[TCG] Speed Duel GX: Midterm Destruction
Release: 28. März 2024 (EU)
Jede Box enthält:
- 4 von 20 Secret Rares
- 100 Commons
- 12 neue Fähigkeitenkarten
- 1 2-Spieler-Spielunterlagen
ZitatAlles anzeigenGet your game on and Duel the Light as we go back to Duel Academy in Speed Duel GX: Midterm Destruction!
The students at Duel Academy sure have been acting strangely since the mysterious Sartorius arrived on the island…Now it’s up to Jaden Yuki to find out how to stop his devious plans! Luckily, he has Elemental HERO Neos and the Neo-Spacians to help him out. But he’s not going in alone, because Tyranno Hassleberry is ready to back him up with the powerful Ultimate Tyranno! Jim “Crocodile” Cook is here too, ready to unearth whatever mysteries he may find with Fossil Skullgios! Will they stand a chance against Sartorius and his powerful Arcana Force monsters? The fate of Duel Academy will be decided in Speed Duel GX: Midterm Destruction!
Speed Duel GX: Midterm Destruction introduces new cards and strategies from the Yu-Gi-Oh! GX animated series! With 4 complete Speed Duel Decks ready to play right out of the box, and over 90 cards new to Speed Duel, this is a collection Speed Duelists won’t want to miss!
Pre-built Decks for Jaden, Sartorius, Tyranno, and Jim!
Brand-new Skill Cards for new and returning Yu-Gi-Oh! GX characters!
Explore new strategies with additional cards included to upgrade the Speed Duel Decks from the Duel Academy Box; with new cards and Skills for Zane Truesdale, Aster Phoenix, and more!
Use your Speed Duel GX collection to build a new Deck! Dr. Crowler’s secret weapon – Belowski – makes his Speed Duel debut with Mokey Mokey King!
Discover 20 Secret Rare variants of popular GX-era cards to collect! Classic GX monsters like Neo-Spacian Aqua Dolphin, Dandylion, and Card Trooper arrive to Speed Duel as totally sweet Speed Duel Secret Rares!
Play with it on its own or Duel against the Speed Duel GX: Duel Academy Box, Speed Duel GX: Midterm Paradox, and Speed Duel GX: Duelists of Shadows sets!
Jaden’s Deck
SGX4-ENA01 Elemental HERO Neos (Common/Secret Rare)
SGX4-ENA02 Elemental HERO Neos Alius (Common/Secret Rare)
SGX4-ENA03 Card Trooper (Common/Secret Rare)
SGX4-ENA04 Cross Porter (Common)
SGX4-ENA05 Dandylion (Common/Secret Rare)
SGX4-ENA06 Neo-Spacian Air Hummingbird (Common)
SGX4-ENA07 Neo-Spacian Aqua Dolphin (Common/Secret Rare)
SGX4-ENA08 Neo-Spacian Dark Panther (Common)
SGX4-ENA09 Neo-Spacian Glow Moss (Common)
SGX4-ENA10 Neo-Spacian Grand Mole (Common/Secret Rare)
SGX4-ENA11 Neo Space (Common)
SGX4-ENA12 Generation Next (Common)
SGX4-ENA13 O – Oversoul (Common)
SGX4-ENA14 Contact Gate (Common)
SGX4-ENA15 Convert Contact (Common)
SGX4-ENA16 EN Shuffle (Common)
SGX4-ENA17 Galaxy Cyclone (Common)
SGX4-ENA18 NEXT (Common)
SGX4-ENA19 Hero Blast (Common)
SGX4-ENA20 Limit Reverse (Common)
SGX4-ENA21 Elemental HERO Aqua Neos (Common)
SGX4-ENA22 Elemental HERO Glow Neos (Common)
SGX4-ENA23 Elemental HERO Dark Neos (Common)
SGX4-ENA24 Elemental HERO Grand Neos (Common)
SGX4-ENA25 Elemental HERO Storm Neos (Common)
SGX4-ENA26 Elemental HERO Brave Neos (Common)
Sartorius’ Deck
SGX4-ENB01 Arcana Force XXI – The World (Common/Secret Rare)
SGX4-ENB02 Arcana Force 0 – The Fool (Common)
SGX4-ENB03 Arcana Force I – The Magician (Common)
SGX4-ENB04 Arcana Force III – The Empress (Common)
SGX4-ENB05 Arcana Force IV – The Emperor (Common)
SGX4-ENB06 Arcana Force VI – The Lovers (Common)
SGX4-ENB07 Arcana Force VII – The Chariot (Common)
SGX4-ENB08 Arcana Force XIV – Temperance (Common)
SGX4-ENB09 Arcana Force XVIII – The Moon (Common)
SGX4-ENB10 Arcana Force EX – The Light Ruler (Common/Secret Rare)
SGX4-ENB11 Arcana Reading (Common)
SGX4-ENB12 Light Barrier (Common)
SGX4-ENB13 Cup of Ace (Common)
SGX4-ENB14 The Fountain in the Sky (Common)
SGX4-ENB15 Vahalla, Hall of the Fallen (Common)
SGX4-ENB16 Arcana Call (Common)
SGX4-ENB17 Reversal of Fate (Common)
SGX4-ENB18 Divine Wrath (Common/Secret Rare)
SGX4-ENB19 By Order of the Emperor (Common)
SGX4-ENB20 Inverse Universe (Common)
Hassleberry’s Deck
SGX4-ENC01 Ultimate Tyranno (Common/Secret Rare)
SGX4-ENC02 Sauropod Brachion (Common)
SGX4-ENC03 Sabersaurus (Common)
SGX4-ENC04 Animadorned Archosaur (Common)
SGX4-ENC05 Babycerasaurus (Common/Secret Rare)
SGX4-ENC06 Black Veloci (Common)
SGX4-ENC07 Tyranno Infinity (Common)
SGX4-ENC08 Destroyersaurus (Common)
SGX4-ENC09 Dyna Base (Common)
SGX4-ENC10 Dark Driceratops (Common)
SGX4-ENC11 Gilasaurus (Common)
SGX4-ENC12 Big Evolution Pill (Common)
SGX4-ENC13 Tail Swipe (Common)
SGX4-ENC14 Fossil Dig (Common/Secret Rare)
SGX4-ENC15 Jurassic World (Common)
SGX4-ENC16 Spacetime Transcendence (Common)
SGX4-ENC17 Typhoon (Common)
SGX4-ENC18 Survival Instinct (Common)
SGX4-ENC19 Volanic Eruption (Common)
SGX4-ENC20 Paleozoic Canadia (Common)
SGX4-ENC21 Dyna Tank (Common)
Jim’s Deck
SGX4-END01 Gaia Plate the Earth Giant (Common/Secret Rare)
SGX4-END02 Fossil Dyna Pachycephalo (Common/Secret Rare)
SGX4-END03 Flint Cragger (Common)
SGX4-END04 Megarock Dragon (Common)
SGX4-END05 Shell Knight (Common)
SGX4-END06 Weathering Soldier (Common)
SGX4-END07 Revival Golem (Common)
SGX4-END08 Big-Tusk Mamoth (Common)
SGX4-END09 Fossil Tusk (Common)
SGX4-END10 Medusa Worm (Common)
SGX4-END11 Time Stream (Common)
SGX4-END12 Pot of Avarice (Common/Secret Rare)
SGX4-END13 Re-Fusion (Common)
SGX4-END14 Mystical Space Typhoon (Common/Secret Rare)
SGX4-END15 Foolish Burial (Common)
SGX4-END16 Sakuretsu Armor (Common/Secret Rare)
SGX4-END17 Release from Stone (Common)
SGX4-END18 A Feint Plan (Common)
SGX4-END19 Blasting Fuse (Common)
SGX4-END20 Spiritual Earth Art – Kurogane (Common)
SGX4-END21 Fossil Dragon Skullgios (Common)
SGX4-END22 Fossil Machine Skull Buggy (Common)
SGX4-END23 Fossil Warrior Skull Bone (Common)
SGX4-END24 Fossil Warrior Skull Knight (Common)
Extra Karten
SGX4-ENE01 Armed Dragon LV10 White (Common/Secret Rare)
SGX4-ENE02 Cyberdark Cannon (Common)
SGX4-ENE03 Elemental HERO Prisma (Common/Secret Rare)
SGX4-ENE04 Mokey Mokey Adrift Common
SGX4-ENE05 Miracle Fusion (Common)
SGX4-ENE06 White Veil (Common)
SGX4-ENE07 Survival’s End (Common)
SGX4-ENE08 Mokey Mokey King (Common)
SGX4-ENE09 Elemental HERO Wild Edge (Common)
Straight out of Neo Space!
Jaden/Skill
If only your opponent controls a monster, you can Special Summon 1 “Elemental HERO Neos” from your hand, also for the rest of this turn, you cannot Special Summon, except “Elemental HERO” or “Neo-Spacian” monsters. During your End Phase, if a Fusion Monster you control is returned to your Extra Deck, you can Special Summon 1 “Elemental HERO Neos” from your Deck.
Destructive Fate
Sartorius/Skill
During your turn, when you would toss a coin(s) for the effect of a monster or Spell (once per turn for each card type), you may lose half your LP to declare the result(s). During the End Phase of your 3rd turn, flip this card over.
Food Chain
Hassleberry/Skill
Once per turn, you can apply 1 of these Skills.
● Destroy 1 Dinosaur or Reptile monster you control, then Special Summon 1 Dinosaur monster whose Level is higher from your hand or Deck
● You can Tribute Summon 1 Dinosaur monster by banishing 2 Dinosaur and/or Reptile monsters from your GY instead of Tributing (it is still treated as a Tribute Summon).
Major in Paleontology
Jim/Skill
Once per turn, you can banish 1 card from your hand face-down, then place 1 Dig Counter on this skill (max. 1). If a face-up “Fossil” Fusion Monster(s) you control is destroyed by card effect, you can place 1 Dig Counter on this Skill (Max. 1). Once per turn, during your Main Phase, you can remove 1 Dig Counter from this Skill to Fusion Summon 1 “Fossil” Fusion Monster from your Extra Deck, by banishing materials mentioned on it from any GYs (Except for the materials with a specific GY Requirement listed) (this is treated as a Fusion Summon with “Fossil Fusion”).
Wise Man Neos
Jaden/Skill
“Elemental HERO Neos” and Fusion Monsters that mention “Elemental HERO Neos” as material gain the following effect.
● Before damage calculation, if this card battles an opponent’s monster: You can inflict damage to your opponent equal to half that opponent’s monster’s original ATK.
Magician’s Scales
Sartorius/Skill
Once per Duel, you can Tribute 1 “Arcana Force” monster and add 1 “Normal Spell from your Deck to your hand, also for the rest of this Duel, you cannot Summon any monsters, except “Arcana Force” monsters.
Dino Brain Immunity
Hassleberry/Skill
Apply the Following Skills.
● The battle position of Dinosaur monsters cannot be changed by Trap Cards or effects.
● Level 7 or higher Dinosaur monsters on the field cannot be targeted by Spell Cards or effects.
Dig Site Inspection
Jim/Skill
Once per turn, during your Draw Phase, before you draw, you can excavate the top card of your Deck, and place it on the top or bottom of the Deck. After you placed a second card from the bottom of your Deck with this Skill, flip this card over.
“Invitation”” to the Society
Society/Skill
If your opponent’s monster is equipped with “White Veil” you control, take control of that monster while it’s equipped with “White Veil”. You can only attack with monsters equipped with “White Veil” the turn you activate “White Veil”.
Mokey Mokey Madness
Belowski/Skill
Apply the following Skill.
● If all monsters you control are “Mokey Mokey” monsters (min. 1), Effect Monsters cannot attack the turn they are Summoned.
Once per Duel, if you control 2 or more Fairy monsters, you can place 1 “Mokey Mokey” Continuous Spell from your Deck face-up in your Spell & Trap Zone, and if you do, destroy 1 monster you control. Once per Duel, you can discard 1 card to Fusion Summon 1 “Mokey Mokey King” from your Extra Deck, using monsters from your hand or field as Fusion Material.
Cyberdark Scheme
Zane/Skill
Once per turn, you can activate 1 of these Skills.
● Return 1 face-up or face-down “Cyberdark” monster you control the hand (reveal it if it is face-down), and if you do, immediately after this Skill resolves, you can Normal Summon 1 “Cyberdark” monster.
● Once per Duel, send 1 Monster Card in your Spell & Trap Zone, equipped to a “Cyberdark” Fusion Monster, to the GY, then equip 1 monster your opponent controls to that monster. “Cyberdark” Fusion Monsters gain ATK equal to the original ATK of the monster equipped to it by this Skill.
Shouldering a Destiny
Aster/Skill/Continuous Spell
When this card is activated; You can add 1 “Destiny HERO – Plasma” from your Deck or GY to your hand. While you control “Destiny HERO – Plasma”, apply the following effects.
● You cannot draw during the Draw Phase.
● Each “Destiny HERO – Plasma” you control gains 100 ATK for each monster in the GYs, cannot be destroyed by your opponent’s card effects, also can make a second attack during each Battle Phase.