Beiträge von xXEnthronedXx

    Weil Ich grad sehe das Konami einen Livestream macht hätte Ich jetzt doch noch mal ne Frage zu der YCS, Ich habe mitbekommen das bis Top 32/16 gespielt wurde aber WER hat den Bums denn jetzt gewonnen? Oder ist der Stream also die Invitational jetzt die Fortsetzung der YCS, ach keine Ahnung Ich Blick langsam echt nicht mehr durch, war wohl zu lange abstinent von Yugioh.

    oder an die Dinger aus dem Unchained-Thema.

    Die "Dinger" sind 3 Twins weiß zwar nicht wie sowas möglich ist :profpengu: aber wäre geil wenn da noch Sub-support kommt da Ich das Thema inzwischen doch sehr gerne spiele glaubs aber nicht weil Unchained nix mit Drachen am Hut hat.


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    -A key card for the start of an adventure!


    Irgendwie weckt das Bild den Wunsch und die Hoffnung in mir mit Spellbook harmonieren zu können. Ich würde echt gerne wieder Spellbook auf Turnieren spielen können ohne als Frei Los angesehen zu werden... (und ohne den Dogmatika Stuff zu spielen)

    Coincidentally at the same time as the Masters of the Universe trailer.


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    Penguin Sword

    Equip Spell Card

    Can only be equipped to a “Penguin” monster. You can only use the (3) effect of this card’s name once per turn.

    (1) The equipped monster gains 800 ATK.

    (2) When the equipped monster inflicts battle damage to your opponent: You can return 1 card your opponent controls to their hand.

    (3) If a face-up card(s) your opponent controls leaves the field by the effect of a “Penguin” card, and it is returned to the hand or banished: Negate the effects of that card(s), as well as the activated effects and effects on the field of monsters with the same original name until the end of the next turn.

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    Summon Storm

    Normal Spell Card

    You can only use the (2) effect of this card’s name once per turn.

    (1) Pay 800 LP; Special Summon 1 Level 6 or lower WIND monster from your hand.

    (2) During your Main Phase, except the turn in which this card was sent to the GY: You can banish this card from your GY; Special Summon 1 Level 4 or lower WIND monster from your hand.

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    Toy Parade

    Normal Spell Card

    (This card is always treated as a “Frightfur” card)

    You can only use 1 effect among the (1) and (2) effects of this card’s name once per turn.

    (1) Target 1 DARK monster you control that was Special Summoned from the Extra Deck; this turn, you can only declare attacks with that monster, also each time it destroys a monster in battle and sends it to the GY it can attack again in a row.

    (2) If you control a Fairy monster: You can banish this card from your GY; add 1 Level 4 or lower DARK monster from your GY to your hand.

    Reprints:

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    The Great Emperor Penguin

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    Number 34: Terror-Byte

    Not to be confused with Maft-Earl.

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    BODE-JP021 Daimaken – Mafteahl (Greater Magikey – Mafteahl)

    Level 4 LIGHT Fiend Tuner Effect Monster

    ATK 1600

    DEF 1600

    You can only use the 2nd effect of this card’s name once per turn. Cannot be used as material for a Synchro or Xyz Summon, unless it is for a “Magikey” monster.

    (1) If you control a “Magikey” monster: You can reveal this card in your hand; during your Main Phase this turn, you can Normal Summon 1 “Magikey” monster in addition to your Normal Summon/Set. You can only apply this effect of “Great Magikey – Mafteahl” once per turn.

    (2) When this card is Normal Summoned: You can target 1 Level 4 or lower Normal Monster or “Magikey” monster in your GY; Special Summon it in Defense Position.

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    BODE-JP044 Makenhenki – Transfullmine (Magikey-Mutated Ogre – Transfurmine)

    Level 8 FIRE Thunder Synchro Effect Monster

    ATK 2800

    DEF 2800

    Materials: 1 “Magikey” Tuner + 1+ non-Tuner Normal Monsters

    You can only use the 2nd and 3rd effects of this card’s name each once per turn.

    (1) This card can make up to 2 attacks on monsters during each Battle Phase.

    (2) During your Main Phase, if you control this card Synchro Summoned using monsters with 2 or more different Attributes as material: You can Set 1 “Magikey” Spell/Trap directly from your Deck to your Spell & Trap Zone.

    (3) If your opponent Normal or Special Summons a monster(s) with the same Attribute as a monster(s) in your GY: You can destroy that monster(s).

    Note: This card might be named after either Furfur or Vine, we’re not sure.

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    BODE-JP047 Maken Hyourei – Weparthu (Magikey-Possessed Spirit – Weparthu)

    Rank 4 WATER Sea Serpent Xyz Effect Monster

    ATK 2000

    DEF 2000

    Materials: 2 Level 4 monsters

    (1) If this card is Xyz Summoned: You can detach 1 material from it; add 1 Level 4 or higher Normal Monster from your Deck or GY to your hand.

    (2) If this card has a Normal Monster as material, it gains this effect.

    ● At the start of the Damage Step, if this card battles an opponent’s monster with the same Attribute as a Normal Monster and/or “Magikey” monster in your GY: You can detach 1 material from this card; make your opponent send their battling monster to the GY.

    Note: This card is named after Vepar.

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    BODE-JP062 Makenjou Tousou (Magikey Battle)

    Quick-Play Spell Card

    (1) Target 1 Normal Monster, “Magikey” monster, or “Magikey – Mafteah” in your GY; shuffle it into the Deck, then, if you activated this card in response to the activation of an opponent’s card or effect, non-Token Normal Monsters and “Magikey” monsters you currently control are unaffected by that opponent’s effect.

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    BODE-JP077 Makenjou – Lock – (Magikey Locking – Lock)

    Normal Trap

    (1) Tribute 1 non-Token Normal Monster or “Magikey” monster, then target up to 2 Normal Monsters and/or “Magikey” monsters in your GY whose total Levels equal 8 or less; Special Summon them in Defense Position, then you can apply 1 of these effects.

    ● Immediately after this effect resolves, Synchro Summon 1 “Magikey” Synchro Monster.

    ● Immediately after this effect resolves, Xyz Summon 1 “Magikey” Xyz Monster.

    Source

    Ich werde wohl nie einen Firewall-Dragon mit Errata bekommen xD

    Jup, gleiches dachte Ich mir auch, wobei Ich den halt für mein Code Ignister Deck schon gerne mit Errata spielen würd :firewalldragon:



    Ich werd bei Droplet schwach, Ich seh mich schon zu viel Geld fürs Playset hinblättern... :noash:

    The Link you were waiting for!

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    AC01-JP043 扇風機塊プロペライオン Senpuukikai Propelion (Fanning Appliancer Propelion) / Appliancer Propelion

    Link 1 WIND Machine Link Effect Monster

    ATK 1200

    Link: Top

    Material: 1 “Appliancer” monster

    Cannot be used as Link Material the turn it is Link Summoned.

    (1) This card can attack directly.

    (2) Once per turn, during damage calculation, if your monster battles an opponent’s monster and this card is co-linked: You can change your opponent’s battling monster’s ATK to 0 during that damage calculation only.

    (3) Once per turn, during damage calculation, if this card that is not co-linked battles an opponent’s monster: You can change your opponent’s battling monster’s ATK to 0 during that damage calculation only.

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    AC01-JP044 Appliancer Convert / Appliancer Conversion

    Quick-Play Spell Card

    You can only use the 1st and 2nd effects of this card’s name each once per turn.

    (1) Banish as many “Appliancer” Link Monsters in your Main Monster Zone as possible, then you can Special Summon your banished “Appliancer” Link Monsters up to the number of monsters banished by this effect.

    (2) During your Main Phase, if this card is in your GY, except the turn it was sent there: You can banish 1 other “Appliancer Spell/Trap from your GY; add this card to your hand.


    The actual core cards for Cipher’s strategy get released!

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    AC01-JP38 光波複葉機 Cipher Biplane

    Level 6 LIGHT Machine Effect Monster

    ATK 1000

    DEF 2000

    You can only use the 1st and 3rd effects of this card’s name each once per turn.

    (1) If a “Cipher” monster(s) is Normal or Special Summoned to your field: You can Special Summon this card from your hand.

    (2) Once per turn: You can target 2 “Cipher” monsters you control that have a Level; their Levels become 8 until the end of this turn.

    (3) If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; add 1 “Cipher” monster from your Deck to your hand.

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    AC01-JP039 光波干渉 Cipher Interfere / Cipher Interference

    Continuous Spell Card

    You can only use the 1st effect of this card’s name once per turn.

    (1) During damage calculation, if your “Cipher” monster battles and there is another monster with the same name on field: You can double your battling “Cipher” monster’s current ATK, until the end of the Battle Phase.

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    AC01-JP040 拡散光波 Double Exposure

    Continuous Spell Card

    You can only use the 1st and 2nd effects of this card’s name each once per turn.

    (1) You can target 2 Level 6 or lower monsters on the field with the same name; double their Levels.

    (2) At the start of the Battle Phase: You can target 1 “Cipher” monster you control; the name of 1 other face-up monster on the field becomes the targeted “Cipher” monster’s name until the End Phase.


    The self-proclaimed strongest WATER Duelist arrives!

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    AC01-JP29 サイレンス・シーネットル Silent Sea Nettle

    Level 4 WATER Aqua Effect Monster

    ATK 800

    DEF 1300

    You can only use the 1st and 2nd effects of this card’s name each once per turn.

    (1) If you control a WATER monster: You can Special Summon this card from your hand. You cannot Special Summon monsters the turn you activate this effect, except WATER monsters.

    (2) You can banish this card from your GY, then target up to 3 WATER monsters in your GY; shuffle them into the Deck.

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    AC01-JP30 No.4 猛毒刺胞ステルス・クラーゲンNo.4 Moudokushihou Stealth Kragen (Numbers 4: Deathly Poisonous Jellyfish, Stealth Kragen) / Number 4: Stealth Kragen

    Rank 4 WATER Aqua Xyz Effect Monster

    ATK 1900

    DEF 1500

    Materials: 2 Level 4 WATER monsters

    (1) All face-up monsters on the field become WATER.

    (2) Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field.

    (3) If this Xyz Summoned card is destroyed: Special Summon “Kragen Spawn(s)” from your Extra Deck up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of them as material.

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    AC01-JP31 ステルス・クラーゲン・エフィラ Stealth Kragen Ephyra / Kragen Spawn

    Rank 4 WATER Aqua Xyz Effect Monster

    ATK 1900

    DEF 1500

    Materials: 2 Level 4 WATER monsters

    (1) Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls.

    (2) If this card Special Summoned by a “Number” Xyz Monster’s effect is destroyed: You can Special Summon other “Kragen” monsters from your GY up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of them as material.


    Let’s get explosive with the Ultimate D!

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    AC01-JP009 D-フォース D – Force

    Continuous Spell Card

    (1) When this card resolves, you can add 1 “Destiny HERO – Plasma” from your Deck or GY to your hand.

    (2) While you control “Destiny HERO – Plasma”, apply these effects.

    ● You cannot draw during the Draw Phase.

    ● Your opponent cannot target cards you control with card effects.

    ● Each “Destiny HERO – Plasma” you control gains 100 ATK for each monster in the GYs, it cannot be destroyed by your opponent’s card effects, also it can make a second attack during each Battle Phase.

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    AC01-JP10 ドクターD Doctor D

    Normal Spell Card

    (1) Banish 1 “Destiny HERO” monster from your GY; add to your hand, or Special Summon, 1 “Destiny HERO” monster from your GY.

    (2) You can banish this card from your GY, then target 2 “Destiny HERO” monsters you control; the ATK of 1 monster becomes the ATK of the other monster.

    Source

    Bin ich blind oder wird absolut nichts über die TCG-Exclusives gesagt ? ( minus das, was die Yugituber evtl. aus ihren Packs ziehen)

    Nein hast schon Recht die werden diesmal komplett ausgelassen,



    JaJ da hab Ich ja gleich noch mehr Bock auf das Set, wenn man wenigstens den Heatsoul reinpacken würde wärs ja schon gar nicht mehr soo schlecht (möglicherweise spricht auch der Ignister Spieler aus mir) oder es wird einfach n nächstes BLVO und Konami released erst wieder die krassen Imports wenn man wieder Turniere und Locals spielen darf.

    Also wenn in dem Set irgendwas von Vrains kommen sollte dann würde Ich auf das Thema von Lightning hoffen. Mir hat das Armatos Legio im Anime sehr gut gefallen. (Oder einfach irgendn Negate für Cyberse der kein Link 5 ist... brauch irgendwas für meine Ignister :noash: ) Oder Codetalker wäre auch ganz nett, um den Playstyle bissl ändern zu können Extralink + Iblee Lock gefällt mir jetzt nicht so gut aber auch Irgendwie der Trapheavy Build mit Heatsoul ist auch nicht so meins...

    They now have Spell & Trap Support, and a new Assembly of Xyz!

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    DP25-JP034 Lyrical Luscinia – Beryl Canary (Lyrilusc – Beryl Canary)

    Level 1 WIND Winged Beast Effect Monster

    ATK 0

    DEF 200

    You can only use the 1st effect of this card’s name once per turn.

    (1) If this card is in your hand: You can target 1 “Lyrilusc” monster in your GY; Special Summon this card and that target, but you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters.

    (2) A WIND Xyz Monster that was Summoned using this card on the field as material gains this effect.

    ● Gains 200 ATK, also possession cannot switch.

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    DP25-JP035 Lyrical Luscinia – Celeste Wagtail (Lyrilusc – Celeste Wagtail)

    Level 1 WIND Winged Beast Effect Monster

    ATK 200

    DEF 0

    You can only use the 1st and 2nd effects of this card’s name once per turn each.

    (1) If this card is Special Summoned: You can add 1 “Lyrilusc” Spell/Trap from your Deck to your hand.

    (2) If this card is in your GY: You can target 1 “Lyrilusc” Xyz Monster you control; attach this card to it as material.

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    DP25-JP036 Lyrical Luscinia – Ensembl(u)e Robin / Lyrilusc – Ensembl(u)e Robin

    Rank 1 WIND Winged Beast Xyz Effect Monster

    ATK 0

    DEF 0

    Materials: 2+ Level 1 monsters

    (1) Gains 500 ATK for each material attached to it.

    (2) If your opponent Special Summons a monster(s): You can detach 1 material from this card, then target 1 of those monsters; return it to the hand.

    (3) If this card in your possession is sent to your GY by an opponent’s card: You can target 1 other “Lyrilusc” monster in your GY; add it to your hand.

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    DP25-JP037 Lyrical Luscinia – Prom Thrush (Lyrilusc – Prom Thrush)

    Rank 1 WIND Winged Beast Xyz Effect Monster

    ATK 0

    DEF 0

    Materials: 2+ Level 1 monsters

    (1) Gains 500 ATK for each material attached to it.

    (2) Once per turn: You can detach 1 material from this card, then target 1 Spell/Trap your opponent controls; shuffle it into the Deck.

    (3) At the start of the Damage Step, if another of your monsters battles: You can detach any number of materials from this card; your battling monster gains 300 ATK for each material detached, until the end of this turn.

    Note: Its name is likely a play on a “Plum Thrush”, but also prom/promenade.

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    DP25-JP039 Lyrical Luscinia – Bird Sanctuary (Lyrilusc – Bird Sanctuary)

    Continuous Spell Card

    You can only use the 1st and 2nd effects of this card’s name once per turn each.

    (1) You can target 2 Winged Beast Xyz Monsters you control; attach 1 of them and all material attached to it to the other as material.

    (2) If you control an Xyz Monster with 3 or more material: You can draw 1 card.

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    DP25-JP040 Lyrical Luscinia – Hiyoku no Reichou (Lyrilusc – Birds of a Feather)

    Normal Trap Card

    You can only use the 1st and 2nd effects of this card’s name once per turn each.

    (1) Target 1 “Lyrilusc” monster you control; change the ATK of all face-up monsters your opponent currently controls to that target’s, also their Levels and Ranks become 1.

    (2) When an opponent’s monster declares an attack on your “Lyrilusc” monster: You can banish this card from your GY; your battling monster’s ATK becomes the same as that opponent’s monster’s, until the end of this turn.

    Note: This card references 比翼の鳥, an expression of two birds with one wing each in Asian culture that refers to inseparable lovers. We went for the most similar English idiom.

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    DP25-JP041 Lyrilusc – Cobalt Sparrow

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    DP25-JP042 Lyrilusc – Sapphire Swallow

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    DP25-JP044 Lyrilusc – Assembled Nightingale

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    DP25-JP044 Lyrilusc – Recital Starling

    Source

    Legendary Duelists 8 has been officially announced for the TCG, Including some further details of what to expect!


    The winds of victory are swift and sure! Legendary Duelists: Synchro Storm powers up three strategies used by Duelists that specialize in WIND monsters!


    sstorm1.jpg?resize=200%2C200&ssl=1First appearing in Yu-Gi-Oh! ARC-V, Yugo’s “Speedroid” monsters excel at quick, consecutive Synchro Summons! Start off with Summoning his signature monster, Clear Wing Synchro Dragon, then use the rest of your Speedroids to upgrade it into more advanced forms like Crystal Wing Synchro Dragon or even a brand-new WIND Synchro Dragon!
    sstorm3.jpg?resize=200%2C200&ssl=1Originally released as video game promotional cards, Sherry LeBlanc’s strategy is resurrected and revolutionized in Legendary Duelists: Synchro Storm! Hailing from Yu-Gi-Oh! 5D’s, Sherry’s cards specialize in fielding a single powerful WIND Synchro Monster. Her ace monster from the anime, Chevalier de Fleur, is a Level 8 WIND Synchro that can negate certain types of cards, not unlike Yusei’s own Stardust Dragon.
    sstorm2.jpg?resize=200%2C200&ssl=1Finally, take a left turn into the Xyz Dimension and you’ll find new cards for Lulu’s Lyrilusc strategy from Yu-Gi-Oh! ARC-V. This strategy stacks up Level 1 Winged Beasts to Xyz Summon Rank 1 Xyz Monsters with as many Xyz Materials as possible. You can even combine them with “Tri-Brigade” cards from Phantom Rage, Blazing Vortex, and Lightning Overdrive to create a cool hybrid strategy!
    Topping it all off, Legendary Duelists: Synchro Storm will include a hard-to-find Ghost Rare version of one of its coolest cards!
    The complete Legendary Duelists: Synchro Storm booster set contains 56 cards:
    9 Ultra Rares

    8 Super Rares

    10 Rares

    29 Commons
    1 card from the set will also appear as a Ghost Rare.

    *Name and content subject to change.
    Set Size:56 Official Tournament Store Launch Date:07/14/21 Launch Date:07/16/21 Konami Tournament Legal Date:07/16/21 MSRP:$1.99 Per Pack (5 cards per pack)

    The natural tie in.

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    AC01-JP025 ZEXAL Weapon – Sylphid Wing / ZW – Sylphid Wing

    LIGHT Beast / Effect

    LV4 800/1600

    (1) You can only control 1 “ZW – Sylphid Wing”.

    (2) You can target 1 “Utopia” monster you control; equip this card from your hand or field to that target as an Equip Spell that gives it 800 ATK.

    (3) Once per turn, if your opponent Special Summons a monster(s) with an activated effect: You can make the equipped monster gain 1600 ATK.

    (4) If the equipped monster would activate its effect by detaching material(s), you can send this card to the GY instead of 1 of those materials.

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    AC01-JP026 ZEXAL Servers – Ouroboros Sage / ZS – Ouroboros Sage

    DARK Warrior / Effect

    LV3 600/0

    (1) When this card is Normal Summoned: You can Special Summon 1 non-LIGHT “Number” monster from your GY (but its effect are negated), and if you do, equip both this card and 1 “Utopia” monster you control the Summoned monster as Equip Spells that each give it 1700 ATK, but you can only declare 1 attack this turn.

    (2) When a monster this card is equipped to by its own effect declares an attack on an opponent’s monster: You can make the attacking monster’s current ATK become doubled, but destroy it during the End Phase.

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    AC01-JP027 Juusou Gattai Lio Hope Ray / Leo Utopia Ray

    LIGHT Warrior / Xyz / Effect

    RK5 2500/2000

    3 Level 5 monsters

    (This card’s name is always treated as “Number C39: Utopia Ray”.)

    (1) Once per turn: You can detach 1 material from this card; equip 1 “ZW -” monster from your Deck or Extra Deck to this card, as if it were equipped by its own effect. This activation and effect cannot be negated.

    (2) Once per turn, while this card is equipped with a “ZW -” Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, its current ATK becomes halved.

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    AC01-JP028 ZEXAL Catapult

    Normal Spell

    You can only use this card name’s 1st and 2nd effects once per turn each.

    (1) Special Summon 1 “ZW -” or “ZS -” monster from your hand, then if you control an “Utopia” monster, you can change the Levels of all face-up monsters you currently control to 4 or 5.

    (2) If this card is in your GY, except the turn it was sent there: You can banish this card and 1 “ZW -” or “ZS -” monster from your GY, then target 1 card your opponent controls; destroy it.

    Source

    While not shown this month, Dragonroid and Starving Venemy Dragon are confirmed to be in this Set!

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    AC01-JP017 聖騎士の盾持ち Sei Kishi no Tatemochi (Noble Knight’s Shield-Bearer)

    Level 4 LIGHT Warrior Effect Monster

    ATK 800

    DEF 1300

    You can only use either the 1st or 2nd effect of this card’s name per turn, and only once that turn.

    (1) If this card is Normal or Special Summoned: You can banish 1 LIGHT monster from your GY; draw 1 card

    (2) You can banish this card from your hand or face-up field; add 1 Level 6 or lower WIND Beast monster from your Deck to your hand.

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    AC01-JP018 花騎士団の駿馬 Hana Kishi Dan no Shunme (Horse of the Floral Knights)

    Level 3 WIND Beast Effect Monster

    ATK 400

    DEF 800

    You can only use the 1st effect of this card’s name once per turn.

    (1) If this card is Normal or Special Summoned: You can add 1 LIGHT “Noble Knight” monster from your Deck to your hand.

    (2) Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including this card on the field.

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    AC01-JP019 聖騎士の槍持ち Sei Kishi no Yarimochi (Noble Knight’s Spearholder)

    Level 2 LIGHT Warrior Effect Monster

    ATK 800

    DEF 400

    You can only use the (1) and (2) effect of this card’s name once per turn.

    (1) If this card is Normal or Special Summoned: You can target 1 Level 8 or lower monster you control; until the End Phase, its name becomes “Fleur Synchron”, also it is treated as a Tuner.

    (2) You can Tribute this card; add 1 Equip Spell from your Deck to your hand.

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    AC01-JP020 ケンタウルミナ Kentaurumina (Centaur Mina)

    Level 6 LIGHT Beast-Warrior Fusion Effect Monster

    ATK 2200

    DEF 1600

    Materials: 1 LIGHT Warrior monster + 1 Beast monster

    You can only use the 1st and 2nd effects of this card’s name each once per turn.

    (1) During your Main Phase: You can Special Summon 1 Level 2 or lower monster from your hand or GY.

    (2) Once per turn, when your opponent activates a Trap Card during your turn (Quick Effect): You can negate the activation, and if you do, Set that card.

    (3) If this card is sent to the GY as Synchro Material for a WIND Warrior monster: You can destroy 1 face-up monster on the field.

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    AC01-JP021 エコール・ド・ゾーン Ecole de Zone

    Field Spell Card

    You can only use the (1) effect of this card’s name once per turn.

    (1) If the turn player Summons exactly 1 monster: Destroy that monster, and if you do, Special Summon 1 “Mask Token” (Spellcaster/DARK/Level 1/ATK ?/DEF ?) to the destroyed monster’s controller’s the field. Its ATK/DEF become the ATK/DEF the destroyed monster had on the field, but it cannot attack directly.

    (2) If this face-up card leaves the field, destroy all “Mask Tokens” on the field.

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    AC01-JP022 魂縛門 Konbakumon (Soul Binding Gate)

    Field Spell Card

    Activate this card if you control no monsters and a Set Spell(s)/Trap(s) you control was destroyed by card effect this turn.

    (1) During the Main Phase, if exactly 1 monster is Summoned whose ATK is lower than your LP and “Z-ONE” is in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent.

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    AC01-JP047 Isolde, Two Tales of the Noble Knights

    Source