[OCG + TCG] Crossroads of Chaos - Infothread


  • Crossroads of Chaos (602)


    Release Date: 19th July 2008
    Price: 150 Yen (incl taxes)


    5 cards per pack, 30 packs per box


    Includes 80 cards total:
    5 Ultra Rare
    9 Super Rare
    18 Rare
    48 Common
    (Ultra Rare also as Ultimate Rare available, 1 of 80 cards also as Holographic Rare)



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    CSOC-JP001 Heal Waver
    LIGHT/Machine - Effect/4/800/1600
    Activate by Selecting 1 face-up monster you control other than this card. Increase your Life Points equal to the Level of the selected monster x 100. This effect can only be used once per turn.


    CSOC-JP002 Turbo Synchron
    WIND/Machine -Tuner/1/100/500
    When you declare an attack with this card, you can change the monster that is the attack target to Defense Position. If you take Battle Damage from this card attacking, you can Special Summon 1 monster from your hand with equal or less ATK as you took Battle Damage.


    CSOC-JP003 Mad Daemon [Rare]
    DARK/Demon - Effect/4/1800/0
    When this card attacks a Defense Position monster, and this card's ATK exceeds that monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points. When this face-up Attack Position card becomes the target of an attack, change it to Defense Position.


    CSOC-JP004 Ivy Wall
    EARTH/Plant - Effect/2/300/1200
    Flip: Special Summon 1 "Ivy Token" (Plant-Type/EARTH/1/0 ATK/0 DEF) to your opponent's field in Defense Position. When the "Ivy Token" is destroyed, the controller of this Token takes 300 Points of Damage.


    CSOC-JP005 Copy Plant
    WIND/Plant - Tuner/1/0/0
    Activate by selecting 1 face-up Plant-Type monster on the field. Until this turn's End Phase, this card becomes the same level as the selected monster. This effect cannot be used more than once per turn.


    CSOC-JP006 Deformer Mobaphon
    EARTH/Machine - Effect/1/100/100
    This card gets the following effect below according to this card's position:
    - Attack Position: Roll a dice once. Pick up and look at an equal number of cards from top of your deck. If there is a Level 4 or less "Deformer" monster(s) among these, you can Special summon 1 ignoring any Summon Restrictions. Shuffle all other cards back to your deck. This effect cannot be used more than once per turn.
    - Defense Position: Roll a dice once. Pick up and look at equal number of cards from top of your deck and return them on top of the deck. This effect cannot be used more than once per turn.


    CSOC-JP007 Deformer Magnen U
    EARTH/Thunder - Effect/3/800/800
    This card gets the following effect below according to this card's position:
    - Attack Position: If your opponent controls a monster, this card can only be selected as an attack target by the monster with the highest ATK.
    - Defense Position: While this card remains face-up on the field, your opponent cannot select other monster as attack target.


    CSOC-JP008 Deformer Chakkan (Lightern)
    FIRE/Pyro - Effect/3/1200/600
    This card gets the following effect below according to this card's position:
    - Attack Position: Inflict 600 points of Damage to your opponent's Life Points by releasing on your field. You can only use this effect once per turn.
    - Defense Position: Once per turn, you can inflict 300 points of Damage to your opponent's Life Points.


    CSOC-JP009 Deformer Radicassen [Rare]
    EARTH/Machine - Effect/4/1200/400
    This card gets the following effect below according to this card's position:
    - Attack Position: This card can attack twice during the Battle Phase.
    - Defense Position: When a face-up "Deformer" monster you control is selected as the attack target, you can negate that attack. This effect can only be used once per turn.


    CSOC-JP010 Deformer Cameran [Rare]
    LIGHT/Machine - Effect/2/800/600
    This card gets the following effect below according to this card's position:
    - Attack Position: When this card is destroyed by battle, you can Special Summon 1 Level 4 or less "Deformer" monster from your hand or Graveyard to your field, except a "Deformer Charamen".
    - Defense Position: While this card is face-up, "Deformer" monster cannot become target of the effect of an Magic or Trap card.


    CSOC-JP011 Deformer Radion
    LIGHT/Thunder - Effect/4/1000/900
    This card gets the following effect below according to this card's position:
    - Attack Position: While this card is face-up on your side of the field, increase the ATK of all "Deformer" monsters on your side of the field by 600?.
    - Defense Position: While this card is face-up on your side of the field, increase the DEF of all "Deformer" monsters on your side of the field by 1000.


    CSOC-JP012 Deformer Clockn
    EARTH/Machine - Effect/2/600/1100
    This card gets the following effect below according to this card's position:
    - Attack Position: Increase this cards ATK by 600? for each "Deformer"-Counter on this card.
    - Defense Position: Once per turn you can place a "Deformer"-Counter on this card. When this card is released, inflict damage to your opponent's Life Points equal to the number of "Deformer"-Counter x 1000.


    CSOC-JP013 Gadget Trailer
    EARTH/Machine - Effect/6/1300/0
    Once per turn, you can sent an amount of "Deformer" monster from your field to the Graveyard. Increase the ATK of this card by 800 for each monster sent to the Graveyard by this effect.


    CSOC-JP014 Gadget Driver [Rare]
    EARTH/Machine - Effect/1/200/200
    Activate by sending this card from your hand to the Graveyard. Select any number of face-up "Deformer" Monster you control, and change their Position. This effect can also be used in your opponent's turn.


    CSOC-JP015 Search Striker [Rare]
    WIND/Warrior - Effect/4/1600/1200
    If this card attacks a face-down Defense Position monster, you can skip Damage Calculation and destroy that monster while in face-down Defense Position. If this effect was activated, change this card to Defense Position at the end of the Battle-Phase, and until the End-Phase of your next turn the Position cannot be changed.


    CSOC-JP016 Chase Scud
    EARTH/Machine - Effect/3/1400/600
    Each time this card destroys your opponent's Defense Position monster by battle and sends it to the Graveyard, inflict 500 damage to your opponent.


    CSOC-JP017 Chain Repairer
    EARTH/Warrior - Effect/4/1600/1200
    When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 300 Points of Damage to your opponent's Life Points. Once per turn, you can Special Summon 1 Level 4 or less "Chain" monster from your Graveyard, except a Chain Repairer. During a turn this effect was used, this card cannot attack.


    CSOC-JP018 Chain Snake [Rare]
    EARTH/Reptile - Effect/3/800/1200
    In your Main Phase you can treat this card as an Equip card and equip it to a face-up monster your opponent controls as a Equip card. Decrease the ATK and DEF of the equipped monster by 800 Points. If the equipped monster is destroyed by battle and sent to the Graveyard, the controller of the equipped monster sends from top of his deck a number of cards equal to the level of that monster to the Graveyard.


    CSOC-JP019 Chain Shooter
    EARTH/Machine - Effect/2/1100/0
    Activate by sending 1 "Chain" monster you control to the Graveyard. Inflict 800 Points of Damage to your opponent's Life Points. This effect cannot be used more than once per turn.


    CSOC-JP020 Chain Coil
    EARTH/Machine - Tuner/3/1100/1600
    Activate by selecting 1 "Chain" monster you control. Increase that monster's ATK and DEF by 300 Points. This effect cannot be used more than once per turn.


    CSOC-JP021 Power Injector
    EARTH/Psychic - Effect/4/1300/1400
    Activate only by Paying 500 Life Points. For that turn, increase the ATK of all face-up Psychic-Type monster on the field by 500 Points. This effect cannot be used more than once per turn.


    CSOC-JP022 Storm Summoner [Super Rare]
    WIND/Psychic - Effect/6/2300/2000
    While this card is face-up on the field, opponent's monster that are destroyed by Psychic-Type monster except this card are not sent to the Graveyard, but placed on top of the opponent's deck instead. When this card is destroyed by a card effect, this card's controller takes Damage equal to the ATK of this card.


    []CSOC-JP023 Psycho Jumper
    EARTH/Psychic - Tuner/2/100/1500
    Pay 1000 Life Points. Select 1 monster your opponent controls and 1 other Psychic-Type monster you control, and switch control of those monsters. Their Positions cannot be changed during this turn. This effect can only be used once per turn.


    CSOC-JP024 Weed
    EARTH/Plant - Tuner/2/1200/400
    If this face-up card on the field is destroyed, you can destroy 1 other face-up Plant-Type monster you control instead.


    CSOC-JP025 Gigant Cephalotus
    EARTH/Plant - Effect/4/1850/700
    While this card is face-up on the field, increase this card's ATK by 200 Points each time a Plant-Type monster is send from the field to a Graveyard.


    CSOC-JP026 Horsetail
    WIND/Plant - Effect/2/400/500
    When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Horsetail Token" (Plant-Type/Wind/1/0 ATK/0 DEF) to your opponent's field in Defense Position. If this token is destroyed by battle with a Plant-Type monster, the controller of this token randomly sends 1 card in their hand to the Graveyard.


    CSOC-JP027 Botanity Girl [Rare]
    WATER/Plant - Effect/3/1300/1100
    When this card is sent from the field to the Graveyard, you can add 1 Plant-Type monster with 1000 DEF or less from your Deck to your hand.


    CSOC-JP028 Cursed Fig [Normal Rare]
    WATER/Plant - Effect/1/200/200
    When this card is destroyed by battle and sent to the Graveyard, activate by selecting two set Magic or Trap cards on the field. While this card is in the Graveyard, the selected card cannot be activated.


    CSOC-JP029 Camellia Titanial [Super Rare]
    WIND/Plant - Effect/8/2800/2600
    Activate only by Releasing 1 face-up Plant-Type monster you control. Negate the effect of a Magic, Trap or Effect monster card that targets 1 card on the field and destroy it.


    CSOC-JP030 Mammoth Zombie [Rare]
    EARTH/Undead - Effect/4/1900/0
    If there is no Undead-Type monster in your Graveyard, this card is destroyed. When this face-up card on the field is destroyed, at that time the controller of this card takes damage equal to the original ATK of this card.


    CSOC-JP031 Zombie-Carrier [Rare]
    DARK/Undead - Tuner/2/400/200
    Select and place 1 card from your hand on top of your deck to activate. Special Summon this card from your Graveyard. When this card that was Special Summoned by this effect leaves the field it is removed from play.


    CSOC-JP032 Goblin Diversion Force
    DARK/Warrior - Effect/4/1000/0
    When this card inflicts Battle Damage to your opponent's Life Points, you can draw 1 card from your deck. If this card attacked, it is changed to Defense Position at the end of the Battle Phase, and the Position cannot be changed until the End-Phase of your next turn.


    CSOC-JP033 Swordsman of the United Landstars
    EARTH/Warrior - Tuner/3/500/1200
    While this card is face-up on the field, the ATK of face-up Warrior-Type monster you control is increased by 400.


    CSOC-JP034 Winged Wata [Super Rare]
    LIGHT/Angel - Tuner/1/200/300
    Activate by discarding this card from your hand. Effect Damage you take during this turn becomes 0. You can activate this effect during your opponent's turn.


    CSOC-JP035 White of Legend [Normal Rare]
    LIGHT/Dragon - Tuner/1/300/250
    When this card is sent to the Graveyard, add 1 "Blue Eyes White Dragon" from your deck to your hand.


    CSOC-JP036 Tigerdragon [Super Rare]
    EARTH/Dragon - Effect/6/2400/1800
    When you successfully Advance Summon this card by Releasing a Dragon-Type monster, you can destroy up to 2 set cards in your opponent's Magic and Trap Cards Zone.


    CSOC-JP037 Jade Knight [Rare]
    LIGHT/Machine - Effect/4/1000/1800
    While this card is face-up on your side the field, Machine-Type monster with ATK of 1200 or less on your side of the field are not destroyed by the effect of Trap cards. When this face-up card is destroyed by battle and is sent to the Graveyard, you can add 1 level 4 LIGHT-Attribute Machine-Type monster from your deck to your hand.


    CSOC-JP038 Turbo Warrior [Ultra Rare]
    Wind/Warrior - Synchro/6/2500/1500
    "Turbo Synchron" + 1 or more Non-Tuner monster
    When this card attacks a Level 6 or higher Synchro monster, the ATK of the attacked monster is halfed. This card cannot be targeted by the effect of an Effect monster with Level 6 or less.



    CSOC-JP039 Black Rose Dragon
    [Ultra Rare/Ultimate Rare/Holographic Rare]
    FIRE/Dragon - Synchro/7/2400/1800
    Tuner + 1 or more Non-Tuner monster
    When this card is successfully Synchro Summoned, you can destroy all cards on the field. Once per turn, by removing from play a Plant-Type monster in your Graveyard, change a Defense Position monster your opponent controls to Attack Position. Until the End Phase of this turn that monster's ATK becomes 0.


    CSOC-JP040 Chain Dragon [Rare]
    EARTH/Dragon - Synchro/6/2500/1300
    Tuner + 1 or more Non-Tuner monster
    You can remove from play all "Chain" monster in your Graveyard. For each monster removed by this effect, increase the ATK of this card by 200 Points until the End Phase of this turn. When this card inflicts Battle Damage to your opponent's Life Points, send the top 5 cards from your opponent's deck to the Graveyard.


    CSOC-JP041 Psycho Health-Trancer [Rare]
    EARTH/Psychic - Synchro/7/2400/2000
    Tuner + 1 or more Non-Tuner monster
    Activate by removing from play 1 Psychic-Type monster in your Graveyard. Increase your Life Points by 1200 Points. This effect cannot be used more than once per turn.


    CSOC-JP042 Hell Bramble [Super Rare]
    LIGHT/Plant - Synchro/6/2200/1800
    Tuner + 1 or more Non-Tuner Plant-Type monster
    When this card is on the field, each time a player wants to Normal Summon or Special Summon a Non-Plant-Type monster from their hand, they have to pay 1000 Life Points per monster.


    CSOC-JP043 Deathkaiser Dragon [Ultra Rare/Ultimate Rare]
    FIRE/Undead - Synchro/6/2400/1500
    "Zombie-Carrier" + 1 or more Non-Tuner Undead-Type monster
    When this card is successfully Special Summoned, you can Special Summon 1 Undead-Type monster from your opponent's Graveyard to your side of the field in face-up ATK Position. When this card leaves the field, the monster Special Summoned by this effect is destroyed.


    CSOC-JP044 Resurrected Dark Ruler Ha Des [Ultra Rare/Ultimate Rare]
    DARK/Undead - Synchro/6/2450/0
    "Zombie-Carrier" + 1 or more Non-Tuner Undead-Type monster
    While this card is face-up on the field, the effects of Effect monster destroyed by battle by Undead-Type monster you control are made invalid.


    CSOC-JP045 Card Flipper
    Normal Magic
    Activate by sending 1 card from your hand to the Graveyard. Switch the Position of all monster your opponent controls.


    CSOC-JP046 Fake Seed
    Quick-Play Magic
    Special Summon 1 Level 2 or lower Plant-Type monster from your hand.


    CSOC-JP047 Carved Seal of Rose [Super Rare]
    Equip Magic
    Activate by removing from play a Plant-Type monster in your Graveyard. Equip this card to an opponent's monster and gain control of it. During your End-Phase, your opponent gains control of the equipped monster. During your Standby Phase, you gain control of the equipped monster.


    CSOC-JP048 Black Garden [Super Rare]
    Field Magic
    When a monster is successfully Normal Summoned or Special Summoned, except by the effect of "Black Garden", half that monster's ATK, and Special Summon to the field of the opponent of that monster's controller 1 "Rose Token" (Plant-Type/DARK/2/800 ATK/800 DEF) in Attack Position. Destroy this card you control and all face-up Plant-Type monster on the field, you can select 1 monster in your Graveyard with the same ATK as the combined ATK of the destroyed monster(s) and Special Summon it.


    CSOC-JP049 Night Contruction of 100 Machines
    Quick-Play Magic
    Remove from play all "Deformer" monster in your Graveyard. For this turn only, increase the ATK of 1 face-up Machine-Type monster you control by 200 Points for each monster removed from play by this card's effect.


    CSOC-JP050 Deformer Speed Unit [Rare]
    Normal Magic
    Return one "Deformer" monster from your hand to your deck. Destroy one card on the field, then draw 1 card from your deck.


    CSOC-JP051 Deformer Cord
    Equipment Magic
    Can only be equipped to a "Deformer" monster. When the position of the equipped monster is changed, destroy 1 Magic or Trap card on the field.


    CSOC-JP052 Deformer Power Unit
    Equipment Magic
    Can only be equipped to a "Deformer" monster with level 3. Double the original ATK of the equipped monster. Destroy this card at your second Standby Phase after equipping this card, and you take Damage equal to the original ATK of the equipped monster.


    CSOC-JP053 Poison Chain
    Continuous Magic
    If you didn't perform battle during your turn, during the End Phase, you can send a number of cards from your top of your opponent's deck to the Graveyard equal to the number of face-up "Chain" monster you control.


    CSOC-JP054 Paralize Chain
    Continuous Magic
    Each time card(s) are sent from your opponent's deck to the Graveyard by a card effect, inflict 300 Damage to your opponent's Life Points


    CSOC-JP055 Aport
    Permanent Magic
    If your opponent controls a monster, and you control no monster, by Paying 800 Life Points, you can Special Summon 1 Psychic-Type monster from your hand. This effect cannot be used more than once per turn.


    CSOC-JP056 Oldest Style Telekinesis [Rare]
    Normal Magic
    Activate only if you control 1 face-up Psychic-Type monster. Destroy 1 card on the field, and you take 1000 damage.


    CSOC-JP057 Grass Fertilizer
    Permanent Magic
    Once per turn, you can Select and Special Summon 1 Plant-Type monster from your Graveyard. During a turn you used this effect, you cannot Normal Summon or Set. When a monster Special Summoned by this effect is removed from the field, this card is destroyed.


    CSOC-JP058 Fragrance Storm
    Normal Magic
    Destroy 1 face-up Attack Position Plant-Type monster on the field, and draw 1 card. Also, if the card drawn by this effect is a Plant-Type monster, you can reveal that card and draw 1 more card.


    CSOC-JP059 World Tree
    Continuous Magic
    When a Plant-Type monster on the field is destroyed, place 1 Flower Counter on this card. By removing any number of Flower Counter from this card, the following effect from below is applied:
    - 1: Until this turn's End Phase, increase the ATK and DEF of 1 face-up Plant-Type monster on the field by 400 Points
    - 2: Destroy 1 card on the field.
    - 3: Select 1 Plant-Type monster in your Graveyard, and Special Summon it.


    CSOC-JP060 Immortalic Underworld Cannon [Rare]
    Continuous Magic
    When a Undead-Type monster is Special Summoned to your field, inflict 500 Points of damage to your opponent's Life Points. This effect cannot be used more than once per turn.


    CSOC-JP061 Village of the Magic-Tribe [Rare]
    Field Magic
    If you control only Spellcaster-Type monster, your opponent cannot activate Magic Cards. If you control no Spellcaster-Type monster, you cannot activate Magic Cards.


    CSOC-JP062 Omega Glasses [Normal Rare]
    Equip Magic
    Equip this card only to a monster you control. Once per turn, randomly confirm 1 card in your opponent's hand. During the turn you activated this effect, the equipped monster cannot attack.


    CSOC-JP063 Battle-Mania [Rare]
    Normal Trap
    Activate only during your opponent's Standby Phase. All face-up monster your opponent controls are changed to Attack Position. During this turn, Positions cannot be changed. Also, monster that can attack must attack during this turn.


    CSOC-JP064 Confusion Chaff
    Normal Trap
    Activate only when in a Battle Phase a Direct Attack is declared for the second time. Have that monster battle with the monster that did the first Direct Attack and do Damage Calculation for that battle.


    CSOC-JP065 Urgent Tuning [Ultra Rare/Ultimate Rare]
    Trap
    Activate only during a Battle Phase. Synchro Summon a Synchro Monster.


    CSOC-JP066 Synchro Strike
    Normal Trap
    Until the End-Phase, the ATK of 1 Synchro Summoned Monster is increased by 500 Points * the number of Monster used for the Synchro Summon.


    CSOC-JP067 Roar of Pride [Rare]
    Trap
    During Damage Calculation, if the ATK of your monster is lower than that of your opponent's monster, activate only by paying Life Points equal to that ATK difference. For Damage Calculation only, the ATK of your monster is increased by the difference to the ATK of your opponent's monster + 300 Points.


    CSOC-JP069 Pedigree of the Destruction God [Super Rare]
    Normal Trap
    Activate only by selecting a face-up Level 8 monster you control during a turn a Defense Position monster your opponent controls is destroyed. During this turn, the selected monster can attack twice during the same Battle Phase.


    CSOC-JP068 Revival Gift
    Normal Trap
    Select and Special Summon 1 Tuner-Monster from your Graveyard. The effect of the monster Special Summoned by this effect is negated. Special Summon 2 "Gift Demon Token" (Demon/DARK/Level3/1500/1500) to your opponent's field.


    CSOC-JP070 Doppel Gainer
    Continuous Trap
    Activate only when you take Effect Damage by an monster effect your opponent controls. Deal damage to the original Damage you took to your opponent's Life Points.


    CSOC-JP071 Deform
    Normal Trap
    Activate only when a face-up "Deformer" monster you control is selected as attack target. Negate the attack of the attacking monster, and change the Position of the "Deformer" monster selected as attack target.


    CSOC-JP072 Deformer Gazer
    Continuous Trap
    When you successfully Normal Summons, Flip Summons or Special Summons a "Deformer" monster(s), you can change the Position of the monster to Defense Position.


    CSOC-JP073 Psycho Trigger [Super Rare]
    Normal Trap
    Activate only when your Life Points are lower than your opponent's. Remove from play 2 Psychic-Type monster in your Graveyard, and draw 2 cards.


    CSOC-JP074 Pollinosis
    Counter Trap
    Activate by Releasing 1 Plant-Type monster you control. Negate the activation of a Magic or Trap card, or the Normal Summon or Special Summon of a monster and destroy that card.


    CSOC-JP075 The Tiniest Seed Matters
    Normal Trap
    Activate by Releasing 1 Plant-Type monster you control. Special Summon 2 "Plan Token" (Plant-Type/EARTH/1/ 500 ATK/500 DEF) to your opponent's field in Defense Position.


    CSOC-JP076 Plant Connection
    Normal Trap
    After activation this card becomes an Equip Card to a Plant-Type monster you control. The ATK of the equipped monster is increased by 500 Points. If this card as an Equip Card is destroyed by a card effect, you can select and Special Summon 1 Plant-Type monster in your Graveyard.


    CSOC-JP077 Trap of Royal Tomb
    Normal Trap
    Activate only when an Undead-Type monster was Special Summoned from your opponent's Graveyard to your field. Destroy 2 cards on the field.


    CSOC-JP078 DNA Physical Examination
    Normal Trap
    Activate by selecting 1 face-down monster you control. Your opponent declares 2 Attributes. Reveal the selected monster to your opponent and if has the declared Attribute, your opponent draws 2 cards. If the Attribute is different, you draw 2 cards.


    CSOC-JP079 Feudal Lord Contest
    Continuous Trap
    Each Player sends monster to the Graveyard, until they only control 1 Attribute respectively. While this card is on the field, each can only control 1 Monster Attribute respectively.


    CSOC-JP080 Big Trap Hole [Normal Rare]
    Normal Trap
    Activate only when 2 monster are Special Summoned. Destroy all monster on the field.


    Zitat


    Features:


    Wie bei den Sets zuvor, wird es auch diesmal wieder Hüllen mit der Covermonster-Karte geben.


  • TCG Informationen:


    Crossroads of Chaos
    Get ready to wreak some havoc with the latest booster set for the Yu-Gi-Oh! TCG, Crossroads of Chaos. More exciting new Synchro monsters are introduced in this 100-card set as well as cards from the all-new Yu-Gi-Oh! animated series, Yu-Gi-Oh! 5D's which will be launched in Europe in spring 2009. A new level 4 Tuner monster will also be making its debut allowing for faster and larger Synchro summoning. Catapult your Deck into the winning path with Crossroads of Chaos!


    - Command the destructive power of 'Black Rose Dragon', the newest of the legendary Dragon Synchro Monsters. It is one of the 9 mighty Synchro monsters you can collect


    - Collect the many powerful new Zombie, Spellcaster, Plant and Psychic monsters, including the first Synchro and Tuner monsters for these types. Supported by new Spell and Trap cards, these Decks can move to the top levels of competition!


    - Features 10 all-new cards not available in Japan, including a new level 4 Tuner monster.
    Includes over 30 cards from the Yu-Gi-Oh! 5D's television series, like the versatile 'Morphtronic' monsters and Yusei's super Synchro 'Turbo Warrior'


    - A rare card in every pack. You can also get an additional Super, Ultra or Secret Rare card!
    Release: 18th November 2008


    CONTENTS:
    10 Ultra Rare Cards (1:12)
    14 Super Rare Cards (1:5)
    20 Rare Cards (1:1)
    48 Common Cards (8:1)


    Seltenheitsstufen:Ghost Rare (1 / 1)


    CSOC-EN039 Black Rose Dragon


    Secret Rares (8/8)


    CSOC-EN083 Overdrive Teleporter
    CSOC-EN086 Gladiator Beast Retiari
    CSOC-EN088 Tempest Magician
    CSOC-EN089 Treacherous Trap Hole
    CSOC-EN091 Time Machine
    CSOC-EN093 Machine Lord Ür
    CSOC-EN097 Neos Wiseman
    CSOC-EN098 Elemental Hero Divine Neos


    Ultra Rares / Ultimate Rares (10/10)


    CSOC-EN000 Rose, Warrior of Revenge
    CSOC-EN029 Tytannial, Princess of Camellias
    CSOC-EN031 Plaguespreader Zombie
    CSOC-EN038 Turbo Warrior
    CSOC-EN039 Black Rose Dragon
    CSOC-EN043 Doomkaiser Dragon
    CSOC-EN044 Revived King Ha Des
    CSOC-EN047 Mark of the Rose
    CSOC-EN056 Psychokinesis
    CSOC-EN081 Seed of Flame


    Super Rares (14/14)


    CSOC-EN034 Hanewata
    CSOC-EN042 Queen of Thorns
    CSOC-EN048 Black Garden
    CSOC-EN061 Secret Village of the Spellcasters
    CSOC-EN063 Battle Mania
    CSOC-EN065 Urgent Tuning
    CSOC-EN073 Psychic Trigger
    CSOC-EN084 Rai-Jin
    CSOC-EN085 Rai-Mei
    CSOC-EN087 Night's End Sorcerer
    CSOC-EN090 Puppet Master
    CSOC-EN095 Goka, the Pyre of Malice
    CSOC-EN096 Red Ogre
    CSOC-EN099 Botanical Lion


    Rares (20 / 20)


    CSOC-EN002 Turbo Synchron
    CSOC-EN003 Mad Archfiend
    CSOC-EN009 Morphtronic Boomboxen
    CSOC-EN011 Morphtronic Radion
    CSOC-EN015 Search Striker
    CSOC-EN017 Iron Chain Repairman
    CSOC-EN022 Storm Caller
    CSOC-EN036 Tiger Dragon
    CSOC-EN040 Iron Chain Dragon
    CSOC-EN041 Psychic Lifetrancer
    CSOC-EN050 Morphtronic Accelerator
    CSOC-EN054 Paralyzing Chain
    CSOC-EN057 Miracle Fertilizer
    CSOC-EN059 The World Tree
    CSOC-EN067 Prideful Roar
    CSOC-EN074 Pollinosis
    CSOC-EN077 Trap of the Imperial Tomb
    CSOC-EN082 Cactus Fighter
    CSOC-EN092 Virus Cannon
    CSOC-EN094 Mosaic Manticore


    Commons (48/48)


    CSOC-EN001 Healing Wave Generator
    CSOC-EN004 Wall of Ivy
    CSOC-EN005 Copy Plant
    CSOC-EN006 Morphtronic Celfon
    CSOC-EN007 Morphtronic Magnen
    CSOC-EN008 Morphtronic Datatron
    CSOC-EN010 Morphtronic Cameran
    CSOC-EN012 Morphtronic Clocken
    CSOC-EN013 Gadget Hauler
    CSOC-EN014 Gadget Driver
    CSOC-EN016 Pursuit Chaser
    CSOC-EN018 Iron Chain Snake
    CSOC-EN019 Iron Chain Blaster
    CSOC-EN020 Iron Chain Coil
    CSOC-EN021 Power Injector
    CSOC-EN023 Psychic Jumper
    CSOC-EN024 Nettles
    CSOC-EN025 Gigantic Cephalotus
    CSOC-EN026 Horseytail
    CSOC-EN027 Botanical Girl
    CSOC-EN028 Cursed Fig (short print?)
    CSOC-EN030 Zombie Mammoth
    CSOC-EN032 Goblin Decoy Squad
    CSOC-EN033 Comrade Swordsman of Landstar
    CSOC-EN035 The White Stone of Legend
    CSOC-EN037 Jade Knight
    CSOC-EN045 Card Rotator
    CSOC-EN046 Seed of Deception
    CSOC-EN049 Factory of 100 Machines
    CSOC-EN051 Morphtronic Cord
    CSOC-EN052 Morphtronic Engine
    CSOC-EN053 Poison Chain
    CSOC-EN055 Teleport
    CSOC-EN058 Fragrance Storm
    CSOC-EN060 Everliving Underworld Cannon
    CSOC-EN062 Omega Goggles (short print?)
    CSOC-EN064 Confusion Chaff
    CSOC-EN066 Synchro Strike
    CSOC-EN068 Revival Gift
    CSOC-EN069 Lineage of Destruction
    CSOC-EN070 Doppelganger
    CSOC-EN071 Morphtransition
    CSOC-EN072 Morphtronic Monitron
    CSOC-EN075 Bamboo Scrap
    CSOC-EN076 Plant Food Chain
    CSOC-EN078 DNA Checkup
    CSOC-EN079 Gozen Match
    CSOC-EN080 Giant Trap Hole



    TCG Only:


    CSOC-EN000 Rose, Warrior of Revenge
    FIRE/Warrior - Tuner/4/1600/600
    When this card inflicts Battle Damage to your opponent, inflict 300 damage to your opponent.


    CSOC-EN081 Seed of Flame
    FIRE/Plant - Effect/3/1600/1200
    When this card you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Plant-Type monster except "Seed of Flame", from your Graveyard. Also, Special Summon 1 Seed Token (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon.


    CSOC-EN082 Cactus Fighter
    EARTH/Plant - Effect/4/1900/400
    If this card destroys an opponent's monster by battle, Special Summon 1 "Needle Token" (Plant-Type/Earth/Level 1/ ATK 500/DEF 500) to your opponent's side of the field in Defense Position.


    CSOC-EN083 Overdrive Teleporter
    Psychic/Light - Effect/6/2100/1200
    This card can’t be special summoned. You can pay 2000 life points to special summon two Level 3 Psychics from your deck. This can only be used once while this card is face-up on the field.


    CSOC-EN084 Rai-Jin
    LIGHT/Thunder - Effect/4/?/1000
    All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your Graveyard. During your End Phase, destroy 1 LIGHT monster your control. THere can only be 1 face-up "Rai-Jin" on the field.


    CSOC-EN085 Rai-Mei
    LIGHT/Thunder - Effect/3/1400/1200
    When this card is destroyed by battle and is sent to the Graveyard, you can add 1 Level 2 or lower LIGHT monster from your Deck to your hand.


    CSOC-EN086 Gladiator Beast Retiari
    WATER/Aqua - Effect/3/1200/800
    When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 card from you opponent's Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to your Deck to Special Summon 1 "Gladiator Beast" monster from your Deck except a "Gladiator Beast Retiari".


    CSOC-EN087 Night's End Sorcerer
    DARK/Spellcaster/Tuner - Effect/2/1300/400
    When this card is Special Summoned, you can remove from play up to 2 cards from your opponent's Graveyard.


    CSOC-EN088 Tempest Magician
    DARK/Spellcaster - Synchro/6/2200 /1400
    1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
    When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter."


    CSOC-EN089 Treacherous Trap Hole
    Normal Trap
    Destroy 2 monsters on the field. You cannot activate this card if you have any Trap Cards in your Graveyard.


    Ehemalige OCG-Only
    (Effekte gemäß den japanischen Karten, der spätere Wortlaut kann sich ggfs. unterscheiden)


    CSOC-EN090 Puppet Master
    DARK/Demon - Effect/6/0/0
    When this card is successfully Tribute Summoned, by Paying 2000 Life Points, you can Special Summon 2 Demon-Type monster from your Graveyard. Monster(s) Special Summoned cannot attack during this turn.


    CSOC-EN091 Time Machine
    Normal Trap Card
    When a monster is sent to the Graveyard as a result of battle, you can Special Summon that monster back to the field in the same Position.


    CSOC-EN092 Virus Cannon
    Normal Trap Card
    Tribute any number of monsters (except Token) you control. For each tributed monster, your opponent selects 1 Magic card from their deck and sents it to the Graveyard. Afterwards, their deck is shuffled.


    CSOC-EN093 Machine Lord UR
    EARTH/Machine - Effect/4/1600/1500
    This card can attack each monster your opponent controls once. If this card battles, reduce the Battle Damage to your opponent's Life Points to 0.


    CSOC-EN094 Mosaic Manticore
    Earth/Beast - Effect/8/2800/2500
    When this card is successfully Tribute Summoned, during your next Standby-Phase, Special Summon the monster used for the Tribute Summon of this card from your Graveyard to your field. Monster(s) Special Summoned by this effect cannot declare an attack and have their effects negated



    CSOC-EN095 Goka, the Pyre of Malice

    FIRE/Undead/6/2200/1900
    If you control a face-up FIRE monster, you can Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 FIRE monster that you control. During each of your Standby Phases, Special Summon 1 "Fireball Token" (FIRE Attribute/Pyro-Type/Level 1/ATK 100/DEF 100) in Defense Position. By Tributing 1 FIRE monster that you control, this card gains 500 ATK until the End Phase.


    CSOC-EN096 Red Ogre
    Earth/Undead - Effect/7/2800/2100
    When this card is successfully Normal Summoned, by sending any number of cards from your hand to the Graveyard, return the same number of cards on the field to the owner's hand.


    CSOC-EN097 Neos Wiseman
    LIGHT/Spellcaster - Effect/10/3000/3000
    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 "Elemental Hero Neos" and 1 "Yubel" you control to the Graveyard. When this card battles, at the end of the Damage Step, inflict Damage to your opponent's Life Points equal to the ATK of the opponent's monster. Increase your Life Points equal to that monster's DEF. This card cannot be destroyed by card effects.


    CSOC-EN098 Elemental Hero Divine Neos
    LIGHT/Warrior - Fusion/12/2500/2500
    This card cannot be Special Summoned except by Fusion Summon. This card is Fusion Summoned by using a total of 5 "Neos", "Neo-Spacian", or "HERO" monsters (at least 1 of each) as Fusion Material Monsters. Once per turn, by removing from play a "Neos", "Neo-Spacian" or "HERO" monster in your Graveyard, increase this card's ATK by 500 points. Furthermore, until the End Phase it gains the effect of the monster that was removed from play.


    //"HERO"-Monster sind ausschließlich Elemental Hero, Destiny Hero oder Evil Hero.


    CSOC-EN099 Botanical Lion
    EARTH/Plant - Effect/4/1600/2000
    This card gains 300 ATK for every face-up Plant-Type monster you control. As long as this card remains face-up on the field, control of this card cannot change.





    -------------------


    Crossroads of Chaos Special Edition


    Release: 9th December 2008


    Coming in fast and furious for the Yu-Gi-Oh! trading card game is Crossroads of Chaos Special Edition. These special edition cards enable Duelists to reach the next stage of destruction with their decks. They will also appeal to all levels of players due to the innovative game combinations and possibilities they can create. Be sure to race out and get Crossroads of Chaos Special edition of you will be left in the dust!


    • A great deal on 3 Packs of Crossroads of Chaos.
    • Featuring more hot cards from the new Yu-Gi-Oh! 5D's television series.
    • Each Special Edition also randomly contains 1 of 2 cards that will take decks to the next level.
    • The Special Edition cards offer amazing effects that will enable Duelists to stun opponents: 'Harvest Angel of Wisdom' and 'Il Blud'.



    CSOC-ENSE1? Harvest Angel of Wisdom
    CSOC-ENSE2? Il Blud

  • Also ich denke es wird ein Syncro Monster wie der "Red Demon Dragon" oder der "Stardust Dragon".


    @EB: Weist du wie das in Japan geht?
    Wird erst die karten für das Card Game erfunden und dann eine Geschichte in Anime drum gebastelt oder umgekehrt.


    Bei Yu-Gi-Oh! war ja erst der Manga dann die Karten aber bei GX und 5 D´s bin ich mir net mehr sicher.

  • kann mir unter dem Namen nix ableiten... auch Black Rose Dragon klingt nen bisschen nach Opernstück, abwarten :)


    aber ich bin mir diesmal fast sicher das die Serie um die Karten herumgebaut wird... vielleicht wird mal aufs Anti- Meta eingegangen ^^


    Ich kann dir nicht erklären, wie deine Ansicht mich verletzt..... ich schenke dir mein Herz, denn meine Hoffnung stirbt zuletzt


    Heute ist so ein grauer Tag, es macht alles einen Sinn wenn man die Trauer mag

  • Zitat

    Original von Yami-Silver
    Also ich denke es wird ein Syncro Monster wie der "Red Demon Dragon" oder der "Stardust Dragon".


    @EB: Weist du wie das in Japan geht?
    Wird erst die karten für das Card Game erfunden und dann eine Geschichte in Anime drum gebastelt oder umgekehrt.


    Bei Yu-Gi-Oh! war ja erst der Manga dann die Karten aber bei GX und 5 D´s bin ich mir net mehr sicher.


    Bei GX bin ich mir sehr sicher, dass erst der Anime und dann die Karte kam, da viele Karten nach der Erstausstrahlung im Anime fürs OCG geändert wurde und beim Wiederauftreten im Anime dann urplötzlich den OCG-Effekt hatten (z.T. aber auch Animeeffekt behielten, siehe Ruby Carbuncle). Auch an Wapper Dragon und Equip Shot sieht man, dass sie für das erste Duell im Anime entwickelt wurden.


    Ich dneke übrigens auch, dass der Black Rose Dragon einer der 5 großen Drachen ist, damit Synchro ist und imho Aki gehören wird. Aberder Name klingt schonmal geil.


    Ansonsten erhoffe ich mir von eienr Edition mit Chaos im Namen erstmal nix. Das Schreit zusehr nach Marketing. Mal abgesehen davon, dass die ersten 5D's-Karten nicht der absolute Überhammer waren.

  • Zitat

    Original von Nimrod Hellfire


    Bei GX bin ich mir sehr sicher, dass erst der Anime und dann die Karte kam, da viele Karten nach der Erstausstrahlung im Anime fürs OCG geändert wurde und beim Wiederauftreten im Anime dann urplötzlich den OCG-Effekt hatten (z.T. aber auch Animeeffekt behielten, siehe Ruby Carbuncle). Auch an Wapper Dragon und Equip Shot sieht man, dass sie für das erste Duell im Anime entwickelt wurden.


    Was die Karteneffekte angeht, mag es eben ein Anhaltszeichen sein, bei manchen auch nicht (richtiges Beispiel wurde hierfür ja schon genannt).
    Man kann aber davon ausgehen, dass man von den Skripten für die Folgen weit ist, in wieweit die Episoden aber schon fertig gezeichnet und alles sind, dafür fehlt einem der Einblick.
    Jedoch ist der Anime mit die erste Wahl, um eben die neuen Karten zu promoten. Denn in Japan ist und bleibt es nach wie vor ein offizielles Kartenspiel zur Serie, den Spielern wird die Möglichkeit gegeben, die gleichen Monster wie die Animecharaktere zu benutzten usw. (außerdem, Offizielles =>>>>> Sammel)
    (Irgendwie eine Huhn-Ei Frage für Außenseiter xD)


    @ Nimrod:
    Musst mir aber mal erklären, wie sich Wapper und Equip Shot zum realen Pendant unterscheiden sollen?


    Zitat

    Ich dneke übrigens auch, dass der Black Rose Dragon einer der 5 großen Drachen ist, damit Synchro ist und imho Aki gehören wird. Aberder Name klingt schonmal geil.


    *nick* *nick*

  • Klingt interessant und der black Rose dragon ist denke ich der dritte der Fünf drachen die im Anime vorkommen. Würde mich nicht wundern wenn bei den nächsten 2 edis die Cover Monster die letzten 2 Drachen werden.


    Allerdings hoffe ich auch auf noch mehr drachen support, ja der Montage Dragon war ist mir noch nicht genug :D

  • Zitat

    Original von Evil Bakura
    Neues Set für Japan angekündigt:



    Crossroads of Chaos (602)
    Features:


    Mmmh vllt ein Drache mit 2 Typen: Pflanze und Drache^^ wäre doch auch mal was.


    Na hoffentlich stimmts mit dem alten Themen Push, vllt meinen die wieder 2 Karten -.-
    (Bei LOD war ja auch Chronos aufgeführt und wieviel Karten sind jezz von dem da? 2 oda 3? )


    Crossroads..scheinen sich wirklich auf die Motorräder zu fixieren.


    Denke mal dass die Synchromonster (+ Z/F Support noch über 50%) ausmachen.
    Hoffentlich kommen ein paar flexibel-spielbare raus.


    Hört sich aber jezz schon besser an als Genesis

  • Black Rose Dragon... Welch göttlich Klang min sanft Ohr durchdringet^^. Sorry, konnte ich echt nicht lassen. Aber um eine Edition anzukündigen, eignet sich das Vieh ja schon mal ziemlich. Zumal wir keine Ahnung haben, was das Ding drauf hat.


    Evil Bakura
    Schreibt man den Dragon in Romaji "Burakku Roso Duragon"? Würde mich mal interessieren, ob's stimmt.


    N~Spacian

  • Zitat

    Original von N-Spacian Evil Bakura
    Schreibt man den Dragon in Romaji "Burakku Roso Duragon"? Würde mich mal interessieren, ob's stimmt.


    N~Spacian


    Knapp, in Romaji wäre es "Burakku Roozu Doragon"
    ;)

  • Klingt gut.
    Ich hab n kleinen Verdacht,der muss nich wirklichkeit sein aber,wenn er wahr wird,dann lach ich mich kaputt O.o


    Also:


    Ich vermute wenn die Booster Editionen auch zu uns kommen (Über UDE),werden wahrscheinlich alle 5 Drachen dann mal als Tin Promo veröffentlicht


    Zumindest bei Stardust wäre es eine möglichkeit.


    Nur ein Verdacht,man weiss ja nie was für Ideen UDE hat ^^ (Siehe: Rainbow Dragon raus aus Johan Pack und rein in die Tin)


    Update 9.Juli: Omg xDDD Ich hatte recht^^

  • Zitat

    Original von aster
    Nur ein Verdacht,man weiss ja nie was für Ideen UDE hat ^^ (Siehe: Rainbow Dragon raus aus Johan Pack und rein in die Tin)


    Das war genau andersrum rein in die tin raus aus dem Pack. Und ich glaube kaum das die Drachen in Tins kommen, weil sie bis jetzt fast alle (Bis auf den red Deamons Dragon und die beiden noch nciht bekannten Drachen) die Cover Monster sind und weil UDE noch nie Karten aus einer Booster Serie rausgenommen haben es sei den es handeln sich um Reprint Booster. (Wie z.b das Johan Pack)

  • Geil Black Rose Dragon hört sich hammer geil an^^. Ich werde mir, falls alle 5 Drachen rausgekommen sind, ein Deck um sie bauen^^. Ich kanns kaum noch abwarten^^

  • Zitat

    Original von Cyber Drache


    Das war genau andersrum rein in die tin raus aus dem Pack. Und ich glaube kaum das die Drachen in Tins kommen, weil sie bis jetzt fast alle (Bis auf den red Deamons Dragon und die beiden noch nciht bekannten Drachen) die Cover Monster sind und weil UDE noch nie Karten aus einer Booster Serie rausgenommen haben es sei den es handeln sich um Reprint Booster. (Wie z.b das Johan Pack)


    Außerdem würde es nicht viel sinn für Europa machen, weil 5D´s nicht vor 2009 bei uns laufen wird und da 70% der Tin Kaüfer Kiddies sind laut UDE Amerika. Und die kaufen sich Tin Boxen zu Karten die die aus den Anime kennen.

  • Tja, die Helden haben jetzt also den sacred Dragons auf den Booster-Covern jetzt wohl platz gemacht. Und ich stimme vielen meiner Vorrednern zu, Black Rose Dragon scheint wohl der heilige Drache für Aki zu sein.


    Bin mal gespannt, ob der auch auf der Stufe 8 ist. dann kann man bald wirklich ein Sacred Dragon Synchro-dekc zocken, wenn man wollte. Red Demon Dragon für offensive, Stardust für die Defensive, und lack Rose Dragon eventuel für Kartenspeed...?

  • Zitat

    Original von Megaman Uniforce
    Bin mal gespannt, ob der auch auf der Stufe 8 ist. dann kann man bald wirklich ein Sacred Dragon Synchro-dekc zocken, wenn man wollte. Red Demon Dragon für offensive, Stardust für die Defensive, und lack Rose Dragon eventuel für Kartenspeed...?


    das wäre wirklich mal eine genial deck Idee und das beste an der ganzen sache ist ja das sie alles andere als schwer zu beschwören sind.