Super Dimensional Robot, Great Daiyuusha
Grade 3/Dimension Police - Battleroid/11000 Power/No Shield
Continuous (Vanguard) LB4: During your turn, If you have 3 or more "Dimensional Robot" Units in your Soul, this Unit gains 2000 Power and 1 Critical
Continuous (Vanguard/Rearguard): If you have a non "Dimension Police" Vanguard or Rearguard, this Unit loses 2000 Power
Continuous (Vanguard): If "Super Dimensional Robot, Daiyuusha" in your Soul, this Unit gains 2000 Power.
Enigman Cyclone
AUTO【V】: At the beginning of the attack step, if this unit has 14000 or more Power, during that battle, this unit gets: "【V】: When this unit's attack hits a vanguard, choose 1 of your opponent's rear-guards, and retire it."
Dimensional Robo, Daidragon
AUTO【R】: When this unit attacks, if you have a vanguard with "Dimensional Robo" in its name, this unit gets Power +3000 until end of that battle.
Dimensional Robo, Dailander
AUTO: [Counter Blast 1] When this unit is placed on R, you may pay the cost. If you do, choose 1 of your units with "Dimensional Robo" in its name, except this one, that unit gets Power +4000 until end of turn.
Dimensional Robo, Daimariner
ACT [Soul]: [Put this card into the drop zone] Choose 1 of your <<Dimension Police>> vanguards, it gets Power +3000 until end of turn.
Dimensional Robo, Daibattles
Critical Trigger
ACT [Soul]: [Put this card into the drop zone] Choose 1 of your <<Dimension Police>> vanguards, it gets Power +3000 until end of turn.
Dimensional Robo, Gouyuusha
AUTO: When another <<Dimension Police>> rides this unit, you may call this card to R.
ACT【R】: If you have a Grade 2 <<Dimension Police>> vanguard, you may put 4 of your rear-guards with "Dimensional Robo" in their name into your soul, then search your Deck for up to one Grade 3 unit with "Dimensional Robo" in its name, and ride it.
Lady Justice
Grade 3/Dimension Police - Human/10000 Power/No Shield
Auto (Vanguard/Rearguard): When this unit attacks a Vanguard and you have a <<Dimension Police>> Vanguard, this unit gains +2000 Power during this battle.
Cosmic Rider
Grade 2/Dimension Police - Battleroid/8000 Power/5000 Shield
Auto (Rearguard): When this Unit is called to the Rearguard Circle, choose 1 other of your own <<Dimension Police>>, during that turn, it gains +2000 Power.
Speed Star
Grade 1/Dimension Police - Battleroid/6000 Power/5000 Shield
Auto (Rearguard): When this Unit is called to the Rearguard Circle, choose 1 other of your own <<Dimension Police>>, during that turn, it gains +2000 Power.
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Blackboard Ohm
Grade 0/Great Nature - High Beast/5000 Power/10000 Shield
Auto: When you Ride another <<Great Nature>> on this Card, you can call this card to a Rearguard Circle
Activate: [Place this Card in your Soul] Select 1 of your <<Great Nature>> Rearguards, it gains "Auto: During your End Phase, if that Unit is sent from the Rearguard Circle to the Drop Zone, draw 1 Card"
Compass Lion
AUTO【V/R】: During the end phase, retire one of your rear-guards.
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Hydro Hurricane Dragon
Grade 3/Aqua Force - Water Dragon/10000 Power/No Shield
ACT【V】: Limit Break 4 [Counter Blast 2] During this turn, this unit gets Power +3000 and gets "AUTO【V】: When this unit's attack hits a vanguard, if its the fourth or more battle of the turn, retire all of your opponent's rear-guards."
AUTO【V】: When this unit attacks a vanguard, this unit gets Power +3000 until end of that battle.
Stormrider, Diamantes
Grade 3/Aqua Force - Aquaroid/9000 Power/No Shield
Auto (Rearguard): When this Unit attacks a vanguard, if you have an <<Aqua Force>> vanguard, if it is the first battle of the turn, this unit gets Power +2000 until end of that battle. At the beginning of that battle's close step, you may choose 1 of your <<Aqua Force>> rear-guards in the same column as this unit and exchange its position with this unit.
Stormrider, Bashir
Grade 2/Aqua Force - Aquaroid/8000 Power/No Shield
AUTO【R】: When this Unit attacks a vanguard, if you have an <<Aqua Force>> vanguard, if it is the first battle of the turn, this unit gets Power +2000 until end of that battle. At the beginning of that battle's close step, you may choose 1 of your <<Aqua Force>> rear-guards in the same column as this unit and exchange its position with this unit.
Shield of Suigyoku, Paschal
Grade 1/Aqua Force - Aquaroid/6000 Power/0 Shield
Auto: [Choose 1 <<Aqua Force>> from your hand, and discard it] When this unit is placed on Guardian Circle, you may pay the cost. If you do, choose one of your <<Aqua Force>>, that unit cannot be hit until end of that battle.
Measures of Seagull Soldiers
Grade 0/Aqua Force - ???; Stand Trigger/5000 Power/10000 Shield
{Something Something}
Grade 3/Aqua Force - Aquaroid/10000 Power/NS
Auto (V/R): When this Unit is boosted by an <<Aqua Force>>, this Unit gains 2000 Power during this Battle.
Something Something, Vasilis}
Grade 3/Aqua Force - Aquaroid/10000 Power/No Shield
Auto (V/R): [Select 1 Card in your hand, Discard it] When this Unit's Attack Hits, if you control an <<Aqua Force>> Vanguard, you can pay the cost. if you do, draw 1 card.
Aquabreath Dragon
First Vanguard for Aqua Force. Calls itself to Rearguard when Riden. Put it in the Soul to give a monster 1000 Power and Maelstrom's Draw Effect without the Retire.
G1 Storm Riders
Grade 3 Aqua Force that has most of its text covered up.
Tear Knight, Valesia
Grade 2/Aqua Force - Aquaroid/9000 Power/5000 Shield
Auto (V/R): When this Unit's Attack Hits the Vanguard, if you have an <<Aqua Force>> Vanguard, if it was the 4th Attack or onwards, target 1 of your opponent's Rearguards, retire it.
Torpedorush Dragon
Grade 1/Aqua Force - Aquadragon/6000 Power/5000 Shield
Auto (??): When this Unit boosts an <<Aqua Force>> Unit, if you have an <<Aqua Force>> Vanguard during the 4th Attack onwards during this Turn, the Boosted Unit gains 3000 Power during this Battle.
Transport Whale Battleship, Kairinmaru
Grade 2/Aqua Force/7000 Power
Auto (V/R): When this Unit's Attack hits the Vanguard, if you have 4 or more <<Aqua Force>> in the Rearguard, draw 1 card.
Note: Kairin means literally Fish and Shellfish, Maru is a suffix for ship names.
Stream Trooper
Grade 1/Aqua Force/6000 Power
Auto (R): During a battle in which this Unit boosts an <<Aqua Force>>, when that attack hits the Vanguard, you can return this Unit to the hand.
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Narukami's Sky Witch NaNa clone, except it relies on you having more RG than your opponent, rather than soul.
{Sealing [Majin] Dragon, Dangarii}
Grade 3/Narukami - Thunder Dragon/11000 Power/No Shield
Activate (V) LB4: [Counter Blast ?, Select 1 card Bound by this card's effect, place it at the bottom of your Deck.] Target 1 of your opponent's Rearguards, retire that unit. During this turn, this effect can't be use. (I think its this effect can be used once per turn or something.)
Continuous (V/R): If there are no card in your Bind Zone Bound by this card's effect, this unit loses 2000 Power.
Auto: When this Unit appears in the Vanguard Circle, Bind the top 2 cards of your Deck.
{Something Something Koukou}
Grade 0/Narukami - Human/3000 Power/10000 Shield
Auto: When you Ride this Unit with another Narukami, you can call this Unit to a Rearguard Circle.
Activate (R): [???? 1 Card] Target 1 of your <<Narukami>> Vanguard or Rearguards with a Continuous Effect, it loses that effect during this turn.
Grade 2/Narukami - Human/10000 Power/5000 Shield
Continuous (V/R): Restraint
Activate (V/R): [CB?] If you have a <<Narukami>> Vanguard, during this turn, this unit loses Restraint.
Auto (V/R): When this Unit Attacks, if you have a <<Narukami>> Vanguard, this Unit gains 2000 Power during Battle.
Grade 1/Narukami - Human/8000 Power/5000 Shield
Continuous (R): This Unit loses 4000 Power.
Auto (V/R): When this Unit Attacks, if you have a <<Narukami>> Vanguard, this Unit gains 2000 Power during this Battle.
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White Lily Musketeer, Cecilia
Grade 3/Neo Nectar - Bioroid/10000 Power/NS
Activate (V) LB4: [CB1, Target 1 "Musketeer" Normal Unit, place it at the bottom of your Deck. Target 2 "White Lily Musketeer, Cecelia" in your Deck, Call them to Seperate Rearguard Circles, then shuffle your Deck. During this turn, this effect {something something}.
Activate (Rearguard): [Target 1 of your "Musketeer" Rearguards, retire it.] Look at the top 5 cards of your Deck for up to 1 Card with "Musketeer" in its name, call it to a Reguard Circle, shuffle your Deck, during this turn, this effect can't be used. (I think its this effect can be used once per turn or something.)
Lily of the Valley Musketeer, Guyvant
Grade 2/Neo Nectar - Bioroid/9000 Power/5000 Shield
Auto: [CB1, Target 1 of your "Musketeer" Rearguards, Retire it] When this Unit appears in the Vanguard or Reargurd Circle, if you have a <<Neo Nectar>> Vanguard, you can pay the cost. If you do, check the top 4 cards of your Deck, look for up to 1 "Musketeer" Card, Call it to a Rearguard, then Shuffle your Deck.
Lily of the Valley Musketeer, Rebecca
Grade 1/Neo Nectar - Bioroid/7000 Power/5000 Shield
Auto: [CB1, Target 1 of your "Musketeer" Rearguards, Retire it] When this Unit appears in the Vanguard or Reargurd Circle, if you have a <<Neo Nectar>> Vanguard, you can pay the cost. If you do, check the top 4 cards of your Deck, look for up to 1 "Musketeer" Card, Call it to a Rearguard, then Shuffle your Deck.
Cherry Blossom Musketeer, August
Grade 2/Neo Nectar - Bioroid/9000 Power/5000 Shield
When this Unit Attacks, if you have a "Musketeer" Vanguard, this Unit gains 3000 Power during this Battle.
{Something Musketeer, Ruth}
Grade 1/Neo Nectar - Bioroid/7000 Power/5000 Shield
Same effect as August.
Black Lily Musketeer, Hermann
Grade 3/Neo Nectar/10000 Power
Auto (V/R): When this Unit is boosted by a <<Neo Nectar>>, during this Battle, this Unit gains 2000 Power.
Turnip Musketeer, Kira
Grade 0/Neo Nectar/4000 Power
Auto: When this Unit is Ridden by another <<Neo Nectar>>, you can call this card to a Rearguard Circle.
Activate (R): [CB1, Place this Unit in your Soul] Look at up to the top 5 cards of your Deck, look for up to 1 Grade 3 or higher <<Neo Nectar>>, reveal it to your opponent, add it to your hand, then shuffle your Deck.
Tulip Musketeer, Almira
Grade 2/Neo Nectar/8000 Power
Auto: [CB1] When this Unit appears in a Rearguard or Vanguard Circle, if you have a <<Neo Nectar>> Vanguard, you can pay the cost. If you do, place the top card of your Deck into your Damage Zone, then when the End Phase of this turn begins, you can choose 1 card in your Damage Zone, return it to your Deck, then shuffle your Deck.
Tulip Musketeer, Mina
Grade 1/Neo Nectar/6000 Power
Auto: [CB1] When this Unit appears in a Rearguard or Vanguard Circle, if you have a <<Neo Nectar>> Vanguard, you can pay the cost. If you do, place the top card of your Deck into your Damage Zone, then when the End Phase of this turn begins, you can choose 1 card in your Damage Zone, return it to your Deck, then shuffle your Deck.
Dragon Monk Kinkaku
Grade 2/Narukami/8000 Power
Auto: [CB1] When this Unit appears in a Rearguard or Vanguard Circle, if you have a <<Narukami>> Vanguard, you can pay the cost. If you do, place the top card of your Deck into your Damage Zone, then when the End Phase of this turn begins, you can choose 1 card in your Damage Zone, return it to your Deck, then shuffle your Deck.
Dragon Monk Ginkaku
Grade 1/Narukami/6000 Power
Auto: [CB1] When this Unit appears in a Rearguard or Vanguard Circle, if you have a <<Narukami>> Vanguard, you can pay the cost. If you do, place the top card of your Deck into your Damage Zone, then when the End Phase of this turn begins, you can choose 1 card in your Damage Zone, return it to your Deck, then shuffle your Deck.
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Stronghold Dragon, Bracchiocastle
Grade 3/Tachikaze - Dinodragon/9000 Power/No Shield
Auto: [CB1] When this Unit is sent from the Rearguard Circle to the Drop Zone, if you have a <<Tachikaze>> Vanguard, you can pay the cost. if you do, search your Deck for up to 1 "Stronghold Dragon, Brachiocastle", call it to a Rearguard Circle, then shuffle your Deck.
Carrier Dragon, Brachiocarrier
Grade 2/Tachikaze - Dinodragon/7000 Power/5000 Shield
Auto: [CB1] When this Unit is sent from the Rearguard Circle to the Drop Zone, if you have a <<Tachikaze>> Vanguard, you can pay the cost. if you do, search your Deck for up to 1 "Carrier Dragon, Brachiocarrier", call it to a Rearguard Circle, then shuffle your Deck.
Transport Dragon, Brachiporter
Grade 1/Tachikaze - Dinodragon/5000 Power/5000 Shield
Auto: [CB1] When this Unit is sent from the Rearguard Circle to the Drop Zone, if you have a <<Tachikaze>> Vanguard, you can pay the cost. if you do, search your Deck for up to 1 "Transport Dragon, Brachioporter", call it to a Rearguard Circle, then shuffle your Deck.
Winged Dragon, Slashptera
Grade 2/Dino Dragon - Tachikaze/9000 Power/5000 Shield
Auto: During your Battle Phase, when this Unit is Sent from the Rearguard Circle to the Drop Zoen, you can target 1 of your <<Tachikaze>>,it gains 3000 Power during this turn.
Winged Dragon, Beamptera
Grade 1/Tachikaze - Dinodragon/7000 Power/5000 Shield
Auto: During your Battle Phase, when this Unit is Sent from the Rearguard Circle to the Drop Zoen, you can target 1 of your <<Tachikaze>>,it gains 3000 Power during this turn.
Assault Dragon, Pachyphalos
Grade 2/Tachikaze - Dino Dragon/8000 Power/5000 Shield
Auto (V/R): When this Unit Attacks, during this turn, if a <<Tachikaze>> was sent to the Drop Zone from the Rearguard, this Unit gains 3000 Power.
Savage Warlock
Grade 2/Tachikaze/8000 Power
Auto: [CB1] When this Unit appears in a Rearguard or Vanguard Circle, if you have a <<Tachikaze>> Vanguard, you can pay the cost. If you do, place the top card of your Deck into your Damage Zone, then when the End Phase of this turn begins, you can choose 1 card in your Damage Zone, return it to your Deck, then shuffle your Deck.
Savage Magus
Grade 1/Tachikaze/6000 Power
Auto: [CB1] When this Unit appears in a Rearguard or Vanguard Circle, if you have a <<Tachikaze>> Vanguard, you can pay the cost. If you do, place the top card of your Deck into your Damage Zone, then when the End Phase of this turn begins, you can choose 1 card in your Damage Zone, return it to your Deck, then shuffle your Deck.
Baby Ptera
Grade 0/Tachikaze/4000 Power
Auto: When this Unit is Ridden by another <<Tachikaze>>, you can call this card to a Rearguard Circle.
Activate (R): [CB1, Place this Unit in your Soul] Look at up to the top 5 cards of your Deck, look for up to 1 Grade 3 or higher <<Tachikaze>>, reveal it to your opponent, add it to your hand, then shuffle your Deck.
Savage Warchief
Grade 3/Tachikaze/10000 Power
Auto (V/R): When this Unit is boosted by a <<Tachikaze>>, during this Battle, this Unit gains 2000 Power
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Infos stammen erneut von Neoark Cradle