[TCG] Wild Survivors
Release Date: 1. Juni 2023 (EU)
Beinhaltet insgesamt 60, 1 Holo-Karte und 6 Rare-Karten pro Pack.
10 Ultra Rares
15 Super Rares
35 Rares
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[OCG] Deck Build Pack: Wild Survivors
Release: 18. März 2023 (Japan)
Insgesamt 45 verschiedene Karten:
3 Ultra Rare (Jede Ultra rare gibt es auch in Secret rare)
12 Super Rare
30 Common (JedeoCommon gibt es auch in Normal Parallel Rare)
DBWS-JP001 Xeno Meteoros
FIRE/Dinosaur - Tuner - Effect/6/2000/200
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand.
(2) During your Main Phase: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, and Wyrm monsters, also destroy 1 Dinosaur monster you control or in your hand, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck.
DBWS-JP002 Transcendrake Meteoros
FIRE/Dinosaur - Effect/12/3500/700
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.
(1) During your opponent’s turn (Quick Effect): You can destroy 2 other Dinosaur monsters you control and/or in your hand, and if you do, Special Summon this card from your hand.
(2) If this card is Special Summoned: You can send 1 Dinosaur monster from your Deck to the GY.
(3) If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card.
DBWS-JP003 Transcendrake Gigantozowler
EARTH/Dinosaur - Fusion - Effect/12/3800/2000
1 Dinosaur monster + 1 Normal Monster
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can target 1 Dinosaur monster in your GY; add it to your hand, then, if this card was Special Summoned from the GY, you can destroy 1 card you control or in your hand and 1 card your opponent controls.
(2) If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card.
DBWS-JP004 Transcendrake Glacesaurus
WATER/Dinosaur - Synchro - Effect/12/3600/2700
1 Tuner + 1+ non-Tuner monsters
You can only use the 3rd effect of this card’s name once per turn.
(1) Cannot be destroyed by battle.
(2) Your opponent cannot target your Dinosaur monsters Special Summoned from the GY with card effects, also they cannot be destroyed by your opponent’s card effects.
(3) If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card.
DBWS-JP005 Transcendrake Drillgnathus
WIND/Dinosaur - Xyz - Effect/Rank 6/3000/2300
2 Level 6 monsters
You can only use the 1st and 3rd effect of this card’s name each once per turn.
(1) You can detach 1 material from this card, then target 1 of your banished Dinosaur monsters; Special Summon it.
(2) If this card with no material battles another monster, any battle damage it inflicts to your opponent is doubled.
(3) If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card.
DBWS-JP006 Ground Xeno
Normal Spell Card
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand.
(2) You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
DBWS-JP007 Transcendent Flight
You can only activate 1 card with this card’s name per turn.
(1) Target 1 Dinosaur monster in either GY or that is banished; Special Summon it.
DBWS-JP016 Vanquish Soul – VS Razen
FIRE/Warrior - Effect/4/1800/1500
You can only use the 1st and 2nd effect of this card’s name each once per turn, and you cannot activate them in the same Chain.
(1) If this card is Normal or Special Summoned: You can add 1 non-Warrior “Vanquish Soul” monster from your Deck to your hand.
(2) (Quick Effect): You can reveal the appropriate monster(s) in your hand to activate 1 of these effects;
● 1 FIRE monster: This card cannot be destroyed by card effects this turn.
● 1 FIRE and 1 DARK monster: Destroy all other monsters in this card’s column.
DBWS-JP017 Vanquish Soul – VS Panthera
EARTH/Beast-Warrior - Effect/4/1700/1900
You can only use the 1st and 2nd effect of this card’s name each once per turn, and you cannot activate them in the same Chain.
(1) If you control no monsters in the Main Monster Zone: You can Special Summon this card from your hand.
(2) (Quick Effect): You can reveal the appropriate monster(s) in your hand to activate 1 of these effects;
● 1 EARTH monster: This card cannot be destroyed by battle this turn.
● 1 EARTH and 1 FIRE monster: Destroy all Spells and Traps in this card’s column.
DBWS-JP018 Vanquish Soul – VS Heavy Borger
DARK/Machine - Effect/4/2500/1500
You can only use the 1st and 2nd effect of this card’s name each once per turn, and you cannot activate them in the same Chain.
(1) During the Main Phase (Quick Effect): You can target 1 non-Machine “Vanquish Soul” monster you control; return it to the hand, and if you do, Special Summon this card from your hand.
(2) (Quick Effect): You can reveal the appropriate monster(s) in your hand to activate 1 of these effects;
● 1 DARK monster: Draw 1 card.
● 1 EARTH and 1 FIRE monster: Inflict 1500 damage to your opponent.
DBWS-JP019 Vanquish Soul – VS Dr. Madlove
DARK/Fiend - Effect/4/1200/2000
You can only use the 1st and 2nd effect of this card’s name each once per turn, and you cannot activate them in the same Chain.
(1) If this card is Normal or Special Summoned: You can add 1 “Vanquish Soul” Spell/Trap from your Deck to your hand.
(2) (Quick Effect): You can reveal the appropriate monster(s) in your hand to activate 1 of these effects;
● 1 DARK monster: 1 face-up monster your opponent controls loses 500 ATK/DEF.
● 1 DARK and 1 EARTH monster: Return 1 face-up monster on the field with the lowest DEF to the hand (your choice, if tied).
DBWS-JP020 Vanquish Soul – VS Pluton HG
FIRE/Zombie - Effect/6/0/0
You can only use the 1st and 2nd effect of this card’s name each once per turn, and you cannot activate them in the same Chain.
(1) During your opponent’s turn, if you control no monsters in the Main Monster Zone, or all monsters you control in the Main Monster Zone are “Vanquish Soul” monsters (Quick Effect): You can Special Summon this card from your hand.
(2) (Quick Effect): You can reveal the appropriate monster(s) in your hand to activate 1 of these effects;
● 1 FIRE monster: This card gains 3000 DEF until the end of this turn.
● 1 DARK and 1 EARTH monster: This card gains 3000 ATK until the end of this turn.
DBWS-JP021 Vanquish Soul – VS Kaiser Varius
EARTH/Dragon - Effect/8/3000/1500
You can only use the 1st and 2nd effect of this card’s name each once per turn, and you cannot activate them in the same Chain.
(1) During the Main Phase (Quick Effect): You can target 1 non-Dragon “Vanquishing Soul” monster you control; return it to the hand, and if you do, Special Summon this card from your hand.
(2) (Quick Effect): You can reveal the appropriate monster(s) in your hand to activate 1 of these effects;
● 1 EARTH monster: This face-up card is unaffected by your opponent’s activated effects this turn.
● 1 EARTH, 1 FIRE, and 1 DARK monster: Destroy 1 other card on the field.
DBWS-JP022 Rock of Vanquisher
DARK/Rock - Link - Effect/0/Link 1 (Linkmarkierungen: Unten)
1 “Vanquish Soul” monster
Cannot be used as Link Material. You can only use the 2nd effect of this card’s name once per turn.
(1) While you control a “Vanquish Soul” monster, your opponent’s monsters can only target your monster with the highest ATK for attacks (their choice, if tied).
(2) During the Main Phase (Quick Effect): You can activate 1 of these effects;
● Special Summon 1 “Vanquish Soul” monster from your hand.
● Add 1 “Vanquish Soul” monster from your GY to your hand.
DWBS-JP023 Stake Your Soul!
Normal Spell Card
You can only activate a card with this card’s name once per turn.
(1) Reveal 1 monster in your hand; Special Summon 1 “Vanquish Soul” monster from your Deck with a different name but the same attribute, but return it to the owner’s hand during the End Phase.
DBWS-JP024 Vanquish Soul Dust Devil
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Target 1 “Vanquish Soul” monster you control; change its battle position, then you can change face-up monsters your opponent controls to face-down Defense Position up to the number of “Vanquish Soul” monsters you control with different names.
DBWS-JP025 Vanquish Soul Continue
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Pay 500 LP, then target 1 “Vanquish Soul” monster in your GY; either add it to your hand or Special Summon it in Defense Position.
DBWS-JP026 Vanquish Soul Trinity Burst
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
(1) Target 1 “Vanquish Soul” monster you control; Special Summon up to 2 “Vanquish Soul” monsters from your hand with different names from each other and different original Attributes from the targeted monster (but their effects are negated, also return to the hand during the End Phase), then you can return all opponent’s cards in that target’s and the Summoned monsters’ columns to the hand.
DBWS-JP027 Vanquish Soul Calamity Kaiser
Counter Trap Card
You can only activate 1 card with this card’s name per turn.
(1) When your opponent activates a Spell/Trap Card, or monster effect, that targets a card(s) you control and you control a “Vanquish Soul” monster: Negate the activation, and if you do, destroy that card, then you can inflict damage to your opponent equal to the ATK of 1 “Vanquish Soul” monster you control.
DBWS-JP029 Buerillabaisse de Nouvellez
DARK/Beast-Warrior - Ritual - Effect/4/400/1850
You can Ritual Summon this card with any “Recipe” card. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated “Nouvellez” card to your hand, also shuffle the rest back into the Deck.
(2) When a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can Tribute this card and 1 other Attack Position monster on either field, and if you do, Special Summon 1 Level 2 or 3 “Nouvellez” Ritual Monster from your hand or Deck.
DBWS-JP030 Confitras de Nouvellez
DARK/Warrior - Ritual - Effect/2/800/1850
You can Ritual Summon this card with any “Recipe” card. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can target 1 Spell/Trap on the field; destroy it.
(2) When a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can Tribute both this card and 1 other Attack Position monster on either field, and if you do, Special Summon 1 Level 3 or 4 “Nouvellez” Ritual Monster from your hand or Deck.
DBWS-JP031 Poêlétis de Nouvellez
DARK/Beast-Warrior - Ritual - Effect/3/1200/1850
You can Ritual Summon this card with any “Recipe” card. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can draw 1 card.
(2) When a card or effect is activated that targets a monster(s) on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute both 1 “Nouvellez” monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 4 or 5 “Nouvellez” Ritual Monster from your hand or Deck.
DBWS-JP032 Foie Glasya de Nouvellez
DARK/Warrior - Ritual - Effect/4/1600/1850
You can Ritual Summon this card with any “Recipe” card. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can target up 3 cards in any GY(s); shuffle them into the Deck.
(2) When a card or effect is activated that targets a monster(s) on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute both 1 “Nouvellez” monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 5 or 6 “Nouvellez” Ritual Monster from your hand or Deck.
DBWS-JP033 Balameuniere de Nouvellez
DARK/Beast-Warrior - Ritual - Effect/5/2000/1850
You can Ritual Summon this card with any “Recipe” card. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can add 1 “Nouvellez” or “Recipe” card from your Deck to your hand.
(2) You can target 1 opponent’s Attack Position monster; Tribute it, and if you do, Special Summon 1 Level 6 “Nouvellez” Ritual Monster from your hand or Deck. This is a Quick Effect if this card was Special Summoned by a “Nouvellez” monster’s effect.
DBWS-JP034 Baegriller Nouvellez
DARK/Warrior - Ritual - Effect/6/2400/1850
You can Ritual Summon this card with any “Recipe” card. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can negate the effects of as many face-up cards your opponent currently controls as possible (until the end of this turn), then, if it was Special Summoned by a “Nouvellez” monsters’ effect, Tribute all monsters they control.
(2) (Quick Effect): You can target 1 opponent’s Attack Position monster; Tribute it, and if you do, Special Summon 1 “Hungry Burger” from your hand or Deck.
DBWS-JP035 Nouvellez Auberge “À Table”
Field Spell Card
You can only activate 1 card with this card’s name per turn.
(1) When this card resolves, you can add 1 “Recipe” card from your Deck or GY to your hand.
(2) Once per turn: You can place 1 Ritual Monster from your hand on the bottom of the Deck; draw 1 card.
(3) During your End Phase: You can target 2 cards in your GY, including at least 1 “Recipe” card; place them on the bottom of the Deck in any order, then draw 1 card.
DBWS-JP036 Voici la Carte – Here is the Menu
Normal Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Reveal 2 “Nouvellez” monsters with different names from your Deck, your opponent picks 1 for you to add to your hand, and you shuffle the rest back into the Deck, then you can add 1 of these cards from your Deck or GY to your hand based on the added monster’s Type.
● Beast-Warrior: “Recette de Poisson – Fish Recipe”
● Warrior: “Recette de Viande – Meat Recipe”
DBWS-JP037 Recette de Poisson – Fish Recipe
Ritual Spell Card
This card can be used to Ritual Summon any “Nouvellez” Ritual Monster.
(1) Ritual Summon 1 “Nouvellez” Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, then, if you Ritual Summoned “Nouvellez Buerillabaisse” with this effect, you can add 1 “Recipe” Ritual Spell from your Deck or GY to your hand, except “Recette de Poisson – Fish Recipe”.
DBWS-JP038 Recette de Viande – Meat Recipe
Ritual Spell Card
This card can be used to Ritual Summon any “Nouvellez” Ritual Monster.
(1) Ritual Summon 1 “Nouvellez” Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, then if you Ritual Summoned “Confitras de Nouvellez” with this effect, you can change all opponent’s Defense Position monsters to face-up Attack Position.
DBWS-JP039 Recette de Personnel – Cook’s Recipe
Continuous Trap Card
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) Target 1 Ritual Monster you control; Special Summon 1 “Nouvellez Token” (Fiend/DARK/Level 1/50 ATK/50 DEF), and if you do, its Level becomes that monster’s.
(2) You can send this face-up card from your Spell & Trap Zone to the GY; Ritual Summon 1 “Nouvellez” Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
DBWS-JP040 Recette de Spécialité ~ Chef Jiman no Recipe ~ (Recette de Spécialité – Chef’s Specialty Recipe)
Counter Trap Card
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) When a Spell/Trap Card, or monster effect, is activated and you control a “Nouvellez” Ritual Monster: Negate the activation, then, if you control a monster Special Summoned by a “Nouvellez” monster’s effect, you can destroy that card.
(2) If you Special Summon “Hungry Burger”: You can banish this card from your GY; Tribute all monsters your opponent controls.
Reprints
DBWS-JP008 Frostosaurus
DBWS-JP009 Ultimate Conductor Tyranno
DBWS-JP010 Giant Rex
DBWS-JP011 Miscellaneousaurus
DBWS-JP012 Souleating Oviraptor
DBWS-JP013 Babycerasaurus
DBWS-JP014 Petiteranodon
DBWS-JP015 Evolzar Solda
DBWS-JP028 Fire Formation – Tenki
DBWS-JP043 Impcantation Candoll
DBWS-JP044 Impcantation Talismandra
DBWS-JP045 Preparation of Rites