[TCG + OCG] Maximum Crisis (SPU: 30. April)

  • Finde den Zarc Dragon irgendwie... langweilig. Wirkt wie mit dem "Überpowertes Bossmonster"-Baukasten zusammengebastelt. Bis auf das Beschwören seiner Kumpels alles nur 0815-Pseudo-Tower-Effekte :/
    Aber sein Support ist hübsch. Zum Ende des Pendelzeitalters wird also doch nochmal die magische "Scale 1"-Grenze unterschritten.


    Und das Vanilla-Themen feier ich auch. Hab irgendwie jetzt Bock, wieder den legendären Ozean + Terrorkönig Salmon + Giga Gagagigo rauszuholen^^


  • MACR-JP063 Duelist Advent (Duelist Alliance)
    Normal Spell Card
    You can only activate “Duelist Alliance” once per turn.
    (1) If there is a card in your or your opponent’s Pendulum Zone: You can add 1 “Pendulum” Pendulum Monster or “Pendulum” Spell/Trap Card from your Deck to your hand.



    MACR-JP078 Yuurei-naru Genrou (Ethereal Wyrmterfall)
    Normal Trap Card
    (1) Activate 1 of the following effects.
    ● Add 1 Wyrm-Type monster from your Deck to your hand.
    ● Send any number of Wyrm-Type monsters from your hand or face-up on your side of the field to the Graveyard; draw cards equal to the number of monsters you sent to the Graveyard+1.
    Note: This card’s name is a complicated pun. It means mostly Ghostly Legendary Waterfall, but:
    A) Yuurei’s second Kanji was replaced by dazzling instead of spirit
    B) Genrou sounds like Genryuu, the Japanese name for Wyrm



    MACR-JP023 Shinryuu Kishou Draius Sanyo (Draius III, the True Dracoknight)
    Level 6 EARTH Wyrm-Type Effect Monster
    ATK 2100
    DEF 2800
    You can Tribute a Continuous Spell/Trap Card to Tribute Summon (but not Set) this card.
    (1) If this face-up card that was Tribute Summoned leaves the field: You can Special Summon 1 “True Draco” or “True King” monster from your Deck in face-up Defense Position.
    (2) “True Draco” or “True King” monsters on the field, except this card, cannot be targeted or destroyed by the effects of your opponent’s cards.

  • You can only activate “Duelist Alliance” once per turn.
    (1) If there is a card in your or your opponent’s Pendulum Zone: You can
    add 1 “Pendulum” Pendulum Monster or “Pendulum” Spell/Trap Card from
    your Deck to your hand.


    Das ist zu heftig :O

  • Irgendwie schlimm, dass ich bei Yuurei-naru Genrou einfach davon ausgegangen bin, dass es sich um eien Permanente Fallenkarte handelt.
    Als normale Falle jetzt nicht so gut. In dem True King Deck würde ich sagen, dass man seine Monster sofort braucht und nicht noch eine Runde warten kann. Wenn man nicht genug Monster hat, hat man direkt verloren. Da will man natürlich so viele Monster wie möglich spielen. Was bringt mir die Karte noch, wenn meine Monster sich sowieso alle gegenseitig suchen? Der zweite Effekt ist für das Deck überhaupt nich geeignet, weil keine der Karten zerstört wird.


    ..."Pendulum" Pendulum monster ist ja mal eine richtig seltsame Formulierung. Bei der Karte gibt es dann gar keine Möglichkeit mehr, dass man Luster nicht hat. Wozu gab es diese Adjusted Banned List? Wieso sind nochmal Draco Face-Off und Luster limitiert? Das macht alles keinen Sinn...
    :drunk: War nicht der Pendelzauberer auch ein Pendelmonster?

    Der Kampf gegen die Mathematik geht weiter. - *Macht des Drivers*
    Bildschirmfoto_2018-02-11_um_20.55.09.png

    Wir haben es endlich geschafft!! Die Mine ist endlich weg!


    Jetzt muss noch Expurrely Noir weg! I Hate Towers!


  • MACR-JP008
    SR56 Plane / Speedroid Five-Six Plane
    Level 5 WIND Machine-Type Effect Monster
    1800 ATK
    0 DEF
    You can only use the (1)st effect of “Speedroid Five-Six Plane” once per turn.
    (1) If a monster(s) is Special Summoned to your side of the field: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except WIND monsters, also Special Summon this card from your hand.
    (2) If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; for the rest of this turn, it gains 600 ATK.
    Source Tweet

    MACR-JP067
    Phantom Knights Wrong Magnering / The Phantom Knights of Wrong Magnet Ring
    Normal Trap Card


    (1) When an opponents monster declares an attack: negate that attack,
    then Special Summon this card in Attack Position as an Effect Monster
    (Warrior-Type/DARK/Level 2/0 ATK/0 DEF) with the effect below. (This
    card is NOT treated as a Trap Card.)
    ● During either players turn:
    You can send BOTH this card AND EITHER 1 face-up “The Phantom Knights”
    monster you control OR 1 face-up “Phantom Knights” Continuous Spell/Trap
    Card you control to the Graveyard; draw 2 cards.

  • Maximus Crisis...



    MACR-JP044 RR − Raidraptor – Étranger Falcon
    Rank 5 DARK Winged Beast-Type Xyz Effect Monster
    ATK 2000
    DEF 2000
    Xyz Materials: 2 Level 5 Monsters
    (1) While this card has an Xyz Monster attached to it as an Xyz Material, it gains the following effect.
    ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK.
    (2) If this card in your possession is destroyed by your opponent’s card (by battle or card effect) and sent to your Graveyard: You can target 1 “Raidraptor” Xyz Monster in your Graveyard, except “Raidraptor – Étranger Falcon”; Special Summon that monster, then attach this card to that card as Xyz Material.


    Jack’s Resonator from the Duel against The Battle Beast.

    Double Resonator
    MACR-JP016
    Level 1 FIRE Fiend-Type Tuner monster
    ATK 0
    DEF 0
    You can only activate the (2) Effect of “Double Resonator” once per turn.
    1. If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that face-up monster is treated as a Tuner this turn.
    2. During your Main Phase: You can banish this card from your Graveyard, then target 1 Fiend-Type monster you control; that monster is treated as a Tuner this turn.

  • Endlich mal ein Tuner der einige Probleme des Decks gelöst bekommt.
    Jetzt fehlt nurnoch einer der genau das Gegenteil davon machen kann.


    Und der Raidraptor macht das pure Thema jetzt noch einmal stärker.


  • MACR-JP065
    Ketsubetsu / Farewell
    Trap Normal
    (1) During your opponent’s Battle Phase: Send 1 Spell Card from your hand to the Graveyard; end the Battle Phase, also negate the effects of all monsters currently face-up on the field until the end of this turn.


  • MACR-JP065
    Ketsubetsu / Farewell
    Trap Normal
    (1) During your opponent’s Battle Phase: Send 1 Spell Card from your hand to the Graveyard; end the Battle Phase, also negate the effects of all monsters currently face-up on the field until the end of this turn.

    die elfenzwillinge
    Das sich die noch mal blicken lassen......
    Die Karte wird auf der sneak sehr interessant werden.