
DEF 400
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can target 1 “D/D” monster you control; increase its Level by up to the number of “Dark Contract” cards you control and in your GY.
(2) If this card is in your GY: You can target 1 “Dark Contract” card you control; destroy it, and if you do, Special Summon this card, but banish it when it leaves the field.
DDディフェンス・ソルジャー DD Defense Soldier [D/D Defense Soldier]
Level 4 DARK Fiend Effect Monster
ATK 0
DEF 1800
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) You can activate 1 of these effects;
● Target 1 “D/D” card in your Pendulum Zone; Special Summon it.
● Banish 1 “D/D” monster from your GY; if your “D/D/D” monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step.
(2) You can banish this card from your GY; add 1 “D/D” Pendulum Monster from your face-up Extra Deck or GY to your hand.
Note: The above two monsters reference LDS (Leo Duel School and Lancer Defense Soldiers)
DDD零死王ゼロ・マキナ DDD Reijioh Zero Machina [D/D/D Zero Demise King Zero Machinex]
Level 8 DARK Fiend Pendulum Effect Monster
ATK 3000
DEF 0
Pendulum Scale: 0
Pendulum Effect:
You can only use the Pendulum Effect of this card’s name once per turn.
(1) During your Main Phase, if this card was activated this turn: You can place 1 “Dark Contract” Continuous Spell/Trap from your Deck face-up on your field.
Monster Effect:
You can only use the (1)st and (2)nd Monster Effects of this card’s name each once per turn.
(1) If a face-up “D/D/D” and/or “Dark Contract” card(s) you control is destroyed while this card is face-up in your Extra Deck (even during the Damage Step): You can Special Summon this card, then you can destroy 1 card on the field.
(2) If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone.
Note: Visually this card appears to be based on Himika, Reiji’s mother, as well as the suit of Hearts which she is associated with.
DDDD偉次元王アーク・クライシス DDDD Ijigen Oh Arc Crisis [D/D/D/D Great Dimension King Arc Crisis]
Level 12 DARK Fiend Fusion Pendulum Effect Monster
ATK 4000
DEF 4000
Pendulum Scale: 13
Pendulum Effect:
You can only use the Pendulum Effect of this card’s name once per turn.
(1) You can target any number of “Dark Contract” cards you control; destroy them, then Special Summon up to that many “Doom King” Pendulum Monsters from your Deck and/or Extra Deck.
Monster Effect:
Materials: 4 Fiend monsters (1 Fusion, 1 Synchro, 1 Xyz, 1 Pendulum)
Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. You can only Special Summon “D/D/D/D Great Dimension King Arc Crisis” once per turn this way, no matter which method you use.
(1) If this card is Special Summoned: You can negate the effects of all face-up monsters your opponent currently controls.
(2) Can attack all opponent’s monsters once each.
(3) If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone.
Note: This card is meant to be based on Supreme King Z-ARC.
DDD創始王クロヴィス DDD Soushioh Clovis [D/D/D Founder King Clovis]
Level 6 DARK Fiend Synchro Effect Monster
ATK 2100
DEF 1900
Materials: 1 Tuner + 1+ non-Tuner monsters
You can only use the (1)st effect of this card’s name once per turn.
(1) If this card is Synchro Summoned: You can target 1 of your banished “D/D” monsters, or, if you control a “Dark Contract” card, you can target 1 in your GY instead; Special Summon it.
(2) If this card becomes banished: You can activate this effect; if your “D/D” monsters attacks a Defense Position monster this turn, inflict piercing battle damage.
Note: This monster is named after Clovis, the first king of the Franks and possibly the Clovis culture. As well as the suit of Clovers, associated with Reiji’s sibling, Reira through their C/C & C/C/C Deck.
DDD智慧王ソロモン DDD Chikeioh Solomon [D/D/D Wisdom King Solomon]
Rank 4 DARK Fiend Xyz Effect Monster
ATK 1000
DEF 2500
Materials: 2 Level 4 “D/D” monsters
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) You can detach 1 material from this card; add 1 “D/D” card from your Deck to your hand.
(2) If this card becomes banished: You can target 1 “D/D” Effect Monster you control; that Effect Monster gains this effect until the end of this turn.
● If this card destroys a monster by battle: Inflict damage to your opponent equal to half that monster’s original ATK.
Note: This card is named after Solomon, the Israelite King who is said to have commanded an army of demons, in part, to construct the Temple in Jerusalem. Notably this seems to be referencing the suit of Spades most likely as well, though that is heavily associated with Reiji’s father, Leo Akaba.
DDD天空王ゼウス・ラグナロク DDD Tenkuuoh Zeus Ragnarok (D/D/D Sky King Zeus Ragnarok)
Link-3 DARK Fiend Link Effect Monster
ATK 2200
Links: Bottom-Left/Bottom/Bottom-Right
Materials: 2+ “D/D” Monsters
You can only use the (2)nd effect of this card’s name once per turn each.
(1) You can target 1 “D/D” or “Dark Contract” card you control; destroy it, also, during your Main Phase this turn, you can conduct 1 Pendulum Summon of a “D/D” monster(s) in addition to your Pendulum Summon. (You can only gain this effect once per turn.)
(2) When your opponent activates a monster effect in the hand (Quick Effect): You can banish 1 “D/D” monster and 1 “Dark Contract” card from your GY; negate the activation.
Note: This card is named after Zeus, the king of the gods in Greek mythos. As well as “Ragnarok”, the eschatology of the Nordic people.
零王の契約書 Reioh no Keiyakusho (Dark Contract with the Zero King)
Continuous Spell Card
This card is always treated as a “D/D” card. You can only use the (1)st effect of this card’s name once per turn.
(1) You can target 1 “D/D” card you control, except “Dark Contract with the Zero King”; you cannot Special Summon for the rest of this turn, except “D/D” monsters, also destroy that card, and if you do, Special Summon 1 “D/D” monster from your Deck.
(2) Once per turn, during your Standby Phase: Take 1000 damage.
異次元の契約書 Ijigen no Keiyakusho (Dark Contract with the Different Dimension)
Continuous Trap Card
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) You can shuffle 2 “Dark Contract” cards from your GY into the Deck, then target 1 card your opponent controls or in their GY; banish it.
(2) Once per turn, during your Standby Phase: Take 1000 damage.
(3) If this card is destroyed: You can gain 500 LP, then, if it was destroyed by an opponent’s card effect, you gain 500 LP.
Quelle: https://ygorganization.com/thetruesupremecrisisbeginsnow/
Krass...9 neue Karten (fast genauso viel wie Blackwing damals in DABL). 2025 ist / wird ein noch gutes Jahr
Camula lässt grüßen
LPG1-JP005 幻魔の扉 Genma no Tobira (Illusion Gate)
Normal Spell Card
You can only apply the effect of this card’s name once per Duel.
(1) Pay half your LP; destroy as many monsters your opponent controls as possible, then you can Special Summon 1 monster from their GY to your field, ignoring its Summoning conditions.
Note: This card uses the same Genma as in “Phantasmal Martyrs”, “Raviel, Lord of Phantasms” and the term “Sacred Beasts” in Japanese among other things and the card references the Sacred Beasts in its anime text. Just mostly a note of interest.
Quelle: https://ygorganization.com/sellyoursoultothesacredbeasts/
How long have you held onto your desire for revenge?
“Deck-Build Pack: Phantom Revengers” is confirmed for release on August 23rd, 2025 and is advertised to let you easily enjoy building a Deck using only the cards included in this pack. This pack contains 3 different types of themes, and it will be entirely possible to build multiple theme Decks with cards included! Also, cards that work well with the new cards will be reprinted here!
Deck Build Pack: Phantom Revengers
Release Date: August 23rd, 2025
Maker: KONAMI
Price: 176 Yen for 1 Pack of 5 Cards; 15 Packs per Box
Further information will be revealed in Weekly Shonen Jump or V Jump.
Source: YU-GI-OH!.jp ; https://ygorganization.com/phantomrevengers/
Zu Ostern gibt es "Vanilla Flavour"
DUAD-JP036 始祖の竜王 Shiso no Ryuu-Oh (Ancestral Dragonlord) [First of the Dragonlords]
Level 11 DARK Dragon Fusion Effect Monster
ATK 3700
DEF 3000
Materoals: 3 Normal Monsters
Must be Fusion Summoned. You can only use the (3)rd effect of this card’s name once per turn.
(1) You can only control 1 “First of the Dragonlords”.
(2) Cannot be destroyed by battle, and is unaffected by other monsters’ effects.
(3) Once, while face-up on the field, when a Spell/Trap Card or effect is activated (Quick Effect): You can destroy all Spells and Traps on the field.
Ravedactyl soll wohl Konami "inspiriert" haben damals...
Dartz hat noch Orichalcos Gigas gespielt, ein Level 4 Monster, welches immer wieder aufs Feld beschworen werden kann, sobald es zerstört wird. Alleine um irgendwelche Loops zu verhindern, würde die Karte nicht 1:1 umgesetzt werden.
Ich würde neuen, direkten Valkyrien Support und den Rest von Ziegfrieds Karten besser finden als diesen seltsamen Dartz Kram. Wegen dem Master Duel Leak kann man zumindest darauf hoffen, auch wenn es sehr unwahrscheinlich ist. Es werden lieber Decks von vergleichsweise unbeliebteren Serien und Charakteren gewählt. Selbst so etwas wie Beetrooper von so einem Typen aus Arc-V.
Möööpp....Battlewasp (Kampfwespen) und nicht das von dir genannte
Choudendou Senshi Linear Magnum ± (Superconduction Warrior Linear Magnum ±) / Conduction Warrior Linear Magnum ±
EARTH Rock / Special Summon / Effect
LV7 2700/1300
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 “Magnet Warrior” monsters whose original Level is 4 or lower from your hand, Deck, and/or face-up field to the GY. You can only Special Summon “Conduction Warrior Linear Magnum ±” once per turn this way. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can target 1 other EARTH monster on the field; this card gains ATK equal to half that monster’s until the end of this turn.
(2) If this card is destroyed and sent to the GY: Add it to your hand.
Renkingama – Chaos Distill (Alchemic Kettle – Chaos Distill) / Chaos Distill
Continuous Spell
You can only use the 2nd effect of this card’s name once per turn.
(1) Any card sent to your GY is banished instead.
(2) You can activate 1 of these effects;
● Add 1 “Macro Cosmos”, or 1 card that mentions it, from your Deck to your hand, except “Chaos Distill”.
● If “Macro Cosmos” is on the field: Banish this face-up card from the Spell & Trap Zone; add 1 LIGHT monster with ? ATK from your Deck to your hand.
Hero’s Rule 1: Five Freedoms
Normal Trap
You can only use the 2nd effect of this card’s name once per turn.
(1) Target up to 5 cards in any GY(s); banish them.
(2) If this card is in your GY, except the turn it was sent there: You can banish it, then target 1 of your banished “Elemental HERO” monsters; Special Summon it, ignoring its Summoning conditions.
Daemon’s Matador / Archfiend Matador
DARK Warrior / Ritual / Effect
LV6 0/0
You can Ritual Summon this card with “Ritual of the Matador”. You can only use the 1st effect of this card’s name once per turn.
(1) If this card is Ritual Summoned: You can add 2 “Archfiend” cards from your Deck to your hand, except “Archfiend Matador”, also this card cannot attack this turn.
(2) Cannot be destroyed by battle, also you take no battle damage from battles involving this card.
(3) If this card battles a monster, after damage calculation: Destroy that monster, and if you do, inflict 1000 damage to your opponent.
Matador Kourin no Gishiki Dark Paseo (Ritual of the Matador Advent – Dark Paseo) / Ritual of the Matador
Ritual Spell
You can only use the 2nd effect of this card’s name once per turn.
(1) Ritual Summon 1 “Archfiend Matador” from your hand, by Tributing monsters from your hand and/or field whose total Levels equal 6 or more.
(2) You can banish this card from your GY; Special Summon 1 non-Ritual “Archfiend” monster from your hand.
Taaddaa...eine neue Lore wird mit DUAD eingeführt....es wird "zauberhaft akademisch":
DUAD-JP008 Mukunaru Mono Medius (Medius the Innocent)
Level 4 DARK Fairy Effect Monster
ATK 1800
DEF 1800
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) If this card is Normal or Special Summoned: You can take 1 “Imprisoned Deity” monster from your Deck and either add it to your hand or Special Summon it.
(2) If this card is in your GY: You can shuffle 1 monster from your hand or face-up field into the Deck, and if you do, Special Summon this card, but banish it when it leaves the field.
Note: His name is likely based on Media.
DUAD-JP009 Artmegia Finemelt
Level 7 LIGHT Warrior Effect Monster
ATK 2400
DEF 1500
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) If you control an “Artmegia” card: You can Special Summon this card from your hand, then you can draw 1 card.
(2) Your opponent cannot target Level 6 or lower “Artmegia” monsters you control with card effects.
(3) During the Main Phase, if you control 3 or more Monster Types (Quick Effect): You can negate the effects of all face-up monsters your opponent currently controls, also their current ATK become halved until the end of this turn.
Note: This card is named after the Fine Arts.
DUAD-JP010 Artmegia Graphlare
Level 5 LIGHT Dragon Effect Monster
ATK 2100
DEF 1500
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) If you control an “Artmegia” card: You can Special Summon this card from your hand, then you can Set 1 “Artmegia” Spell from your Deck.
(2) The first time this card card would be destroyed by battle each turn, it is not destroyed.
(3) You can target 1 Spell/Trap your opponent controls; destroy it. This is a Quick Effect if you control 3 or more Monster Types.
Note: This card seems to be Graphics/Graffiti + Flare
DUAD-JP011 Artmegia Litera
Level 3 LIGHT Spellcaster Effect Monster
ATK 400
DEF 1800
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) If you control an “Artmegia” card: You can Special Summon this card from your hand, then you can add 1 “Artmegia” card from your GY to your hand.
(2) You take no battle damage from battles involving this card.
(3) During your opponent’s Main Phase (Quick Effect): You can Special Summon 1 “Artmegia” monster from your hand or GY, except “Artmegia Litera”, then return this card on the field to the hand.
Note: She seems to be named after Literature.
DUAD-JP012 Artmegia no Gokushinjuu (Imprisoned Deity Beast of Artmegia)
Level 1 EARTH Illusion Effect Monster
ATK 300
DEF 200
You can only use the (2)nd and (3)rd effect of this card’s name each once per turn.
(1) You cannot Special Summon from the Extra Deck, except Fusion Monsters.
(2) During the Main Phase (Quick Effect): You can Fusion Summon 1 “Artmegia” Fusion Monster or “Nerva the Imprisoned Deity of Creation” from your Extra Deck, using monsters from your hand or field, including this card you control.
(3) If this card is sent from the hand or field to the GY: You can add 1 “Artmegia” Spell/Trap from your Deck to your hand with a different name from the cards in your GY.
DUAD-JP032 Artmegia Diaktoros
Level 8 LIGHT Fairy Fusion Effect Monster
ATK 2800
DEF 2500
Materials: “Medius the Innocent” + 1 “Artmegia” monster
You can only use the (1)st, (2)nd, and (3)rd effect of this card’s name each once per turn.
(1) You can target 1 monster on the field; change its battle position.
(2) When your opponent activates a card or effect on the field and you control 3 or more Monster Types (Quick Effect): You can negate the activation, and if you do, destroy that card.
(3) If this Fusion Summoned card is destroyed: You can Special Summon 1 “Medius the Innocent” from your hand, Deck, or banishment.
Note: Diaktoros is Greek for “Guide”
DUAD-JP033 Sougokushin Nerva (Nerva the Imprisoned Deity of Creation)
Level 10 EARTH Illusion Fusion Effect Monster
ATK 3300
DEF 3300
Materials: 3 “Artmegia” monsters
Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) in Defense Position by Tributing 3 monsters with different Types. You can only Special Summon “Nerva the Imprisoned Deity of Creation” once per turn.
(1) Cannot be destroyed by card effects while there is a card in the Field Zone.
(2) Once per turn, when you activate an “Artmegia” monster’s effect (Quick Effect): You can make that effect become “Destroy all cards your opponent controls”.
Note: Nerva as in Minerva, the Roman Goddess of the Arts.
DUAD-JP054 Shingei Gakuto Artmegia (Artmegia the Academy City of Divine Arts)
Field Spell Card
(1) During your Main Phase, you can Normal Summon 1 “Medius the Innocent” in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(2) You can discard 1 Spell/Trap and declare the name of 1 “Artmegia” monster you do not control; add 1 of the declared monster from your Deck to your hand, also you cannot Special Summon from outside the Extra Deck for the rest of this turn, except “Artmegia” monsters and “Medius the Innocent”. (You can only declare each card name once per turn to activate this effect of this card’s name.)
Note: The school names to be Art + Mageia (Greek for Magic).
DUAD-JP055 Theorealize
Normal Spell Card
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) Send 1 “Medius the Innocent” from your Deck to the GY; look at the top card of your opponent’s Deck and place it on either the top or bottom of the Deck.
(2) You can banish this card from your GY, then target 1 face-up monster you control and declare 1 Monster Type and 1 Attribute; it becomes the declared Type and Attribute until the end of your opponent’s turn.
DUAD-JP056 Artmegia Masterwork -Keishou- (Artmegia Masterwork – Succession)
Quick-Play Spell Card
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including an “Artmegia” monster, then, if there is a card in the Field Zone, the Summoned monster gains 500 ATK.
(2) During your Main Phase: You can banish this card from your GY, then target 3 “Artmegia” cards in your GY with different names; shuffle them into the Deck.
DUAD-JP057 Artmegia Vandalism -Shuugeki- (Artmegia Vandalism – Assault)
Continuous Spell Card
You can activate only 1 card with this card’s name per turn. You can only use the (2)nd effect of this card’s name once per turn.
(1) When this card resolves, you can add 1 “Medius the Innocent” from your Deck to your hand.
(2) You can target 1 face-up monster you control; that face-up monster can be treated as an “Artmegia” monster if used as Fusion Material this turn.
(3) If “Artmegia the Academy City of Divine Arts” you control would be destroyed by card effect, you can send this card you control to the GY instead.
DUAD-JP058 Artmegia Banish -Kaihen- (Artmegia Banish – Change)
Normal Spell Card
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) Place 1 “Artmegia the Academy City of Divine Arts” from your Deck or GY face-up in your Field Zone, or, if you control it, you can add 1 “Artmegia” card from your Deck to your hand instead, except “Artmegia Banish – Change”.
(2) When your “Artmegia” monster is targeted for an attack: You can banish this card from your GY; negate that attack, then you can Special Summon 1 “Medius the Innocent” from your hand.
DUAD-JP075 Artmegia Messena -Kakusei- (Artmegia Messena – Awakening)
Normal Trap Card
You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.
(1) Special Summon 1 “Artmegia” monster or “Medius the Innocent” from your Deck, also, this turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way.
(2) You can banish this card from your GY, then target 1 “Artmegia” monster you control; return it to the hand/Extra Deck, and if you do, destroy 1 card your opponent controls.
https://ygorganization.com/grimgrimoire/
...keine Ahnung...so ne Mischung aus Adventurer (Token) und Magikey mit Artstyle von P.U.N.K.
In kommenden Sets folgen dann Syncho-, XYZ-, Linkbasierte Lorekarten.
Guten Morgen....die neue Woche geht mit vieeeellll neuen Infos los (aka Banlist):
VJMP-JP271 試号閃刀姫-アマツ Shigou Sentouki – Amatsu (Prototype Sky Striker Ace – Amatsu)
LINK-1 DARK Machine Link Effect Monster
ATK 1500
Links: Bottom
Materials: 1 “Sky Striker Ace” monster
You can only Special Summon “Protoype Sky Striker Ace – Amatsu” once per turn. You can only use this card name’s (1)st and (2)nd effects once per turn each.
(1) When a monster your opponent controls with 2000 or more ATK activates its effect (Quick Effect): You can make that effect become “Destroy 1 “Sky Striker Ace” Link Monster your opponent controls.” instead.
(2) When an attack is declared involving this card and an opponent’s monster: You can target 1 “Sky Striker Ace” monster you control and 1 card your opponent controls; destroy them.
https://ygorganization.com/tes…-striker-ace-amatsu-vjmp/
The second core booster pack for 2025, “DOOM OF DIMENSIONS” is confirmed for release in July 26th, 2025. This pack includes powerful new themes, new cards that power-up popular past themes, and cards connected to the promotional animated shorts series “Yu-Gi-Oh! CARD GAME THE CHRONICLES”.
This box’s special bonus favor is the “+1 Assist Pack” that reprints vital cards needed to build Decks based on the themes included.
And, 20 of the cards come in Prismatic Secret Rare & Secret Rare.
DOOM OF DIMENSIONS
Release Date: July 26th, 2025
Maker: KONAMI
Price: 176 Yen for 1 Pack of 5 Cards
30 Packs per Box
Neues Hauptset nach DUAD...müsste von der Logik her DOOD abgekürzt werden...man spekuliert bereits, das D/D/D da was nettes an Support erhält.
https://ygorganization.com/doomofdimensions/
admin: Bitte neuen Thread hierfür eröffnen.
Schöne Woche an alle
Daigusto Emeral
Pantheism of the Monarchs
Starliege Paladynamo
Gogogo Golem
Gottom’s Emergency Call
Achtung, KEIN Aprilscherz!:
Elder Entity Norden
Mokey Mokey
Dimensional Prison
Spellbook of Secrets
Tour Guide from the Underworld (Alternate Artwork)
Guten Morgen liebe Community. Wie es aussieht ist DUAD schon fast durchgeleakt, heute Nacht erschienen ungewollte Leaks über Master Duel. Für einen Aprilscherz wäre das zuviel Aufwand.
Es fehlen zwar noch Bilder, aber Übersetzungen und Namen stehen fest; seht selbst:
Leo Wizard the Dark Fiend
If a player would Normal Summon a monster whose original Level is 4 or lower with more than 1350 ATK or DEF from their hand, they must Tribute Summon it by Tributing 1 monster. At the start of the Damage Step, if this card battles a LIGHT monster: You can destroy that monster. If this card is destroyed by battle or card effect: You can add 1 monster with 1350 ATK from your Deck to your hand. You can only use this effect of “Leo Wizard the Dark Fiend” once per turn.
Spirit Hunter
Once per turn, during your opponent’s Standby Phase: You can activate 1 of these effects;
●Place 1 monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell.
●Your opponent can Special Summon 1 Monster Card with less original ATK than their LP from your Spell & Trap Zone to their field, then they pay LP equal to its original ATK.
If an Effect Monster(s) you own is Special Summoned to your opponent’s field: You can send this face-up card from the Spell & Trap Zone to the GY; Special Summon 1 Level 4 or lower monster from your Deck.
WAKE CUP! Mocha
Once per turn, during your End Phase: You can change this card to face-down Defense Position. You can only use each of the following effects of “WAKE CUP! Mocha” once per turn. You can target 1 face-down Defense Position monster on the field; Special Summon this card from your hand, and if you do, change that monster to Attack Position. If this card is flipped face-up: You can target 1 face-up monster on the field; it gains 1000 ATK, but send it to the GY during the End Phase.
Linkslayer @Ignister
Level 5 DARK Cyberse Effect Monster
ATK 2000
DEF 600
If a Cyberse monster you control would be used as Link Material for an “@Ignister” Link Monster, this card in your hand can also be used as material. If this card is sent to the GY as Link Material: You can discard 1 card, then target 1 Spell/Trap on the field, or you can target 2 if this card on the field was used as material; destroy that card(s). You can only use each effect of “Linkslayer @Ignister” once per turn.
Legend of Justice Kaibaman
Level 1 LIGHT Warrior Tuner Effect Monster
ATK 200
DEF 700
If this card is Normal or Special Summoned: You can show 3 “Blue-Eyes White Dragon” in your hand, Deck, face-up field, and/or GY, then Special Summon 1 “Blue-Eyes White Dragon” from your hand, Deck, or GY. If you Special Summoned “Blue-Eyes White Dragon” while this card is in your GY (except during the Damage Step): You can banish this card; add 1 “Blue-Eyes” monster from your Deck to your hand. You can only use each effect of “Legend of Justice Kaibaman” once per turn.
First of the Dragonlords
3 Normal Monsters
Must be Fusion Summoned. You can only control 1 “First of the Dragonlords”. Cannot be destroyed by battle, and is unaffected by other monsters’ effects. Once, while face-up on the field, when a Spell/Trap Card or effect is activated (Quick Effect): You can destroy all Spells and Traps on the field. You can only use this effect of “First of the Dragonlords” once per turn.
The Star Ham
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can discard 1 card; Special Summon 1 monster from your GY that was used as material for this card’s Synchro Summon, and if you do, it is treated as a Tuner. If this card is in your GY: You can discard 2 cards; Special Summon this card, but banish it when it leaves the field. You can only use each effect of “The Star Ham” once per turn.
Argostars – Courageous Arion
Rank 4 DARK Warrior Xyz Effect Monster
ATK 2200
DEF 2200
2 Level 4 monsters
Once per turn, you can also Xyz Summon “Argostars – Courageous Arion” by using 1 “Argostars” monster you control (transfer its materials to this card). If this card is Xyz Summoned: You can add 1 “Argostars” Spell from your Deck to your hand. During the Standby Phase: You can detach 2 materials from this card; place up to 3 “Argostars” Continuous Traps from your GY, face-up in your Spell & Trap Zone. You can only use each effect of “Argostars – Courageous Arion” once per turn.
Note: Arion is a legendary horse who is the child of Poseidon and Demeter, serving first as the steed of Heracles, and later gifted to Adrastus, the King of Argus, who Arion protected in the scheme of the Seven against Thebes.
Gaia Stream, the Graceful Force
Rank 6 WATER Aqua Xyz Effect Monster
ATK 0
DEF 0
2+ Level 6 monsters
Once per turn, you can also Xyz Summon “Gaia Stream, the Graceful Force” by using 1 Rank 5 or 7 Xyz Monster you control (transfer its materials to this card). Cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. Cannot attack directly. Gains ATK equal to the combined Levels/Ranks of its attached materials x 200. At the end of the Damage Step, if this card battles: Detach 1 material from this card.
Ukanomitsune-no-Onari
2 LIGHT monsters, including a Beast monster
Your opponent cannot target cards in the Field Zones with card effects. You can only use each of the following effects of “Ukanomitsune-no-Onari” once per turn. If this card is Link Summoned: You can target 1 Quick-Play Spell in your GY; Set it. If this card is destroyed: You can choose the following effects up to the number of cards in the Field Zones and apply them in sequence (you cannot choose the same effect twice).
●Destroy 1 card your opponent controls.
●Inflict 1500 damage to your opponent.
Regenesis Pentateuch
If you control a monster with 2500 original ATK or DEF: Target 1 card your opponent controls, or you can target 2 if you control “Regenesis Lord”; banish that card(s). If this card is in your GY, except the turn it was sent there: You can banish it; Special Summon 1 monster with 2500 ATK or DEF from your hand. You can only use each effect of “Regenesis Pentateuch” once per turn.
Note: Pentateuch is another name for the Torah, i.e. The Five Books of Moses. It literally means “Five Scrolls” in Ancient Greek.
Regenesis Commandments
Apply these effects to all cards your opponent controls in the same column as your “Regenesis” monsters.
●Face-up cards: Negate their effects.
●Face-down monsters: Cannot change their battle positions.
●Face-down Spells/Traps: Cannot be activated until the end of the next turn.
You can only activate 1 “Regenesis Commandments” per turn.
Note: Look up the 10 Commandments.
Sudden Thunderous Swamp
When this card is activated: You can discard 1 card, and if you do, Set 1 Continuous Trap from your Deck or GY, with an effect that Special Summons itself as a monster, except the discarded card. If a card(s) you control is destroyed by battle or card effect, and sent to the GY or banished face-up: You can target 1 of them; add 1 card with the same name from your Deck to your hand. You can only use this effect of “Sudden Thunderous Swamp” once per turn. You can only activate 1 “Sudden Thunderous Swamp” per turn.
Spring
Once per turn: You can choose any number of your unused Main Monster Zones, and if you do, place that number of Season Counters on this card, also those zones cannot be used while this card is on the field. Monsters you control gain 400 ATK for each Season Counter on this card. Once per turn, during your opponent’s End Phase: You can take 1 Field Spell from your Deck that you can place a Season Counter on, and place it face-up on your field (but neither player can activate its effects this turn), and if you do, place all Season Counters on this card on that card.
Shipment Error
When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: The activated effect becomes “Your opponent takes 1 card from their Deck for you to add to your hand, and you must keep that card revealed. During the End Phase of this turn, shuffle it into the Deck, and if you do, draw 1 card”.
Morgana the Witch of Eyes
Level 4 DARK Spellcaster Effect Monster
ATK 1500
DEF 2100
(This card is always treated as a “Morganite” card.)
When an opponent’s monster declares an attack: You can banish 1 “Morganite” Spell from your GY; negate that attack. You can only use each of the following effects of “Morgana the Witch of Eyes” once per turn. If this card is Normal or Special Summoned: You can add 1 “Morganite” Spell from your Deck to your hand. If you have 3 or more “Morganite” Spells with different names in your GY and/or banishment: You can make the ATK of all face-up monsters your opponent controls to 0.
Guilt Gripping Morganite
Normal Spell Card
For the rest of this Duel, apply the following effects.
●You cannot activate monster effects in the hand.
●You can Normal Summon Level 5 or higher monsters without Tributing.
●You do not pay LP to activate Spell/Trap Cards.
You can banish this card from your GY, then reveal 1 “Morganite” card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card.
Primite Fusion
Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field, GY, and/or banishment into the Deck, including a Normal Monster. You can banish this card from your GY; add 1 Level 5 or higher “Primite” monster from your Deck or GY to your hand. You can only use each effect of “Primite Fusion” once per turn.
Primite Dragon Nether Berzelius
1 “Primite” monster + 1+ Normal Monsters
Gains 1000 ATK for each Normal Monster used for its Fusion Summon. Negate the activated effects of monsters your opponent controls, whose Level/Rank/Link Rating is less than or equal to the number of Normal Monsters in your field and GY. If this card is sent from the field to the GY: You can Special Summon 1 Normal Monster from your Deck in Defense Position.
Vanquish Soul Holy Sue
During the Main Phase (Quick Effect): You can reveal 1 other “Vanquish Soul” monster in your hand; Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●EARTH & DARK: Take control of 1 monster your opponent controls with the lowest ATK (your choice, if tied) until the End Phase.
●FIRE & DARK: Special Summon 1 non-Psychic “Vanquish Soul” monster from your Deck.
You can only use each effect of “Vanquish Soul Holy Sue” once per turn, and cannot activate more than 1 in the same Chain.
Vanquish Soul Rocks
2+ Level 4 “Vanquish Soul” monsters
Once per turn, if a “Vanquish Soul” monster battled this turn, you can also Xyz Summon “Vanquish Soul Rocks” by using 1 “Vanquish Soul” monster or 1 “Rock of the Vanquisher” you control (transfer its materials to this card). Gains the following effects, based on the Attributes of its attached materials.
●DARK: All monsters your opponent controls loses 800 ATK.
●FIRE: “Vanquish Soul” monsters you control gain 1000 ATK.
●EARTH: You can detach 1 material from this card; destroy 1 card your opponent controls.
Vanquish Soul, Start!
You can target 1 “Vanquish Soul” monster you control; add 1 “Vanquish Soul” monster with a different Attribute from your Deck to your hand. If a “Vanquish Soul” monster(s) you control would be destroyed by battle or card effect, you can reveal 1 “Vanquish Soul” monster in your hand instead. During your End Phase, if you control 2 or more “Vanquish Soul” monsters: You can Set 1 “Vanquish Soul” Trap from your Deck. You can only use each effect of “Vanquish Soul, Start!” once per turn.
Nouvelles Recipe Book “Recettes de Nouvellez”
Continuous Spell Card
While you control a “Nouvelles” Monster Card, all face-up monsters your opponent controls are changed to Attack Position. Each time a monster(s) is Tributed by a Ritual Monster’s effect, your opponent pays 850 LP. Once per turn, if you Special Summon a Ritual Monster(s) (except during the Damage Step): You can target 1 of them; add 1 “Recipe” or “Nouvelles” card from your Deck to your hand, except a Continuous Spell, and if you do, increase that monster’s Level by 1. You can only activate 1 “Nouvelles Recipe Book “Recettes de Nouvellez”” per turn.
Chef de Nouvelles
Level 3 LIGHT Fiend Pendulum Effect Monster
ATK 1000
DEF 1850
Pendulum Scale: 0
If this card on the field is Tributed and added to the Extra Deck face-up: You can place this card in your Pendulum Zone. You cannot activate the following effects of “Chef de Nouvelles” in the same Chain. Once per turn (Quick Effect): You can target 1 Effect Monster on the field; increase its Level by up to 3. Once per turn, if your opponent Special Summons a monster(s) (except during the Damage Step): You can banish 1 “Recipe” Ritual Spell from your hand, Deck, or GY; apply that card’s activation effect that Ritual Summons a monster.
[Pendulum Effect]
During your Main Phase, if this card was activated this turn: You can add 1 “Nouvelles” card from your Deck to your hand, except a Pendulum Monster. If a monster(s) is Special Summoned to your opponent’s field (except during the Damage Step): You can Special Summon this card. You can only use each effect of “Chef de Nouvelles” once per turn.
Angry Burger
Level 6 DARK Warrior Ritual Effect Monster
ATK 2800
DEF 1850
(This card is always treated as “Hungry Burger”.)
You can Ritual Summon this card with a “Recipe” card. Monsters your opponent controls that can attack must attack this card. You can only use each of the following effects of “Angry Burger” once per turn. You can reveal this card in your hand; add 1 “Nouvelles” monster from your Deck to your hand, and if you do, shuffle this card into the Deck. (Quick Effect): You can Tribute 1 Attack Position monster on either field, and if you do, Special Summon 1 “Hungry Burger” with 2000 ATK from your hand or Deck.
Dark Flare Swordsman
Level 6 FIRE Warrior Effect Monster
ATK 2200
DEF 800
You take no damage from battles involving this card. You can only use each of the following effects of “Dark Flare Swordsman” once per turn. You can send 1 “Flame Swordsman” or 1 monster that mentions it from your Extra Deck to the GY; Special Summon this card from your hand, also you cannot declare attacks for the rest of this turn, except with Warrior monsters. (Quick Effect): You can Tribute this card; Special Summon 1 monster that mentions “Flame Swordsman” from your Deck, except a Level 6 monster.
Miasma Dragon Tistina
If this card is Normal or Special Summoned: You can add 1 “Tistina” monster from your Deck to your hand, except “Miasma Dragon Tistina”, also for the rest of this turn, LIGHT “Tistina” monsters you control gain 1000 ATK. If this card is sent to the GY, while a card is in the Field Zone: You can Special Summon this card, also you cannot Special Summon from the hand or GY for the rest of this turn, except “Tistina” monsters. You can only use each effect of “Miasma Dragon Tistina” once per turn.
Inferno of the Ashened
Continuous Spell Card
When this card is activated: You can place 1 “Obsidim, the Ashened City” from your Deck face-up in either Field Zone. You can target 1 face-up card your opponent controls and 1 Level 8 or higher DARK Pyro monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY to your opponent’s field in Defense Position. You can only use this effect of “Inferno of the Ashened” once per turn. You can only activate 1 “Inferno of the Ashened” per turn.
Dawn Angel Kambi
If you control no monsters, or all monsters you control are Fairy monsters: You can Special Summon this card from your hand. You can Tribute any number of Fairy monsters, including this card; Special Summon 1 Fairy monster from your Deck whose Level equals the total Levels those monsters had on the field. You cannot Special Summon the turn you activate this effect, except Fairy monsters. You can only use each effect of “Dawn Angel Kambi” once per turn.
Hrimnir the Divine Follower
You can Tribute 3 Fairy monsters from your hand and/or field; Set 1 Continuous Spell from your Deck, but send it to the GY during your opponent’s End Phase. If this card is sent to the GY by card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Hrimnir the Divine Follower” once per turn.
Note: Hrimnir is the name of Jotun from the Norse mythos, who is the father of the Jotun Hijod, the spouse of Volsung and mother of Sigmund and Signy, characters of the Volsung Saga.
Vingolf’s Blessing
When this card is activated: You can send 1 LIGHT Fairy monster from your Deck to the GY. Fairy monsters you control gain 100 ATK for each Fairy monster in your field and GY. If this card is sent to the GY: You can target 1 Level 4 or lower Fairy monster in your GY; Special Summon it. You can only use this effect of “Vingolf’s Blessing” once per turn. You can only activate 1 “Vingolf’s Blessing” per turn.
Note: Vingolf is one of the homes of the gods, and is specifically cited as the hall of the goddesses and where righteous men and those slain in battle go after death in Norse myth.
Aspischool
When this card is Normal Summoned: You can Special Summon 1 Level 6 or lower Fish monster from your hand in Defense Position, but banish it when it leaves the field. If this card is banished: You can Special Summon this card in Defense Position. You can only use this effect of “Aspischool” once per turn.
Note: Apsis is the farthest or nearest point in the orbit of a planetary body about its primary body.
Toxic Boxfish
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 card in either GY; banish it. If this card is banished: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of “Toxic Boxfish” once per turn.
Note: A Tox Box is the section of footwear that surrounds the toes on closed-toe shoes. This is a pun.
Fish and Bids
At the start of your Main Phase 1: Banish 1 card from your hand; your opponent can banish 2 cards from their hand, if they do not, you apply this effect.
● Take 2 Fish monsters from your Deck and either banish both or send both to the GY, also you cannot Special Summon for the rest of this turn, except Fish monsters.
Replicard LAD
You can banish 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand. You can target 1 face-up monster you control; Special Summon 1 monster from your Deck with a different name that has 2 or more of the same Level, ATK, and/or DEF, but it cannot activate its effects this turn. You can only use each effect of “Replicard LAD” once per turn.
Sakra Vendirage
2 Level 4 monsters
You can detach 1 material from this card, then target 1 Level/Rank 4 Psychic monster in your GY, except “Sakra Vendirage”; Special Summon it. If a monster(s) is Special Summoned, while this card is in your Monster Zone (except during the Damage Step): You can target 1 other face-up monster on the field; that monster’s name becomes “Sakra Vendirage” until the End Phase. You can only use each effect of “Sakra Vendirage” once per turn.
Note: Sakra is another name for Indra, the Hindu God of weather, storms and lightning. Vendidad is a collection of texts in Zoroastrianism contained within the greater compendium of the Avesta. This is specifically ecclesiastical code, not a liturgical manual.
The Kanji means basically “Demonic War God of Thunder” in ye olde.
Tiki Peace
Special Summon this card as an Effect Monster (Rock/EARTH/Level 4/ATK 1800/DEF 1800) with the following effect (this card is also still a Trap).
●(Quick Effect): You can pay 800 LP; Special Summon 1 Continuous Trap, except “Tiki Peace”, from your GY or banishment as a Normal Monster (Rock/EARTH/Level 4/ATK 1000/DEF 1000) and its name becomes “Tiki Peace” (even while face-down) (that card is NOT treated as a Trap). You can only use this effect of “Tiki Peace” once per turn.
As a note: 巳剣 means literally “Serpent Sword”. It also sounds like “Three Swords”.
Mitsurugi no Mikoto, Aramasa
Level 4 DARK Reptile Effect Monster
ATK 1200
DEF 900
If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 “Mitsurugi” monster from your Deck to your hand, except “Mitsurugi no Mikoto, Aramasa”. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of “Mitsurugi no Mikoto, Aramasa” once per turn.
Note: The Worochi-no-Aramasa is the name for a Totsuka-no-Tsurugi, a sword the length of the breadth of ten hands, wielded by Susanoo to slay the monster Orochi. It is enshrined at Isonokami Shrine.
Mitsurugi no Miko, Wousu
Level 8 DARK Reptile Effect Monster
ATK 2000
DEF 2000
You can Special Summon this card (from your hand) by Tributing 1 other Reptile monster from your hand and 1 monster your opponent controls, but you cannot Special Summon nor activate monster effects for the rest of this turn, except Reptile monsters. You can only Special Summon “Mitsurugi no Miko, Wousu” once per turn this way. If this card is Tributed: You can discard 1 card, and if you do, add this card to your hand. You can only use this effect of “Mitsurugi no Miko, Wousu” once per turn.
Note: This card refers to Yamato Takeru no Mikoto, originally Ousu no Mikoto, a Japanese folk hero and semi-legendary prince. He’s listed as a Miko because he dressed as a maid attendant once to slay a powerful chieftain.
Ame no Habakiri no Mitsurugi
Level 8 DARK Reptile Ritual Effect Monster
ATK 2400
DEF 1800
You can Ritual Summon this card with “Mitsurugi Ritual”. Monsters your opponent controls lose 800 ATK. You can reveal this card in your hand; Special Summon 1 “Mitsurugi” monster from your Deck, then Tribute 1 monster you control. You can only use this effect of “Ame no Habakiri no Mitsurugi” once per Duel. If this card is Tributed: You can add 1 “Mitsurugi” card from your Deck to your hand, except “Ame no Habakiri no Mitsurugi”, then you can Special Summon this card. You can only use this effect of “Ame no Habakiri no Mitsurugi” once per turn.
Note: The Ame-no-Habakiri is another name for the Worochi-no-Aramasa.
Mitsurugi Mirror
Ritual Spell Card
This card can be used to Ritual Summon any Reptile Ritual Monster from your hand or GY. You must also Tribute Reptile monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If “Ame no Murakumo no Mitsurugi”, “Futsu no Mitama no Mitsurugi”, or “Ame no Habakiri no Mitsurugi” you control is Tributed, while this card is in your GY: You can shuffle this card into the Deck. You can only use each effect of “Mitsurugi Mirror” once per turn.
Note: 神鏡 is the term for a sacred mirror in Shinto, used as a sacred object of the Kami, or ae placed in front of the Kami in the hall of worship. This is because mirrors are typically seen as sources of truth, because they reflect what is there.
This card is likely a reference to the Yata-no-Kagami, one of the three sacred treasures of the Imperial Regalia.
Mitsurugi Magatama
Quick-Play Spell Card
During the Main Phase: Activate 1 of these effects;
●Tribute 1 Reptile monster, then target 1 face-up card your opponent controls; destroy it.
●Ritual Summon 1 “Mitsurugi” Ritual Monster from your hand, by Tributing monsters you control whose total Levels equal or exceed its Level.
You can only activate 1 “Mitsurugi Magatama” per turn.
Note: Magatama are curved beads that began appeearing in Japan from the end of the Jomon era through the Kofun era (basically 1000 BCE to 600 CE). They originally served as jewlery but by the end were ceremonial and religious objects made of jade.
This card is likely based on the Yasakani-no-Magatama, one of the three sacred treasures of the Japanese Imperial Regalia.
Mitsurugi Sacred Boundary
Continuous Spell Card
Your opponent cannot target “Mitsurugi” Ritual Monsters you control with effects of monsters that were Special Summoned from the Extra Deck. You can target 4 “Mitsurugi” cards in your GY, except “Mitsurugi Sacred Boundary”; shuffle them into the Deck, then if your opponent controls a monster, make them Tribute 1 monster they control (their choice). You can only use this effect of “Mitsurugi Sacred Boundary” once per turn.
Note: Iwasaka is a mythical Iwakura, a rock-as-Yorishiro that enshrines a Kami. Or a Stone altar or mound erected as a Yorishiro to worship a Kami.
Mitsurugi Tempest
Normal Trap Card
If you have a “Mitsurugi” Ritual Spell in your GY: Tribute 3 monsters whose original names are “Ame no Murakumo no Mitsurugi”, “Futsu no Mitama no Mitsurugi”, and “Ame no Habakiri no Mitsurugi”; make your opponent banish exactly 8 cards from their hand, Extra Deck, field, and/or GY. You can only activate 1 “Mitsurugi Tempest” per turn.
Note: Yakumotatsu seems to reference part of the story of Susanoo, basically saying a sword swing that can cut through 8 (i.e. many) clouds
DUAD-JP027 Kuroki Mazoku – Leo Wizard / Leo Wizard, the Dark Mage
Spellcaster/Effect, DARK, Lv 4, ATK 1350, DEF 1200
You can only use the 3rd effect of this card’s name once per turn.
(1) Monsters whose original Level is 4 or lower with more than 1350 ATK and/or DEF require 1 Tribute to Normal Summon from the hand.
(2) At the start of the Damage Step, if this card battles a LIGHT monster: You can destroy that monster.
(3) If this card is destroyed by battle or card effect: You can add 1 monster with 1350 ATK from your Deck to your hand.
VJMP-JP267 Moon Magician
Level 4 LIGHT Spellcaster Effect Monster
ATK 1800
DEF 1500
You can only Special Summon with the (1)st effect of this card’s name once per turn. You can only use the 2nd effect of this card’s name once per turn.
(1) If your opponent controls an Xyz Monster, you can Special Summon this card (from your hand).
(2) If this card is Normal or Special Summoned: You can target 1 Level 4 LIGHT monster in your GY, except “Moon Magician”; Special Summon it, but its effects are negated.
VJMP-JP268 Moon Gardna
Level 4 LIGHT Spellcaster Effect Monster
ATK 100
DEF 2000
You can only Special Summon with the (1)st effect of this card’s name once per turn. You can only use the 2nd effect of this card’s name once per turn.
(1) If your opponent controls 2 or more monsters, you can Special Summon this card (from your hand).
(2) If this card is Normal or Special Summoned and your opponent controls a monster: You can target 1 Level 4 LIGHT monster in your GY, except “Moon Gardna”; add it to your hand.
VJMP-JP269 Starship Adjust Plane
Level 3 WIND Machine Effect Monster
ATK 500
DEF 1100
You can only use the effect of this card’s name once per turn.
(1) You can target 1 other Machine monster you control that has a Level; until the end of this turn, the Levels of both that monster and this card become their combined current Levels, also you cannot Special Summon from the Extra Deck, except Machine Xyz Monsters.
Quelle: https://ygorganization.com/thatsnomoon/
Shigou Sentouki – Amatsu / Prototype Sky Striker Ace – Amatsu
DUAD-JP024 Chouryou Yousei Zetan / Super Quantal Fairy Zetan
DARK Zombie / Effect
LV1 0/0
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is in your hand and you control a “Super Quant” monster other than “Super Quantal Fairy Zetan”: You can Special Summon this card, then you can make its Level become the Level of 1 “Super Quant” monster you control.
(2) You can Tribute this card and send 1 “Super Quant” card from your Deck to the GY, except a DARK monster; Special Summon 1 “Super Quant” monster from your Deck, except “Super Quantal Fairy Zetan”.
DUAD-JP025 Chouryoushi Black Layer / Super Quantum Black Layer
DARK Zombie / Effect
LV7 2400/2400
You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.
(1) When your opponent activates a monster effect (Quick Effect): You can discard 1 other card, and if you do, Special Summon this card from your hand.
(2) If this card is Special Summoned: You can Special Summon 1 “Super Quantal Mech Beast” Xyz Monster from your Extra Deck, by using this card you control as material (this is treated as an Xyz Summon), and if you do, attach 1 “Super Quant” monster from your GY to it as additional material.
(3) If this card is sent to the GY: You can add 1 “Super Quant” Spell from your Deck to your hand.
DUAD-JP068 Dai-19 Layer “Shuurai Kanshou! Shikkoku no Chouryoushi!!” / Layer 19: “Preventing the Invasion! The Pitch-Black Super Quantum!!”
Quick-Play Spell
(1) Activate 1 of these effects (but you can only use each effect of this card’s name once per turn);
● Target 1 Attack Position monster; change it to Defense Position.
● If you control a “Super Quant” monster: Special Summon 1 “Super Quant” monster from your Deck in Defense Position, with a different original Attribute from the monsters you control.
● Set 1 “Super Quant” Trap from your Deck. It can be activated this turn.
https://ygorganization.com/mysoulisdifferentfromyours/
Hab mich mega gefreut als ich das GIF auf ygoorg vorhin sah und dachte "wow, fetter Support für mein XYZ Pet-Deck"...als ich nur 3 neue Karten sah wurde ich dann skeptisch.
Die Effekte aller drei Karten sind aber sehr gut ausgefallen, v.a. die Quick-Spell. Weird ist aber der ZOMBIE Typ und das Fehlen eines entsprechenden Mech s für den schwarzen Ranger. Durch seinen Effekt scheint er aber ein Universalmaterial für alle bisherigen Mechs darzustellen.
Vllt. kommt da im übernächsten Set noch was dazu.
EDIT: Laut Leaks sollen die Themendecks Herald und Lunalight in DUAD support kriegen.
Der PSI Master kommt
DUAD-JP013 Seijaku no Psycho Girl (Serene Psycho Girl) [Serene Psychic Girl]
Level 2 EARTH Psychic Tuner Effect Monster
ATK 500
DEF 300
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) If this card is Normal or Special Summoned: You can banish 1 card from your hand, and if you do, Special Summon 1 Level 4 or lower Psychic monster from your Deck, except “Serene Psychic Girl”, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Psychic monsters.
(2) You can target face-up monsters on the field that have a Level, up to the number of Psychic monsters you control; increase their Levels by 1 until the end of this turn.
DUAD-JP014 Kamokunaru Psycho Minister (Hushed Psychic Minister) [Hushed Psychic Minister]
Level 3 EARTH Psychic Effect Monster
ATK 0
DEF 2100
You can only Special Summon with the (1)st effect of this card’s name once per turn. You can only use the (2)nd effect of this card’s name once per turn.
(1) If you control a Psychic monster other than “Hushed Psychic Minister”, you can Special Summon this card (from your hand) in Defense Position
(2) You can banish this card and 1 other Psychic monster from your GY, then target 1 face-up monster on the field; banish it until the End Phase.
DUAD-JP015 Mental Procedure [Mind Procedure]
Level 3 LIGHT Psychic Tuner Effect Monster
ATK 1100
DEF 1100
You can only use 1 of the (1)st and (3)rd effect of this card’s name per turn, and only once that turn.
(1) If this card is Special Summoned by a monster effect or Normal Summoned: You can pay 2000 LP; add 1 “Teleport” Normal or Quick-Play Spell from your Deck or GY to your hand.
(2) If this card you control would be used as material for the Synchro Summon of a Psychic monster, you can treat it as a non-Tuner.
(3) If this card becomes banished: You can pay 1000 LP; Special Summon it.
Note: It’s Normal and Quick-Play Spells because the Continuous Spell “Teleport” is Aport in Japan.
DUAD-JP016 Prototype Psycho Gunner [Prototype Psychic Blaster]
Level 6 EARTH Psychic Effect Monster
ATK 2000
DEF 1500
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) You can discard this card; Special Summon 1 Level 4 or lower Psychic monster from your hand or banishment.
(2) If this card is in your GY: You can pay 1000 LP and banish 1 other Psychic monster from your GY; Special Summon this card, but banish it when it leaves the field.
DUAD-JP034 Absolute Psychicker [Absolute Axon Kicker]
Level 11 LIGHT Psychic Fusion Effect Monster
ATK 3400
DEF 2200
Materials: 1 Psychic Synchro Monster + 1 Synchro Monster
Must first be Fusion Summoned. You can only use the (3)rd effect of this card’s name once per turn.
(1) If this card is Fusion Summoned: You can pay 2000 LP; banish all face-up cards your opponent controls.
(2) Cannot be destroyed by card effects.
(3) If this card is in your GY, except the turn it was sent there: You can banish it; Special Summon 1 Level 10 Psychic Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.)
DUAD-JP038 Chinmoku no Psycho Magician (Silent Psycho Magician) [Silent Psychic Magician]
Level 5 EARTH Psychic Synchro Tuner Effect Monster
ATK 2400
DEF 500
Materials: 1 Tuner + 1+ non-Tuner monsters
You can only use the (1)st effect of this card’s name once per turn.
(1) If this card is Special Summoned: You can target 1 Level 4 or lower Psychic monster in your GY or banishment; Special Summon it, then you can increase its Level by 1, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Psychic monsters.
(2) If this card you control would be used as Synchro Material, you can treat it as a non-Tuner.
UAD-JP039 Mental Cross Daemon [Thought Cross Archfiend]
Level 8 DARK Psychic Synchro Effect Monster
ATK 2500
DEF 2800
Materials: 1 Psychic Tuner + 1+ non-Tuner monsters
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) During the Main Phase (Quick Effect): You can target 1 of your banished Level 7 or lower Psychic monsters; Special Summon it.
(2) During the Battle Phase (Quick Effect): You can Tribute 1 other monster; gain LP equal to its original ATK, and if you do, this card gains that much ATK until the end of this turn.
DUAD-JP040 Psycho Gunner Mk-II [Psychic Blaster Mk-II]
Level 9 EARTH Psychic Synchro Effect Monster
ATK 3200
DEF 2700
Materials: 1 Psychic Tuner + 1+ non-Tuner Psychic monsters
You can only use 1 of the (1)st and (2)nd effect of this card’s name per turn, and only once that turn.
(1) You can target 1 banished monster; Special Summon it to your field.
(2) During the Main Phase (Quick Effect): You can banish 1 monster from your GY, then target 1 other face-up monster on the field; banish it, then gain LP equal to the banished monster’s original ATK.
DUAD-JP059 Parallel Teleport
Quick-Play Spell Card
You can only activate 1 card with this card name’s per turn. You cannot Special Summon the turn you activate this card, except Psychic monsters.
(1) Tribute 1 Psychic monster that has a Level; Special Summon 1 Level 7 or lower Psychic monster from your Deck or Extra Deck, then, if those monsters’ original Levels are different, you lose LP equal to the difference x 1000.
DUAD-JP060 Teleport Fusion
Quick-Play Spell Card
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) During the Main Phase: Fusion Summon 1 Psychic Fusion Monster from your Extra Deck, by banishing Psychic monsters from your field and/or GY as material.
(2) If your face-up Psychic monster(s) Special Summoned from the Extra Deck is destroyed by battle or card effect: You can banish this card from your GY, then target 1 of your banished Psychic monsters; Special Summon it.
https://ygorganization.com/itsjustajumptotheleft/
TL;DR:
Viel unnützer Kram, sehr vorsichtig designt um nicht broken Karten wie z.B. Kashtira zu pushen.
Im Prinzip sind das erste Monster und die erste Quick-Spell gut, Rest ist Support der zu 5Ds Zeit passt. Slotverschwendung.
DUAD hat so vielversprechend begonnen...naja, es kommen noch Albaz und Sky Striker, die das Set wohl tragen werden.
Noch was: der Geheimtipp schlechthin, den man mit diesem neuen PSI Mischmasch nun leichter aufs Feld bringen kann: