Yu-Gi-Oh! OCG LINK VRAINS Pack 2
Release: 23. November 2018 (Japan)
Beinhaltet insgesamt 100 Karten. Jedes Booster enhält 4 Karten, davon eine Super Rare oder höher.
5 Ultra Rares
15 Super Rares
25 Rares
55 Commons
ZitatEnthält Support für 20 verschiedene Themen, die bei Spielern sehr beliebt waren.
LVP2-JP001 Black Luster Soldier, the Chaos Warrior
EARTH/Warrior - Link - Effect/Link 3/3000 (Linkmarkierungen: Oben, Unten Links, Unten Rechts)
3 monsters with different names
(1) If this card was Link Summoned using a Level 7 or higher monster, it cannot be targeted, or destroyed by, your opponent’s card effects.
(2) When this card destroys an opponent’s monster by battle: You can activate 1 of these effects.
-This card gains 1500 ATK.
-This card can make a second attack during the Battle Phase of your next turn.
-Banish 1 card on the field.
LVP2-JP006 Harpie Conductor
WIND/Winged Beast – Link - Effect/Link 2/1900 (Linkmarkierungen: Unten Links, Unten Rechts)
2 WIND monsters
This card’s name becomes “Harpie Lady” while it is on the field or in the GY.
If a “Harpie” monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead. You can activate this effect only once per turn.
If a face-up “Harpie” monster(s) you control (other than this card) is returned to your hand: You can target 1 Special Summoned monster your opponent controls; return that monster to the hand. You can activate this effect only once per turn.
LVP2-JP011 Thunder Dragon Goliath
LIGHT/Thunder - Link - Effect/Link 4/2800 (Linkmarkierungen: Links, Rechts, Unten, Unten Rechts)
2+ Thunder monsters
You can only use this card name’s (1) effect once per turn.
(1) If this card is Link Summoned: You can target 1 “Thunder Dragon” monster your have that is banished or in your GY; apply the effect written on that monster that activates by discarding itself from the hand, then place it on the top or bottom of your Deck.
(2) If a Thunder monster you control would be destroyed by battle or card effect, you can banish 3 cards from your GY instead.
LVP2-JP016 Celestial Knight Lord Parshath
LIGHT/Fairy - Link - Effect/Link 3/2400 (Linkmarkierungen: Unten Links, Unten, Unten Rechts)
2+ Fairy monsters
You can only use this card name’s (1) and (2) effects once per turn each.
(1) You can discard 1 card; add 1 “The Sanctuary in the Sky” or 1 card that specifically lists the card name “The Sanctuary in the Sky” in its text from your Deck to your hand. If “The Sanctuary in the Sky” is on the field, you can add 1 Fairy monster instead.
(2) If a face-up Fairy monster(s) you control is sent form the field to the GY: You can banish 1 Fairy monster from your GY; Special Summon 1 Fairy monster with a higher Level than the banished monster from your hand.
LVP2-JP021 Xtra HERO Dread Dominator
LVP2-JP026 Alien Shocktrooper Mighty/Frame
LIGHT/Reptile - Link - Effect/Link 2/1900 (Linkmarkierungen: Unten Links, Unten Rechts)
2 Reptile monsters
You can only use this card name’s (1) and (2) effects once per turn each.
(1) (Quick Effect): You can discard 1 monster; place A-Counters on face-up monsters equal to the original Level of the discarded monster.
(2) If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon any number of Reptile monsters with different names from your GY, except Link Monsters, up to the number of monsters your opponent controls with A-Counters.
LVP2-JP031 Dragunity Knight Romulus
WIND/Dragon - Link - Effect/Link 2/1200 (Linkmarkierungen: Unten Links, Unten Rechts)
2 Dragon and/or Winged Beast monsters, except Tokens
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Link Summoned: You can add 1 “Dragunity” Spell/Trap or “Dragon Ravine” from your Deck to your hand.
(2) If a Dragon monster is Special Summoned from the Extra Deck to your zone this card points to: You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but its effects are negated, also it cannot be used as Link Material (these changes last until the end of this turn).
LVP2-JP036 Scrap Wyvern
EARTH/Dragon - Link - Effect/Link 2/1700 (Linkmarkierungen: Links, Unten)
2 monsters, including a “Scrap” monster
You can only use this card name’s (1) and (2) effects once per turn each.
(1) You can target 1 “Scrap” monster in your GY; Special Summon it, then destroy 1 card you control.
(2) If a face-up “Scrap” monster is destroyed by a card effect while this card is face-up: You can Special Summon 1 “Scrap” monster from your Deck, then destroy 1 card on the field.
LVP2-JP041 Gullveig of the Nordic Ascendant
LVP2-JP046 Great General of the Six Samurai
EARTH/Warrior - Link - Effect/Link 2/1000 (Linkmarkierungen: Unten Links, Unten Rechts)
2 Warrior monsters, including a “Six Samurai” monster
You can use the (1)st effect with this card’s name only once per turn.
(1) If this card is Link Summoned: You can discard 1 card; add, from your Deck to your hand, 1 card that has an effect that places a Bushido Counter(s) on a card(s).
(2) Each time a “Six Samurai” monster(s) is Normal/Special Summoned to a zone this card points to, place 1 Bushido Counter on this card.
(3) Gains 100 ATK for each Bushido Counter on cards you control.
LVP2-JP051 Double Header Anger Knuckle
EARTH/Machine - Link - Effect/Link 2/1500 (Linkmarkierungen: Mitte Rechts, Unten)
2 Machine monsters
You can use only one effect per turn among the (1)st and (2)nd effects with this card’s name, and only once that turn.
Cannot be used as Link Material.
(1) During either player’s Main Phase: You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but its effects are negated.
(2) If this card is in the GY: You can send 1 card from your hand or field to the GY; Special Summon this card.
LVP2-JP056 Brotherhood of the Fire Fist – Eagle
FIRE/Beast-Warrior - Link - Effect/Link 2/1700 (Linkmarkierungen: Unten Links, Unten Rechts)
2 Beast-Warrior monsters
You can only Special Summon “Brotherhood of the Fire Fist – Eagle” once per turn. You can only use this card name’s (2) effect once per turn.
(1) If this card is in the Monster Zone, you can activate “Fire Fist” monster effects without sending “Fire Fist” or “Fire Formation” cards from your hand or field to the GY.
(2) You can target 1 “Fire Formation” Spell/Trap on your field or GY; return it to the hand, then send 1 “Fire Fist” monster from your Deck to the GY.
LVP2-JP061 Traptrix Sera
EARTH/Plant - Link - Effect/Link 1/800 (Linkmarkierungen: Unten)
1 “Traptrix” monster, other than a Link Monster
You can only use this card name’s (2) and (3) effects once per turn each.
(1) This Link Summoned card is unaffected by Trap effects.
(2) If a Normal Trap Card is activated: You can Special Summon 1 “Traptrix” monster that does not a share a name with any monster you control from your Deck.
(3) If your “Traptrix” monster effect is activated, except this card’s: You can Set 1 “Hole” Normal Trap Card from your Deck to your field.
LVP2-JP066 D/D/D Abyss King Gilgamesh
DARK/Fiend - Link - Effect/Link 2/1800 (Linkmarkierungen: Unten Links, Unten Rechts)
2 “D/D” monsters
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Special Summoned: You can take 2 “D/D” Pendulum Monsters with different names from your Deck and place them in your Pendulum Zones, and if you do, take 1000 damage, also you cannot Special Summon monsters for the rest of this turn, except “D/D” monsters.
(2) If this Link Summoned card is destroyed by an opponent’s attacking monster or an opponent’s card effect: You can Special Summon 1 “D/D” monster from your Extra Deck or GY in Defense Position.
LVP2-JP071 Raidraptor – Wise Strix
DARK/Winged Beast - Link - Effect/Link 2/1400 (Linkmarkierungen: Unten Links, Unten Rechts)
2 DARK Winged Beast monsters
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but its effects are negated, also it cannot be used as a Link Material.
(2) If a “Raidraptor” Xyz Monster effect you control is activated: Set 1 “Rank-Up-Magic” Spell from your Deck to your field. If it was a Quick-Play Spell, it can be activated during this turn.
LVP2-JP076 The Phantom Knights of Rusty Bardiche
LVP2-JP081 Hi-Speedroid GOM Gun
WIND/Machine - Link - Effect/Link 2/1000 (Linkmarkierungen: Unten Links, Unten Rechts)
2 WIND Monsters
You can only use each effect of this card’s name once per turn.
(1) During your Main Phase: You can activate this effect; immediately after it resolves, Normal Summon 1 WIND monster, but for the rest of this turn you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters.
(2) Banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 “Speedroid” monsters with different names from your Deck whose total Levels equal the Level of the banished monster, your opponent randomly chooses 1 of them. The chosen card is added to the hand, while the other is sent to the GY.
LVP2-JP086 PSY-Framelord Lambda
LIGHT/Psychic - Link - Effect/Link 2/1700 (Linkmarkierungen: Unten Links, Unten Rechts)
2 non-Token monsters
You can only use this card name’s (2) effect once per turn.
(1) You can activate “PSY-Framegear” monster effects in your hand even if you control a monster.
(2) If another face-up Psychic monster you control is banished while this card is face-up: You can activate this effect; during this turn’s End Phase, add 1 “PSY-Frame” card from your Deck to your hand.
LVP2-JP091 Condemned Darklord
DARK/Fairy - Link - Effect/Link 2/1600 (Linkmarkierungen: Unten Links, Unten Rechts)
2 Fairy monsters
You can only use this card name’s (2) effect once per turn.
(1) If you Tribute Summon a Fairy monster that requires 2 Tributes to be Tribute Summoned, you can banish 2 monsters from your GY instead of Tributing 2 monsters.
(2) You can discard 1 card; take 1 “Darklord” monster from your Deck, and either add it to your hand or send it to the GY.
(3) Once per turn, during your End Phase: Gain 500 LP for each Fairy monster you control.
LVP2-JP096 Magical Musketeer Max
LIGHT/Fiend - Link - Effect/Link 1/1000 (Linkmarkierungen: Unten)
1 Level 8 or lower “Magical Musket” monster
You can use the (1)st effect with this card’s name only once per turn.
(1) If this card is Link Summoned: You can activate 1 of these effects;
• Add “Magical Musket” Spells and/or Traps with different names from your Deck to your hand, up to the number of monsters your opponent controls.
• Special Summon “Magical Musket” monsters with different names from your Deck, up to the number of Spells and Traps your opponent controls.
(2) During either player’s turn, you can activate “Magical Musket” Spells and Traps from your hand.
Reprints:
LVP2-JP0?? Harpie Harpist
LVP2-JP0?? Harpie Dancer
LVP2-JP0?? Harpie Channeler
LVP2-JP0?? Hysteric Sign
LVP2-JP0?? Thunder Dragon
LVP2-JP0?? Gold Sarcophagus
LVP2-JP0?? Black Luster Soldier – Envoy of the Beginning
LVP2-JP0?? Charging Gaia the Fierce Knight
LVP2-JP0?? Heavy Freight Train Derricrane
LVP2-JP0?? Number 81: Superdreadnought Rail Cannon Super Dora
LVP2-JP0?? Legendary Six Samurai – Kageki
LVP2-JP0?? Asceticism of the Six Samurai
LVP2-JP0?? Magical Musketeer Caspar
LVP2-JP0?? Magical Musket – Desperado
LVP2-JP0?? Cosmic Fortress Gol’gar
LVP2-JP0?? Alien Ammonite
LVP2-JP0?? Dragunity Knight – Vajrayana
LVP2-JP0?? Dragunity Knight – Barcha
LVP2-JP0?? D/D/D Flame High King Genghis
LVP2-JP0?? Dark Contract with the Entities
LVP2-JP0?? Solemn Strike
LVP2-JP0?? Sanctuary in the Sky